The Dawi in Arda (Hiatus)

Ok so trade plans:
[] Write-In your immediate barter. - 2 silver and 5 Dawi Ale for 9 Steel ingots
[] Write-In your five year testing agreement. 2 Silver ingot 5 Ale 10 grain for 1 Warsmith Die 10 each of grain fruit and vegetables

Thoughts?
 
Ok so trade plans:
[] Write-In your immediate barter. - 2 silver and 5 Dawi Ale for 9 Steel ingots
[] Write-In your five year testing agreement. 2 Silver ingot 5 Ale 10 grain for 1 Warsmith Die 10 each of grain fruit and ale

Thoughts?
I really, really want my mini-Golden Age.

The closest major threat is dealt with, and sending the Runelord not only helps as ally as more than "trade", it could also result in more unique stuff for us too, as the Runelord and relics of the First Age work together.

If it's an issue of defense we can easily make up for it with the dice we gain for even greater defenses and weapons.
 
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I really, really want my mini-Golden Age.

The closest major threat is dealt with, and sending the Runelord not only helps as ally as more than "trade", it could also result in more unique stuff for us too.
I am 100% unwilling to delay getting the apprentice by 5 years. I can understand why you want to trade away Gutfroy but I wont vote for any plan that has him in it.
 
The Noldor have nothing we really need.

At this point we are pretty self-sufficient. The only things worth anything: food variety, gems, maybe Warsmiths to learn their techniques.

Gromril and our Runelord should be off-limits. The first one is a finite resource for now and the second is our secret weapon. Having him run around and showering Noldor with Runes is a sure way of throwing our biggest advantage around, plus his work might end up beyond Rivendell in the wrong hands and they may start to analize it to try and use it for themselves.
 
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[] Say that we will take him in and house him and his until he is grown and ready to retake his ancestral land and we shall make sure he is ready for that day by providing him tutors. And when the day comes we will March with him to expunge the squating Urki in his lands. All we ask is the eternal friendship of the Eotheod.

Thoughts?
 
I am 100% unwilling to delay getting the apprentice by 5 years. I can understand why you want to trade away Gutfroy but I wont vote for any plan that has him in it.
Well to assuage my concerns in the event it doesn't happen would you be amenable to it after getting an apprentice trained up?


[] Say that we will take him in and house him and his until he is grown and ready to retake his ancestral land and we shall make sure he is ready for that day by providing him tutors. And when the day comes we will March with him to expunge the squating Urki in his lands. All we ask is the eternal friendship of the Eotheod.

Thoughts?
Seems a little lowkey, and they could probably accomplish more with room to grow. They're horsemen after all. It seems a good foundation?
 
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[X]Plan: Let's Make A Deal

-[X] Write-In your immediate barter.
--Sell
--- Ankor Grain 1=2SC (48=96SC)
---Dawi Ale 1=10SC (52= 520SC)
--- Silver Ingots 1=200SC (21= 4200SC)
--- Coal 10=1SC (30=3SC)
total SC= 4,819

--Buy
---Noldor Grain 1=2SC (2=4SC)
--- Noldor Fruit 1=1SC (50=50SC)
--- Noldor Vegetables 1=4SC (50=200SC)
--- Steel Ingots 1=50SC (49= 2,450SC)
--- Wood 1=1SC (15=15SC)
--- Noldor Gems 1=700SC (3=2,100SC)
Total Cost= 4,819

net result: Even 0

-[X] Write-In your five year testing agreement.
--Sell
--- Goat Meat 1=1SC (5=5SC)
--- Ankor Grain 1=2SC (25=50SC)
--- Dawi Ale 1=10SC (30=300SC)
--- Silver Ingots 1=200SC (15=3,000SC)
--- Rhunrikki Die 1=5000SC (1=5000)
--- Coal 10=1SC (50=5SC)
Total Cost= 8,355

--Buy
--- Noldor Grain 1=2SC (50=100SC)
--- Wood 1=1SC (50=50SC)
--- Noldor Fruit 1=1SC (50=50SC)
--- Noldor Vegetables 1=4SC (50=200SC)
--- Noldor Wine 1=10SC (114=1,140SC)
--- Artisan Die 1=800SC (4=3,200SC)
--- Warsmith Die 1=400SC (3=1,200SC
--- Farmer Die 1=600SC (4=2,400SC)
Total cost: 8,340

Net Result: +5SC

[X] Write-In your plan/offer for Gisilhari and his Royal Huskarls
"Ten years is not such a long time for the Dawi young King. We will guest you here in a surface hall for you and your Huscarls and even train them if you will accept the offer. For there are few that know the secrets to Urk slaying better than the Dawi, and we have long experience training Umgi. It will be hard, and it will be punishing. But I can assure you manling, that when you are of age by the measure of your people, you will be able to leave Karak Drekfurt with head held high and a warhost worthy of the name. If you and yours would earn further aid, your throng could do well to aid us in meeting other kingdoms of your people, so that we might trade and find common cause with them. You can fight beside us against any attack, and those that do, will be girded in proper Dawi Steel and bear arms of the same. You will not find better I am confident, even if you can find its match. For now, rest, and know that vengeance will be yours in a decade's time. I will also see to it that you are introduced to the Noldor and Lord Elrond their ruler. Perhaps he can be of further aid to you."



+++++++++++++++++++++++++++++


*braces for mob cries*

Long story short, we can use the steel, use the wood, and use the help getting everything set up. The more dice we have, the more we can do, and the more we can do, the better off we'll be. It is a snowball that we will be able to keep going for 5 turns and starts off already very strong. We offer *1* bar of Gromril as well as Runesmith work to aid the Noldor, as well as plenty of ale, some silver, and our grain.

In return we get plenty of food, wood, steel, and physical aid to build up our hold as well as provide for the Umgi that have sought sanctuary with us so that our supplies are not overburdened by having them with us.

The longer term trade is more of the same, we sell our ale, grain, some silver and our runesmith continues to putter and show off proper Dawi enchantments while we save actions on the wood, get more food for our human guests as well as ourselves for variety, and get more dice to help make our hold even better faster.

As for the plan...basically we can easily afford to keep them, train them, and provided they fight with us, arm and armor them. They can be of use as cavalry against the Orks and Goblins as well as being emissaries to the rest of their people

Edit: Turns out I couldn't put people dice in immediate trade T_T so much for massive snowball right away but premise for 5 year plan remains the same and this way we'll get more shinies to make pretty things with. Also added in idea that I saw in thread about introducing boy king to Elrond, ty for that idea.
 
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[] Write-In your immediate barter. - sell 1 Gold Ingots 500sc Dawi Ale 22=220SC=720
Noldor Grain 10=20SC
Noldor Fruit 25=25SC
Noldor Vegetables 15=60SC
Noldor Wine 10=100SC
Steel Ingots 10=500SC
Wood 15=15SC
total=720
in my eyes something like this for initial agreement would be better
 
Ok so trade plans:
[] Write-In your immediate barter. - 2 silver and 5 Dawi Ale for 9 Steel ingots
[] Write-In your five year testing agreement. 2 Silver ingot 5 Ale 10 grain for 1 Warsmith Die 10 each of grain fruit and vegetables

Thoughts?

I like it. We need more die and if we're getting food we don't need to get another farmer die. It should also hopefully let us fill up some of our protected store halls with food.

I'd also be willing to trade for some bows for our rangers but that's not as vital, it would just be cool.

For your build plan would you be willing to build a lumber yard (if we can swing the other dice types to complete the engineering hall)?

Other thoughts for the thread in general.
I'm also hoping we've unlocked the option to build a barracks at the outpost and some generic residences not affiliated with any clan.

Can we make the king our ward for like ten years and get some bodies for farming and defending the walls (like 1 dice or just some extra bodies for the throngs)? We could give him a good dawi education so when he went back his people would be healthy, strong, etc and he'd owe us big while having a dawi outlook (or as much of one as he could).
Looks like @argenten had the same idea

Edit: but not for trade :D can pry gromril from my cold dead hands.
 
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[X]Plan: Let's Make A Deal

-[X] Write-In your immediate barter.
--Sell
--- Ankor Grain 1=2SC (48=96SC)
---Dawi Ale 1=10SC (42= 420SC)
--- Silver Ingots 1=200SC (20= 4000SC
--- Gromril Ingots 1=5000SC (1= 5000SC)
--- Rhunrikki Die 1=5000SC (1 =5000SC
total SC= 14,516

--Buy
--- Noldor Fruit 1=1SC (50=50SC)
--- Noldor Vegetables 1=4SC (50=200SC)
--- Steel Ingots 1=50SC (49= 2,450SC)
--- Noldor Wine 1=10SC(20=200SC)
--- Wood 1=1SC (15=15SC)
--- Artisan Die 1=800SC (5= 4,000SC)
--- Warsmith Die 1=400SC (7= 2,800SC)
--- Farmer Die 1=600SC (6=4,800SC)
Total Cost= 14,515

net result: +1

-[X] Write-In your five year testing agreement.
--Sell
--- Ankor Grain 1=2SC 5=10SC)
--- Dawi Ale 1=10SC (6=60SC)
--- Silver Ingots 1=200SC (3=600SC)
--- Rhunrikki Die 1=5000SC (1=5000)
Total Cost= 5,670

--Buy
--- Wood 1=1SC (10=10SC)
--- Noldor Fruit 1=1SC (10=10SC
--- Noldor Vegetables 1=4SC (10=40SC)
--- Noldor Wine 1=10SC (21=210SC)
--- Artisan Die 1=800SC (3=2,400SC)
--- Warsmith Die 1=400SC (3=1,200SC
--- Farmer Die 1=600SC (3=1,800SC)
Total cost: 5,670

Net Result: even 0.

[X] Write-In your plan/offer for Gisilhari and his Royal Huskarls
"Ten years is not such a long time for the Dawi young King. We will guest you here in a surface hall for you and your Huscarls and even train them if you will accept the offer. For there are few that know the secrets to Urk slaying better than the Dawi, and we have long experience training Umgi. It will be hard, and it will be punishing. But I can assure you manling, that when you are of age by the measure of your people, you will be able to leave Karak Drekfurt with head held high and a warhost worthy of the name. If you and yours would earn further aid, your throng could do well to aid us in meeting other kingdoms of your people, so that we might trade and find common cause with them. You can fight beside us against any attack, and those that do, will be girded in proper Dawi Steel and bear arms of the same. You will not find better I am confident, even if you can find its match. For now, rest, and know that vengeance will be yours in a decade's time."



+++++++++++++++++++++++++++++


*braces for mob cries*

Long story short, we can use the steel, use the wood, and use the help getting everything set up. The more dice we have, the more we can do, and the more we can do, the better off we'll be. It is a snowball that we will be able to keep going for 5 turns and starts off already very strong. We offer *1* bar of Gromril as well as Runesmith work to aid the Noldor, as well as plenty of ale, some silver, and our grain.

In return we get plenty of food, wood, steel, and physical aid to build up our hold as well as provide for the Umgi that have sought sanctuary with us so that our supplies are not overburdened by having them with us.

The longer term trade is more of the same, we sell our ale, grain, some silver and our runesmith continues to putter and show off proper Dawi enchantments while we save actions on the wood, get more food for our human guests as well as ourselves for variety, and get more dice to help make our hold even better faster.

As for the plan...basically we can easily afford to keep them, train them, and provided they fight with us, arm and armor them. They can be of use as cavalry against the Orks and Goblins as well as being emissaries to the rest of their people
Selling Gromril? Hmmm… No.
 
Well i thought the 5 year plan was that we'd be making a deal for how much we're giving each year.

But if I need to adjust for it being the total of what we're giving over the 5 year period, i can easily just multiply the math by 5 and get the same functional result
Yes so for the five year plan say how many per year. But if the initial barter is say 10 in debt to Rivendell then the five year plan needs to cover that ten over the whole 5 years rather than cover it every year.
 
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