The Chaos Founding

[X] Plan: Miners. In SPACE!!!

Well seeing as my own plan won't work gonna vote this one seeing as my plan won't win, am curious on what devoting a warband to the other 3 chaos gods would give though.
 
I mean...given we are in constantly growing Hulk Leviathan...we can replenish ships pretty easily with adition that I see them actually modifying the Hulk to be like Space Station or Foundry Ship...
 
I say, this is basically perfect Warband. They got every useful trait, being able to fuck over Marines using Terminator armour as well as being specialists at Tyranid extermination.
I mean...given we are in constantly growing Hulk Leviathan...we can replenish ships pretty easily with adition that I see them actually modifying the Hulk to be like Space Station or Foundry Ship...
Like...Yes. They have basically infinite resources, and if desperate, they technically can just cut a large chunk of Hulk-Leviathan or just take over coming Space Hulks before they merge with the Leviathan and like Orks, use them as improvised spaceships. Beside, Chaos Warbands are already know for using Space Hulks as means of transportation and easy location from which to raid worlds across galaxy. Again, just like Orks or Genestealers.
 
Those traits make the Miners effective against the the nids and their cults aka the hard-working laborers has no need for your lies.
 
I'm reminded of how the Chaos Dwarves in TWW3 refer to their... laborers as laborers and totally not that other thing!

Mind you in game its mostly to differentiate em from the Dark Elves but still!
I mean if we were in fantasy these guys would most certainly be chaos dwarves, wonder if we put the genestealers to work aswell.
 
Getting pure genestealers to work for them would probably require using the cults as intermediaries. That said, The Master negotiator trait might let them strike a deal with a genestealer cult.
 
Getting pure genestealers to work for them would probably require using the cults as intermediaries. That said, The Master negotiator trait might let them strike a deal with a genestealer cult.
There's many ways to get people to work for you some you give the carrot others you beat with the stick, and I was assuming we were gonna use the stick on the genestealers because we know what makes them tick.
 
3rd Warband Part 3
[X] Plan: Miners. In SPACE!!!
-[X] Leave it: The warband will start without a contract. Any deals they make will be their own.
-[X] Hulk-Leviathan: A Space Hulk of planetary size, the thing that makes Hulk-Leviathan truly of interest is the fact that other space hulks, some of them from ships that haven't even been built yet, are constantly drifting into and fusing with it. This has naturally led to a lot of metal and technology, just waiting to be broken down. (Resource Rich).

Current Traits
-Mining Equipment: This warband has access to heavy mining equipment…. Chaos infused mining equipment at that.
-Tithe: This Warband sends a small portion of it's material wealth to the enigmatic 6-1.
-Master Negotiators: This Warband knows how to negotiate and strike deals to their own benefit.
-Master Daemonsmiths: The Marines of this Warband are experts at binding Daemons to machinery.
-Improved Equipment: This Warband has far better maintained equipment than is the average for a group of Chaos Space Marines.
-Anti-Tyranid Warfare: This warband has gained a mastery at fighting the assorted Tyranid warforms over the years.
-Anti-Terminator Tactics: This warband is adapt at slaying enemies protected by Terminator Armor.
-Anti-Genestealer Warfare: Countless encounters have given this warband a mastery at dealing with the meddlesome vanguard of the Devourer.
-Extra Ships: This Warband has broken off and refurbished many ships from Hulk Leviathan over the years, massively expanding their fleet.

Mary had a little lamb. Mary had a little lamb. Mary has a little lamb.

Whose fleece was wwwwwwwwwwwwwwwwwhite as snow...


Code:
4: WILL SOMEONE TURN THAT INSUFFERABLE MACHINE OFF ALREADY!?

It is getting quite annoying, after the past 70 hours or so. You'll be more than happy to depart from this hulk when you get the chance.

[ ] Warband Name:
[ ] Warband Colors:
[ ] Warband Symbol:
[ ] Warband Creed:

Expendables
1 charge of Extra Obliterators
1 Charge of Extra Land Raiders
1 Charge of Better Support

Choose 1
[ ] Master Sorcerers: The Sorcerers of this warband are true masters of their art.
[ ] Fortification: The Marines in this warband have great skill in the arts of fortification.
[ ] Raiding: This warband is adept at raiding and looting other worlds when the time calls for it.
[ ] Accuracy: This Warband is known for its marksmanship.
[ ] Weaponsmiths: This warband has grown adept at creating infernal weapons.
[ ] Ax Masters: This warband is proficient with chain-axes and similar weapons.

Choose 1
[ ] Well Armed Cult: This Warband can count on the aid of many well armed and experienced cultists in times of war.
[ ] Extra Rhinos: Though many would call them simple metal boxes, the Rhino is a capable transport and this Warband has some to spare.
[ ] Extra Predators: This Warband has access to a greater number of Predator battle tanks. 10 Points.
[ ] Mutation Resistant Dreadnaughts: The Dreadnaughts given to this warband are impressively stable in nature, and will not transform into Hellbrutes. 5 Points.
[ ] Basic Daemonic Pact: This Warband has a pact that lets them call upon the Lesser Daemons of the dark gods, such as Bloodletters or Plague Bearers, with relative ease. 5 Points.
[ ] Chaos Beasts: This Warband uses a variety of mutated Chaos Beasts to supplement its forces. 5 Points.
[ ] Enslaved Furies: This Warband has captured and enslaved many Chaos Furies into its service. 5 Points.

Unusable Equipment Options for this warband
Doom Wings: This Warband has access to Doomwings. 5 Points
Lots of Nurglings: This warband has a lot more Nurglings than the average.
Pestigor Reinforcements: This Warband can call upon large numbers of Pestigors to assist them in times of mass combat.
Extra Blight Drones: This Warband has extensive reserves of Blight Drones for usage in combat.
 
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