The Power(Harry Potter/The Gamer)

Also, wizarding society seems stuck nearly a hundred fifty years in the past. It wasn't until sometime in the 1950's that the disorder was even recognized... or was it 1960's ... well somewhere in a ten year span from the 1950's.

Before then, according to current day historians, several historical figures likely suffered from it to varying extents, and were merely considered eccentric.

(edit)While yes, it is a fan interpretation, I did specify that it was a possible interpretation that could explain the rather seemingly malicious actions by the so called leader of good in the series. Because, making mistakes as grave as the one's Dumbledore's canonical made being hand waved as not important... is rather a serious issue.

But, more so, I was attempting to give the debaters a possible interpretation that they could agree on and stop debating.

(edit 2) Speaking of the thread... what's the current vote per choice tally?
 
Last edited:
Alert: Stay On Topic
Keep it pertinent to the quest.
Hrm... Sympathetic Properties by Mr Norrell paints a surprisingly, and frighteningly, acceptable explanation of Dumbledore. The man, in this, suffers severely from schizophrenia. Which is a disassociation with realty, and eerily it would match up with cannon Dumbledore much better than Dark Lord Dumbledore, or Evil Dumbledore.
stay on topic Ladies and Gentlemen, the QM has already asked you to keep discussion in this thread relevant to this quest. If you wish to discuss Harry Potter, its characters and their alternative interpretations in manners unrelated or not yet relevant to this quest, please direct your discussion elsewhere.

(If you're interested in Dumbledore specifically, we already have a thread about him in Fiction Discussion.)

I know you may think that off-topic discussion of related subjects in interesting and enlightening, but many people visit quest threads for the... well, quests, and discussion of irrelevant or not-yet relevant subjects can be annoying for others. Please keep the feelings of your fellow posters in mind.

If you want to discuss something else, you're more than welcome to create a new thread or join an already existing one on the subject.

I hope you all have fun!
 
Voting closed for really early update! For me anyway. Everything I woke up early to do today ended up canceled, so I've got nothing else to do besides work on my book.

Doing two tallys. One for whole plans, one for individual actions, so I can see what actions are most popular and all.

Vote tally:
##### 3.21
[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Tell Hagrid you want to buy some muggle clothes and books and that you'll need your key to get some money from Gringotts to do so.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
[X] Work on gaining points in... (Write in two skills. Only two skills per time slot, though a decent write in on how can give lesser bonuses to other stats.)
-[X] Magic (charms and transfiguration)
No. of votes: 1
WorldSlayer

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Tell Hagrid you want to buy some muggle clothes and books and that you'll need your key to get some money from Gringotts to do so.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Do chores for the Dursleys. THey're too afraid now that you're a wizard to demand it, but they're still family. Rubbish family, but family.(+relationship with Dursleys, +relationship with Privet Drive, possible stat bonuses)
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
[X] Work on gaining points in... (Write in two skills. Only two skills per time slot, though a decent write in on how can give lesser bonuses to other stats.)
-[X] Magic (charms and transfiguration)
No. of votes: 2
Crazy7s1, Zaratustra

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Do chores for the Dursleys. THey're too afraid now that you're a wizard to demand it, but they're still family. Rubbish family, but family.(+relationship with Dursleys, +relationship with Privet Drive, possible stat bonuses)
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
No. of votes: 2
skaro, Godwinson

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Just ask him how to get to platform 9 3/4.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Work on gaining points in Vit.
-[X] Take up a morning run/jog. Maybe see about doing some fancy maneurvers (parkour) to increase Dex as well? Also, grind observe while you're out on the things you see.
[X] Work on gaining points in Defense and Charms.
[X] DISTRIBUTE STATS (free action): Add three points to INT and two points to WIS.
No. of votes: 1
Enjou

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Write-in:Ask Hagrid for you keys, in case you need something before school starts.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Work on gaining points in...(Int, by reading your wizarding law and culture books.)
[X] Work on gaining points in... (Charms and Transfiguration by trying out basic spells)
No. of votes: 1
Brandark

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Write-in:Ask Hagrid for you keys, in case you need something before school starts.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Work on gaining points in... (Write in two skills. Only two skills per time slot, though a decent write in on how can give lesser bonuses to other stats.)
-[X] Magic (charms and transfiguration)
No. of votes: 1
Kerfirou

[X] Tell him you'll see him at school.(Leaves time slot free, prevents meeting with Neville until on the train.)
[X] Meet with Hermione to study
-[X] Optional: Tell her about your gamer power(Takes 1 additional time slot, special event)
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
-[X] Run dungeons!(1 additional time-slot.)
[X] Work on gaining points in...(Write in stat, only one stat applies though a decent write in on how could give lesser bonuses to other stats)
-[X] Take up Sprinting (this will also gain us the sprint skill)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Work on gaining points in... (Write in two skills. Only two skills per time slot, though a decent write in on how can give lesser bonuses to other stats.)
No. of votes: 1
edmantgoog

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Write-in:Ask Hagrid for you keys, in case you need something before school starts.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Work on gaining points in...(Int, through casting spells give your mana pool a work out.)
[X] Work on gaining points in... (Charms and Transfiguration by trying out basic spells, which will also help to excercise your int..)
No. of votes: 1
DragonParadox

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Just ask him how to get to platform 9 3/4.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Do chores for the Dursleys. THey're too afraid now that you're a wizard to demand it, but they're still family. Rubbish family, but family.(+relationship with Dursleys, +relationship with Privet Drive, possible stat bonuses)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have)
[X] Buy more books(Only possible for wizarding books unless an action that gives British Pounds is also selected. Specify muggle or magical. )
-[X] Go to a muggle bookstore and browse for skill books to buy and consume.
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
No. of votes: 3
veekie, SometimesMaybe, wingstrike96

[X] Write-in:Ask Hagrid for you keys, in case you need something before school starts.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Work on gaining points in...(Int, through casting spells give your mana pool a work out.)
[X] Work on gaining points in... (Charms and Transfiguration by trying out basic spells, which will also help to excercise your int..)
No. of votes: 2
Atri, Cyanios

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Write-in:Ask Hagrid for you keys, in case you need something before school starts.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Work on gaining points in...(Int, through reading your wizarding law and culture books)
[X] Work on gaining points in... (Charms and Transfiguration by trying out basic spells)
No. of votes: 2
solodark28, WCSII

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Do chores for the Dursleys. THey're too afraid now that you're a wizard to demand it, but they're still family. Rubbish family, but family.(+relationship with Dursleys, +relationship with Privet Drive, possible stat bonuses)
-[X] CONSUME BOOKS that you encounter and think won't be missed.
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
-[X] Run dungeons!(1 additional time-slot.)
--[X] Concentrate on slaying those flubberworms with your fancy new magic powers.
No. of votes: 1
Dr. Bob Doom

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Just ask him how to get to platform 9 3/4.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Do chores for the Dursleys. THey're too afraid now that you're a wizard to demand it, but they're still family. Rubbish family, but family.(+relationship with Dursleys, +relationship with Privet Drive, possible stat bonuses)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
No. of votes: 3
ryuan, NegativeHorizon, Edkose

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Just ask him how to get to platform 9 3/4.
[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Exercise.
No. of votes: 1
Kaioo

[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
[X] Meet with Hermione to study
-[X]Tell Hermione about the Gamer Power.
[X] Meet with Neville to hang out.
[X] Do chores for the Dursleys. THey're too afraid now that you're a wizard to demand it, but they're still family. Rubbish family, but family.(+relationship with Dursleys, +relationship with Privet Drive, possible stat bonuses)
-[X] CONSUME BOOKS that you encounter and think won't be missed.
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
No. of votes: 1
Larekko12

Vote tally:
##### 3.21
[X] Make arrangements to meet up with him over the summer, if you can.(Occupies one time slot, allows further interaction over the summer.)
No. of votes: 20
WorldSlayer, Crazy7s1, skaro, Enjou, Brandark, Kerfirou, Godwinson, DragonParadox, veekie, SometimesMaybe, solodark28, Dr. Bob Doom, ryuan, NegativeHorizon, Kaioo, Larekko12, Zaratustra, Edkose, WCSII, wingstrike96

[X] Tell Hagrid you want to buy some muggle clothes and books and that you'll need your key to get some money from Gringotts to do so.
No. of votes: 3
WorldSlayer, Crazy7s1, Zaratustra

[X] Meet with Hermione to study
No. of votes: 23
WorldSlayer, Crazy7s1, skaro, Enjou, Brandark, Kerfirou, edmantgoog, Godwinson, DragonParadox, veekie, SometimesMaybe, Atri, solodark28, Cyanios, Dr. Bob Doom, ryuan, NegativeHorizon, Kaioo, Larekko12, Zaratustra, Edkose, WCSII, wingstrike96

[X] Meet with Neville to hang out.
No. of votes: 22
WorldSlayer, Crazy7s1, skaro, Enjou, Brandark, Kerfirou, Godwinson, DragonParadox, veekie, SometimesMaybe, Atri, solodark28, Cyanios, Dr. Bob Doom, ryuan, NegativeHorizon, Kaioo, Larekko12, Zaratustra, Edkose, WCSII, wingstrike96

[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
No. of votes: 17
WorldSlayer, Enjou, Brandark, Kerfirou, edmantgoog, DragonParadox, veekie, SometimesMaybe, Atri, solodark28, Cyanios, ryuan, NegativeHorizon, Kaioo, Edkose, WCSII, wingstrike96

[X] Meet with Madam Bones(Quest objective, special event.)
No. of votes: 23
WorldSlayer, Crazy7s1, skaro, Enjou, Brandark, Kerfirou, edmantgoog, Godwinson, DragonParadox, veekie, SometimesMaybe, Atri, solodark28, Cyanios, Dr. Bob Doom, ryuan, NegativeHorizon, Kaioo, Larekko12, Zaratustra, Edkose, WCSII, wingstrike96

[X] CONSUME BOOKS!(Free action for the books you already have, 1 time slot and some money to acquire more books and consume them. Limited to wizarding books until you have British Pounds)
No. of votes: 15
WorldSlayer, Crazy7s1, skaro, Kerfirou, edmantgoog, Godwinson, solodark28, Dr. Bob Doom, ryuan, NegativeHorizon, Kaioo, Larekko12, Zaratustra, Edkose, WCSII

[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
No. of votes: 22
WorldSlayer, Crazy7s1, skaro, Enjou, Brandark, Kerfirou, edmantgoog, Godwinson, DragonParadox, veekie, SometimesMaybe, Atri, solodark28, Cyanios, Dr. Bob Doom, ryuan, NegativeHorizon, Larekko12, Zaratustra, Edkose, WCSII, wingstrike96

[X] Work on gaining points in... (Write in two skills. Only two skills per time slot, though a decent write in on how can give lesser bonuses to other stats.)
No. of votes: 5
WorldSlayer, Crazy7s1, Kerfirou, edmantgoog, Zaratustra

-[X] Magic (charms and transfiguration)
No. of votes: 4
WorldSlayer, Crazy7s1, Kerfirou, Zaratustra

[X] Do chores for the Dursleys. THey're too afraid now that you're a wizard to demand it, but they're still family. Rubbish family, but family.(+relationship with Dursleys, +relationship with Privet Drive, possible stat bonuses)
No. of votes: 12
Crazy7s1, skaro, Godwinson, veekie, SometimesMaybe, Dr. Bob Doom, ryuan, NegativeHorizon, Larekko12, Zaratustra, Edkose, wingstrike96

[X] Just ask him how to get to platform 9 3/4.
No. of votes: 8
Enjou, veekie, SometimesMaybe, ryuan, NegativeHorizon, Kaioo, Edkose, wingstrike96

[X] CONSUME BOOKS!(Free action for the books you already have)
No. of votes: 8
Enjou, Brandark, DragonParadox, veekie, SometimesMaybe, Atri, Cyanios, wingstrike96

[X] Work on gaining points in Vit.
No. of votes: 1
Enjou

-[X] Take up a morning run/jog. Maybe see about doing some fancy maneurvers (parkour) to increase Dex as well? Also, grind observe while you're out on the things you see.
No. of votes: 1
Enjou

[X] Work on gaining points in Defense and Charms.
No. of votes: 1
Enjou

[X] DISTRIBUTE STATS (free action): Add three points to INT and two points to WIS.
No. of votes: 1
Enjou

[X] Write-in:Ask Hagrid for you keys, in case you need something before school starts.
No. of votes: 7
Brandark, Kerfirou, DragonParadox, Atri, solodark28, Cyanios, WCSII

[X] Work on gaining points in...(Int, by reading your wizarding law and culture books.)
No. of votes: 1
Brandark

[X] Work on gaining points in... (Charms and Transfiguration by trying out basic spells)
No. of votes: 3
Brandark, solodark28, WCSII

[X] Tell him you'll see him at school.(Leaves time slot free, prevents meeting with Neville until on the train.)
No. of votes: 1
edmantgoog

-[X] Optional: Tell her about your gamer power(Takes 1 additional time slot, special event)
No. of votes: 1
edmantgoog

-[X] Run dungeons!(1 additional time-slot.)
No. of votes: 2
edmantgoog, Dr. Bob Doom

[X] Work on gaining points in...(Write in stat, only one stat applies though a decent write in on how could give lesser bonuses to other stats)
No. of votes: 1
edmantgoog

-[X] Take up Sprinting (this will also gain us the sprint skill)
No. of votes: 1
edmantgoog

[X] Work on gaining points in...(Int, through casting spells give your mana pool a work out.)
No. of votes: 3
DragonParadox, Atri, Cyanios

[X] Work on gaining points in... (Charms and Transfiguration by trying out basic spells, which will also help to excercise your int..)
No. of votes: 3
DragonParadox, Atri, Cyanios

[X] Buy more books(Only possible for wizarding books unless an action that gives British Pounds is also selected. Specify muggle or magical. )
No. of votes: 3
veekie, SometimesMaybe, wingstrike96

-[X] Go to a muggle bookstore and browse for skill books to buy and consume.
No. of votes: 3
veekie, SometimesMaybe, wingstrike96

[X] Work on gaining points in...(Int, through reading your wizarding law and culture books)
No. of votes: 2
solodark28, WCSII

-[X] CONSUME BOOKS that you encounter and think won't be missed.
No. of votes: 2
Dr. Bob Doom, Larekko12

--[X] Concentrate on slaying those flubberworms with your fancy new magic powers.
No. of votes: 1
Dr. Bob Doom

[X] Exercise.
No. of votes: 1
Kaioo

-[X]Tell Hermione about the Gamer Power.
No. of votes: 1
Larekko12

Going with the following for actions, as it seems to be the most popular set.

[X] Meet with Hermione to study
[X] Meet with Neville to hang out.
[X] Do chores for the Dursleys. THey're too afraid now that you're a wizard to demand it, but they're still family. Rubbish family, but family.(+relationship with Dursleys, +relationship with Privet Drive, possible stat bonuses)
[X] Do mini-quests around the neighborhood(+rep with Privet Drive, +EXP, +British Pounds)
[X] Meet with Madam Bones(Quest objective, special event.)
[X] CONSUME BOOKS!(Free action for the books you already have)
[X] Buy more books(Only possible for wizarding books unless an action that gives British Pounds is also selected. Specify muggle or magical. )
-[X] Go to a muggle bookstore and browse for skill books to buy and consume.
[X] Experiment with this ID create skill you've acquired.(Requires the free action CONSUME BOOKS! be done as well, grants understanding of the ability and enough levels in it to make the first set of dungeons.)
 
Last edited:
Summer before year 1, week 1
You make arrangements to meet up with Neville during the upcoming month, with Madam Longbottom telling you about the Knight Bus after you express a lack of transportation out to the Longbottom home.

[Alert:] Unlocked fast travel, for a fee. You can now use the Knight Bus to get just about anywhere in the UK, for a fee, so long s you know of the place to tell the driver you want to get there. (Would have been unlocked by your wizarding culture book when you read it.)

After they've left and Hagrid has given you the tickets you mention you do have a few questions, the first being how to get to platform 9 and 3/4.

"Ah, right! Knew I was forgettin' somethin'. Yeh jus' go to Kings Cross an' find the barrier between platforms nine an' ten. An' then you walk through it. It looks like a regular wall, but it ain't."

Nodding your head you move on to your next question. "And what about if I need more money before school starts? I mean, I'd like to get some better muggle clothes, maybe, maybe some more books, and I need to practice writing with a quill so I may need to pick up more ink and parchment."

Hagrid looks a little uncomfortable at this, moving from one foot to another, a really odd sight when it's someone as tall as he is. "I dunno. I mean, no offense, but yer eleven. An' that money in yer vault has to last yeh for the seven years yer at Hogwarts. But then, it is yer money..."

Seeing that you have him on the ropes, as it were, you move in for the figurative kill. "It is my money. And I'm not going to spend all of it all that fast. I don't want the Dursleys to realize I have money they could try and take, after all. I'd just like access in the event that I need it."

That seems to have convinced the man, as he digs through his pockets, eventually pulling out the key and handing it to you.

[Alert:] You have gained a key item(Vault Key)!

"Don' lose that now. The goblins would charge for a replacement, an' until you've gotten one done anyone who had yer key could use it."

Nodding your head solemnly you and Hagrid end up going your separate ways, which eventually leaves you at number four Privet Drive, where you are dismayed to see that your relatives have somehow made it home. When you walk in you see them, or your aunt and uncle at least, as Dudley seems to be elsewhere. Vernon gets up and looks about to yell at you before stopping himself. Sitting down with a huff he just mumbles, "Go to your room." And when you start up the stairs to your new bedroom, having been given it after the first letter arrived addressed to 'The Cupboard Under The Stairs', he seems about to speak up again, before remembering what transpired.

Once in your room you put your things away before lying on the bed and closing your eyes. It's been a long day.




Your first week of the month before Hogwarts passes in a bit of a blur. The first thing you do upon waking, after dismissing a message letting you know your HP and MP have been restored to full, is sit down with all the books you've bought thus far, and tapping the 'yes' on each message that pops up. The first time was a bit of a shock, the book seeming to dissolve into light before pouring into you and leaving your head swimming in new knowledge. But you quickly grew used to it and continued on with all the other books, save the spare set of first year books you acquired. This ends up giving you a fair number of abilities.

Charms: lvl 10/100
-Levitation Charm
-Unlocking Charm
-Mending Charm(Household charms)
-Cleaning Charm(Household charms)
-Warming Charm(Household charms)
-Cooling Charm(Household charms)
-Stasis Charm(Household charms, unusuable until lvl 20 in charms)
-Extra points from Harry Potter series

Transfiguration: lvl 10/100
-Small, similar object transfiguration(Matchstick into needle, pebble into button, and similar)
-Extra points from Harry Potter series

Conjuration: lvl 1/100
-Minor inanimate conjuration(Harry Potter series)

Defense: lvl 10/100
-Leg Locker Curse
-Stinging Hex
-Light Spell
-Shield Spell(Harry Potter series, cannot use until 20 levels in Defense.)
-Extra points from Harry Potter series

Healing: lvl 10/100
-Minor Healing(Household charms)
-Extra points from Harry Potter series.

Occulumency: lvl 1/50

Legilimancy: lvl 1/50

Runes: lvl 1/100
-Light Rune array

Arithmancy: lvl 1/100
-No abilities yet.

Animal Handling: lvl 1/100
-No abilities

Beastmastery: lvl 10/100
-No abilities, extra points from Harry Potter series.

Potions: lvl 20/100
-Brew all first year potions perfectly
-Brew all second year potions perfectly
-Bonus points from Snape's reccomendation
-Bonus points from Harry Potter series

Herbology: lvl 1/100
-No abilities

ID: lvl 1/100
-ID Create
-ID Destroy

You blink and shake your head slightly as the deluge of messages trickles off. The sheer amount of information that just appeared in your mind after using each of those books was enough to give you a slight headache, though it is fading fast. After processing that information you turn your eyes to the one book that most definitely is a skill book that you could not use.

[Invisible Book of Invisibility]
This is a skill book! Would you like to use it?

Sighing you tap yes again and watch another alert pop up.

[Alert:] Minimum requirements not met. Requires [Mage Sight], an Int of 15, and a Wis of 10.

With a frown you wrap the book in an old shirt, so that you can find it without having to rely on your observe ability, and put it back in your trunk.

That done, you move on with the next action for the day. Chores. Sure, your relatives aren't demanding you do them, but if you do maybe they'll continue to just ignore you. Which means they won't question how you could afford your school things.

So the rest of the day passes with various tasks. Cooking, cleaning, taking care of the yard. And it's when you're doing this last, specifically tending to Aunt Petunia's garden, that something happens.

[Alert:] Due to diligent hard work your Vit has increased by 1!
[Alert:] Due to hard work in a garden your Herbology has increased by 1!

That's... Huh. So you can increase your stats and abilities through actions, not just using those stat points and books? How... Broken. But never let it be said you weren't willing to abuse a system! You throw yourself back into your chores, and end up doing a week's worth in a single day, thanks in a large part to your only needing about five minutes break to recover energy. Thank you [Gamer's Body]. You gained another point of Vit while mowing the lawn, and a point of Str while cleaning the garage.




Later that week you manage to get away from the Dursley's, arranging to meet with Hermione. Figuring it would be best not to subject her to your relatives you meet with her at a library near her house(at the cost of 2 sickles for the Knight Bus). You spend most of the time studying, and some of it talking with her, leading to a gain of two int, one wis, and 30 relationship points, making her friendly toward you. While speaking with her some interesting topics come up.

"So, while reading some of the extra books I picked up I noticed a lot of references to blood status. Do you know anything about that, Harry?"

Frowning you reply, "Not much. From what I understand that was what was behind the war that madman who... Who killed my parents was leading. That there's people who think that if your parents, grandparents, and great grandparents were witches and wizards you're better than those whose parents and so on weren't."

Biting her bottom lip the bushy haired girl replies, "What a horrible prejudice! What do you think we should do about it?"

[ ] Nothing. It's their world, we should just adapt to it(-relationship with Hermione, Prevents things like SPEW)

[ ] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)

[ ] Fight the power! Stick it to the man!(++relationship with Hermione, can lead to very negative reactions from many in the wizarding world)




Eventually you also meet up with Neville at his family home(-2 sickles for the Knight Bus). Which is a mansion. Really. With a small greenhouse in back, that you ended up very familiar with due to Neville's love of plants. Something that netted you another two levels in herbology. You also spend time speaking with him and his grandmother, something that increases your relationship with them both by 30.

And then you learn something saddening. Neville's grandmother was talking about Neville's father, Frank, and being naturally curious you ask where he is. This causes Madam Longbottom to sigh and Neville to look rather sad.

"He and his wife, Neville's mother, were victims of the war. They're currently in St. Mungo's, the magical hospital, for irreversable spell damage. Long term exposure to the Crusiatus curse. Nasty bit of magic that."

After making things rather solemn you try to cheer them both up, with limited success. And eventually you call it a day, heading home while pointedly ignoring the quest window that popped up.

[Quest Alert:] You have unlocked a new quest!

Heal Frank and Alice Longbottom.

Reward: ++relationship with Neville Longbottom, ++relationship with Madam Longbottom, 25,000 XP, 1000 galleons, [Miracle Worker] title

Failure: -Relationship with Neville Longbottom, -relationship with Madam Longbottom, 20XP

Time limit: None

Accept:

[ ] Yes

[ ] No




Throughout the rest of the week you spend time going around the neighborhood, helping out here and there. Mostly because when you ask someone if they need any help and they say yes, you get a new quest. Usually it's something simple like mow a lawn, walk some dogs, or deliver a borrowed item back to it's owner. One of the better ones you found, however, had you helping to build a tree house for some kids. And only in part because it got you another point of Vit, Str, and Dex.

And when each quest is completed and turned in you get some experience, your relations with Privet Drive improve, and some of them pay you for your work. Though some just give you cookies, which are delicious.

All said and done you make 150 Pounds, and gain enough experience for two levels. And have three cookies in your inventory. The interesting thing is that you find out group relationship, like that with Privet Drive, works differently from individual. It takes more points to raise a level, but when you do it applies that increase in relation to everyone in the group. You discovered this because your overall relationship with Privet drive went from unfriendly to neutral, thanks to your Boy-Who-Lived title. Though it seems the Dursley's aren't part of the Privet Drive group.




Looking over the abilities you gained from the books later in the week you see one that just doesn't make much sense. ID. After fiddling with your interface a bit you eventually discover that ID stands for Instant Dungeon, and you have the ability to make and break one. Fiddling with it more you learn that right now you can only make an empty one, and that it sort of creates an empty copy of where you are. You made one in your room and it turned the entire lot number four Privet drive was on into one of these dungeons. After wandering around a bit, and accidentally breaking a vase, you exit the dungeon, only to find the vase intact. So it seems that things don't carry over.

You spend some more time messing with this skill, working on getting it leveled up. If higher levels just make the area larger then you still can use it for exploration. When you hit level 10 you gain something new, however. You can make dungeons with creatures in them. It seems you have one with flobberworms, which your devoured knowledge tells you are completely harmless and nearly useless, only being of use for the mucus which is a potion ingredent. And you can make one with zombies. Because that's not terrifying at all.




The end of the week is approaching, but you still have more to do. First you want to use some of the money you earned to get some books at a nearby Blackwell's. So you make the way there, taking the regular bus this time, and walk in, seeing the lovely sight of hundreds of books, just waiting for you. When you leave the store you are walking out with:

Can only spend up to 145 pounds(need some for the bus back)
[ ] Dummy's Guide to Computers(20 pounds)
[ ] Dummy's Guide to Tailoring(20 pounds)
[ ] Dummy's Guide to Woodworking(20 pounds)
[ ] Set of Dungeons and Dragons books(100 pounds)
[ ] Dummy's Guide to Ninjitsu(20 pounds)
[ ] Dummy's Guide to Fencing(20 pounds)
[ ] Dummy's Guide to Karate(20 pounds)
[ ] Write-in




As the week winds down you realize there's one last thing to do. Sending off an owl you request a meeting with Madam Bones. A request that is answered almost immediately. Your owl is fast. So that afternoon you take the Knight Bus to the Ministry of Magic(-3 sickles) and head to the indicated floor to speak with the head of the DMLE.

When you're let into her office you see a middle-aged woman with steel-grey hair, a stern visage and a monocle over one eyes. And above her head:

[Amelia Bones: Head of the DMLE, Lvl ?]

"Ah, Mr. Potter. Nice to meet you. My name is Amelia Bones. Madam Longbottom has brought some concerns to me regarding your upbringing, concerns I can see right now were not entirely unfounded."

This last is said with her casting her eyes over the state of your clothing, clothes that used to belong to Dudley.

"She mentioned you claimed to know nothing about magic before receiving your Hogwarts letter. Something that shouldn't be the case. Not just because your parents were magical, but because of your status in our world. Like it or not, you are something of a celebrity. So, Mr. Potter, let's discuss your upbringing."

[ ] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[ ] Lie to make things seem better than they are.(No change from current situation. Luck may change outcome. Roll 1d20 for lie)
[ ] Lie to make things seem worse.(Removal from Dursleys. Luck may change outcome. Roll 1d20 for lie)

In addition roll 1d100+10 for luck based event. Next week's planning will occur after event is concluded.

Edit: Forgot the second year coursebooks. Their abilities and extra points will be added to character post.
 
Last edited:
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
[X] Yes
[X] Set of Dungeons and Dragons books(100 pounds)
[X] Dummy's Guide to Karate(20 pounds)
[X] Dummy's Guide to Computers(20 pounds)
[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[X] Spend points on Luck.

Reasoning:
  1. The system is broken and leads to violent aberrations like the Death Eaters it must be eliminated. Plus the pro-muggle-born faction are our natural allies.
  2. It has no time limit and the advantages of succeeding are huge
  3. D&D spells can be broken as hell
  4. Being able to defend oneself without a wand could be critical
  5. The internet is taking off and can provide all sorts of information
  6. Honesty is the best policy here. She works in law-enforcement.
  7. Harry can use all the luck he can get.
 
Last edited:
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
[X] Yes
[X] Set of Dungeons and Dragons books(100 pounds)
[X] The sword in the stone
[X] Dummy's Guide to Karate(20 pounds)
[X] Foundation and Empire (if there's money left)
[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[X] Spend points on Luck.
-[X] 10 points

No reason not to accept the quest since it has no time limit.
Dungeons and dragons is perhaps one of the best alternate magic systems we can get access to since it's wandless and can do bullshit like summon a horse out of nowhere.
The sword in the stone should get us access to shapeshifting
Foundation and the empire should get us access to hyper-psychology and telepathy, which would be all kinds of awesome. It's a pretty popular book so should be available.
Really don't want to lie to the head of DMLE making her an enemy would be quite inconvenient.
Points in luck since it seems to effect a lot of our interactions.
 
Last edited:
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle

This seems like the best of both worlds to me.

[X] Yes

No time limit, so it's not like we're taking much of a risk by accepting this, and the rewards appropriately high for what amounts to a miracle.

[X] Set of Dungeons and Dragons books(100 pounds)

This one aside, most of the books seems fairly useless.

[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)

I see no reason to lie. Covering up is preposterous, and exaggeration is unnecessary, too. The reality is bad enough.

Lastly, a minor nitpick, @Halpo133. It's the 'Knight Bus', not 'Night Bus'.
 
[x] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
[x] Yes

[x] Dummy's Guide to Tailoring(20 pounds)
[x] Dummy's Guide to Woodworking(20 pounds)
[x] Set of Dungeons and Dragons books(100 pounds)

[x] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)

[x] Spend 5 points on Luk, 5 points on Int, and 5 points on Wis.

First two are personal preferences.
Tailoring and Woodworking because Crafting skills generally are fairly handy, and could allow us to create various pieces of custom equipment. Particularly if/when we later to enchant things one way or another. And if nothing else, making and selling small wooden sculptures or the like could allows us to make some extra money.
And D&D generally has some fairly broken abilities.

And as for telling her everything honestly, I don't see a reason not to. If nothing else, a reputation for honesty with the head of the DMLE certainly can't hurt if/when we need to convince someone of Voldemort's return, for example.
 
Last edited:
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)

[X] Yes

[X] Set of Dungeons and Dragons books(100 pounds)
[X] Dummy's Guide to Ninjitsu(20 pounds)
[X] Dummy's Guide to Karate(20 pounds)

[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)

[X] Spend 5 points on Luk, 5 points on Int, and 5 points on Wis.

[X] Try to use Observe but only at times were we wouldn't stand out

1. Changing the world slowly is actually workable.
2. Yeah, since there's no time limit it's not like we have to do it anytime soon. Just grind healing for a good, long while, get some fictional healing spells, etc.
3. Dungeon and Dragons because OMG the Wizard magic in there is OP.
4. Ninjutsu because it helps with sneaking, which is useful with invisibility.
5. Karate because it doesn't hurt to be able to punch someone in the face.
6. We should spend our points wisely and distribute them. Luk will help with a lot of things, Int will increase our MP and speed for reading stuff, and Wis increases our ability to make good decisions and our MP regen.

[X] Dummy's Guide to Computers(20 pounds)

Remember that this is happening in 1991 - it's going to be years before the internet is widely accessible. The Dursleys most certainly don't have a computer, and there most definitely won't be any in the wizarding world. It's a fairly useless skill for now, as we'd have no way to grind it or even use it.
 
Last edited:
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
[X] Yes
[X] Set of Dungeons and Dragons books(100 pounds)
[X] Dummy's Guide to Ninjitsu(20 pounds)
[x] Dummy's Guide to Woodworking(20 pounds)
[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[x] Spend 5 points on Luk, 5 points on Int, and 5 points on Wis.
[X] Try to use Observe but only at times were we wouldn't stand out
 
Last edited:
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
[X] Yes
[X] Dummy's Guide to Karate(20 pounds)
[X] Set of Dungeons and Dragons books(100 pounds)
[X] The 7 Habits of Highly Effective People(20 pounds)
[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[X] Spend points on Luck.

The book on Computers won't be useful at Hogwarts, and the Internet is still in its utter infancy in 1991.

Aside from that, DragonParadox is quite right on this vote.

I went with the self-help book because I want to see what kind of skill a "personal efficiency" book will give Harry.
 
We can level up pretty fast for while now. I'm for spending everything.
Normally I would advocate for holding back on stat-point expenditures, because it's harder to grind stats later on, but the QM is having Luck show up in a lot of really important rolls, right from the get go... and Luck isn't exactly easy to grind, after all.
 
You do have 15, yes. Also, character post is updated, including additional spells and points for second year books. If you notice anything amiss, let me know. As a note, you do not learn every spell for every subject for the year by reading the books. You get a few spells, but not all. Others you would need different books, or time spent practicing the main ability with someone who knows other spells(class time, study group, etc.) Potions is an oddity in that when you reach the required point mark(which will not always be 10 points per year) you can brew all the potions studied for that year.
 
Normally I would advocate for holding back on stat-point expenditures, because it's harder to grind stats later on, but the QM is having Luck show up in a lot of really important rolls, right from the get go... and Luck isn't exactly easy to grind, after all.

And to clear up on this. As I've said before, base stats and points from grinding are entirely unrelated. You can dump all your points into int, giving yourself 20 someodd right now, and you could grind up bonus points just as easily as you could if you had 1 point for your base int. That said, the more bonus points you have toward a stat, the longer it takes to gain more.
 
...Now that I think about it, are Dungeons and Dragons really skill books?

It describes skills and spells that are wholly imaginary. If we do gain abilities from works of fiction, this will become ridiculously broken, hilariously fast.
 
Ok, added a more wise stat distribution to my vote.

[] Spend 5 points on Luk, 5 points on Int, and 5 points on Wis.

We want more MP and better MP regen as well. We do want to be able to fight in ID when we can make one with enemies in it, you know.
 
And to clear up on this. As I've said before, base stats and points from grinding are entirely unrelated. You can dump all your points into int, giving yourself 20 someodd right now, and you could grind up bonus points just as easily as you could if you had 1 point for your base int. That said, the more bonus points you have toward a stat, the longer it takes to gain more.
Oh! That's quite different from the other 'The Gamer' quests/stories I've read.
 
...Now that I think about it, are Dungeons and Dragons really skill books?

It describes skills and spells that are wholly imaginary. If we do gain abilities from works of fiction, this will become ridiculously broken, hilariously fast.

They are for you, yes. You all took the Magic of the Multiverse trait in the beginning. So you can use fiction and such to gain abilities. That said, you won't gain the ability to cast magic as D&D wizards do. Instead you will unlock access to spells from the D&D verse, usually sorted into already existing magics you have. Like the ability to conjure a mansion out of thin air in conjuration. They will have various level requirements for the various spells, though. So an example. You consume the D&D player's handbook. This will give you some basic skills related to each of the core classes. So you'll gain lock picking, stealth, and slight of hand from Rogue. Weapon use from fighter, smiting from paladins, increases to herbology and animal handling from druid, and various spells from wizard and cleric. You won't get them all and you won't be able to cast all you can learn right away. And everything will start at level 1.

Now, consuming the monster manual will give even more options for your ID create. Right now it would just be goblins and kobolds. The DMG wouldn't actually give you anything, though like the culture books reading it counts as studying and can boost int.
 
Back
Top