The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 592 80.3%
  • No

    Votes: 145 19.7%

  • Total voters
    737
Getting Down to Business
Getting Down to Business



Blood thristers bellowed Archangyl decreed, lords of changed squawked, keepers of secrets made exquisite attention-grabbing noises, a sullen lord of decay gurgled, and Ugruer laughed silently as the price for the minor demon world doubled yet again. At this rate, he might owe that lunatic an apology! Oh sure, Zahaks plan had been lunacy on just about every level, but the sheer madness of what she'd unleashed had opened doors.

At first, it had seemed like Zahak had indeed dragged him into an unprofitable venture. Despite significant success, his bargaining position was simply too weak. They had taken worlds, true, but everyone present knew they could not hold them, and Nurgle was known to be low to fortify worlds. Even if they let the world fall they would be able to take it more easily. Then the lunatics from the hungering dessert had somehow created some bizarre short-lived demigod that had dragged a handful of demon worlds fully into their strange pocket realm, Zahaks had started eating hers so thoroughly all that was left where crumbling balls off aggressively mundane rock (he had made a mental note to panic about the implications that she could do that latter) and all sorts of other acts of mad destruction. Suddenly, the idea of letting those worlds pass didn't seem like such a great one. It had been the vital piece of leverage Ugruer had needed.

He'd only needed to make a point of selling a few words to powers that could grind them up if he couldn't get the 5 (and hadn't Nurgle joining the bidding for his own worlds been a coup!) to pay a premium and suddenly everyone wanted a piece! No demon would be willing to fight over a world for millennia only to watch some nobody drag it into oblivion! And what's more! He'd even been paid to destroy certain worlds! Or ensure other worlds where not ground up or all sorts of wonderful wonderful deals! A small loss to move a few key worlds had seen a suddenly well positioned khornate campaign add further opportunities to keep the auctions going and things had started getting really crazy. He'd started dealing with the other minor gods!

Amidst perhaps the most profitable series of broked sales Ugruer had ever had he'd somehow found time for a full trade conference! he'd had time to take stock of what they had, and more importantly what they wanted! Already there was talk of mutual aid, trade agreements, and even, oh and this was near madness, a handful of strategically located demon worlds held by a mutual defense treaty. It was insane of course, but the thought being able to tie even just two trade networks together like that was mouthwatering for a merchant like Ugruer. Not today, but maybe in the future, the next time zhark pulled a mad miracle out of her hat!

But best of all, the true reason Ugruer could feel his power swell was not solely because of the generous cut of the many many deals he was brokering, but because he was the god of TRADE* standing in quite possibly the single greatest mass of divine deals to have ever happened. Tomorrow he'd be a bit player again, but for today his word was law and legions of new minions rose with every gesture. His power hadn't risen to such heights since before he'd lost excess to the dark prince! With such power at his fingertips, Zahaks mad plan didn't seem quite so mad. He'd have to thank her he realized, he figured maybe a 5% discount would do it, for old times sake.

Distracted with dreams of profit, and reclaimed glory, Ugruer entirely missed a subtle figure slip out of the conference, trailing a cloud of multicolored laughter.

*
The power of a gods domain is heavily restricted, being only able to be used in a way fitting with that particular domain. As such power that the Plague God gains from a plague can only be used to create or modify disease of any form, or to create plague deamons.

The power of a Gods Domain is a constantly fluctuating thing, that is impossible for a god to store for all but the briefest of periods. As such it is often used as it is gained, either to bless to gods people or to hold territory within the Warp. The power of Dominions is far more alive then the other forms of Divine Power, and as such can be used to create daemons, independent Warp Entities which owe their allegiance to a god. Deamons are far less restricted in their actions then the gods that create them and are usually used as agents for the god to gain power. This work both by the daemon acting in ways to strengthen the gods domain and the daemon gaining power itself, whether it is from worship, actions or a range of other paths.
 
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Why a Divine one? Fulgrim, as a mere daemon prince, was Transcendent at best, and that's being very generous.
It's because of the weapon used to stab Girlymom, the Athame. Doesn't matter that it was a shard or wielded by Fulgrim. Durin says he needs a Divine level Healer, so he needs a Divine level Healer.
 
Or one that says if any of the nearby Chaos dudes come after us we cash it in to reap Turoq's soul, and only make it easy for him to discover.

Let him spend all his resources scrambling to keep them off our back :p

Keep in mind Turoq isn't omnipotent and for the threat to work we have to be willing to go though it, so the conditions have to be something he can reasonably do.
 
Getting Down to Business



Blood thristers bellowed, Archangyl decreed, lords of changed squawked, keepers of secrets made exquisite attention grabbing noises, a sullen lord of decay gurgled, and Ugruer laughed silently as the price for the minor demon world doubled yet again. At this rate he might owe that lunatic an apology! Oh sure, Zahaks plan had been lunacy on just about every level, but the sheer madness of what she'd unleashed had opened doors.

At first it had seemed like Zahak had indeed dragged him into an unprofitable venture. Despite significant success, his bargaining position was simply too weak. They had taken worlds, true everyone present knew they could not hold them, and nurgle was known to be low to fortify worlds. Even if they let the world fall they would be able to take it more easily. Then the lunatics from the hungering dessert had somehow created some bizarre short lived demigod that had dragged a handful of demon worlds fully into their bizarre pocket realm, Zahaks had started eating hers so thoroughly all that was left was a cumbling ball off aggressively mundane rock (he had made a mental note to panic about the implications that she could do that latter) and all sorts of other acts of mad destruction. Suddenly, the idea of letting those worlds pass didn't seem like such a great one. It had been the vital piece of leverate Ugruer had needed.

He'd only needed to make a point of selling a few words to powers that could grind them up if he couldn't get the 5 (and hadn't nurgle joining the bidding for his own worlds been a coup!) to pay a premium and suddenly everyone wanted a piece! No demon would be willing to fight over a world for millina only to watch some nobody drag it into oblivion! And what's more! He'd even been paid to destroy certain worlds! Or ensure other worlds where not ground up, or all sorts of wonderful wonderful deals! A small loss to move a few key words had seen a suddenly well positioned khornate campaign add further opturinity to keep the auctions going and things had started getting really crazy. He'd started dealing with the other minor gods!

Amidst perhaps the most profitable series of broked sales Ugruer had ever had he'd somehow found time for a full trade conference! he'd had time to take stock of what they had, and more importantly what they wanted! Already there was talk of mutual aid, trade agreements, and even, oh and this was near madness, a handful of strategically located demon worlds held by a mutual defense treaty. It was insane of course, but the thought being able to tie even just two trade networks together like that was mouthwatering for a merchant like Ugruer. Not today, but maybe in the future, the next time zhark pulled a mad miracle out of her hat!

But best of all, the true reason Ugruer could feel his power swell was not solely because of the generous cut of the many many deals he was brokering, but because he was the god of TRADE* standing in quite possibly the single greatest mass of divine deals to have ever happened. Tomorrow he'd be a bit player again, but for today his word was law and legions of new minions rose with every gesture. His power hadn't risin to such heights since before he'd lost excess to the dark prince! With such power at his fingertips Zahaks mad plan didn't seem quite so mad. He'd have to thank her he realized, he figured maybe a 5% discount would do it, for old times sake.

Distracted with dreams of profit, and reclaimed glory, Ugruer entirely missed a subtle figure ghost out of the conference, trailing a cloud of multicolored laughter.

*
The power of a gods domain is heavily restricted, being only able to be used in a way fitting with that particular domain. As such power that the Plague God gains from a plague can only be used to create or modify disease of any form, or to create plague deamons.

The power of a Gods Domain is a constantly fluctuating thing, that is impossible for a god to store for all but the briefest of periods. As such it is often used as it is gained, either to bless to gods people or to hold territory within the Warp. The power of Dominions is far more alive then the other forms of Divine Power, and as such can be used to create daemons, independent Warp Entities which owe their allegiance to a god. Deamons are far less restricted in their actions then the gods that create them and are usually used as agents for the god to gain power. This work both by the daemon acting in ways to strengthen the gods domain and the daemon gaining power itself, whether it is from worship, actions or a range of other paths.
Not written to Lets get down to business.
Wheres the missed opportunity rating.
 
Since the vote is more than 3 to 1 by a huge margin let's talk about other stuff. Like who the Lion respected enough and could hide from Ridicully sight? I did not know he liked nyone or had any friends after the Heresy.

Or that we may have found a new way to travel through the warp using something that sounds similiar to the Necrons way. You know before GW made them use the webway.

Who our new assistant should be? I think we should go with either Administration assistant to build hives or Melanie to build shipyards since we are way behind Midgard and Vanaheim.

That we should consider start putting in mentor betas. We lost 4 betas so we had a 100 percent failure rate.
Maybe some kind of representative of the Emperor? I think the head of the Custodes has already been mentioned, but maybe Malcador really survived, or the head of the Sisters of silence during the Great Crusade went Transendent or something?

On the warp travel thing I myself am hopeful but, in an irrational twist, still want to caution anyone else against getting too hopeful.
We can surmise that navigation by non-Astronomicon warp anomalies is possible, aside from cannon examples of navigation by the Tyrant Star, or navigation based on the general condition of the warp without reference to the Astronomicon, the Emperor has to have gotten the idea for the Astronomicon from somewhere, he has to have seen Navigators using other fixed points to move faster then thought "hey I could supersize this".
Forming a temporary void beacon might require significant investment in numbers of psykers, or high power or high control psykers, and the immense speed advantage could Have Durin balance it with absurdly short ranges or difficulties in making the system last for a very long span of time.
The short timeframe would require careful scheduling in any use of this ability, and would create a random risk of failiure, as ships are too far forward, backward, or sideways in time during their journey to perceive the light, even if they otherwise arrive when expected.
While the unknown but potentially short range could still speed up ships heading towards a system it might be unsafe to use for anything else. I understand that most of the Astronomicon speed advantage is that Navigators can traverse the deeper portions of the warp, loosening speed restrictions, while sighting the light ahead and rising to a deeper level of the warp for the final until it is time to head for the material is safe enough going deep until you expect to lose track of the light sounds much more dangerous. Which would mean it'd speed incoming ships but be useless for outgoing ships.
Of course this is all just me speculating, and may not have much to do with what you're talking about. How was it the Necrons used to do warp travel? What were the specifics?

I am pro-hive construction.

So thinking about the coming war we neeed to funnnel the forces attacking to Asgard and Muselhpiem. If we send too many forces that would cause them to attack somewhere else and they do have speed. I think we should make Asgard our battle of choice.

We send enough forces to the colonies to force Turoq to act as a reserve for the attacks on Asgard and Muselphiem. Because of his fear of Avernus we can send most of our forces offworld, so can Vanaheim and Svartlfhiem. We put two hero killteams one on Asgard the other on Muselphiem.

We may have to leave Jane behind because I think Turoq has some chaos psykers waiting to cause as much trouble as they can on Avernus. I believe this because they have been hitting the psykers hunting forces hard.

So jacob on Muselphiem with Surt and a couple of choirs. I am going to laugh at anyone who attacks those starforts pretending to be cities. Than we put Areatha on Asgard and have her go through Turoq forces when they land. Maybe also Xavier but I was thinking of putting him on the first colony world Turoq would hit. Since apparently Turoq is a coward and would run if he thinks that is a trap.
I am still waiting on an answer for what religion is attacking what world, and on the current state of the Fire Giants, but would like to suggest some alternatives. I would like to finally make use of the "sneaking troops around by merchant vessel" trick to concentrate as many elite forces as practical in Musphelhiem, as I suspect that the Mechanicus forces will only retreat if faced with significant Naval reinforcement; by the time they realize that they are outmatched in boarding they will already be committed, and our fleet can catch them inside of the warp limit.

I also want to propose going after the Abomination forces, personally and wither heroes, specifically because it might be possible to take advantage of their inflexibility to cause them immense casualties quickly, tripping contingencies to summon their Turoq reserves quickly, before he can do much damage to the colonies. We need to convince them to deploy their Turoq reserve if we want to sic Aereatha on him, and dispersing defences enough to reliably stop him will seriously weaken our core defence, if it's even possible.
Split into Major Favors, gaining Webway Access and leaving the remaining two for later use.
As I mentioned previously when you brought up this topic...

We definitely need webway access if we're going to expand beyond 1 sector. The benefits to communication and defense are crucial to a larger polity without high speed warp drives.

We need psychic knowledge on purifying chaos taint if we want to incororate formerly chaotic worlds after lin dies. And we want that because our industry, healthcare, and food production tech means we get more value out of new worlds than other polities.

Something to help dealing with orks? Might be covered by webway access.
I agree that the webway is amazing, but we need to question precisely what degree and directness of webway access they're willing to subsidize us for. If they were willing to guide trade goods through long term, then great, we can operate some of our realm on a multi planet economy again, if they're willing to guide our troops through many of our military problems become less severe, if they're willing to bring refugees or population from high occupancy worlds to lower population ones, then that grows our economy.
But I get the sense that the webway is especially valuable to them, and they only let others in with very close relationships.

More likely the favor will be spent to retain the services of a limited number of guides to help us out, with some limits on what they are permitted to do, that we will then asssign tasks.
I am also a fan of wiping out the distant forge reams via favours but enduring the Turoq frustration to kill him normally.
 
How was it the Necrons used to do warp travel? What were the specifics?
They never used Warp Travel. Closest is with their Dolmen Gates letting them break into the Webway. Necrons FTL originally was an Inertialess Drive, letting them travel in real space at FTL speeds.

Now, as far as us burning a favor to use the webway, the thing you have to remember is that the Eldar webway itself is borked and in need of serious repairs. Repairs they can't use because of the holes into the Warp and Necron Dolmen Gates ripping it up further. There's a reason the Krork don't get to use it freely despite being led by Veterans from the War in Heaven and having extensive experience with the Webway during the Necrons Height.
 
Actually the biggest worry I have for the invasion is if they have exterminartus capability which could actually bugger both core and colony worlds.
@Durin
1) did the divination reveal if they had exterminatus capability or if they planned to use any.
 
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@Doomed Wombat, when Fulgrim used the Anathame to turn himself into a daemon prince, what happened to the Anathame?
No idea.

The problem is that Anathame is used in the ritual, but it turns up later as eight Athame which Erebus claims he forged from the original.

Potentially he took metal from the blade to make them before the Children nabbed it, or Anathame is too chaotic an artefact to be used up in such a manner without Chaos's yes?
 
I don't believe he gets any, only Gods get those within their domains.

@Durin
1. This the case?
2. What does the Ghost Helm do mechanically?
1. it does,
2.+100 to not be spotted by deamons
Woooo, firebomb Nurgle's house!!!

I think he was also constructing a starfort-style defence station to house more population. We would need to check and see if it can be towed through the warp, alternatively it could be evacuated and flung out of the plane of the ecliptic to hide it for now.
Edit: wait we Also need to ask whether they can hide or play keep away in the system.

It might be best to delay an evacuation until just after the enemy fleet warps in, to create maximal confusion.
Or alternatively we could try to sneak Avernite counterboarding troops over there, we still get a lot of merchant traffic from them so we should have the opprotunity.

@Durin
1. What is the state of the Fire Giants right now?
2. Is the undivided group heading for Musphelheim and the Abomination group headed for Asgard?
3. Is sneaking skilled troops there in the merchant traffic possible now that we have a destination?
4. could the Nomad cities hide on the opposite side of the star or something?
1. currently 31 regiments strong
2. yes
3. yes it is. not many psykers though
4. no they are pretty slow and be be chased. they can hide in the magma for short periods but after a day or two you will start losing cities

[X] Push forward

Not a fan either. I do not like risking our seer but it is the best option for all.

@Durin
1. You said omakes have dimishing returns (I fully agree with your reasoning) but I wiuld still like to know what the bonus is after the recent bout of writing. Would you tell it us again in your (24 or 12 hour) notice about when the vote is called?
2. Concerning the tech trade and Scotts and the Mechanicus focus to get as much tech as possible to trade with can we get the option next regular turn to research an advanced version of dreadnought armor?
1. another +5 to 10. a bit over 12 hours left to vote
2. good idea, can
@Durin
1. Is Ridcully responsible for all of our re-rolls?
2. If not- what re-rolls is he not responsible for?
1. yes but if he does you will get some re-rolls from his subordinates

Actually the biggest worry I have for the invasion is if they have exterminartus capability which could actually bugger both core and colony worlds.
@Durin
1) did the divination reveal if they had exterminatus capability or if they planned to use any.
1., they do not
 
@Durin

1. I know it's in the FAQs as to what Minor, Major and Honorbound favors are like, but could you suggest an example of what we could do with a Minor and Honorbound Favor from the Empire of Ashes? For a scale comparison.
 
@Durin

1. I know it's in the FAQs as to what Minor, Major and Honorbound favors are like, but could you suggest an example of what we could do with a Minor and Honorbound Favor from the Empire of Ashes? For a scale comparison.
finding an particular STC or piece of archeotech and giving it to your would be minor (short of the real gamechangers). wiping out every Ork and chaos domain within 1,000 LY of you would be an honourbound favour
 
Since we now have trade relations with the Eldar Empire, I decided to go back and look at the banish cyclonic torpedo action. I had some trouble finding that information, that is until I removed "by Andres110" in the search specifics. To my surprise, despite it being in line with the kind of ideas I come up with, it was Shard who came up with the idea. In hindsight it was obvious; great men think alike, after all.

In any case, here's the information I found in the course of my little investigation.
2b. While it is likely to incur the wrath of Chaos Gods, Is it theoretically possible to inscribe to Rune of Banishment onto a Cyclonic Torpedo, or otherwise one of our exterminatus weapons?
So yeah. Just need to get strong enough materials. It'd have to be better than high grade wraithbone, but I'm sure the eldar have material other than wraithbone for us to use.

2. Did she try carving the Rune [of Banishment] into a human? If so what was the effect beyond horrors.
2. It seems to be a way to render someone soulless if charged with wounds power, and put the, in a permanent coma
Removes the soul without removing the life. This is significant. There must be some way to take advantage of this phenomenon. I'd say inscribing it on blanks but their nature would reduce the power of the runes due to the runes' warpy nature. Maybe use it to study the material biology of certain Avernite creatures while cutting out their warpy bits to avoid contaminating the results?

fakedit: It puts things in comas! That means that if we capture a very physically powerful Avernite creature that's otherwise untrainable, we'll slap some runes onto it and give it cybernetics. With no will or psychic power to call upon, the creature would be unable to reject our cybernetic domination of its body.

And the following is what we need for a banish nova.
3. possible, you would need to use an Alpha Psyker to hold the power however. Or get high quality wraithbone equivalent
We now have a supplier of high quality wraithbone. Let's get some.
 
finding an particular STC or piece of archeotech and giving it to your would be minor (short of the real gamechangers). wiping out every Ork and chaos domain within 1,000 LY of you would be an honourbound favour

Well... that's shiny. Still, I think that might be a mistake. It'd take some pressure off of us, but nothing would stop some new chaos or xeno polities from moving in afterwards. Might be better to use it for something else that would provide a more long term benefit.

@Durin, what level of favor would the following be?
1. Permanent access to the local Webway within 200 LY.
2. Same, but 500 LY.
3. Establishing a local Krork domain that is either subordinate to the Trust or at least obligated to defend it against attacks? (let's say the size of Tugozak's domain)
 
We now have a supplier of high quality wraithbone. Let's get some.
IIRC even Wraithbone didn't have the ability to hold the psychic energy for a Banish Cyclonic Torpedo.

But maybe we're looking at this the wrong way - Maybe smaller amounts of bombs is more correct?
1. Permanent access to the local Webway within 200 LY.
2. Same, but 500 LY.
IIRC these were a Major favour (full Webway access). The Webway probably doesn't abide by LY that much, it might take shorter to reach somewhere 800 LY than somewhere 400 LY for example.
 
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@Durin, I'd like to ask you about the levels of favour of the following things.

1. Getting us the Emperor's Sword.
2. Getting us the Omnicopaeia.
3. Working with us to create a stable strain of half-eldar so that we (that is, the Imperial Trust, not the Empire of Ashes) gets a population with above average psychic potency and stability while still counting as human. Areatha is probably part siren and she was made by humans, so there's something of a precedent.
4. Retrieving the Panacea STC for us from the dark eldar.
5. Permanently loaning us a Heroic Primaris equivalent to help with Telepathica actions.

IIRC even Wraithbone didn't have the ability to hold the psychic energy for a Banish Cyclonic Torpedo.
I know; that "let's get some wraithbone" was meant for the quote right above it, which was for nova shells, not cyclonic torpedoes.

But maybe we're looking at this the wrong way - Maybe smaller amounts of bombs is more correct?
What do you mean?
 
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I honestly don't think local webway access is something we should go for, even if it is available. We don't actually have the ability to maintain or expand it and relying on outside agents for a critical part of our infrastructure just seems like a bad idea. While the Empire of Ashes is interested in seeing us keep going and fending off Chaos they do have other priorities and being reliant on their support is a significant strategic weakness.

If Ridcully is succesfull we would be better off asking for continuing contact with other human polities around the galaxy and STC patterns/archeotech, as we can leverage those with our own resources.

EDIT:
3. Working with us to create a stable strain of half-eldar so that we (that is, the Imperial Trust, not the Empire of Ashes) gets a population with above average psychic potency and stability while still counting as human.
Heresy. Also almost certainly off the table because of how icky all parties concerned would find it.

We already have a growing psychic population from Avernus, without the downsides xenos hybridization would bring.
 
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Not anymore.

Also we already have a growing psychic population from Avernus, without the downsides xenos hybridization would bring.
That growing psychic population won't be as potent or stable as a half-eldar one for a very long time. As for these "downsides", they're few. Like, the only ones I can think of are a reduced interactability with medicine related stuff (including augmetics and the like) and lower birth rate compared to humans. Everything else should be a straight upgrade.
 
1. Getting us the Emperor's Sword.
2. Getting us the Omnicopaeia.
3. Working with us to create a stable strain of half-eldar so that we (that is, the Imperial Trust, not the Empire of Ashes) gets a population with above average psychic potency and stability while still counting as human. Areatha is probably part siren and she was made by humans, so there's something of a precedent.
4. Retrieving the Panacea STC for us from the dark eldar.
5. Permanently loaning us a Heroic Primaris equivalent to help with Telepathica actions.
1. Why do we want that? Give it the Primarchs if anyone can get any use out of it its them.
2. Eh maybe useful, but remember tailor expectations.
3. I get the feeling the Eldar themselves would have...strong reservations about that.

Like yeah there's precedent in Areatha...but she's a very unique case and I imagine a lot of humans are very squicky about her on and off Avernus.

And of course there's the bigger issue of the High council not liking even if Lin gives a thumb up.

I do personally support this measure.
4. Good, but expectations.
5. Well not permanently, they maybe needed, but the sentiment is the same.

I still think this is tempting the **** out of fate, however if I were to add another favour
6. Hide the repair of the STC.

As @Andres110 says, having a romantic relationship with an alien is heretical, but a human alien hybrid isn't.

This may not matter to most of the Trust, but the technicality n this case is important.
 
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Well... that's shiny. Still, I think that might be a mistake. It'd take some pressure off of us, but nothing would stop some new chaos or xeno polities from moving in afterwards. Might be better to use it for something else that would provide a more long term benefit.

@Durin, what level of favor would the following be?
1. Permanent access to the local Webway within 200 LY.
2. Same, but 500 LY.
3. Establishing a local Krork domain that is either subordinate to the Trust or at least obligated to defend it against attacks? (let's say the size of Tugozak's domain)
1. it depends on the condiction of the lcoal webway. if it is good then honourbound, if it is bad then never
3. honourbound and obligated to help defend you, within reason and as long as your remain uncorrupted, not subordinate
@Durin, I'd like to ask you about the levels of favour of the following things.

1. Getting us the Emperor's Sword.
2. Getting us the Omnicopaeia.
3. Working with us to create a stable strain of half-eldar so that we (that is, the Imperial Trust, not the Empire of Ashes) gets a population with above average psychic potency and stability while still counting as human. Areatha is probably part siren and she was made by humans, so there's something of a precedent.
4. Retrieving the Panacea STC for us from the dark eldar.
5. Permanently loaning us a Heroic Primaris equivalent to help with Telepathica actions.


I know; that "let's get some wraithbone" was meant for the quote right above it, which was for nova shells, not cyclonic torpedoes.


What do you mean?
1+2. it depnds on if they still exist and honourbound
3. just suggesting it would insult them
4. vect has it, they are not getting it back intact
5. major and long term not permenant
 
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