So since we have another archive dive coming up, and the last one's vote turned from "lets look for perception arts to replace AM" into something of an element free-for-all, I'd like to discuss keyword choices beforehand this time, to perhaps reduce the amount of chaos in the vote.
So, to that end:
Resist and
Resilience seem to be the main target right now, if I understand the plans correctly, to help us with spiritual defence. The former helps us to resist enemy attempts to dispel our techniques, while the latter improves our armor against spiritual attacks.
Fortitude is only provided by TRF so far, and since getting a successor for that art is dubious, having another art would be good, it also fits very well with the overall dive approach, looking for defensive arts.
Dispel also got mentioned, I think with the idea that we are phasing out AM, and Sixiang is covering that for now, but might not stick around forever. We are probably looking for particular arts there, continuous dispel or something to work on allies.
Now, the secondary part of the discussion is of course, what
Elements we want those arts to focus on. I think the elements are strictly secondary to getting the right
kind of arts from the archive dive, so the above keywords strike me as more important. That being said, of course we don't want to branch out into entirely new elements, so we are looking at the usual suspects:
Moon, Darkness, Music, Cold, Wind, Wood.
Now, it is debatable which of those work best for what particular art we are looking for, but I think Cold is more offensive, so perhaps less important for this particular dive, and Music and Moon could be argued to be relatively ephemereal and perhaps thus not being a great source of defense either. That being said, the Mother Moon aspect does apparently have a significant shelter component, so as usual, Moon always works. Also, apparently there will inevitably be water everywhere