The Power(Harry Potter/The Gamer)

There is a spell called Protego that does the same thing better.
But let's follow your train of thoughts. You have a light saber in your hands and try to fight with it. Where is your wand?
in our other hand since we can easily grind duel wielding in an ID.

Like magic?


I have a question.

How about we improve our skill with magic instead, thus countering the spells and improving our ability in general?
the gamer system rewards multi-classing. focusing on one path holds us back.
 
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the gamer system rewards multi-classing. focusing on one path holds us back.
I see.

Could you clarify further how we are aided by spending time learning, grinding, and implementing and inferior form of spell countering? Ignoring whether or not it will even be viable for such, as I'm just assuming it will be.


Because for a second it seemed like you were suggesting The Gamer means opportunity cost isn't a thing, which is of course nonsense - hell, it makes it MORE of a thing, given then increased value of our time.
 
Why didn't you say so sooner. Why would you want to do basically everything you can imagine with magic, if you could cut potatoes with it?

well can't cut protago or certain monsters with magic ( Dragons and baskalisks) and haveing a close combat weapon that trumps any armor, weapon, sheild,anything in this verse
There is a spell called Protego that does the same thing better.
But let's follow your train of thoughts. You have a light saber in your hands and try to fight with it. Where is your wand?
one handed variant
 
Need to get gems and flash light. Probably a high crafting skill.



Video game logic, don't question it.
 
well can't cut protago or certain monsters with magic ( Dragons and baskalisks) and haveing a close combat weapon that trumps any armor, weapon, sheild,anything in this verse
Why would you be able to cut through a properly cast Shield Charm with a lightsaber and not an equivalent amount of effort put into magic?

(Once again ignoring that we know any can be overcome with at least one spell, with less effort in fact.)
 
The manga Berserk had it's first volume published in 1990, so we could potentially learn a skill with it.

It'd probably be some kind of passive ability that massively boosted our strength.
 
I see.

Could you clarify further how we are aided by spending time learning, grinding, and implementing and inferior form of spell countering? Ignoring whether or not it will even be viable for such, as I'm just assuming it will be.


Because for a second it seemed like you were suggesting The Gamer means opportunity cost isn't a thing, which is of course nonsense - hell, it makes it MORE of a thing, given then increased value of our time.
Because of decreasing returns. It takes more effort to raise something from lvl 98 to 99 than 1 to 20. And so we can be prepared for all possible circumstances, like if magic doesn't work for one reason or another. Our enemy also uses magic after, and would expect us to use magic, and with time to prepare and lots more wizards to bring to bare, could very feasibly out magic us.
 
Summer before year 1, week 3
The week goes much the same as the last. Asking for training again Moody he puts you through your paces, working you hard. Harder than he had prior, now that he knows you only need five minutes to recover, really. Even with Gamer's Body it's tough on you. As is evidenced by your acquiring a new skill.

[Physical Endurance lvl 1/100]
-Reduces physical damage taken by 1%

And you almost wish you hadn't told Moody about that, as he took to flinging stinging hexes and weak cutting charms at you for the rest of your training. To increase your damage resistance he says. You think he's just a sadist.

When he had enough of you loosing your glasses he showed you a sticking charm, something that would hold them in place. And then he follows it with a finite, showing you just how poor a defense that really is. But it's the only one he knows.

In the end, however, you feel that it was a worthwhile way to spend your time, as you go through the various boxes and check how you've improved.

[Defense increased by 14]
[Perception increased by 20]
[Physical Endurance increased by 10]
[Vit increased by 1]
[Dex increased by 2]




Another thing occupying your time for the week is making use of the dungeons you can create. After looking over your class quests you decide to open one that's just flobberworms. Nodding your head you walk up to one of the little things and punch it, hoping to just deal enough damage that you can heal it. Instead it squishes against your hand, leaving it a disgusting, sticky mess. And it smells horrid.

[You have gained 1xp!]

You stare at the window for a minute before deliberately reaching up to close it with your ick covered hand. Then focusing on another flobberworm you draw your wand and incant "[Magic Missile]."

[You have gained 1xp!]

While just as disgusting at least that one didn't end up all over you. This is going to take a little doing....

A full ten minutes of thought and experimentation(And 4xp) later you manage to figure out just how hard you need to poke the things with a stick to injure, but not kill them. Then laying a hand on the critter you incant, "Lay on Hands!" and the wound heals. Oddly your mana bar didn't go down, but you feel you can't do that again.

[Class Quest complete! New Class Quest availible.]
[You have gained: Increased Smite Evil damage]

After that you leave the dungeon, making one with the less disgusting zombies.

[Mage class quest complete! New Class Quest availible.]
[You have gained 50xp]
[You have gained Soul Gem]
-An odd gem that can be used to improve the effectiveness of many non-damaging or pure mana manipulation spells.
[You have gained 25 pounds]




Following that you take the time to look into working on two of the skills you haven't bothered with. Conjuration and accidental magic. Speaking of you haven't had a single bout of accidental magic since you gained this ability. Of course, you also haven't spent much time around your relatives.

First you create yourself an empty dungeon. You, personally, don't know much about accidental magic. But it seems that your ability does, as you find yourself remembering facts you haven't read. It requires strong emotions to manage, with the effect depending on environment and what has invoked those emotions.

After a few minutes of contemplation on that information you make your way into the ID version of Dudley's room. Which was originally the first of two of his rooms. He is just as much of a slob as he always was with clothes, food wrappers, and toys strewn about. Makes you glad you never had to clean this particular room. Didn't want the freak taking precious Duddikin's things.

Oddly, though, looking around the room, while upsetting, doesn't make you angry. Frowning you think. Then you start to remember. You remember how he got these toys. Christmasses where he would whine about only getting ten presents, when all you got was a cracker. Once. When they saw how happy you were to have gotten anything they stopped. You remember being chased and beat in games of 'Harry Hunting'. You remember how he'd break one of his toys and blame it on you, leaving you to get punished while he laughed.

You remember how he takes for granted having a loving family. How he has a mother and father who love him and care for him and support him. How he has everything you've ever wanted, and like the spoiled brat he is he takes it for granted! How he rubs everything in your face and-

*BOOM!*


Rather suddenly there isn't a mess in the room anymore. Mostly because it's all been blown out where the outside wall used to be.

[1 level in Accidental Magic gained!]

Then you notice your MP. That took a full half of your available MP! Sighing you sit down and start to meditate, performing minor conjurations while you do. Just to keep productive.

After more time passes in your little world you've found that accidental magic is as varied in cost as it is in effect. And you're feeling a bit drained from having to force your emotions so consistently. But you have gained some levels.

[10 accidental magic gained]
[10 conjuration gained]
[5 meditation gained]




Some time later in another ID(Wouldn't do for Moody to see this) you're holding the Invisible Book of Invisibility.

"You thought you could escape me. You thought that your secrets were safe. That I would never be able to do anything with you. You thought wrong! For now! Now I will devour your very essence!"

While the book dissolves into particles of light you throw your head back and cackle maniacally.

[Gained 10 charms]
[Learned Disillusionment charm]
[Learned scent removal charm]
[Learned sound dampening charm]
[Gained 10 stealth]
[You have created the Maniacal Laughter ability(level 1/100)]
-Sow terror(or bemusement) in those around you with this laughter!

Staring at that last message you think that perhaps you're taking your bibliovore tendencies a bit too far. Or maybe... Not far enough! MUHAHAHA-

[You have gained 1 level in Maniacal Laughter!]

... Yeah. That's enough.




Toward the end of the week you sit down to write another letter, this one to Hagrid.

Hello Hagrid,

My summer has been great! You remember Madam Longbottom mentioning a meeting with Madam Bones? Well, I went and after all was done I ended up with someone else watching over me in the house! I still live with my relatives, of course, but now they can't be as horrid as they used to be. They still haven't gotten rid of Dudley's tail, either. I don't know why my accidental magic just lashed out like that. Wink, wink. And the person watching me finds it too amusing to remove it for them. Anyway, I'll see you when I get to Hogwarts(just another week and a bit!)

Signed, Harry.

Taking the letter to Hedwig you tie it to her leg. But before you can send it off you see two letters sitting beside her. Along with a couple of brown feathers. When the snowy owl notices you looking at them, she puffs out her chest and does what you can only assume to be her best innocent look. Shaking your head you tell Hedwig to take the letter to Hagrid and grab the two that were sitting there.

[4 relationship gained with Rubeus Hagrid.]




After reading the letters you find them to be invitations for meetings. One with Albus Dumbledore, and one with Minister Fudge and an advisor.

A few minutes of contemplation and you decide to go to...

[ ] Meet with Dumbledore first.

[ ] Meet with Minister Fudge first.

(Meetings will take place in the next update or two depending on length of each one.)
 
Is there any use for Str as a magician? In almost every game I've made a mage in, I never spend a single point in str. So could we take Weak and Smart or Sensible?

[X] Meet with Dumbeldore first.
 
gets cut thoughe
Light saber feats>>>>>>> Godrick grifendor's sword feats (and that was a high end gobalin blade)

Why would you be able to cut through a properly cast Shield Charm with a lightsaber and not an equivalent amount of effort put into magic?

(Once again ignoring that we know any can be overcome with at least one spell, with less effort in fact.)

light saber is continuous an has a hell of alot more cutting feats then anything else in verse
 
Because of decreasing returns. It takes more effort to raise something from lvl 98 to 99 than 1 to 20.
That means little when the 1-20 is entirely redundant in the first place.

And so we can be prepared for all possible circumstances, like if magic doesn't work for one reason or another. Our enemy also uses magic after, and would expect us to use magic, and with time to prepare and lots more wizards to bring to bare, could very feasibly out magic us.
Oh. We could be outmaneuvered, outnumbered and outmagic'd, but the sword will in such a scenario allow is to protect ourself from hostile magic?

...really?


I'm also not sure what you mean by "would expect us to use magic". What sort of preparation for general ability to counter magical assault doesn't also apply to us slapping at a spell with our lightsaber?

It's even less relevant if you consider the canon existence of counter-spells and the movie/fanfic suggestion of parrying.


light saber is continuous an has a hell of alot more cutting feats then anything else in verse
A lightsaber cuts. I am asking how this is relevant when a spell prevents it from making contact in the first place.
 
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How come Gamers Mind isn't preventing the accidental magic? Turning itself 'off', because it nkows what we are doing?

Because it's always on. Simply wishing it weren't in effect doesn't make itself disappear. It is always on, and only things like traits and such can bypass it(If you had Hot Tempered you wouldn't need to force yourself to feel so angry for accidental magic. Because getting angry would be an aspect of your character).

As is you have nothing that bypasses it to enable you to feel strongly enough for accidental magic to occur without significant effort on your part, so you have to force yourself to do so.
 
Have to agree that a lightsaber seems useless. Having to make it will take time and we can achieve the same results with an overpowered cutting charm (which is totally possible if you take The Gamer's ridiculous potential) and we have the advantage of being able to use the spell from a distance away.
 
Let's... Let's drop the lightsaber talk right now. It isn't really pertinent as you don't have the knowledge, items, or skill to craft one at this time. You might could eventually, but not right now, and then it might be something to discuss. But right now it's just thread clutter.
So at least we know we can use spells to improve our physical stats.
I don't see how you're getting that. Vit and Dex increased from dodging Moody's spells.

Spells that deal physical damage to you(stinging you, cutting you, bludgeoning you) are affected by Physical Endurance, sure...
 
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