I've pointed out the fallacy with this argument before; even if we got more initiates than even the Many Students doctrine could take, being able to train more of them is still objectively better. A plan does not need to be perfect to be the best choice, merely better than the alternatives.
Where'd this idea that multiple student doctrine doesn't actually fully train people even come from? Canonically, Skywalker's academy proved that it works. It's not at all handing a lightsaber to people and telling them they're on their own.
Grouping these two together since they're ultimately about the same thing. You have the wrong end of the stick - nobody is saying this. The point is that multiple students cannot and will not get the required attention and amount of mentoring that a single student would. There is only so much time a given master has in the day. More is not objectively better because two students cannot get the same about of focus one student can. Skywalker's academy existed in a completely different context thousands of years in the future that hasn't even happened yet - and their New Republic still splintered and their order got into a bit of a messy state. Luke didn't have the same toolset we do, so just blindly copying what he did because he did it serves nothing. You cannot build a strong house on a weak foundation, no matter how wide you spread it.
It's a massive waste of resources to leave them untrained. And remember that the Council has sworn to rebuild the Order. It's their whole purpose. Getting back up to a proper size of thousands of Jedi with a linear growth model will take far, far longer. It will also leave the Order small and vulnerable for longer. It extends the time period in which it is vulnerable to being smothered in the cradle by a determined enemy.
And that order needs to be proper quality. We are also not on a completely linear growth model with single students because masters don't retire after training one. We're just on a less steep curve.
Multiple students is being presented as a valid doctrine that will be perfectly adequate at training Jedi. The only difference is a one point skill bonus. The idea that it is inadequate is completely in your imagination, not a product of the quest, and I am deeply frustrated that you are so committed to making a decision on what you merely assume to be true without any evidence. These assumptions of yours will cost us dearly in concrete terms.
Multiple students is being presented as a valid doctrine that will be perfectly adequate at training Jedi. The only difference is a one point skill bonus. The idea that it is inadequate is completely in your imagination, not a product of the quest, and I am deeply frustrated that you are so committed to making a decision on what you merely assume to be true without any evidence. These assumptions of yours will cost us dearly in concrete terms.
You say, making an identical set of assumptions just about a different action. In any case, now that we've had this debate-vote three tines in a row and you've lost each of them, can you please let it rest for at least a while? It's getting kind of draining having to have this back and forth every single round of research voting.
You say, making an identical set of assumptions just about a different action. In any case, now that we've had this debate-vote three tines in a row and you've lost each of them, can you please let it rest for at least a while? It's getting kind of draining having to have this back and forth every single round of research voting.
You are being dishonest. Looking at the math is not 'making an identical set of assumptions', and making false claims does not help anyone reach the truth in a debate. If you stick to facts that are defensible, perhaps you will find the process less draining? It is easier to defend that which is defensible, after all.
Make arguments you can be proud of and you won't have to go through the difficult process of having someone point out their flaws.
You are being dishonest. Looking at the math is not 'making an identical set of assumptions', and making false claims does not help anyone reach the truth in a debate. If you stick to facts that are defensible, perhaps you will find the process less draining? It is easier to defend that which is defensible, after all.
Make arguments you can be proud of and you won't have to go through the difficult process of having someone point out their flaws.
Hardly, it's just we only ever end up saying the same things. Monotony is draining. Your underlying assumption is that more is automatically better, which you have taken as a given. The maths extends as far as the fact that numerically more things is... numerically more things. Not that numerically more is better.
Hardly, it's just we only ever end up saying the same things. Monotony is draining. Your underlying assumption is that more is automatically better, which you have taken as a given. The maths extends as far as the fact that numerically more things is... numerically more things. Not that numerically more is better.
I can't tell if you're being serious right now or if this is some sort of troll.
Just in case you are being serious, yes, higher totals on teams are better. That is the whole point of having mechanics. If you really don't think that then maybe the QM needs to clarify things for you.
I promise, I did not give you trap options. At worst, I accidentally underpowered them, in which case I will fiddle with them-- but I am not, I repeat, not, in the business of fucking over my voters-- I hardly have enough of them for that.
3948 Q2 Research Results+ Recruitment and Progress
[X] Plan: More Knights Sooner
-[X] Learning From the Past (0/10) x10
-[X] Broad Applications (0/10) x5
-[X] Holocron of Arca Jeth
--
The Arkanian speaks with a voice like glass through a grinder, projected to you from lifetimes past. "This requires a bit more conditioning than usual, but you should find it an effective modification to the standard Makashi, making it more effective against blaster fire. Observe."
A green lightsaber springs to life, gripped in a single, gnarled hand-- and a moment later, training remotes spring to life as well, and begin firing. The moves follows through with still rely on the precision of Form Two, the grace, but it works well enough, though not returning the bolts to sender. After a moment, the remotes stop and his lightsaber deactivate. "I would still suggest transitioning to Soresu or Shien, but if you lack the necessary skill, this will allow you to survive, if not strike back-- an impasse, but also a good opportunity to use Form 0. Now then, I have also considered the opposite situation-- a wielder of Soresu faced with a lightsaber opponent, and have several suggestions..."
(+5 Combat Basics, +10 Knowledge, 1/3 of the way through unique lessons)
--
The Jedi have done well. You have stolen a Czerka vessel, freeing many captives and gaining actionable intelligence from the ship; you have arrested men who have claimed untouchability in earlier crimes, who have murdered the innocent; you have destroyed Czerka's primary weapon's factory in the Outer Rim, ripped the beating heart from their in house security.
Most importantly, you have saved Senator Zpahk. He is perhaps the smartest man in the Senate, and he has proved it with this bill.
To understand it, is simple enough. Czerka gained space to operate by making themselves, seemingly, necessary for the rebuilding after the Mandalorian and Dark Wars. But there's a keyword in that sentence: seemingly.
The bill strips that away by proving they are, at best, replaceable middle-men. In some cases, he has reduced the Republic Navy to glorified courier service, moving necessary supplies from one half of the galaxy to the other; in some cases, he has rewarded those loyal to the Republic by stripping Czerka of those contracts and placing them in the care of those loyalists (you expect the Ithorian wealth is going to swell like a balloon with all those contracts); and in others he has simply proposed creating whole new Republic Bureaucracies to deal with the problem.
The first time he proposed the bill, and in the times since, it failed to pass because Czerka threatened key senators, scared them into voting against the bill, or at least not with it.
And then Mira blew up half-a-damn mercenary team, and proved they were not invulnerable. Now, even the mildly corrupt and majorly corrupt senators have turned against former Czerka patrons-- it turns out even they were not amused by the threats to friends and family and themselves, and so have they pulled out the knives. The politicos are willing to let such bygones be bygones, so long as those questionable alliances remain in the past.
(Czerka Morale: 90%)
The Chancellor was engaging in some hyperbole when she called this a war-- the term "pest control" comes to mind. Czerka once knew how to deal with Jedi in their business, and in some way they still do, having hired Malak's goons-- against the Old Order, the Senator would have died, and you would have been very embarrassed.
But you are not the Old Order, and as immersed as you are in the Force, nearly every one of you knows how to fight without it-- and those that didn't are quickly picking it up. Atton, Mira, Handmaiden, they all know how to fight as soldiers-- and you, you picked up war against Mandalorians-- your first taste of combat was in the press against their boarders, your first kill your vibroblade biting deep into a man's gut and pulling it all out.
Czerka's thugs, meanwhile, have picked up cheap ambuscade, intimidation, and veiled threats to people who can't risk it-- in short, an undisciplined mob of Exchange men, ex-Cartel, and gutter scabs. Even Malak's men can not turn that into an army to go toe-to-toe with the Republic's finest-- but, there are other strategies they seem to be trying.
They slit the throat of the Security Commissioner on Axxila, managed to bribe various local governments into releasing their men, and have managed to snag a few alliances with other various criminal organizations, mostly through blackmail. They haven't done much damage to you, you punched them in the gut before they could, but there were losses. And the Republic...is too fragile for many of those, even in this faux-war.
(Republic Morale: 98%)
In that last quarter, you allowed your Jedi to patrol on their own cognizance, searching for opportunities to hurt Czerka, or missions from the Republic.
You could do that again, or you could have them focus on particular work.
[] Maintain Own Cognizance (Keep on Keeping on, as they say.)
-Or-
Assign Routes to Particular missions:
[] (Write-In) Protect against Czerka Activity (Keep your people safe)
[] (Write-In) Damage Czerka Assets (Break their stuff, free their slaves, and hear the lamentations of their stock-holders)
[] (Write-In) Investigate Czerka's Plan (This whole thing started because Czerka had some sort of aggressive plan, on their end at least. Figure out what it was)
Finally, you have some news. Firstly, the Rodian you recruited last year has made the leap to Padawan-- not the most powerful, no, but he trusts in the Force with a surprising ferocity, and he learns quickly. His name is Zez Kyrido.
(+1 Padawan, -1 Initiate)
Finally, three Force Sensitives were found from among the Republic's military and agreed to training.
(+3 Initiates)
-- For your aid, here is an example vote :
[V] (Outer Rim) Protect against Czerka Activity (Keep your people safe)
[V] (Mid Rim) Damage Czerka Assets (Break their stuff, free their slaves, and hear the lamentations of their stock-holders)
[V] (The Core) Investigate Czerka's Plan (This whole thing started because Czerka had some sort of aggressive plan, on their end at least. Figure out what it was)
You can have every patrol route doing the same thing, to clarify. Or 2-and-1.
I admit I laugh at the discussion of how Arca Jeth's holocron is providing Wisdom from Ages Past when he only died in universe four decades ago their are likely still people alive who met Arca Jeth. Still its good to know we are hurting Czerka and I hope the next quarter goes as well.
@Voikirium Could we have an informational tab listing the characters and their stats + what the stats are? It's kind of scattered, so it's hard to check.
@Voikirium Could we have an informational tab listing the characters and their stats + what the stats are? It's kind of scattered, so it's hard to check.
I don't know enough about the lore to say exactly where we should send our Jedi to accomplish specific goals, but I would say I think we should go after Czerka with all sabers. The longer this war goes on, the more Czerka will realize this is a fight for survival and the more desperate/organized they'll get. I'd like to blitzkrieg them out of existence before they have a chance to inflict much damage.
Gah, not used to it being in Threadmarks instead of Informational. It's not quite everything I'd dream for, but it's definitely enough. Apologies, and thank you for directing me.
[X] (The Core) Protect against Czerka Activity (Keep your people safe)
[X] (Mid-Rim and Outer Rim) Investigate Czerka's Plan (This whole thing started because Czerka had some sort of aggressive plan, on their end at least. Figure out what it was)
The Core is the most vital region of the Republic, so I think we want to have Atton, with his Vigilance 4, making sure there's nothing going on in there. If a blow lands anywhere, it'll probably hurt most in there. It doesn't hurt that the Core is where such protection would be most noticed. "Hero Jedi Saves The Day" is a good headline. As for the rest, we should try our hand at figuring out what Czerka wanted to do. That's the maximum usage of our forces. One group going around the Outer Rim protecting or destroying individual targets has an effect, but if we crack their plan, we don't need to be everywhere.
Gah, not used to it being in Threadmarks instead of Informational. It's not quite everything I'd dream for, but it's definitely enough. Apologies, and thank you for directing me.
Alright, caught up now. I absolutely adore this entire thing; I actually never read what it was based on (apparently To Boldly Go) but this is something that immediately hits me in a great way.
Anyways, so I notice Mical provided a pretty significant boost to how we spend research; am I to assume that with a Battlemaster we can improve the rate at which our students can train?
It's a shame more positions don't exist because each and every one of our students brings over unique methodologies to be integrated into our order.
Example being Atton's unique style of mental shielding, something so thick that it took Kreia putting in some actual effort to forcibly break into. Mira with her wrist rockets, people should watch those, and Visas with being able to teach one how to see through the Force.
It occurs to me that if we could give them all unique teaching roles within the order, it would overall benefit generations down the line.
Anyways, so I notice Mical provided a pretty significant boost to how we spend research; am I to assume that with a Battlemaster we can improve the rate at which our students can train?
I think all that has been mentioned about the Battlemaster is that they coordinate with the Republic in time of war, but it would make sense if they had training duties in peacetime when they weren't busy organizing anti-piracy efforts or whatever.
Personally I'd nominate someone with Battle Meditation for the role, they could make the most difference.
I think all that has been mentioned about the Battlemaster is that the coordinate with the Republic in time of war, but it would make sense if they had training duties in peacetime when they weren't busy organizing anti-piracy efforts or whatever.
Personally I'd nominate someone with Battle Meditation for the role, they could make the most difference.
Battle Meditation is probably anyone from KOTOR 2, or Bastilla. Bastilla has a unique variant however, meanwhile the companions appear to have a more generic version - Bastilla affects battlefields. The Jedi in Kotor 2 can affect entire squadrons of people, as seen during the battle at the Queens castle on ... Onderon I believe? The planet Dxun orbits.
Battle Meditation is probably anyone from KOTOR 2, or Bastilla. Bastilla has a unique variant however, meanwhile the companions appear to have a more generic version - Bastilla affects battlefields. The Jedi in Kotor 2 can affect entire squadrons of people, as scene during the battle at the Queens castle on ... Onderon I believe? The planet Dxun orbits.
So then does that imply each potential Battlemaster brings with them different skills? Brianna of course has Echani training that she can incorporate into her teachings; Atton brings with him psychological based warfare, which was his specialty - along with having fought and survived against Darth Sion and killed multiple Jedi during the wars. Are things such as that going to be factored in when deciding who becomes Battlemaster?
So then does that imply each potential Battlemaster brings with them different skills? Brianna of course has Echani training that she can incorporate into her teachings; Atton brings with him psychological based warfare, which was his specialty - along with having fought and survived against Darth Sion and killed multiple Jedi during the wars. Are things such as that going to be factored in when deciding who becomes Battlemaster?
Hey so, for what feels like pretty obvious reasons, I'm looking up information on the Republic military, but a lot of information is either missing or dumb (Why the hell would the Starfighter Corps not have any ranks or structure above Squadron) so I'm going to be doing some redefining shit. You guys want some brief posts on that when I do, or nah?