The Chaos Founding

Well, if we are going to do Slaanesh next turn we could get a synergy with the cattle issue request because we know that two obsessions work well with that, those being cowboy and animal husbandry.
 
"Khorne doesn't care from where blood flows"

This is a beautiful, clear, laconic slogan, but like every slogan it tends to simplify everything.

Why does Khorne dislike/despise killing with magic? After all, with the help of magical rituals you can literally make blood flow from human pores, you can make people vomit blood, you can send an illusion and make them commit suicide in the most bloody ways. Or why does Khorne value long-range weapons less? After all, there are probably examples of rifles that can turn people into fountains of blood.

So, does it matter to him how the blood flows? Almost. He clearly has preferences and Khorne, as a well-deserved sommelier, prefers fighting at arm's length, so that enemies can look each other in the eye, so that they realize that they are not erasing abstract dots from the radar, but killing a living creature with their own hands. Of course, even a sommelier can get enough of beer and crackers in the form of a stupid shootout in the next underhive. But this is not what he loves, this is not what he wants, this is not what he dreams of.

Khorne has some kind of twisted sense of honor/morality and he is able to show respect to good warriors, otherwise he would not have resurrected for the hundred thousandth time the orcs from the famous Waaagh that impressed him so much, to make the most valuable gift he can give.

Eternal slaughter, eternal adrenaline, the moment of fading soul in the eyes of the enemy stretched out for eternity. The joy of victory over opponents and the search for a new, better opponent.
 
Not Frog, but my personal view on Khorne and Psykers is as follows:

Khorne hates Sorcerors. He hates them because they are using power that is not their own, using deals and trickery to borrow strength they do not possess. This is why there is no Lore of Khorne, for He sees no honour in letting His adherents use His power when they should be using their own.

Khorne does not like Psykers. They often use trickery and deception to accomplish their goals, turning their enemies against themselves rather than fighting head on like they should. But, Khorne will not be angry if a Psyker chooses to become a follower of His. At worst, He will demand they use their powers only for indirect means, such as summoning Daemons to the battlefield or telepathic communication, or that they only use powers which directly assail the enemy or enhance the self - debuffs and illusions are dishonorable, and forbidden. But if a Psyker spills blood in His name by setting them aflame with the power of their soul rather than cutting them down with the power of their muscles, He accepts it as an offering as worthy as any other.

For the Lord of War cares not from whence the blood flows - only that it flows...
 
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Not Frog, but my personal view on Khorne and Psykers is as follows:

Khorne hates Sorcerors. He hates them because they are using power that is not their own, using deals and trickery to borrow strength they do not possess. This is why there is no Lore of Khorne, for He sees no honour in letting His adherents use His power when they should be using their own.

Khorne does not like Psykers. They often use trickery and deception to accomplish their goals, turning their enemies against themselves rather than fighting head on like they should. But, Khorne will not be angry if a Psyker chooses to become a follower of His. At worst, He will demand they use their powers only for indirect means, such as summoning Daemons to the battlefield or telepathic communication, or that they only use powers which directly assail the enemy or enhance the self - debuffs and illusions are dishonorable, and forbidden.
Yeah, exactly my thoughts. Like, it very much sounds like Khorne.
 
Especially given the fact, that Khorne himself is made from Psychic energy/Magic, by virtue of existing in Immaterium? He is literally a God, who creates Daemons, and who has magic cannons, magic collars and amulets that nullify Sorcery, and all the other paranatural things that are normal to Chaos.

Ultimately both from our perspective and also in 40k itself, Khorne by his very nature is magic that defies laws of physics, at least, as most Humans understand the workings of the universe.

Khorne has some kind of twisted sense of honor/morality and he is able to show respect to good warriors, otherwise he would not have resurrected for the hundred thousandth time the orcs from the famous Waaagh that impressed him so much, to make the most valuable gift he can give.
Yes, Khorne likes good warriors, but the way to describe, is still too noble, too sophisticated. Khorne isn't sophisticated. Khorne doesn't like good warriors, because they fighting in close quarters, and can see "the life fading in the eyes of others" he likes them because they strong, can murder a lot of people in brutal ways and that's it.

Khorne literally had a Daemon Prince, who belonged to a Non-Human species that worshipped exclusively Khorne. You know how he became Daemon Prince in the first place? It's not because he show great honour in battle, it's not because he show how life fades in the eyes of his enemies, it's not because he show some preference in battle, he just was the last one standing of his kind, the most savage of his entire people.
The species that the Nautilacknid belonged to had so worshipped Khorne that they had butchered each other for their god. Only the Nautilacknid still lived, the strongest and most savage of them all.
World Eaters Codex 9th Edition page 29.

Khorne likes strong warriors, but that's due to power and only power. Sorcery is the way of weak, that why he hates it. To use power that isn't you're own, without proving yourself, without murdering and butchering. Saying that Khorne has some twisted honour, because he likes to hit people up close, and despises weakness, and thus trickery as well, is still giving Khorne too much credit, too much thought.

Khorne just isn't sophisticated. Khorne is strenght and slaughter and that's it.

Not Frog, but my personal view on Khorne and Psykers is as follows:

Khorne hates Sorcerors. He hates them because they are using power that is not their own, using deals and trickery to borrow strength they do not possess. This is why there is no Lore of Khorne, for He sees no honour in letting His adherents use His power when they should be using their own.

Khorne does not like Psykers. They often use trickery and deception to accomplish their goals, turning their enemies against themselves rather than fighting head on like they should. But, Khorne will not be angry if a Psyker chooses to become a follower of His. At worst, He will demand they use their powers only for indirect means, such as summoning Daemons to the battlefield or telepathic communication, or that they only use powers which directly assail the enemy or enhance the self - debuffs and illusions are dishonorable, and forbidden. But if a Psyker spills blood in His name by setting them aflame with the power of their soul rather than cutting them down with the power of their muscles, He accepts it as an offering as worthy as any other.

For the Lord of War cares not from whence the blood flows - only that it flows...
That's my view as well. You know what? Let's make our first Khornate Warband, Thousand Sons. Khornate Psykers are cool and underrated.
 
I mean, a Blood Raven Librarian dedicated himself to Khorne, and almost became a daemon prince. So it pans out.
 
That or Sangunius blood...fuck, I don't know which to go with.
I want Blood Angels for Slaanesh and the Usurpers request. I think Khornate Blood Angels is too obvious, while Thousand Sons Khornates at least isn't the first thing people would think about. Also, it debunks some misconceptions as well, so that's double plus for me.

I mean, a Blood Raven Librarian dedicated himself to Khorne, and almost became a daemon prince. So it pans out.
I heard about it before, but never checked for myself. Where did it happen? I want to check out that media. Like I said, Khornates Psykers are underrated.
 
I heard about it before, but never checked for myself. Where did it happen? I want to check out that media. Like I said, Khornates Psykers are underrated.
I think it was during one of Dawn of War Games with large part of Blood Ravens becoming traitor.

And it reminds me of Roboute Heresy story, when talking about Thousand Sons, it mentioned Blood Raven who worships Khorne.
 
I heard about it before, but never checked for myself. Where did it happen? I want to check out that media. Like I said, Khornates Psykers are underrated.

View: https://www.youtube.com/watch?v=AbmDLVFAaec&pp=ygUfZGF3biBvZiB3YXIgbGV0IHRoZSBnYWxheHkgYnVybg%3D%3D

This is the Chapter Master/Chief Librarian (he held both titles simultaneously) of the Blood Ravens, Azariah Kyras. A secret follower of Khorne, he spent centuries secretly plotting to drag his brothers into damnation with him, suborning many of the Chapter's higher ranks - even the Chief Apothecary - to his cause. When he was revealed, he tried to take advantage of the Inquisitorial strikeforce sent to exterminatus his ass into oblivion, turning it into a ritual that would've consumed the entire sector in death for his own nihilistic glee. He was halted only by the remaining Loyalist Ravens, who nearly killed themselves taking him down and stopping the Inquisition from falling into the trap. He is a classic case of the first example I gave of Psykers who use their power indirectly being fine - that entire speech is him telepathically broadcasting to all and sundry on a scale usually seen by Astropaths.

He also is the source of one of the most epic recitations of BLOOD FOR THE BLOOD GOD in the entire history of Warhammer. Seriously, go listen to that video right now, it is glorious.
 
Khorne literally had a Daemon Prince, who belonged to a Non-Human species that worshipped exclusively Khorne. You know how he became Daemon Prince in the first place? It's not because he show great honour in battle, it's not because he show how life fades in the eyes of his enemies, it's not because he show some preference in battle, he just was the last one standing of his kind, the most savage of his entire people.
He is, after all, a Dark God of Chaos, his very essence is connected with imposing will on his toys and breaking other people's toys. I think he got quite a kick out of the Top-1-Warrior-On-A-Planet-of-Warriors project, feeding the ambitions and strength of his Champion.

I hope he had a good laugh at his pawn who destroyed a race for the sake of service.

After all, this is the meaning of the Chaos Gods, in vainglorious fun over mortals.:D:rofl:
 
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5th Warband Part 3
[X]Plan: Drip or Drown - Magic edition
-[x] Secrets of Enchantment: A series of hidden techniques and long forgotten arts that make creating Chaos-Touched weapons and armor far easier than it would otherwise be, allowing a Warband to equip even its lower Marines with regalia of unholy might.
-[X] Tibuna: A planet covered with a light blue crystal and whose wildlife is marked with crystalline growths, these crystals - especially those reclaimed from the local fauna - hold a great deal of psychic power, and can be used for a variety of purposes.

Hmmm... yes, your newest creations are going well.

Code:
1: Ignoring that earlier unpleasantness, of course.

…. Your newest creations are going well.

Code:
2: Agreed. The mass mutation was an.... exceptionally unpleasant reminder of past events, on my part.

YOUR NEWEST CREATIONS ARE GOING WELL!

Code:
3: I'm with 6-1, can we move on from the mass mutation already!?

6: Yes, I agree with the High Priest. Dwelling on the rapid decline that afflicted our… initial products will do no good.

Finally, someone helps shut those two up....

Current Traits
-Enhanced Empathy: The Marines of this Warband are very empathetic, and are naturally capable of understanding the feelings of the others.
-Beneficial Mutations: The mutations this Warband occasionally suffers are far more likely to be beneficial than malignant.
-Unyielding Hope: The Marines of this Warband never give up hope, and will fight beyond what could cause even other Space Marines to fall into despair.
-Enhanced Weapons: The weapons of this Warband are mystically enchanted to an impressive extent, leading to many of them having strange abilities or simply being better than average.
-Enhanced Armor: The armor of this Warband are mystically enchanted to an impressive extent, leading to many of them having strange abilities or simply being better than average.
-Crystal Creatures (Small-Medium): This Warband has access to crystalline monsters in the Small-Medium size category.
-Crystal Creatures (Large-Superheavy): This Warband has access to crystalline monsters in the Large-Superheavy size category.

Expendables
1 Charge of Extra Obliterators
1 Charge of More Mutilators
1 Charge of Better Support
1 Charge of Soul Grinders

Choose 1
[ ] Master Sorcerers: The Sorcerers of this Warband are true masters of their art.

[ ] Fortification: The Marines in this Warband have great skill in the arts of fortification.

[ ] Raiding: This Warband is adept at raiding and looting other worlds when the time calls for it.

[ ] Accuracy: This Warband is known for its marksmanship.

[ ] Weaponsmiths: This Warband has grown adept at forging infernal weapons.

[ ] Ax Masters: This Warband is remarkably proficient with chain-axes, and similar weapons.

Choose 1
[ ] Well Armed Cult: This Warband can count on the aid of many well armed and experienced cultists in times of war.

[ ] Extra Rhinos: Though many would call them simple metal boxes, the Rhino is a capable transport and this Warband has some to spare.

[ ] Extra Predators: This Warband has access to a greater number of Predator battle tanks.

[ ] Mutation Resistant Dreadnaughts: The Dreadnaughts given to this warband are impressively stable in nature, and will not transform into Hellbrutes.

[ ] Basic Daemonic Pact: This Warband has a pact that lets them call upon the Lesser Daemons of the dark gods, such as Bloodletters or Plague Bearers, with relative ease.

[ ] Chaos Beasts: This Warband uses a variety of mutated Chaos Beasts to supplement its forces.

[ ] Enslaved Furies: This Warband has captured and enslaved many Chaos Furies into its service.

[ ] Extra Dreadnaughts: This Warband has additional dreadnought hulls... which, given the rate of mutation, will ultimately mean more Hellbrutes.

[ ] Doom Wings: This Warband has access to Doomwings.

Unusable Equipment Options for this warband
Lots of Nurglings: This warband has a lot more Nurglings than the average.
Pestigor Reinforcements: This Warband can call upon large numbers of Pestigors to assist them in times of mass combat.
Extra Blight Drones: This Warband has extensive reserves of Blight Drones for usage in combat.

OOC: Thanks to the Beta.
 
i'm thinking Accuracy or Weaponsmiths for the first one. And for the second...maybe Extra Rhinos or Extra Predators, something simple and effective to add onto our impressive special stuff
 
Honestly, I propose to take Well-Armed Cult, even if only to see "What kinds of 'Warband's elite minions' will Frog cook this time?"
 
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