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In many ways that makes it worse (Better). I mean i'm sure they are still horrifying and generally people you don't want to meet, but they are a lot less...well Night Lord Slaaneshi then what'd you'd expect.
Slaanesh is basically obsession, and we can truly say that when people get into pokemon, they really get into it. It started with Ash, to the shiny hunters, perfect IVs breeders(that is super Slaaneshy) and is now infecting everyone who sees a PSA 10 Charizard from the original series and thinks it's worth more than a house
 
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Data Report New
Or they even worst...
Due to the fact that they whole purpose was to protect non-Human Chaos Worshippes, they love of (Chaos) Animals and they regular fighting against Chaos Warbands that believe in Human supremacy and Human survival and dominance via Chaos, the Indigo League has good chance of developing somehow misanthropic behaviors and general disgust and hatred towards Humanity.

For example:


++++Inquisitorial Report++++

DATA-RUNE REQUIRED FOR DOCUMENT ACCESS.
ANALYSIS...
DATA-RUNE ACCEPTED.


This document collect the general informations, concerning particularly vile breed of Traitors. For they not only sold they souls in service to the Ruinous Powers but also betrayed the Human race, putting even lowliest Xeno above the Mankind.

The Indigo League are a insane Warband of Fallen Astartes, painting their armaments in vile and garish hues, and who's seemingly formed solely for guarding a minor Chaos corrupted Xenos species, know variously among both Ordo Malleus and Ordo Xenos as the Scalings, The Servitors of Pain, Saalatiun or The Serpents of Regret.

This Xeno-breed is according to the few written records concerning the Xeno collected by Ordo Malleus operatives and ramblings of interrogated cultists to have, in it's foolishness, sold their souls to one of the Dark Powers for either survival or some other faulty reasoning, long lost to bygone ages.

Other characteristics of this Warband is their almost childlike adoration for Fauna, especially that tainted by the Immaterium, which they often use during their raids. And of course the strangest, their seeming cooperation with each other and brotherhood akin to their Pure counterparts in the myriad Chapters across the Imperium, a thing unheard of among the damned servants of the Warp.

This Warband due to their position as protectors of at least one Xeno-breed, often wages war against their fellow slaves of the Ruinous Powers, for many of the Fallen Astartes, even depite their corruption, still cling to ideas of Human domination across the stars and view the actions of the Indigo League with disgust and contempt. Unfortunately for Mankind, every such conflict didn't end up with mutual destruction of the Warbands, nor the extinction of the League and their Xeno-pets but in overhelming victory of the League time and again.

However, what's this vile Warband, is best know for, are their nightmarish raids on worlds of the Imperium. Woe is the tale of the unfortunate "survivors" of such raids.

Any Human will be round up like livestock and transported to the world of Curnto, stolen by the Indigo League through fell sorcery. The twisted Astartes are know for abusing the kidnapped baseline Humans, beyond even the horrors of other damned servants of Chaos. Making out of Humans living decorations, furniture and garments to decorate their halls and temples to their Dark Patron, rest on and parade in. The abused victims, partially fused and partially sewn together, are forcefully keep alive using the unholy tech-sorcery of the Servitors of Pain, and also constantly pumped with hallucinogenic drugs to cause as much confusion and fear in the Warbands victims as possible, the screams and weeping of the Human amenities and clothing, relaxing cantata to the Fallen Marines.

But the primary function of the Humanity to the Warbands is that of livestock not material, breed in separate regions of their world for different purposes. Some of the populations are breed for new recruits, the process of "adoption" and "purification" of acolytes saturated with ritual, both cultural and arcane, to create hard divide between the Indigo League newly born "little brothers" and the lowly livestock from which their "siblings" are derived.

Others are breed for obedience and hardiness, used as work animals, the counterpart of standard slaves in other Warbands.

Most populations however are breed for taste, their only destiny that of sustenance for countless mutated monstrosities belonging to the Warband. Those populations are also most often harvested to be rearranged into Warband amenities.

The Indigo League is also known for doing raids not for new livestock or material, Human or otherwise, but for sport. What was once productive planet, sending Tithes of Guardsmen or minerals, now, nothing more than wasteland of gore the mutilated and half-eaten corpses filling the ruined cities to the brim, for the Warband is know for organizing "battle tournaments" between their favorite beasts, and in those, Humans are used as target practice, or snacks and playthings given to the individual Marine beast, after a victorious "turn" by their monstrosity.

Note by Saarios Faceel, Inquisitor of the Ordo Xenos: The Indigo League is know for actively avoiding committing raids on worlds inhabited by Xenos, and even, there were noted examples of the Fallen Astartes of this Warband, doing unholy pilgrimages to Xeno civilizations for the purpose of spreading the corruption of their Dark Patron.

I didn't use Sessetium actual name nor "Slaanesh", because I wanted to show that this is in-universe document by a very specific and biased people, and thus said people, despite their vast resources, just don't know everything by virtue of not having access to wikipedia articles.
 
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You know, I'm convinced Pokemon was suppose to be a horror game originally, just look at some of those Pokédex entrees. Plus I can totally see them catching souls and warping them into a ghost type like Ghastly or shuppet
Or somehow, turning kids into kadabra to fight Khornates from a distance
 
You know, I'm convinced Pokemon was suppose to be a horror game originally, just look at some of those Pokédex entrees. Plus I can totally see them catching souls and warping them into a ghost type like Ghastly or shuppet
Or somehow, turning kids into kadabra to fight Khornates from a distance
I'm sure their are some Eldar mutants or loose souls around who would rather serve as psychic pokemon than be eaten by She Who Thirsts.
 
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So a Chaos equivalent of the Dread Jars the Steel Champions of the Long Founding use to trap Daemons?
That's pretty much it exactly.

Like I said I need to get to adding those since Long Founding has had the unique STC's as options for a while now.

Either way hope the obsession vote was fun I know it was less detailed than normal but I'm trying to keep each parron as having fits own flair.

Kinda sad villainy was among the non viable ones though… it was a hard choice to make to put it down their.
 
That's pretty much it exactly.

Like I said I need to get to adding those since Long Founding has had the unique STC's as options for a while now.

Either way hope the obsession vote was fun I know it was less detailed than normal but I'm trying to keep each parron as having fits own flair.

Kinda sad villainy was among the non viable ones though… it was a hard choice to make to put it down their.
Don't worry I'm sure we will be doing this all again soon enough.
 
Is anyone else hoping the Chaos beasts will be able to Ascend to a greater form under certain conditions? I.E. consume an entire barrel of radioactive waste for a Plague Toad, Dominating other Blood Hounds, or simply giving your Tzeentchian horror the Vortex Tome?
 
The Indigo League New
[X] Plan: Chaos beast! I choose You! and the Furies
-[X] Warband Name: The Indigo league
-[X] Warband Colors: White, orange, and indigo with one red pauldron and one white pauldron, Champions have purple armor and dark pink pauldrons
-[X] Warband Creed: I want to be the very best, Like no one ever was, To train the beasts is my test, To protect the League is my cause
-[X] Warband Warcry: "Our courage will pull us through!" when protecting allies "For this world we must defend!"
-[X] 1 Charge of Better Support
-[X] Raiding: This Warband is adept at raiding and looting other worlds when the time calls for it.
-[X] Chaos Beasts: This Warband uses a variety of mutated Chaos Beasts to supplement its forces.
-[X] Enslaved Furies: This Warband has captured and enslaved many Chaos Furies into its service.
-[x] Extra Land Raiders

Warband Name: The Indigo league
Warband Colors: White, orange, and indigo with one red pauldron and one white pauldron, Champions have purple armor and dark pink pauldrons
Warband Creed: I want to be the very best, Like no one ever was, To train the beasts is my test, To protect the League is my cause
Warband Warcry: "Our courage will pull us through!" when protecting allies "For this world we must defend!"

Traits
-Sessetium Auxiliaries: A humanoid lizardlike species known as the Sessetium have provided auxiliaries to this Warband's forces. Armed with their Venom Guns, Power Blades, and the occasional Vortex Rocket Launcher, these alien warriors can prove a powerful ally.
-Sessetium Fleet Support: The Warband's fleet can call upon the support of the fleet of the Xeno species known as the Sessetium. These ships are able to dive deep into the warp without much issue, and possess powerful long ranged energy weapons.
-Expert Medics: The Sessetium have deployed their skilled medical personnel to aid the Warband, effectively giving them the same benefits that loyalist Apothecaries would normally grant.
-Hedonistic: This warband has trouble staying on task and likes to enjoy the finer things in life.
-Addicted: This warband has an addiction that can sometimes get in the way of it's operations.
-Prophecy: Certain members of this warband receive prophetic visions.
-Little Brothers: This Warband cares deeply for it's recent inductees, raising the quality of its full-fledged Chaos Marines as a result.
-Ancestor Spirits: Marines from this Warband are tightly connected to the group as a whole. This bond is so strong that slain marines can even temporarily return from the dead as semi-Warp spirits to aid and advise their brothers.
-Pets: This Warband has a strange affinity for and bond with Slaanesh corrupted beasts.
-Dark Machine Spirits: For some odd reason, the Chaos Marines of this Warband are able to bond very well with the twisted and corrupt Machine Spirits of its equipment and vehicles.
-Raiding: This Warband is adept at raiding and looting other worlds when the time calls for it.
-Chaos Beasts: This Warband uses a variety of mutated Chaos Beasts to supplement its forces.
-Enslaved Furies: This Warband has captured and enslaved many Chaos Furies into its service.
-Extra Land Raiders: This warband has extra land raiders.

Homeworld: Curnto is a former fortress world of the Imperium, which has since turned into a Daemon world by the efforts of the Indigo League. Oddly enough, in terms of physical composition and appearance it could almost pass for a 'normal' planet, except for one thing - the sheer density and quantity of Chaos corrupted animals that form it's biosphere.

All sorts of horrific abominations were created from the native fauna of the planet when it first turned into a Daemon World, abominations that have only ever increased in numbers as more and more creatures were 'acquired' by the Indigo League themselves. The thralls of the Indigo League know better than to stray from the safety of their overlords fortress at the night, and more importantly they know far better than to assail the Sessetium that aid the Indigo League in manning the fortress - lest they find themselves foodstuff for the Beasts.

Sessetium: An ancient Xenos race of humanoid reptilians, blessed with total immunity to the mind shattering and physically corruptive effects of the Warp. This, when combined with the raw strength and power to keep in with Space Marines in combat, make the Sessetium a formidable force within the Eye of Terror. Perhaps in another, more fortunate universe, the Sessetium would have been able to escape the formation of the Eye of Terror, and proven formidable enemies to the forces of Chaos... But this is not that universe, and due to a desperate mistake by their ancestors, they have been enslaved to the whims of Slaanesh forevermore, a fate that the species as a whole deeply resents.

The Pact of 666,666: The legislating body of the Sessetium is composed of 666,666 individuals, including the famed Sessenan and the dreaded Scornscale Daemonsplitter. For reasons unknown, these individuals have even more durable souls than most and are able to resurrect themselves after death, something that is oddly easy for the Sessetium as a whole.

The Family: The Marines of the Indigo League are connected to each other, the Sessetium species, their pets, and even some of their Machine Spirits through a strange phenomenon they simply call 'The Family'. The specifics of this connection are unknown even to other Slaanesh worshippers, but what is known is that the Indigo League have an unusually strong connection to both their auxiliaries and their brothers, allowing the Warband a surprisingly amount of cohesion due to the fact that it's components actually trust one another - something usually lost by most Chaos Marines. This is also seen as the main reason for the Warband's extensive usage of Furies for the role of cannon fodder, as the other 'weaker' entities within the warband are not seen as expendable like they would in most Chaos aligned forces.

The Toxinpulse: A special chemical mixture created by the Sessetium for the Indigo League, this mixture both greatly enhances the acidic spit of the Indigo League, and serves as a mean of feeding and mitigating their addiction at the same time. This, when combined with the League's hedonistic tendencies, has lead to them consuming it in massive quantities.

Unique Units
-Sessetium Venomshooter: The Venom Gun used by the Sessetium's rank and file soldiers shoots a round that can only be summarized as hardened Sessetium venom. This venom, upon contact with a target, will immediately return to it's liquid state and begin dissolving whatever it hit. This is, obviously, rather dangerous, especially given that Sessetium venom has been seen to melt through Space Marine Armor in seconds and even banish Daemons in mere moments. Incredibly enough, the Tyranids have also proven unable to adapt to this substance - or at least, unable to do so without becoming utterly feral and impossible for the Hive Mind to direct. This seems to have lead to Tyranid Genestealers deliberately avoiding interaction with the Sessetium species, dismissing them as not worth the effort it would take for the Hive Mind to consume them. In addition to their inherent venom and the Venom Gun family of weapons, the Sessetium are also known to use power swords as a melee arm and employ weapons specialists who wield Vortex Missile Launchers, a truly terrifying sentence.
-Sessetium Medics: Usually armed with pistol class variants of the Venom Gun, the Sessetium medic has three long prehensile tails, a trait which is seen as a sign of a kind soul among the Sessetium species. These three tails are extremely flexible, capable of splitting a Marine's throat through their powered armor, regenerate if destroyed, and excrete a minor venom that eliminates microbes, which all makes them into excellent makeshift surgical tools! Of course, they are also trained in the use of traditional medical implements.
-Indigo Ancestors: The spirits of long fallen Indigo League Marines, that have managed to use The Family's mysterious psychic link to manifest themselves on the battlefield beyond the veil of death. While not Daemons themselves, the Indigo Ancestors do seem to have a similar resistance to physical damage, and can be summoned to the battlefield in much the same ways.
-Kin-Raider: Chaos corrupted Land Raiders that seem to have developed a strange type of psychic ability, namely the power to project a psychic shield around allied forces, rendering them able to keep their charges safe even after they have left the safety of the corrupted Land Raider itself.
-Kin-Spawn: Chaos Spawn made from members of the Indigo League are oddly cooperative and capable of independent thought, possibly The Family letting them hold on to more of their mind. Though not capable of holding any positions of command, these unique Spawn at least appear to be in better condition than similar creatures in just about any other Warband, and are still treated with immense care and sorrowful love by their brothers - something that is known to cause other Chaos Space Marines to look at the Indigo League with utter bafflement.

Beasts: More than any other Chaos forces, the Indigo League make use of a wide variety of strange and unusual beasts among their ranks, below are only some of the creatures they use.
-Teslarat: A strange rat-like creature corrupted by the Dark Prince, the Teslarat is known for both it's friendly and gentle personality, and it's ability to kill a full squad of guardsman in seconds.
-Savarapter: Savarapter are large creatures resembling the Cold Ones often found on Eldar Maiden Worlds. They tend to fight in packs, and have occasionally acted as mounts for Indigo League Neophytes that have yet to achieve full Marinehood (a fully inducted Marine is simply too heavy for a Savaraptor to realistically carry).
-Crabpede: Living crosses between Crabs and Centipedes, the Crabpede is capable of posing a moderate threat to Space Marines in close combat and is capable of both scaling walls and swimming at immense speed.
-Purple Beast: Unimaginatively named as it may be, the Purple Beast is a faster (and purple) subspecies of the far more common green colored Chaos Beasts found throughout the Galaxy.
-Chaos Spawn: Some Chaos Spawn connected to Slaanesh are 'adopted' by the family, the League feeling sympathy for the cursed beings and the mistreatment they so often suffer.
-Pakawasp: Small, dog sized Parasitic Wasps known for laying their eggs in the bodies of their enemies, an infestation of Pakawasps can lead to billions of individual wasps swarming the skies of a Hive World under Indigo League attack - something that happens far too often for the Imperium's liking.
-Canonmillio: A strange, beetle like creature, with what can only be described as a large biological turret mounted on top of it.
-Elesnek: A strange elephant like creature, with a snake for a trunk and scales instead of skin. The Elesnek is durable enough to withstand concentrated fire from several Leman Russ main battle tanks, and is more than strong enough to destroy those tanks with a single stomp from their mighty feet. Sometimes, they will even pick up an enemy vehicle with their snake-trunk and throw them at the enemy.
-Others: A great deal of other strange creatures are found in the service of the Indigo League, and its repertoire of unusual creatures only grows with every passing day.

Notable Events of the Indigo League
-The Indigo League attack on the Hive World of Ranastan is foiled by the timely intervention of eight full strength Space Marine Chapters… only for all of them to be revealed to have fallen to Khorne not long afterwards.
-The Indigo League's next attack on the Hive World of Wolololololo is thwarted by the appearance of the Grey Knights, who quickly force the Chaos Warband to make a speedy retreat.
-Eventually, after many years wandering the galaxy, the Indigo League manages to successfully conquer the fortress world of Curnto by making heavy use of Furies as cannon fodder, before storming the world's main defense complex and slaughtering the Guardsmen stationed within. They then implemented a dark ritual that would transport Curnto directly to the Eye of Terror, landing the system close to the Sessetium's homeworld of Neerva.
-A combined Sessetium and Indigo League force defeat a Word Bearers fleet that had been attempting to invade Neerva and plunder its ancient lore. Though the Sessetium and Indigo League had been as close as any two powers within the Eye of Terror could be expected to be even before, it was this event that led to a true camaraderie being forged between the Sessetium and the Indigo League Warband.
-Eventually the Indigo League and the Emperor's Children would strike up an alliance, the two Slaanesh devoted warbands forming an odd friendship despite the former's close bond with the Sessetium Xeno species and utter refusal to betray their alien 'brothers'. This alliance would be cemented when a combined Indigo League and Emperor's Children force utterly humiliated a World Eaters Warband at the battle of Toxinrapture Pass.
-Seeking revenge for Toxinrapture Pass, a force of World Eaters would attack the Indigo League homeworld of Curnto, only to be utterly crushed when the Sessetium attacked the World Eaters force from behind - pulling the Khorne worshippers in too many different directions for the World Eaters to handle.

Diplomacy
-Emperors Children: At this moment, the Emperor's Children are one of only two Chaos Warbands to maintain regular, non-violent contact with the Indigo League. This is primarily due to both being servants of Slaanesh, leaving them kindred spirits in many regards.
-Iron Overlords: Due to both Warbands being indirectly sworn in service to 6-1, their enigmatic creator, the Indigo League maintain cordial relations with the Iron Overlords, often trading exotic Sessetium chemicals for advanced technology and useful metallic compounds from the Iron Overlords.

+20 Power
 
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