No, that's only our military casualties due to directly combating the ecosystem.
Everything else can only be vaguely inferred from population growth; we probably lose many millions of citizens per year from drops there where we would have had higher growth had we been on a safer planet, but they go without a notice except in cases where there's been a massive increase in the numbers of deaths due to a specific kind of threat.
For example,
The variety of reasons probably includes a number of biosphere threats, that aren't notable enough by themselves to make it to our "Regional Information" page.
What would the population growth have been without this? ~3%? ~5%? We aren't told.
I was comparing military deaths to military deaths. I didn't see anywhere where Durin gave the civilian deaths that occurred due to the Orc invasion, so I didn't include them in my comparison. I get the point you are making here, but it doesn't actually address the point I was making.
Also, I think your comparison is a poor one.
Avernites may treat an ordinary day of civilian deaths like they do war casualties, psychologically, but I doubt they do. Human psychology tends to get used to what is "normal". So while off-worlders are likely to see life on Avernus as a war, I think Avernites would see a difference between an ordinary day and special occurrences like being invaded. Also, most deaths to wildlife seem to happen due to people getting surprised while they are about their ordinary business. Across the whole population (civilian and military) deaths in the field when facing the wildlife as an organized unit seem to form a relatively small portion of the total deaths. By comparison, the fight against the Orcs saw large numbers of people dying
while armed, organized and ready for a fight. I think this would be strange and thus a shock to a system.
There is also the issue of intent - the Orcs clearly had intent to come fight and kill people. Intelligent beings that want to kill people flip particular switches in peoples' brains (for most of history, the most dangerous thing to a human besides disease has been another human who wants to kill it - this has had its evolutionary effect on us). Assigning human intent to Tyrant Lizards or Congregation Asps is harder, so I doubt people respond in the same way.
To make a comparison with real world events here: more people died of car crashes in the dominant superpower on Terra in 2001AD than died to all terrorist attacks that occurred in the same country that year, yet that year also saw a single highly unusual terrorist attack which had deep psychological impacts simply because the event was so unusual. Also, just like with the Orcs, the terrorists in question clearly had intent (and like the Orcs with Avernus, terrorists could try again). It is harder to assign intent to cars and drivers of cars in accidents.
tl;dr - psychology is weird and numbers alone can never tell the whole story.
your population growth would be between 10 and 15 percent per year if you had your medical tech and birthrate on a normal world
over half of the deaths are of children under the age of 10
I've been assuming that all the medical infrastructure we had was not so much raising the base growth rate but rather to lowering the fatality rate. Meaning that growth rates were only a little lower than they would be if Avernus weren't a deathworld, since if Avernus weren't a deathworld, the technology to completely reconstruct people from only a few mangled pieces would need to be applied less.
If the growth rate could go as high as 10 to 15% with the deathworld pressures removed it would imply that we are feeding young Avernites chemicals to make them mature faster - like from newborn to sexually mature adult in
5 to 7 years. Or alternatively, that we are growing people in vats. It would also imply that we had brain-tape technology to simply program bodies with all the basic skills. (Education is actually the biggest bottleneck to human population growth - it is much easier to grow a child in a womb than it is to spend the 10 to 20 years educating it afterwards.)
Sustained growth rates as high as 10-15% with the same methods and biology of modern humans just isn't possible.
Or were you talking about
unsustained growth rates, i.e. a peak at 10-15% for a year or two before normal human limits brought the boom under control?
You see the beautiful and deadly world that that you call home and feel that it can see you. You see a flicker of moment as something that both does and does not exist changes position.
Fan theory no 234: Avernus is an embryonic warp god and Ridcully just saw the fetus.
You look deeper and see the boundary between reality and unreality, thin and full of cracks but kept intact by some unknown means. You see one of those cracks and step though.
The world you step into seems little different, the same beautiful world of natural dangers where weird and deadly predators prey on equally deadly prey but here you can feel the infinite power of the Warp flowing though the world and feel it changing under your feet. This is the reflection on Avernus in the Warp and if anything it is more dangerous then even the most lethal locations on Avernus.
It is eerie how similar this is to some of the things I've written in unfinished omakes for this quest.
Of course, it does mean I am biased, but I do think this is one of the coolest parts of the update.
the Greater Good and countless other causes.
Hm. I get the feeling that the Tau have a Chaos god that can actually cause serious, civilization destroying, levels of corruption now.
fasquardon