I really, really want my mini-Golden Age.Ok so trade plans:
[] Write-In your immediate barter. - 2 silver and 5 Dawi Ale for 9 Steel ingots
[] Write-In your five year testing agreement. 2 Silver ingot 5 Ale 10 grain for 1 Warsmith Die 10 each of grain fruit and ale
Thoughts?
I am 100% unwilling to delay getting the apprentice by 5 years. I can understand why you want to trade away Gutfroy but I wont vote for any plan that has him in it.I really, really want my mini-Golden Age.
The closest major threat is dealt with, and sending the Runelord not only helps as ally as more than "trade", it could also result in more unique stuff for us too.
Cool!Edit: Didn't read fluffwise. Gutfroy will probably stay in his Hall and work on items that meet the rough idea of what the Noldor ask for, from simple tools with an extra runic edge to maybe items of considerable power. Or they could decide to go for 1 Hold Rune.
I am 100% unwilling to delay getting the apprentice by 5 years. I can understand why you want to trade away Gutfroy but I wont vote for any plan that has him in it.
He's not leaving.That way while the Master is away we can help the Apprentice get some experience.
Well to assuage my concerns in the event it doesn't happen would you be amenable to it after getting an apprentice trained up?I am 100% unwilling to delay getting the apprentice by 5 years. I can understand why you want to trade away Gutfroy but I wont vote for any plan that has him in it.
Seems a little lowkey, and they could probably accomplish more with room to grow. They're horsemen after all. It seems a good foundation?[] Say that we will take him in and house him and his until he is grown and ready to retake his ancestral land and we shall make sure he is ready for that day by providing him tutors. And when the day comes we will March with him to expunge the squating Urki in his lands. All we ask is the eternal friendship of the Eotheod.
Thoughts?
Ok so trade plans:
[] Write-In your immediate barter. - 2 silver and 5 Dawi Ale for 9 Steel ingots
[] Write-In your five year testing agreement. 2 Silver ingot 5 Ale 10 grain for 1 Warsmith Die 10 each of grain fruit and vegetables
Thoughts?
Can we get a weigh in @Warkeymon ? Cause i'm not sure the issue with my plan and want to make sure it works.
Yeah, especially if we work in trading for the supplies to feed him and his into the bargain.
Selling Gromril? Hmmm… No.[X]Plan: Let's Make A Deal
-[X] Write-In your immediate barter.
--Sell
--- Ankor Grain 1=2SC (48=96SC)
---Dawi Ale 1=10SC (42= 420SC)
--- Silver Ingots 1=200SC (20= 4000SC
--- Gromril Ingots 1=5000SC (1= 5000SC)
--- Rhunrikki Die 1=5000SC (1 =5000SC
total SC= 14,516
--Buy
--- Noldor Fruit 1=1SC (50=50SC)
--- Noldor Vegetables 1=4SC (50=200SC)
--- Steel Ingots 1=50SC (49= 2,450SC)
--- Noldor Wine 1=10SC(20=200SC)
--- Wood 1=1SC (15=15SC)
--- Artisan Die 1=800SC (5= 4,000SC)
--- Warsmith Die 1=400SC (7= 2,800SC)
--- Farmer Die 1=600SC (6=4,800SC)
Total Cost= 14,515
net result: +1
-[X] Write-In your five year testing agreement.
--Sell
--- Ankor Grain 1=2SC 5=10SC)
--- Dawi Ale 1=10SC (6=60SC)
--- Silver Ingots 1=200SC (3=600SC)
--- Rhunrikki Die 1=5000SC (1=5000)
Total Cost= 5,670
--Buy
--- Wood 1=1SC (10=10SC)
--- Noldor Fruit 1=1SC (10=10SC
--- Noldor Vegetables 1=4SC (10=40SC)
--- Noldor Wine 1=10SC (21=210SC)
--- Artisan Die 1=800SC (3=2,400SC)
--- Warsmith Die 1=400SC (3=1,200SC
--- Farmer Die 1=600SC (3=1,800SC)
Total cost: 5,670
Net Result: even 0.
[X] Write-In your plan/offer for Gisilhari and his Royal Huskarls
"Ten years is not such a long time for the Dawi young King. We will guest you here in a surface hall for you and your Huscarls and even train them if you will accept the offer. For there are few that know the secrets to Urk slaying better than the Dawi, and we have long experience training Umgi. It will be hard, and it will be punishing. But I can assure you manling, that when you are of age by the measure of your people, you will be able to leave Karak Drekfurt with head held high and a warhost worthy of the name. If you and yours would earn further aid, your throng could do well to aid us in meeting other kingdoms of your people, so that we might trade and find common cause with them. You can fight beside us against any attack, and those that do, will be girded in proper Dawi Steel and bear arms of the same. You will not find better I am confident, even if you can find its match. For now, rest, and know that vengeance will be yours in a decade's time."
+++++++++++++++++++++++++++++
*braces for mob cries*
Long story short, we can use the steel, use the wood, and use the help getting everything set up. The more dice we have, the more we can do, and the more we can do, the better off we'll be. It is a snowball that we will be able to keep going for 5 turns and starts off already very strong. We offer *1* bar of Gromril as well as Runesmith work to aid the Noldor, as well as plenty of ale, some silver, and our grain.
In return we get plenty of food, wood, steel, and physical aid to build up our hold as well as provide for the Umgi that have sought sanctuary with us so that our supplies are not overburdened by having them with us.
The longer term trade is more of the same, we sell our ale, grain, some silver and our runesmith continues to putter and show off proper Dawi enchantments while we save actions on the wood, get more food for our human guests as well as ourselves for variety, and get more dice to help make our hold even better faster.
As for the plan...basically we can easily afford to keep them, train them, and provided they fight with us, arm and armor them. They can be of use as cavalry against the Orks and Goblins as well as being emissaries to the rest of their people
Dice can only be used as part of a multi-year agreement. So for this that's the five year agreement.Can we get a weigh in @Warkeymon ? Cause i'm not sure the issue with my plan and want to make sure it works.
Yeah, especially if we work in trading for the supplies to feed him and his into the bargain.
Edit: but not for trade can pry gromril from my cold dead hands.
Okay, so just nix the people dice from my initial barter and adjust the math but otherwise my premise is sound?Dice can only be used as part of a multi-year agreement. So for this that's the five year agreement.
I'm pretty sure it's be 25,000 for a five year use of our Runelord, @Warkeymon ? One dice each turn?Okay, so just nix the people dice from my initial barter and adjust the math but otherwise my premise is sound?
Well i thought the 5 year plan was that we'd be making a deal for how much we're giving each year.I'm pretty sure it's be 25,000 for a five year use of our Runelord, @Warkeymon ? One dice each turn?
Okay, so just nix the people dice from my initial barter and adjust the math but otherwise my premise is sound?
The dice values are for the whole five yearsI'm pretty sure it's be 25,000 for a five year use of our Runelord, @Warkeymon ? One dice each turn?
Ok I'm getting a little confused.The dice values are for the whole five years
Otherwise total sum values should be used, resources values are per year.
Yes so for the five year plan say how many per year. But if the initial barter is say 10 in debt to Rivendell then the five year plan needs to cover that ten over the whole 5 years rather than cover it every year.Well i thought the 5 year plan was that we'd be making a deal for how much we're giving each year.
But if I need to adjust for it being the total of what we're giving over the 5 year period, i can easily just multiply the math by 5 and get the same functional result