- Location
- United states
Wait, didn't Durin mention that the vault action would be reduced by half last time?
Only for the Mechanicus segment.Wait, didn't Durin mention that the vault action would be reduced by half last time?
But the Mechanicus part is done and over with. What's the use of a shorter AdMech segment?
I suppose, but the real question is whether the better armor or the +30 bonus is better. I'm inclined to think the Tyranids will be speced for taking out small numbers of tough enemies and combating enemy self-repair, as they were just fighting Necrons, so maybe the +30 is better?So we probably want to get the Gladitoria before the Tyranids get here, +30 seems really really helpful.
repeat wordfew psykers able to use all of the disciplines with great skill skill
calm
These would be Munitorum actions.Year 5 - Implement Technology: Solis Obliatum Or Cloaking Fields
What is "Hunting Myths"?Year 3 - Ask Vlad (Hunting Myths (Assist in counterintel against Alpha Legion))
Follow up on the Euryale diplomacy from last turn. We want to get contact with the other peoples so we can ask for help on Primordial Sea.
If we're doing a regional survey, I think it should be on the Lindon Deepwood, which has a 'bigger on the inside' effect.
You should change this to researching the Shrine Fairies. They have rituals, which would greatly improve our macro psychic abilities, and researching them is the first step to getting those rituals.Slot 3 (1 Year, Aria)
Year 5 - Implement Siren Rune (Rune of Toughness)
Ordinatus pls.Year 4 - Personal Attention (Implement Technology: Codiac Support Artillery)
All Spend Time With should be on the grandson so we can maximise his stats.Slot 3 (4 Years)
Year 1 - Spend Time With: Syr and Sigmund
Year 2 - Spend Time With: Syr, Sigmund and Grandson
Year 3 - Attend Emergency High Council Meeting
Year 4 - Spend Time With: Saint Lin and Klovis-Ultan (Ask about successors)
Erp, right. Writing this post blood test, bit woozy.
Again, woozy. I'll change that.
All Spend Time With should be on the grandson so we can maximise his stats.
You should change this to researching the Shrine Fairies. They have rituals, which would greatly improve our macro psychic abilities, and researching them is the first step to getting those rituals.
DoneIf we're doing a regional survey, I think it should be on the Lindon Deepwood, which has a 'bigger on the inside' effect.
Which action do I take for this?Follow up on the Euryale diplomacy from last turn. We want to get contact with the other peoples so we can ask for help on Primordial Sea.
One thing we've talked about on the discord is doing a Ship Design Investigation. It'd be for an Escort meant to have large amounts of point defence to protect larger ships from strikecraft and torpedoes. Orks and tyranids use strikecraft a lot so it'll help. Both Azgrin and myself are in support of it.Year 5 - Con
Ship health is next to godliness, get our Skeids up to full and I'm undecided on the implement action, may just change it to a construct.
You'll want to change this to "Deepwood", which is a specific, limited part of overall Lindon. As is you'll just be looking at Lindon as a whole, rather than the Deepwood specifically.
Ah, right, picket ships. On it.It'd be for an Escort meant to have large amounts of point defence to protect larger ships from strikecraft and torpedoes.
DoneYou'll want to change this to "Deepwood", which is a specific, limited part of overall Lindon. As is you'll just be looking at Lindon as a whole, rather than the Deepwood specifically.
Sorry, missed this question. I think it'd be Request Information (Ask Lamia to forge contacts between us and other Avernite peoples). I think it'll succeed, because the action cost is 144,000 Thrones which is a massive hoard of wealth.
As of right now, we can't build Ordinatus, so assuming we need to do an Implement action before we get access to them is sensible, I think.Ordinatus tend to be one off custom jobs. I'm not sure they are a single tech to implement. That said, the idea of a big expensive, artillery piece that hits like a death strike barrage does have an appeal.
though harvesters would also be useful, they are dedicated anti horde heavy tanks, and we're about to go up against major hoards.
so an idea from discord, both orks and nids make very heavy use of strike craft. We might want to look into the idea of a dedicated anti strikcraft ship.
Monk-class escort cruiser-carriers are already extremely efficient providers of AA cover (more than 10x the AA of a frigate). If we want just purely more AA cover build more of them. They'll also have vastly better survivability than any escort class we could dream up.One thing we've talked about on the discord is doing a Ship Design Investigation. It'd be for an Escort meant to have large amounts of point defence to protect larger ships from strikecraft and torpedoes. Orks and tyranids use strikecraft a lot so it'll help. Both Azgrin and myself are in support of it.
It'll only be 1 turn to look into the PD Escort design, so it's not a huge loss if the tyranids turn out not to do much strikecraft. If it turns out they do and we delay until the next turn, that's 5 years worth of PD Escorts we miss out on.On the anti-strikecraft ship idea, assuming it's escort sized (basically inevitable given what we've seen of the baseline anti-strikecraft capabilities) it should be possible to research, design, and construct a fair number in the next thirty years, as the R&D side is likely to be under five years and certainly under ten.
I would strongly prefer it if we could hold off on investing significantly in that until we verify that the Nids still favor a strikecraft heavy order of battle though. Given the timeline I feel like the delay until next turn once we have Divination data should be a non-issue, and might even let us improve its capabilities against the new Nids in specific by picking armaments and sensor levels appropriate for them.
On the anti-strikecraft ship idea, assuming it's escort sized (basically inevitable given what we've seen of the baseline anti-strikecraft capabilities) it should be possible to research, design, and construct a fair number in the next thirty years, as the R&D side is likely to be under five years and certainly under ten.
I would strongly prefer it if we could hold off on investing significantly in that until we verify that the Nids still favor a strikecraft heavy order of battle though. Given the timeline I feel like the delay until next turn once we have Divination data should be a non-issue, and might even let us improve its capabilities against the new Nids in specific by picking armaments and sensor levels appropriate for them.
As of right now, we can't build Ordinatus, so assuming we need to do an Implement action before we get access to them is sensible, I think.
so an idea from discord, both orks and nids make very heavy use of strike craft. We might want to look into the idea of a dedicated anti strikcraft ship.
The problem with that line of thinking is that escorts last even less time against ork fleets. So shifting from fighters that don't require slip years at all to escorts which do isn't a gain. Replacing fighters is like replacing expended munitions, it doesn't cost us any drydock time.the thing is, with orks and nids they have more strikecraft than you, no matter what. Trying to contest them in that is trying to match them in their area of focus. Escorts with AA would likely be more useful.
a monk that takes nothing but interceptors brings 60 points of AA. But it attached strike craft, that are going to be walking face first into the giant AA cloud of the enemy strike craft swarm. They likely will not last long. A theoretical PD escort would likely take less AA to bear per slip year but would have better survivability.
I think Strike Craft are added to Shipyard time. But yes, saying we shouldn't build X because we'll always be outnumbered in X is poor logic. On that basis we shouldn't produce psykers cause the eldar outnumber us.The problem with that line of thinking is that escorts last even less time against ork fleets. So shifting from fighters that don't require slip years at all to escorts which do isn't a gain. Replacing fighters is like replacing expended munitions, it doesn't cost us any drydock time.
In the last battle we had with orks we were able to inflict enormous losses on their strike craft and even up the numbers of strike craft in quite short order.