The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
We also are functionally unassailable by any conventional Imperial force, due to the wildlife. And our defense. But mostly the wildlife.
 
While the time differential does give the others more time to set up than us that's only for the stronger Perry Imperiums. It also give us less time to fall apart unlike the outside so when we pop out a number of them could very well fall apart from the inside leaving us to pick up some choose pieces.
Oh right yea, that too. Either by internal strife or attack by another group.
 
And I'm pretty sure you'd have to get really close to shoot one (or however many it takes), which isn't easy and will only get harder as we expand and refit our navy.
 
Uh. I'm pretty sure if you shot Avernus with one of those, all you get is an angry planet mind on your ass. Old Ones were bullshit.
For a planet with multiple Alpha-Plus psykers, it would be suicidal for anyone trying to perform Exterminatus on the planet, but followers of the Abomination would gladly die if it meant killing an enemy of the Star Father. Besides, even if they weren't going for completely blowing up the planet, they'd still have enough forces to nuke our cities into oblivion with orbital bombardment.
 
For a planet with multiple Alpha-Plus psykers, it would be suicidal for anyone trying to perform Exterminatus on the planet, but followers of the Abomination would gladly die if it meant killing an enemy of the Star Father.
That implies Avernus wouldn't just, say, throw open a Warp portal and chuck the torp in. Or just return it to sender.
 
I still like to think that our guard regiments fighting on Cadia and elsewhere are somehow, someway still kicking.
 
What concerns me is that the Necrons have fallen into a vicious two-sided civil war. The only reason I can think of is that one side has become followers of the Void Dragon, who'd have become unshackled after the Fall of Sol.
It might not be a real civil war. It could just be a united necron force fighting against the Dragon Men(the Void Dragon's personal military force as of Ork Overlord Quest and Legio Fulminata) and the Dark Eldar simply didn't differentiate the two, at least not in the information we got.
 
It might not be a real civil war. It could just be a united necron force fighting against the Dragon Men(the Void Dragon's personal military force as of Ork Overlord Quest and Legio Fulminata) and the Dark Eldar simply didn't differentiate the two, at least not in the information we got.
OR it could be the Silent King uniting the Necrons against the Sarkoni Emperor. To the outside viewer both sides are effectively the same.
 

Long story short there is a quest where players run a very, VERY succesful Forgeworld knowns as Callamus where they are the head of the local Adeptus Mechanicus. How succesful is Callamus? After 150 years they have become such a major player in the Imperium that have the potential to become the most powerful human faction should the Imperium collapse depending on how much time they had to further develop before it happened.

Whooo! Callamus is still awesome!

Is it wrong to hope for a crossover in the distant future?

A crossover would most likely end with Callamus agreeing to build a Forgeworld that they control in the same system as Avernus under the condition that Avernus share any tech they have and Callamus does the same. Cue to alliance so broken that it would most likely end with either the human equivalent of Eldar except without the smugness/assholeness or a population with pseudo Space Marines(without the deformities) that also have PSyker powers while having insanely advanced tech after a hundred years or so. So... yeah it is most likely never going to happen.
 
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Due to the time differential should we prioritize setting up a colony outside the Warp Storms?

I think the Well of Urd had the FTL drive similar to the Tau and if it can get past the Warp Storm it could be used to set up said colonies.
 
Eh, I'd say that most Space Marine chapters would die out rather than fall to Chaos or the Abomination.

Space Marines in general are one of the few groups in the Imperium to not worship the Emperor, rather seeing him as a Great Man. There's only some exceptions that went into full Emperor worship.

The first founding chapters would likely survive pretty well.
Space Marines fall to Chaos all the time. Entire Chapters at a time, sometime. I see no reason why this tendency would decrease after the fall of Terra.
 
@durin
1. Muspelheim's history stuff tells us that the Men of Stone fought for humanity. How widespread is this information, both within the Mechanicus and in the general public?
2. Has anyone been inspired by the Men of Stone to make AI?
3. What does the Mechanicus think of the Men of Stone? Love/hate/indifference? Are Tech-Priests split on the issue?
4. If Eldrad were still alive, would he be Alpha-Plus now that he'd no longer be connected to Slaanesh? If he would've been, who'd win in a fight between him and Malcador?
 
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Callamus
Can you give us an overview on Callamus and each of First Founding Chapters? Particularly the Awesome Space Wolves
Eh, not Durin, but let's see, from my knowledge putting together essentially a briefing document.

Callamus-
Forgeworld Callamus is a young one for its designation and a highly unusual one at that. Callamus boasts little in the way of particularly advanced technologies save for redeveloping the exo-lance* and advanced las weaponry in general and highly efficient industrial technology. Callamus is notable for a few things. First and foremost are its ability to mass produce extremely large amount of relatively advanced weapons, equipment, ships, and any other kind of products needed (outstripping many Forgeworlds whom have been established for millenias) and its high level of militancy. Callamus possesses multiple large warfleets and armies including multiple titan legions which are often dispatched far afield to destroy threats to the Imperium and Callamus. Millions of Callamus soldiers have fought and died far afield fighting such threats as Tyranids, Chaos, Orks, Eldar and Dark Eldar. Callamus itself also boasts defenses that rival Segmentum fortresses.

Callamus is somewhat of an oddball among forgeworlds in that its menials do not labor in harsh and miserable conditions. Instead each are afforded near extravagant level of luxury compared to most forgeworld laborers. But this is paired with an extensive police state which pervades the entirety of the population. Menials live in luxury but are under constant surveillance, most cult activities are caught and eliminated in their infancy. The only extensive cult in record was discovered among the techpriests themselves and also eliminated with extreme prejudice.

Another odd note with Callamus is that the organists influence is high in Callamus, with the menial population being genetically enhanced over generations gradually creating superior humans which translate to improved tech priests in the future as hopefuls are inducted into the Machine Cult.

After death of the Emperor and the splintering of the Imperium Callamus has taken control of the Karatus sector using its vast influence and continues to expand, putting down xenos invasion and Chaos and Abomination cults with high efficiency.

Callamus also has a benefit in that the three forgeworlds near it are quite the oddballs themselves each with their own specialties, forgeworld Callamus has cultivated good relations with them as much as possible.

Lainshul- A forgeworld established on a water world, focuses on aquatic technology and terraforming.

Tempus-Sigma-Ten- A 'forgeworld' that was originally a naval base prior to the Horus Heresy, production capability remains low but has extensive ship based technology, with rumors indicating they possess the blueprints to the Gloriana class superbattleships.

Amkarius- A forgeworld formed by a lost Adeptus Mechanicus expedition whom had the misfortune to collide with a space hulk within the Warp. After painstakingly clearing the Hulk and bringing its various systems under control and extensively modifying the hulk into a proper vessel the expedition arrived thousands of years after it had set out to the planet Amkarius which had already been colonized by the Imperium. Suspicions were high and there were moves towards destroying the remnant of the expedition, but the tech priests reportedly bought the support of Mars by providing numerous technologies which had been lost since the Horus Heresy. Rumors indicate that Amkarius still holds a treasure trove of technology in reserve.

On the topic of technology and forgeworlds, before the fall of the Imperium Callamus has traded for technology heavily with various forgeworlds.

*: Think a giant fuck off lance that can one shot a Grand Cruiser if your lucky, and heavily damage battleships as well.

Note: Callamus also possesses advanced VIs which is based on a Dark Age of Tech VI/limited AI named Immos recovered from an ancient human facility.
Note 2: Callamus has enough industrial capability to, theoretically, replace every single one of its warfleets within a few years.
 
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Menials live in luxury but are under constant surveillance, most cult activities are caught and eliminated in their infancy.
From what I've gathered, Avernus' Mechanicus uses an identical surveillance system to keep its population in line.

The only extensive cult in record was discovered among the techpriests themselves and also eliminated with extreme prejudice.
The best part was this wasn't even Callamus' fault! It was Magnotrude (the parent Forge World) who sent those hereteks to Callamus along with the other colonists. :p
 
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From what I've gathered, Avernus' Mechanicus uses an identical surveillance system to keep its population in line


The best part was this wasn't even Callamus' fault! It was Magnotrude (the parent Forge World) who sent those hereteks to Callamus along with the other colonists. :p
Its pretty funny how in a period of like... less than a century Callamus went from being almost overwhelmed by a Grand Company of Iron Warriors with less than a hundred ships to being able to crush a Chaos fleet that was almost 1000 warships *including* 13 daemonships even without the benefit of fixed defenses when Callamus sent a relief force to Karatus. And the Chaos force was led by *Eliphas himself*
 
2. Has anyone been inspired by the Men of Stone to make AI?
To my knowledge, AI became more or less a forbidden field after the betrayal of the Men of Iron. Fucking around with it is probably something only hereteks do.

4. If Eldrad were still alive, would he be Alpha-Plus now that he'd no longer be connected to Slaanesh? If he would've been, who'd win in a fight between him and Malcador?
My money would be on Eldrad, as the fucker can most likely cheat hit tits off using foresight.

Wraithseers wielding all the powers they had in life.
Is that a wraithlord with farseer powers?

Scary.
 
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