The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

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an interesting observation, the dark eldar seem to be going out of there way to avoid sending dark eldar infantry aginst our armored regiments. They also seem to be prioritizing our AA and armor regiments whenever they are using bombardment, or disposable assets.

I think this means that as murderously effective as dark eldar are aginst infantry, there not so good aginst tanks. It also might suggest that they are critically short on mobile anti tank weaponry.
 
I think this means that as murderously effective as dark eldar are aginst infantry, there not so good aginst tanks. It also might suggest that they are critically short on mobile anti tank weaponry.
I wouldn't bet on it. The infantry that the Dark Eldar killed during the day harassment were mechanised infantry. They're not full on armour regiments, true, but the sheer numbers of them killed is enough to signify that their anti tank weapons are sufficient.
 
chimera are dedicated troop carries rather than full blown IFVs, they have a turreted multilaser and a forward facing heavy bolter. On top of that there armor is thin enough that heavy anti infantry weapons can kill them with enough weight of fire.

tanks are less useful than in infantry in city fighting, but despite this they still focused on our tanks more than our infantry during there bombardment. To me that suggests that they didn't have any other really good ways to kill our tanks.
 
Once the last of their macrocannons are down, it'll be safe for our armour regiments to patrol the area around the city for fleeing enemy troops. That's the only reason I can think of why the enemy would be targeting our armour unless they were aiming at our artillery and only accidentally hit the tanks.
 
Dark Eldar breed about as slowly as Craftworld Eldar right? And they don't usually fight battles where they take casualties in the millions (or even the 10s of thousands) do they?

Certainly from my understanding of the setting, these battles on Fjol IV are a huge disaster for the Dark Eldar as a people. Just wanting to check that I was on the right page.

fasquardon
 
Dark Eldar breed about as slowly as Craftworld Eldar right? And they don't usually fight battles where they take casualties in the millions (or even the 10s of thousands) do they?

Certainly from my understanding of the setting, these battles on Fjol IV are a huge disaster for the Dark Eldar as a people. Just wanting to check that I was on the right page.

That should be correct, but they also use a process to bring themselves back to life after being killed that involves torture, though that may have relied on their link to Slaanesh and no longer be viable. Even so, they can be reborn through natural reproduction as well now that it might be an option to do so once more. Still, given they have likely been driven out of the Webway and forced to make colonies, the loss of this colony and all its populace is probably going to be a major setback for them, though I suspect they'll have other colonies.
 
"After a brief period of discussion you gave been given the task of taking the western Dark Eldar city while the Imperial Trust Guard siege the central fortress and the Timeless Army supported by Task Force Hammer and Task Force Anvil attacks the eastern fortress and the larger city.

So three armies overall. Were taking a city and later we should go support the timeless army. Cities are what any civilization needs in order to survive. A fortress can only hold out for so long.
 
"After a brief period of discussion you gave been given the task of taking the western Dark Eldar city while the Imperial Trust Guard siege the central fortress and the Timeless Army supported by Task Force Hammer and Task Force Anvil attacks the eastern fortress and the larger city.

So three armies overall. Were taking a city and later we should go support the timeless army. Cities are what any civilization needs in order to survive. A fortress can only hold out for so long.

There's still another settlement of unknown purpose, plus the Imperial Trust Army is much closer to us than the Timeless Army. They're also faring the poorest against the most skilled commander. Timeless army is the one least in need of our help, especially with Taskforce Hammer around.
 
Once the last of their macrocannons are down, it'll be safe for our armour regiments to patrol the area around the city for fleeing enemy troops. That's the only reason I can think of why the enemy would be targeting our armour unless they were aiming at our artillery and only accidentally hit the tanks.

Actually, armor regiments could be useful in breaching a wall, and breaking into a fortress...

It is interesting that they are targeting tanks with the artillery...

"After a brief period of discussion you gave been given the task of taking the western Dark Eldar city while the Imperial Trust Guard siege the central fortress and the Timeless Army supported by Task Force Hammer and Task Force Anvil attacks the eastern fortress and the larger city.

So three armies overall. Were taking a city and later we should go support the timeless army. Cities are what any civilization needs in order to survive. A fortress can only hold out for so long.

:???: Who are you talking to?
 
What it looks like we need is to bring in reinforcements. Have the Iron Guard send a few 10,000 more troops now that they can't raid other planets. Haw many troops does that hive world have anyway?
 
They can literally drown enemys in troops. :o
Midgard has a population of 115,000,000,000
The military numbers around 2,750,000,000
That are 2.4% of their population or 75% of Avernus population or 40 times our military.
Strength in numbers truely.
@durin 1. Have the nine world pooled all of their transport capacity together and filled everything that was not used by then with Iron guard regiments? I ask because the three armys (without Iron Guard) only barely number together more than the Iron Guard.
2. To deploy the tue 'We have reserves'-strategy we will need more troop transports. How many more do we need between the nine worlds to deploy 100,000 regiments? Simple math (100,000 / 200 = 500 ) gives an answer but what is the difference that we still need?
3. And how many escort/cruiser would be needed to guard the transporter into an hostile system?
4a. What is the expected population Avernus can handle self sufficient if we do not expand to the other continents?
4b. What is the expected population Avernus can handle if we import 50% of the needed food?
 
No.
I only reacted to the numbers durin gave to runes question.
Honestly even with that many troops the Iron Guard and the rest of us are bleeding men a war material far to fast without outside support or supplies. How long should the warp storms last? My math is showing that without a major change or decrease in invasions we will only last another 20 yaers or so before we have to write off planets.
 
My math is showing that without a major change or decrease in invasions we will only last another 20 yaers or so before we have to write off planets.
The Dark Age of Technology ship is the major change we need. On its own it's a powerful vessel, it's got a lot of technology we can study, and (GM said) we can use very powerful postcognition to gain insight on further technological secrets by observing Dark Age humans.

Aside from that, we have somewhere between two or three beta level psykers in training.
 
The Dark Age of Technology ship is the major change we need. On its own it's a powerful vessel, it's got a lot of technology we can study, and (GM said) we can use very powerful postcognition to gain insight on further technological secrets by observing Dark Age humans.

Aside from that, we have somewhere between two or three beta level psykers in training.

An more could be coming along the way. Our planet seems to be a Psyker breeding ground. Either there is some special thing in the water or just some very dangerous luck we seem to have.
 
An more could be coming along the way. Our planet seems to be a Psyker breeding ground. Either there is some special thing in the water or just some very dangerous luck we seem to have.
From the very beginning of the game (OP not withstanding), Avernus has had the trait "Warp-Touched". That's why we have more psykers than anyone else and also why Sirens, Blink Spiders, Epsilon Penguins, etc. exist.

On average, 1 in 1 billion people are born as Gamma/Delta level psykers, meaning we should have somewhere between 3 and 4 of them for our population of 3.6 billion. At the moment, we have 101 Gamma/Delta levels in training with 42 currently active.
 
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On average, 1 in 1 billion people are born as Gamma/Delta level psykers, meaning we should have somewhere between 3 and 4 of them for our population of 3.6 billion. At the moment, we have 101 Gamma/Delta levels in training with 42 currently active.

That's one in one billion births, though, not population, and the age-specific mortality rate data is definitely going to be extremely skewed.
People who have some psychic ability are probably going to last longer on average, so even if Avernus had normal levels of psykers born they'd still be over-represented in our population.

So maybe that accounts for some of the discrepancy.
 
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An more could be coming along the way. Our planet seems to be a Psyker breeding ground. Either there is some special thing in the water or just some very dangerous luck we seem to have.

You're kind of late to this discussion - it's been mentioned again and again. It has to be something related to the planet being what is likely an Old Ones bioweapons lab.


From the very beginning of the game (OP not withstanding), Avernus has had the trait "Warp-Touched". That's why we have more psykers than anyone else and also why Sirens, Blink Spiders, Epsilon Penguins, etc. exist.

On average, 1 in 1 billion people are born as Gamma/Delta level psykers, meaning we should have somewhere between 3 and 4 of them for our population of 3.6 billion. At the moment, we have 101 Gamma/Delta levels in training with 42 currently active.

Even most Warp-Touched worlds don't have the prevalence of psykers that we do, as I understand it. Something about Avernus in particular is involved.


That's one in one billion births, though, not population, and the age-specific mortality rate data is definitely going to be extremely skewed.
People who have some psychic ability are probably going to last longer on average, so even if Avernus had normal levels of psykers born they'd still be over-represented in our population.

So maybe that accounts for some of the discrepancy.

There's no reason they would be all that over-represented in the population if they died as frequently as the other children, which they likely would since they wouldn't have any powers until they're at least six going by the earliest we find them. Any such difference due to that would be miniscule. Something on the planet is accelerating the pace at which humans are evolving psychic powers and/or increasing the degree of power they'd normally have if born elsewhere. If it's part of the discrepancy, it's a very small part of it.
 
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