The Power(Harry Potter/The Gamer)

We're a Gamer, so we should totally get an option like:

[] Fuck Sleep, Grind.
I want to test this out, in most video games you don't really need to sleep, the option is mostly there so you can either recover HP and MP, skip to either night time or day time cycle, it's not really a requirement.
 
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Yeah, I'm actually wondering if 6-8 hours of sleep is actually required for Harry to become fully rested, or it he can just take a power nap of ten minutes and wake up without feeling sleepy at all. That would give us extra time to train.
 
I have a question about ID's, inside an ID we can spend hours and hours but in the real world only a couple of minutes have passed right?
 
I have a question about ID's, inside an ID we can spend hours and hours but in the real world only a couple of minutes have passed right?
Eventually. I believe that at the current level, there's a 1:1 ratio, but that gets less and less accurate the higher we get. I'm waiting until we get it high enough that we can fake teleportation inside of Hogwarts by entering an ID, walking to where we need to go, and existing, with almost no time passing for any observers in the real world.
 
... Um, anyone know what happened to our OP? (other than his family stopping if for family time three days ago)
 
Eventually. I believe that at the current level, there's a 1:1 ratio, but that gets less and less accurate the higher we get. I'm waiting until we get it high enough that we can fake teleportation inside of Hogwarts by entering an ID, walking to where we need to go, and existing, with almost no time passing for any observers in the real world.

If I'm not mistaken, Chunbumoon's ID has 1:10 time dilatation, but that's an ancient multi-millionare family. Time dilated IDs are very high level. I don't expect to be able to create one for a few years, not something that sophisticated. Maybe 1:1.5 or 1:2 in one year if we grind it.

Maybe special areas could give such bonus if we made an ID inside them, like that room in Hogwarts.

... Um, anyone know what happened to our OP? (other than his family stopping if for family time three days ago)

Sounds like zombies or blood magic, possibly both.
 
If I'm not mistaken, Chunbumoon's ID has 1:10 time dilatation, but that's an ancient multi-millionare family. Time dilated IDs are very high level. I don't expect to be able to create one for a few years, not something that sophisticated. Maybe 1:1.5 or 1:2 in one year if we grind it.

Maybe special areas could give such bonus if we made an ID inside them, like that room in Hogwarts.



Sounds like zombies or blood magic, possibly both.
Han Jee-Han had time dilation at level 11.
 
Was looking, and Mage: the Ascension came out in '93, so would be available around either PoA or GoF. Would potentially allow healing the Longbottom's minds.

Unfortunately, Exalted didn't come out until '01, so no perfect defenses.

Dr Strange, Arion of Atlantis, Dr Fate, and Zatanna comics are all available, for enough money.
Should have some magics could use (maybe even Zatanna's speaking backwards trick.) Dimensional travel at minimum. Some of Dr Strange's invocations, like Crimson Bands of Cyttorak, or Rings of Ragadorn (sp?). Astral projection was also a commonly used skill.

If not them, Books of Amber might grant Shadow Walking.

The Xanth novels had some interesting magics. Some of which D&D didn't replicate like the magic to enhance anything. Though they're more innate abilities than spells, even if they're magical, so might not be something that can be copied (Shadow Walking would be the same.)
 
Not that our protagonist couldn't get American comics, but do remember that he's in England, and they have they're own comic book heroes... that I'm too lazy to look up what was available in '91 Britain.
 
Sorry about not being about, but after I got home my computer was giving me BSODs. Took a couple days to get sorted. Turned out to just be a bloody driver issue. Anyway. Tally, then I'll be updating.

Vote tally:
##### 3.21
[X] Meet with Dumbledore first.
No. of votes: 28
NegativeHorizon, Crazy7s1, ArchRegis, Cyanios, Brandark, Kaioo, Great_BrightSlap, Enjou, Demonlorddraco91, Dr. Bob Doom, Vindictus, Van Ropen, Manavz, AZATHOTHoth, solodark28, Zaratustra, R. E. Lee, skaro, Blue Odin, inawarminister, TotallyNotEvil, Massgamer, FireAsh, Larekko12, Tylonius, DragonParadox, Unelemental, Kerfirou

[X] Meet with Dumbeldore first.
No. of votes: 5
Ishaq, Slayer Anderson, Void Stalker, The Zog, Fanhunter696

[X] Meet with Minister Fudge first.
No. of votes: 4
LordPanther14, Goldfish, veekie, Erehwon

[X] Stinking Cloud
No. of votes: 6
Enjou, Demonlorddraco91, Zaratustra, Massgamer, Larekko12, Kerfirou

[X] Mirror Image
No. of votes: 20
Enjou, Demonlorddraco91, Van Ropen, Goldfish, Manavz, AZATHOTHoth, solodark28, Zaratustra, R. E. Lee, skaro, veekie, Blue Odin, inawarminister, TotallyNotEvil, Massgamer, FireAsh, Larekko12, DragonParadox, Unelemental, Kerfirou

[X] Charm Person
No. of votes: 1
Dr. Bob Doom

[X] ESP
No. of votes: 14
Dr. Bob Doom, Van Ropen, Manavz, AZATHOTHoth, solodark28, R. E. Lee, skaro, veekie, Blue Odin, inawarminister, TotallyNotEvil, FireAsh, DragonParadox, Unelemental

[X] Strength
No. of votes: 1
Vindictus

[X] Detect Invisibility
No. of votes: 1
Vindictus

[X] Rope Trick
No. of votes: 1
Goldfish
 
Conversation with Dumbledore part 1
A meeting with two of the more influential people in the wizarding world isn't something you can pass on. Even at eleven you know that much. So you sit down and start to write out replies to each, arranging times to meet with them.




The first you decide to meet with is Dumbledore. After all, you're going to see him a lot more than the Minister, what with him being the headmaster of the school you're going to attend. So you and Moody make your way there, via apparition again. And when you arrive you are treated to a fantastic sight.

The Hogwarts castle. It's an imposing structure, seven stories high, not counting the towers. And though your view from the opposite side of the gate isn't the best, you can still imagine how the windows light it up with a backdrop of a night sky. You could spend hours just taking in the sight of it.

Moody has other plans, however, as he pushes the gates open and starts stomping up the path toward the castle, you hurrying to follow after him. You've learned from shopping trips that he doesn't wait, doesn't shorten his stride so your shorter legs can keep up.

Halfway to the castle you're met by Hagrid, who gives you a happy wave, which you return.

"The Headmaster told me yeh would be showin' up about now. I'm to take yeh to his office." And with that the large man turns and starts to guide you into the castle.

You're lead through the corridors, following the twists and turns, up one staircase, down another. And eventually you're beside a gargoyle.

"Ice mice," Hagrid says, but before you can ask what that means, the gargoyle moves, leaving a staircase leading upward. Hagrid waves again and heads off down the halls, while Moody starts to stomp his way up the stairs. You toss a wave toward Hagrid again before following the man.

At the top of the stairs is a door, and Moody lifts a hand to knock, or bang on it, before a voice from inside calls out, "Come in Harry, Alastor."

With that Moody opens the door and walks in, you following along inside.

Pausing while Moody and Dumbledore greet each other you take the chance to look around with your [Mage Sight]. Just a quick little look. Or that's what you intended, anyway. But there's simply so much!

The first thing that gets your attention is that the walls themselves seem to have magic flowing through them. Though it's dull and faded in comparison to some things. Then there's an old, ratty looking hat that glows. The magic on it seems as old as that in the walls, but more... Active somehow. Less faded. On a shelf below that there was a series of... Of gizmos, spinning, whirring, and puffing out smoke. Each of those had their own shine of magic, though your observe simply returned a [????] when you tried to get more detailed information.

Off to one side of the office was a telescope, your mage sight telling you it was magical, and the observe aspect informing you that it had the ability to perfectly locate any star, planet, moon, or constellation, filling in lines to show the proper shape.

But none of that compares to the light of magic coming off a creature on a stand in the room. Something so bright that it almost makes you want to wince away, but at the same time captivates you, leading to staring. You can see the shape of the bird through the glow of magic, swan-like, and with long tail-feathers.

[Fawks, Phoenix, lvl ??]
HP: ??
MP: ??
Abilities: ??
Traits: ??
Relationship:??

You stare for a few minutes more before your attention is grabbed by a hand on your shoulder, giving you a bit of a shake. Quickly letting your mage sight fade you glance up to see Moody and Dumbledore both looking at you.

[Gained 5 levels in Mage Sight]

"Ah... Sorry. I was... Distracted."

Chuckling Dumbledore nods his head. "So we could tell. That... That is Fawkes. A dear friend and beautiful creature." This prompts the bird to puff it's chest and tilt it's head, preening. Something that Dumbledore comments on as well. "And a bit vain."

Motioning toward a couple of chairs in front of his desk he moves to sit behind it. "I'd asked for this meeting to check in, make sure that things were going better for you now. That your family isn't giving you any more trouble and to make sure nothing out of the ordinary is going on."

As you get seated you notice Moody reacting to the last few words from Dumbledore, though it's obvious that he's trying to hide it.

"Ah, no. No problems. Haven't really seen my family much. They're there, but I spend most of my time in my room. The new one, not the cupboard. As for anything strange..."

[ ] Tell Dumbledore about being the Gamer.

[ ] Don't tell Dumbledore about being the Gamer.

[ ] Mention something else(write-in)




A bit short, and I have more for that meeting(and the Fudge one), but the choice there kinda dictates which way it would go.
 
well we told moody and moody is loyal only to dumbledor so it's going to come out no matter what we do

[X] preface it with asking them to keep this secret. you had been treated like a freak most your life you do not want to go though that again or get experimented on by crazy wizards
-[X] Tell Dumbledore about being the Gamer.
 
[X] Mention something else(write-in)
-[X] That you talked to a snake during your cousins trip to the zoo.

This should be enough of a event to make him think nothing else is going on.
 
[X] Don't tell Dumbledore about being the Gamer.
-[X] Mention something else: that the Minister wants to meet you with some friend of his. You feel a bit strange meeting the leader of magical Britain.


Let's wait a bit until we tell Dumbles about our ability. After all, there must be a reason why Moody -- one of Dumbles' best friends -- is actively hiding the ability, otherwise he would be urging us to tell him.
 
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