Technically, it might not need to be underfed in the first place, it has precognition sufficient to let it know if an action might be detrimental to it's health, that includes things like being underfed.That's not even funny as a joke.
How dare you propose to harm a cat.
No putting cats in boxesTechnically, it might not need to be underfed in the first place, it has precognition sufficient to let it know if an action might be detrimental to it's health, that includes things like being underfed.
They'd probably figure the situation out even before they've been punished.
Or underfeeding themAlso, underfeeding for a few days isn't really harmful. Just uncomfortable.
yes, read turn 84 results@Durin, based on the fact that we have Grandmasters and High Grandmasters, is it a safe bet to assume that there is a Master rank within Telepathica?
I don't think they'd be subject to Schrodinger's Cat, but alright, if you're that worried, we could just keep one in a nice playpen and have it coincidentally very very vulnerable to any damage the building it's connected to might take, and give it a warning button so it can always easily avoid the problem.
1. Wouldn't the sanity, purity and power be determined by whatever you had initially rolled for the Alpha psyker?
Ah, thanks, and sorry. Seems my mind skipped over it when I read it.
yes they doY'know what I should probably ask this before going any further.
@Durin, do the Temple Cats have the standard Avernus Package (Stronger and smarter than earth comparisons) or are they around the athletic capability of common earth cats?
1. no it is done when I am checking to see if it passed the trials1. Wouldn't the sanity, purity and power be determined by whatever you had initially rolled for the Alpha psyker?
2. If the Alpha passes, would we get his/her charsheet?
1. 41. How old is our Alpha?
EDIT
2. The Psyker Numbers Summary is showing Data from Turn 84, instead of Turn 85. (Pointing this out since it says it's up-do-date.)
Well we have time at least.
I think they've been removed.2. Where can I find the planet creation options we had at the beginning? I've looked over the OP and I can't seem to find them.
When? This is the first indication of Avernus influence on other worlds.
By our standards Alfhiem is soft. By Imperial, and thus chaos/petty Imperium, standards it has moderately strong defences and a ludicrously huge garrison fleet.
The coward wasn't hard enough the last two times and we keep upgrading.
Personal thoughts really, but given the fact that things like the wolf will apparently rampage around the sector it needs a route.When? This is the first indication of Avernus influence on other worlds.
By Ork and Valinor standards they're easy meat.By our standards Alfhiem is soft. By Imperial, and thus chaos/petty Imperium, standards it has moderately strong defences and a ludicrously huge garrison fleet.
And now he's got even more stuff and when he was last here he crippled our fleet.The coward wasn't hard enough the last two times and we keep upgrading.
Groundless speculation.By Ork and Valinor standards they're easy meat.
And now he's got even more stuff and when he was last here he crippled our fleet.
1. the character felt a bit to old to me@Durin
1. What did I get wrong in my omake?
2. Where can I find the planet creation options we had at the beginning? I've looked over the OP and I can't seem to find them.
Garkill blasted our defence fleet to bits and crippled our Dreadnaught with this
Now1 Huge Space Hulk (36km at longest dimension, 9,300 km3 ) Death's Harbinger?
2 Large Space Hulks (27 and 29 km at longest dimension, 4,100 and 4,800 km3)
1 Small Space Hulk (19km at longest dimension, 1,300 km3)
100 Battlekroozers
50 Kill Kroozers
80 Terror Ships
250 Roks
200 Onslaught Attack Ships
150 Brute Ram Ships
200 Savage Gunships
200 Ravager Attack Ships
1 Huge Space Hulk, 2 Large Space Hulks, 8 Small Space Hulks, 250-300 Battlekroozers, 500-700 Kroozers, 15,000-20,000 Escorts, 10,000 Roks
I'm sorry maybe I should recount the 68 lost defenses crusirs and near dead Dreadnought.1 Einherjar Class Command Battleship- "Fólkvangr" 26/96 HP
8/76 Castle Defence Cruisers
9/14 Hoplite Class Cruisers
3/5 Praetorian Class Cruisers
17/25 Warrior Class Cruisers
18/20 Monk Class Escort Carriers
14/16 Youxia Class Escort Cruisers
8/88 Knight Class Cruisers
I very much doubt he will make the same underestimation.yes, when I rolled and only 1 command battleship was built I expected that there would be a drown out land battle, I underestimated exactly how much the new tech improves your fleets
That's enough to smash Aflehiem the weakest world we have with ease and break through our considerable defences.
If he were to deploy his entire fleet in one system he could barge through pretty much everything, 11 space hulks particularly one on the size of Death's Harbringer is no laughing matter.Assuming all of them are deployed. Given the losses hr took last time, I expect a significsnt fleet will be left behind.
That's about as realistic as Imperial Trust deploying all of its ship in one system. Less realistic, really. And Trust fleet is about on par with his fleet, better than that in orbital defense scenarios.