The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Hey @Durin

1. Can we assign a beta to educate the younglings ?
1a.Will it increase the chances of success in trials ?
2. Who would win in battle between an Astartes Chapter and a Psyker Regiment ?
 
I wonder if the Grey Knights will start hanging out on Avernus more now that Alphas are showing up since they are good counters to them.

Also the fact we regularly produce high level psykers and even Alphas now really want to see if the Grey Knights themselves can start expanding their numbers sometime in future.

Know we talked about it in past but are we any closer to getting to the point we can make more Grey Knights?
 
I wonder if the Grey Knights will start hanging out on Avernus more now that Alphas are showing up since they are good counters to them.

Also the fact we regularly produce high level psykers and even Alphas now really want to see if the Grey Knights themselves can start expanding their numbers sometime in future.

Know we talked about it in past but are we any closer to getting to the point we can make more Grey Knights?
GK Geneseed is too complicated.
 
I wonder if the Grey Knights will start hanging out on Avernus more now that Alphas are showing up since they are good counters to them.

Also the fact we regularly produce high level psykers and even Alphas now really want to see if the Grey Knights themselves can start expanding their numbers sometime in future.

Know we talked about it in past but are we any closer to getting to the point we can make more Grey Knights?
Long-ass way. IC we don't even know they're anything particularly special besides attached to the Inquisition, and we're in a bad place to try to figure out geneseed that the Imperium at its height couldn't.

I mean, yeah, our medical tech and expertise is damn good, but our geneseed-specific knowledge is limited to a half-trained Ultramarine and we have very few progenitor glands to work with.
 
I wonder if the Grey Knights will start hanging out on Avernus more now that Alphas are showing up since they are good counters to them.

Also the fact we regularly produce high level psykers and even Alphas now really want to see if the Grey Knights themselves can start expanding their numbers sometime in future.

Know we talked about it in past but are we any closer to getting to the point we can make more Grey Knights?

Probably when Varangian Guard will get first bunch of new marines. Their geneseed is more complicated than usual, biologis and Apothecary will need experience.
 
Either way, it seems like it'll be an amazing way to deal with Hulks once we've taken down their shields
Its main method of destruction is killing everything within 700 metres of the focus point, which is ok but not really impressive. From one of the books, "Imperial Titans were a welcome sight on any battlefield, but you didn't want to be anywhere near them when they fired plasma weapons. The heat bleed would scour the ground for hundreds of metres in all directions, and the thermal shockwave would give anyone caught in the open a damn nasty flash burn."In other words, it does comparable personnel damage to the backwash of a Warlord Titan's plasma weapon.

Plasma projectors would be much better. They're capable of damaging shields, they start fires, they're cheaper since plasma tech is cheaper than grav tech, and if I had to guess they'd do more structural damage to ships than graviton weapons. They probably have short range but so do the graviton weapons and as mentioned above, they'd do plenty of anti-personnel damage from the heat of the bolt alone.
 
I think it is a warning to not overextend ourselves. Because at the end of the day there is only so much you can do when you are as small a polity as us.

Let's be honest, there are going to be some humongous Chaos Imperiums that could absolutely crush us.

Unless we are going to do a discount Grand Crusade, we should be careful about spreading ourselves thin.
Well,we probably can do mini-crusade if we build up Astrates number into legion but that hundred years away thought.

I think our general policy should be strengthen human faction enity,and made peace with conservative admech.
 
@Durin: If the new Alpha-psyker passes his/her trials, how would s/he rate against Xavier in terms of power?
similar at worst
@Durin

1. Was our Alpha Psyker found in Salem?

Just curious.
1. no Garden Grove
Hey @Durin

1. Can we assign a beta to educate the younglings ?
1a.Will it increase the chances of success in trials ?
2. Who would win in battle between an Astartes Chapter and a Psyker Regiment ?
1. yes
1a. no
2. the Chapter
 
Its main method of destruction is killing everything within 700 metres of the focus point, which is ok but not really impressive. From one of the books, "Imperial Titans were a welcome sight on any battlefield, but you didn't want to be anywhere near them when they fired plasma weapons. The heat bleed would scour the ground for hundreds of metres in all directions, and the thermal shockwave would give anyone caught in the open a damn nasty flash burn."In other words, it does comparable personnel damage to the backwash of a Warlord Titan's plasma weapon.

Plasma projectors would be much better. They're capable of damaging shields, they start fires, they're cheaper since plasma tech is cheaper than grav tech, and if I had to guess they'd do more structural damage to ships than graviton weapons. They probably have short range but so do the graviton weapons and as mentioned above, they'd do plenty of anti-personnel damage from the heat of the bolt alone.
given that the Grave weapons kill people on the other side of armour plating they are far more effective, 40k startships have very good insulators in their armour (and structure)
 
And we lost over 80 million people to chaos psykers this turn. Did putting our psykers on frony leading to way more deaths from our psyker accomplish a damn thing? Honestly think we might as well cancel the super operative program since I have no confidence that it would even do anything for our psyker problem after we spent so much time on setting up our psykers to deal with the chaotic ones and not accomplsih anything.
I'm going with REALLY shitty roll.

Nergilite Beta.

In any case read the fluff text of the psykers we killed without damage 1 beta 8 gamma ect.

another black crystal item?
King means crystal.

@Durin: If the new Alpha-psyker passes his/her trials, how would s/he rate against Xavier in terms of power?
I think @Durin has said Xavir has become low beta in terms of Fire Power.

Also the fact we regularly produce high level psykers and even Alphas now really want to see if the Grey Knights themselves can start expanding their numbers sometime in future.
Not what the Gray Knights look for, they look for people with the Sane and pure of Mind traits, not power.

Know we talked about it in past but are we any closer to getting to the point we can make more Grey Knights?
@Durin said after the Vanagirian's have established themselves and have made a few hundred then we will start getting options to work with them to salvage the GK geneseed.

But yeah, Alpha psyker I am officially panicing and kinda happy.

@Durin 1.What could 5 Primiri Alpha psykers and 10 Gray Knights as a force beat?
2. Would it be sensible to use the missionaries as counter missionaries, preaching in our worlds against chaos?
 
Last edited:
Those grav weapons don't make much sense unless they either don't do serious damage to the hull (meaning we can kill the crew and have intact ship to take) or have really good rate of fire, making them perfect point defense and good close combat weapon.

Or have really good targeting, capable to clear enemy CC3 reliably in a few shots, but that's not typical for starship weapons.

UPD: oh, they are bypassing armor. That's nice too.
 
Last edited:
Those grav weapons don't make much sense unless they either don't do serious damage to the hull (meaning we can kill the crew and have intact ship to take) or have really good rate of fire, making them perfect point defense and good close combat weapon.

Or have really good targeting, capable to clear enemy CC3 reliably in a few shots, but that's not typical for starship weapons.

UPD: oh, they are bypassing armor. That's nice too.
Oh no, suddenly all the people who can fire the guns are dead.
 
This is more metal production then you are likely to need on Avernus, though probably not enough for the Imperial Strut as a whole.
Tee hee.
Double: Diplomatic Relations (Quartok)- A major reason why diplomatic offices exist is to keep relations strong between allies. Inquisitor Klovis-Ultan suggests spending some time and effort trying to improve Avernus' standing with the other leaders of the Nine Worlds.

Time: 1 year
Chance of Success: 30% (-2 for every point of opinion, each success reduces chance of success by 5%, this recovers at a rate of one per two years)

Cost: 6,100,000 Thrones.
Reward: +1 opinion with chosen planet.

Complete
year one d100=20+15(Diplomacy)-8(relations)+20(double)-1(repeat)=46: Fail
year one re-roll d100=29+15(Diplomacy)-8(relations)+20(double)-1(repeat)+10(Grandmaster Diviner)=65: Fail +10 to next attempt
year two d100=52+15(Diplomacy)-8(relations)+20(double)-1(repeat)+10(previous)=88: Success
+1 to Quartok view of Avernus


Re-examine (Governor Olaf)-
You seem to have dropped the Quartok description.
It is known that the Rule of Gold emphasises the common good, preparation and honer. It is the section on honer that includes not keeping grudges on those that have not wronged you and not becoming that which you fight which are what has kept the Quartok from having too much of a grudge against humanity as a whole.
You have a strange insistence on spelling honour as honer. Unless you course you did mean a tool which is used to hone.
Honer dictionary definition | honer defined
The Governor's version however includes a lot of information on how to best eliminate cults on a grander scale, much of which you already no as you were there when she discovered it.
know not no.
they have a 35% chance of failing the trials no matter what
1) Is that the base or do you mean tutoring and Saint Lin cannot raise the chance above this threshold?
 
40k startships have very good insulators in their armour (and structure)
Their armour I can't say anything about, save that plasma weapons are anti-armour, but the internal structure of 40k starships is crap at stopping plasma bolts.

Spoilers to one of the books:
"As destructive as the plasma bolt loosed by Lupa Capitalina [(a Warlord Titan)] had been in the training halls, it was nothing compared to the devastation yet to come. Confined in an oxygen-rich environment without the vastness of an atmosphere in which to dissipate its heat and ionising electrons, the plasma burned volcanic as it streaked the length of the Speranza.
[...]
'Blast containment shields are raising between sections Z-3 Tertius Lambda and X-4 Rho,' said Blaylock, reading the damage-control inloads from noospheric veils of light. 'There is an eighty-three point seven percent chance they will not halt the blast and it will breach the main plasma combustion chamber.'"

The Speranza was large enough that it could repair starships, by the way, which is why the plasma bolt took so long to pass through the ship that high command could make plans to stop it.
 
Last edited:
@Durin, I have some questions:

1) Did GK began training of Apothecary?
2) Are Terminator suits significantly cheaper than Destroyer armor, or maybe they offer greater environmental protection? There should be a reason why they were used in DAOT.
3) How cheap are nuclear weapons? If they can be built with mid twentieth century tech, they probably should be pretty cheap, materials or advanced materials at most.
4) Would anybody object if we give Sirens souls of that chaos insect xenos? Well, other than insects in question?
5) How much more powerful reactor of a Baneblade should be to feed Fellblade engines? Since Baneblade lacks shield and has less powerful weapons, I think that we can upgrade it without making it too expensive(So a Baneblade's cost will be still less than 20% of cost of a Fellblade)

6) What do we need to get a Telepathica option on non-feline Phase Tigers? Will omakes help?
 
Their armour I can't say anything about, save that plasma weapons are anti-armour, but the internal structure of 40k starships is crap at stopping plasma bolts.

Spoilers to one of the books:
"As destructive as the plasma bolt loosed by Lupa Capitalina [(a Warlord Titan)] had been in the training halls, it was nothing compared to the devastation yet to come. Confined in an oxygen-rich environment without the vastness of an atmosphere in which to dissipate its heat and ionising electrons, the plasma burned volcanic as it streaked the length of the Speranza.
[...]
'Blast containment shields are raising between sections Z-3 Tertius Lambda and X-4 Rho,' said Blaylock, reading the damage-control inloads from noospheric veils of light. 'There is an eighty-three point seven percent chance they will not halt the blast and it will breach the main plasma combustion chamber.'"

The Speranza was large enough that it could repair starships, by the way.
40k canon is non-canon.

Assuming logic and consistency is a great way to get headaches.
@Durin, I have some questions:

1) Did GK began training of Apothecary?
2) Are Terminator suits significantly cheaper than Destroyer armor, or maybe they offer greater environmental protection? There should be a reason why they were used in DAOT.
3) How cheap are nuclear weapons? If they can be built with mid twentieth century tech, they probably should be pretty cheap, materials or advanced materials at most.
4) Would anybody object if we give Sirens souls of that chaos insect xenos? Well, other than insects in question?
5) How much more powerful reactor of a Baneblade should be to feed Fellblade engines? Since Baneblade lacks shield and has less powerful weapons, I think that we can upgrade it without making it too expensive(So a Baneblade's cost will be still less than 20% of cost of a Fellblade)

6) What do we need to get a Telepathica option on non-feline Phase Tigers? Will omakes help?
  1. GK are in the low single digits here, and didn't have an Apothecary to start with. Between lack of actual need (as making more of them is a very long term pipe dream even now) and lack of institutional experience, I'm guessing no.
  2. In DAOT, the precursor to Terminator armor was an environmental suit. Assuming it to work as well for military purposes as a dedicated military suit is a bit of a stretch.
  3. Do not apply logic to WH40k. They cost what they cost. Blame Warp shenanigans.
 
As always, I tend to let Durin decide what exactly is canon in his game. Very rarely has picked things that are outrageously not friendly with lore, as such I can't take up too much issue.

Still, pointing out a piece from Priests of Mars might change his mind. However if it doesn't, the decision stands.
 
You can get a nuclear arsenal in Rogue Trader, but usually its considered a waste of time.

Nukes on a star ship not a great idea.
More like they have fallen out of favor with the Imperium at large.

"In the age of the Imperium, however, atomics have since
fallen out of favour. Simply put, the militant Adepta and
the Imperial Inquisition have better ways to destroy worlds.
Cyclonic torpedoes and virus bombs can slay whole planets
in a matter of hours, or even minutes. On the other hand,
even hundreds of atomic warheads will not destroy a world
outright—instead polluting the biosphere and slowly choking
life with palls of intensely radioactive soot."

In starship combat, they are really something you try to sneak inside enemy vessels for maximum damage, otherwise they aren't any risk inside your ship (save for a critical hit where they are being stored). Plus void shields and flak fire can stop them.
 
Last edited:
@Durin can the alpha qualify for Space Marine recruitment? Cause well, space marines have better chances and mental skill, though only relevent if male

Has the rest of the trust be informed we got a an Alpha and were likely to get more?
 
@Durin

1. Does Byzantium have above average levels of Psykers ?
1a. Does the Telepathica have a branch there ?
2. If Rotbart defeats enough "Kings" and "Queens", will he get a trait called "King of Avernus" or something ?
 
@Durin, I have some questions:

1) Did GK began training of Apothecary?
2) Are Terminator suits significantly cheaper than Destroyer armor, or maybe they offer greater environmental protection? There should be a reason why they were used in DAOT.
3) How cheap are nuclear weapons? If they can be built with mid twentieth century tech, they probably should be pretty cheap, materials or advanced materials at most.
4) Would anybody object if we give Sirens souls of that chaos insect xenos? Well, other than insects in question?
5) How much more powerful reactor of a Baneblade should be to feed Fellblade engines? Since Baneblade lacks shield and has less powerful weapons, I think that we can upgrade it without making it too expensive(So a Baneblade's cost will be still less than 20% of cost of a Fellblade)

6) What do we need to get a Telepathica option on non-feline Phase Tigers? Will omakes help?
1. no
2. different and they were not combat armour in the DAoT
3. surprisingly expensive and ineffective, one of those ways in which logic doesn't apply to 40k
4. no
5. decently but not out of your price range, though if you are tying to make cheap heavy tanks basing them on the Machariues makes a lot more sense
6. ?
 
Back
Top