The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
1. oopse I did, no, they still would have failed the first and passed the second
I think you also missed the part where the 2nd Biomancers were going to buff the anti-Angyl force, though I think we'll all be fine if you just have them not act (No exhaustion malus).
yes, you are on the list as possible gaining a trait. you are nulikely to get another paragon from it and are not anywhere near getting transcendent. a transcendent Martial trait would be terrifying.
one though I have had is removing all distance limits from N Steps ahead
Woah.
 
I think that avernus was storing all their luck for some time, because this roll were our secret paragon trait (or better). And the legend of avernites continues. This is the stuff that make our enemies fear us almost as much as we fear the caves :).
Returning the ' stealth mode '
 
Do we have the forces to sally? We can only use forces with NBC protection because of the life-eater used, but we have been raising lots of armor and infantry in powered armor.
 
Oh, and piety bonuses for everyone!
Trait Gained:
Disdain of Mankind's folly: Watching an entire Angylic host get slaughtered and its Archangyl get punked has renewed your faith in Mankind's greatness and given you a profound contempt for the Abomination. +2 P, +50 to roll against abomination domination.
 
Falling Angyls (Part 1)
Omake: Falling Angyls (Part 1)

A tenth of a second before impact, Solvi disengaged the power field on her combat knife, a mad plan blossoming in her mind. The knife jerked in her grip as it slammed into the Angyl's back, burying itself deep into muscles and bones of the foul thing's back. As the daemon shrieked and flapped wildly, trying to dislodge her and regain its balance she guessed, she brought her pistol to bare and snapped off four shots.

The first burned the head from the angyle leading her improptu firing perch's flight. The second caught another of its companions in the spine. The last two burned gaping rents in the final two angyl's wings: even with their Warp spawned magiks they would be hard pressed to continue their flight like that.

The angyl she had stabbed finally regained enough equillibrium to reach up and catch her shooting arm in a vicelike grip. A voice like golden bells and crystal chimes rose up in her mind.

Submit to the Glory of the Sta-

"No" she snarled, activating the power field on her knife. Once again humming with malevolent purpose the blade resumed its course through the daemon's ribs and spine, returning Solvi herself to her fall through the skies of Avernus in a shower of ichor.

Once again in freefall, Solvi took a moment to take stock of her situation. Her detour had slowed her descent by a few seconds, allowing the rest of her Helguard drop platoon to shoot past her. Since it would hardly do for the troops to arrive before their champion, she flipped herself into a headfirst dive and prepared to ignite her power armor's jumpack.

---

Just in time to slam headfirst into the back of a truly enormous psyrodactyl.

In defiance of all logic the damn thing didn't even have the decency to be knocked out of the air despite the tonne of power armored Helguard that had just smacked into its back.

Solvi was about to remedy that slight with her knife when something about the beast's indignant shrieking caught her attention. Disbelieving, she sheathed her blade and clambered up the creature's back until she could get a look at its face. There, plain as day, was a very familiar scar.

"Mr Squawksie!*" she cried, delighted to be reunited with her old winged friend. He friend squawked in acknowledgement, then tore into a ring of burning eagle wings, eyes, beaks and talons.

"Uhh, ma'am?" the voice of Solvi's nominal commanding officer came over the platoon's voxnet, "I'm assuming we have your 'friend' to thank for our current transfer into the aerial rough rider corps?"

Turning, Solvi beheld the rest of her platoon, each in various stages of coming to grips with the fact that they were now riding a psyrodactyl.

"Mr Squawksie, did you find yourself a flock? I knew you could!"

The giant psyrodactyl's answering shriek sounded particularly smug.

Solvi's grin was feral as she unslung her neutron rifle and took aim at a deamonic mockery of the Emperor's glory and cut loose. Around her the rest of the platoon joined her as they finally came to grips with their new mounts and brought their weapons to bare.

* See: Solvi Haddardsdottir and the Screaming Peak for our first introduction to Solvi's much beleaguered winged friend.
 
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I don't get why that's impressive. Honestly I wasn't really that impressed with N Steps Ahead anyways because it seemed more for the purpose of simplifying quest than actually giving an advantage. Being able to assign positions later on a stellar scale doesn't really help that much since you're still splitting your forces pretty similar to what you'd have done in advance anyway.

Compared to the other transcendent trait we've seen that allowed someone to survive the planet being destroyed beneath them, I would find N steps ahead becoming even galactic unimpressive.
 
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I don't get why that's impressive. Honestly I wasn't really that impressed with N Steps Ahead anyways because it seemed more for the purpose of simplifying quest than actually giving an advantage. Being able to assign positions later on a stellar scale doesn't really help that much since you're still splitting your forces pretty similar to what you'd have done in advance anyway.

Compared to the other transcendent trait we've seen that allowed someone to survive the planet they were on being destroyed. I would find N steps ahead becoming even galactic unimpressive.
N steps is insanely OP. It simplifies, yes, but it's also INSANELY OP.

I send a scout force. That scout force could be anything from a super-strike force consisting of 3 Primaris Executioner Forces, Xavier, Tamia, Ophelia and Ridcully.. or it could be a bunch of random Midgardian Schmucks. They get trapped? It's the latter. They find their way into a critical area? Whoop, the enemy's main reactor just blew up.
 
I don't get why that's impressive. Honestly I wasn't really that impressed with N Steps Ahead anyways because it seemed more for the purpose of simplifying quest than actually giving an advantage. Being able to assign positions later on a stellar scale doesn't really help that much since you're still splitting your forces pretty similar to what you'd have done in advance anyway.

Compared to the other transcendent trait we've seen that allowed someone to survive the planet being destroyed beneath them, I would find N steps ahead becoming even galactic unimpressive.
...You are comparing Bjorn's transcendant trait to Rotbart's paragon trait.
 
...You are comparing Bjorn's transcendant trait to Rotbart's paragon trait.

I think they're comparing Bjorn's transcendant with a hypothetical Rotbart transcendant that lets N-Steps ahead work without range limits.
Not that I agree with their assessment: range unlimited N-Steps ahead would be glorious on the same level as "survive having planet shot out from under you".
 
...You are comparing Bjorn's transcendant trait to Rotbart's paragon trait.
No I'm not:
yes, you are on the list as possible gaining a trait. you are nulikely to get another paragon from it and are not anywhere near getting transcendent. a transcendent Martial trait would be terrifying.
one though I have had is removing all distance limits from N Steps ahead
The transcendent trait is just removing distance limits.

N steps is insanely OP. It simplifies, yes, but it's also INSANELY OP.

I send a scout force. That scout force could be anything from a super-strike force consisting of 3 Primaris Executioner Forces, Xavier, Tamia, Ophelia and Ridcully.. or it could be a bunch of random Midgardian Schmucks. They get trapped? It's the latter. They find their way into a critical area? Whoop, the enemy's main reactor just blew up.
We've never been able to use it that way before. You have to declare what you're sending on the scout force. We weren't able to change what we sent on harassment depending on how successful it was for instance, which is pretty much an identical scenario.
 
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We've never been able to use it that way before. You have to declare what you're sending on the scout force. We weren't able to change what we sent on harassment depending on its successfulness for instance, which is pretty much an identical scenario.

Yes we have. Why do you think all our anti-titan forces were available to defend Dis?
In previous engagements, we've had to declare which cities our troops were stationed in.
With N-Steps ahead, if the enemy had deployed their titans to hit one of our other cities while Dis was under siege, then the anti-titan forces would have been there to defend that city instead.
 
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The transcendent trait is just removing distance limits.
You know 'Diversionary attacks'?

That were the mainstay of Garkill and threatened by the Abomination and Orks lately, and in previous wars?

Those aren't a thing anymore. We just have enough fleet to annihilate the forces. The star systems that aren't attacked simply don't have any ships defending them. We are always, and forever, fighting with 100% of the armies and fleets that we have.
 
@Durin

1. Do you prefer if people tag you in Omakes? (in order to make finding them easier)
2. Are unit Champions generally in command of their unit, not in command or case-by-case basis?
3. Was Hunter of the Underdark doubling damage against the Angyl?
 
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And we still haven't had to pin down what we have in our capital because they haven't managed to cut the rail links.
That's not related to a trait at all though. We can actually move the forces around.

Yes we have. Why do you think all our anti-titan forces were available to defend Dis?
In previous engagements, we've had to declare which cities our troops were stationed in.
With N-Steps ahead, if the enemy had deployed their titans to hit one of our other cities while Dis was under siege, then the anti-titan forces would have been there to defend that city instead.
Because they were only going to attack Dis. Honestly this is pretty much the worst possible example. They didn't stand a chance in hell of conquering Avernus as a whole. This was all about killing Saint Lin. If we had taken every soldier and every tank from every other city on the planet, they still wouldn't have hit them. The wildlife would probably have conquered them, but the crusade wouldn't. The crusade is to kill Lin, taking their Titans to some other city would be worthless.

Stationing all the best units in Dis would happen no matter what, the nature of this attack ensured it.

You know 'Diversionary attacks'?

That were the mainstay of Garkill and threatened by the Abomination and Orks lately, and in previous wars?

Those aren't a thing anymore. We just have enough fleet to annihilate the forces. The star systems that aren't attacked simply don't have any ships defending them.
Not really, that basically ensures diversionary attacks. With N Steps Ahead deployments become concrete the moment you use them. If the enemy makes ten diversionary attacks and you use N Steps Ahead to counter them, all your ships are at those points. They can't instantly teleport back to wherever the main attack is actually going. In fact if you've diverted enough forces that way to destroy those forces it likely means you're diverting far more strength than if you'd normally garrisoned just to discourage.

For that matter, they can send one ship to every system to pin down force compositions and then hit wherever there's concrete information on number of ships being low. An enemy scout makes our force composition concrete.

Most traits don't really have a direct counter besides "be stronger", N Steps Ahead can be easily negated by good scouting.
 
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You know 'Diversionary attacks'?

That were the mainstay of Garkill and threatened by the Abomination and Orks lately, and in previous wars?

Those aren't a thing anymore. We just have enough fleet to annihilate the forces. The star systems that aren't attacked simply don't have any ships defending them. We are always, and forever, fighting with 100% of the armies and fleets that we have.
That's a bit hyperbolic, since even if we don't have to specify in advance who goes where with what for support, they still wouldn't be able to appear in two wildly separated theatres at the same time.

However, we'd be able to choose which engagements goes pear shaped, which is nearly as valuable.
 
Not really, that basically ensures diversionary attacks. With N Steps Ahead deployments become concrete the moment you use them. If the enemy makes ten diversionary attacks and you use N Steps Ahead to counter them, all your ships are at those points. They can't instantly teleport back to wherever the main attack is actually going. In fact if you've diverted enough forces that way to destroy those forces it likely means you're diverting far more strength than if you'd normally garrisoned just to discourage.

For that matter, they can send one ship to every system to pin down force compositions and then hit wherever there's concrete information on number of ships being low. An enemy scout makes our force composition concrete.

Most traits don't really have a direct counter besides "be stronger", N Steps Ahead can be easily negated by good scouting.
We can also do our own 'Diversionary Attacks'.

Except these 'Diversionary Attacks' are in a quantum state flux of 'Entire Crusade Fleet' and 'Literally 1 Escort'. Once we know their defences we decide on the appropriate force.
 
Because they were only going to attack Dis. Honestly this is pretty much the worst possible example. They didn't stand a chance in hell of conquering Avernus as a whole. This was all about killing Saint Lin. If we had taken every soldier and every tank from every other city on the planet, they still wouldn't have hit them. The wildlife would probably have conquered them, but the crusade wouldn't. The crusade is to kill Lin, taking their Titans to some other city would be worthless.

Stationing all the best units in Dis would happen no matter what, the nature of this attack ensured it.

When Garkill came (both times), we weren't told beforehand where they would attack. We were forced to guess, to figure out where the enemy might land troops and try to distribute our forces accordingly.
There was quite a bit of discussion as to handle the cities that weren't on the rail network yet, since they would be harder to re-enforce.

Without N-Steps ahead, we would have had to do all that for this fight too.
Instead, we just have a pool of forces we can assign where they need to be when they need to be there.

Not really, that basically ensures diversionary attacks. With N Steps Ahead deployments become concrete the moment you use them. If the enemy makes ten diversionary attacks and you use N Steps Ahead to counter them, all your ships are at those points. They can't instantly teleport back to wherever the main attack is actually going. In fact if you've diverted enough forces that way to destroy those forces it likely means you're diverting far more strength than if you'd normally garrisoned just to discourage.

With N-Steps ahead, we would get a rough idea of what each attack contained, and we would know where the attacks were happening, instead of having to station forces blindly.
 
Because there's a desire to accumulate personal power. Right now we're kind of the weakest of the hero units.
Yeah that's another thing, the other heroes are moving forward while our stats have been stagnant for like 100 years. The last time Rotbart got any significant increase was in year 94 from the demonic incursion.

Given how much that third circle Archangyl was slaughtered by, kind of wish we'd put Rotbart there. It would have been pretty much completely safe, and likely given him the combat boost to reach Combat Paragon.

Yes, I think putting Rotbart more in combats would be a really good idea, to finally get him the paragon combat trait, at least.

Edit:
On the other hand these successes are in great parts based on his strategies, so he should advance nonetheless.
 
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