(2+3)
(9+3+2+2)

For the first time since its reactivation, Tacit Ronin fails to get out of the way. Tanken's cranial blade skewers the jaeger's hand, ripping it apart down the middle! The jaeger staggers back, oil and synaptic fluid spraying from the wound!

Tacit Ronin takes 5 Strikes! +4 Ongoing Strikes! -2 Universal Penalty! Left Hand Destroyed! -1 to all actions with hands*! L. Hand Armour Destroyed!

Tacit shudders, the pilots gritting their teeth against the pain. The jaeger's right hand latches onto the stump, and squeezes, crushing the wound shut.

1 Ongoing Strike Healed!

This isn't going as planned.


You guys are lucky as... a lot of things. If Tanken had hit you anywhere else, you'd probably be screwed. No matter what, he'd deal a Destruction Wound. Hit to the Arm? Bye bye stabbing. Hit to the Leg? Good luck getting back up. Hit to the Body? Tacit goes nuclear and wipes out all your forces. Luckily you don't really need your hands to fight.

Speaking of which... it's your turn.

Distances:
Tacit: 30 from DP, Melee with Tanken
Tanks: 25 from DP, 5 from Tanken
Arty: 25 from DP, 5 from Tanken
Brigades: 30 from DP, 1 from Tanken
Scouts: 30 from DP, 1 from Tanken
Tanken: 30 from DP, Melee with Tacit, 1 from Brigades/Scouts, 5 from Tanks/Arty
 
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[X] all units fire upon that motherfucker
[X] tacit charges stabbing
 
(2+3)
(9+3+2+2)

For the first time since its reactivation, Tacit Ronin fails to get out of the way. Tanken's cranial blade skewers the jaeger's hand, ripping it apart down the middle! The jaeger staggers back, oil and synaptic fluid spraying from the wound!

Tacit Ronin takes 5 Strikes! +4 Ongoing Strikes! -2 Universal Penalty! Left Hand Destroyed! -1 to all actions with hands*! L. Hand Armour Destroyed!

Tacit shudders, the pilots gritting their teeth against the pain. The jaeger's right hand latches onto the stump, and squeezes, crushing the wound shut.

1 Ongoing Strike Healed!

This isn't going as planned.


You guys are lucky as... a lot of things. If Tanken had hit you anywhere else, you'd probably be screwed. No matter what, he'd deal a Destruction Wound. Hit to the Arm? Bye bye stabbing. Hit to the Leg? Good luck getting back up. Hit to the Body? Tacit goes nuclear and wipes out all your forces. Luckily you don't really need your hands to fight.

Speaking of which... it's your turn.

Distances:
Tacit: 30 from DP, 4 from Tanken
Tanks: 25 from DP, 9 from Tanken
Arty: 25 from DP, 9 from Tanken
Brigades: 30 from DP, 4 from Tanken
Scouts: 30 from DP, 4 from Tanken
Tanken: 34 from DP, 4 from Tacit/Brigades/Scouts, 9 from Tanks/Arty
Are those ranges accurate still? I thought Tanken had to close to melee range to make with the stabby?

Otherwise:
[X] all units fire upon that motherfucker, AKBs and Scout choppers move back 1 more unit so they don't get squished
[X] tacit stabs
 
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[X] all units fire upon that motherfucker
[X] tacit stabbing. all the stabbing.
 
[X] all units fire upon that motherfucker
[X] tacit stabbing. all the stabbing.

Roll me...
5x 1d10 for Tanks/Arty, and a 2d10 hit location for each result.
6x 1d10+1* for Infantry/Scouts, and a 2d10 hit location for each result.
2x 1d10 for Tacit Stabbing, and a 2d10 hit location for each result.
1d10 for Ongoing Damage.**

*That +1 comes from the units being at Point-Blank Range. It's not very safe to be there, but it does a hell of a lot for your troops' pea-shooters.

**Ongoing Damage is nasty stuff. If represents a combination of blood loss, burns, and other nasty stuff that hinders you throughout a fight.
When you have Ongoing Strikes, you roll a 1d10 for them each round. If you roll a number that's equal to or lower than the number of Ongoing, you take 1 Strike. If your roll any number higher than the Ongoing #, you take no Strikes from Ongoing. If you roll a Natural 1 (the opposite of a Natural 10), you gain +1 Ongoing Strikes, and take 1 Strike as well. If you roll a Natural 10, you lose 1 Ongoing Strike (which is a good thing), and take no damage from Ongoing.

If your Ongoing increases to 10, you bleed out and die. If your Ongoing drops below 1, you no longer roll for Ongoing.
 
rolling
jaiveer00 threw 5 10-faced dice. Reason: tanks Total: 32
9 9 2 2 9 9 9 9 3 3
jaiveer00 threw 10 10-faced dice. Reason: tanks hit location Total: 44
4 4 4 4 1 1 2 2 4 4 4 4 10 10 2 2 9 9 4 4
jaiveer00 threw 6 10-faced dice. Reason: scouts Total: 36
8 8 9 9 1 1 1 1 9 9 8 8
jaiveer00 threw 12 10-faced dice. Reason: scouts hit location Total: 76
3 3 4 4 10 10 10 10 10 10 3 3 7 7 6 6 4 4 6 6 8 8 5 5
jaiveer00 threw 2 10-faced dice. Reason: stabbing Total: 6
4 4 2 2
jaiveer00 threw 4 10-faced dice. Reason: stabbing hit location Total: 26
7 7 9 9 7 7 3 3
jaiveer00 threw 1 10-faced dice. Reason: ongoing damage Total: 5
5 5
 
[X] all units fire upon that motherfucker
[X] tacit stabbing. all the stabbing.
As Tacit fell away, the NPPDCDF struck! The cannons and rockets roared, fires blooming along the kaiju's lower body! Several shells rammed into the kaiju's pelvis, working past its armour to burn beneath its skin!

Anti-Kaiju Brigade out of Ammunition!
Anti-Kaiju Brigade out of Ammunition!


Tanken takes 5 Strikes! Tanken is losing strength! Tanken is Stunned, and cannot React!

Tacit rose as the firing slowed, wound dripping slowly. The crushed wrist has staunched the flow, and the jaeger's pilots are already rerouting systems for damage control.

Tacit takes no damage from Ongoing this round!

Tanken, irritated by the burning phosphorous, has its attention elsewhere. Tacit's attack catches it off guard.

Tanken takes 4 Strikes!

The jaeger's right arm swings around, blade ripping through Tanken's eyes-- and the front of its brain. The kaiju shrieks, before collapsing forwards-- only for Tacit to catch the monster's corpse before it can smother the nearby brigades.

Shakily, the giant robot gives the infantrymen a thumbs-up.

Kaiju SE-26-004, "Tanken" has been Defeated!

Okay, that was... something. Downtime post incoming.
 
Week 3: Combat End
Following the battle, Tacit Ronin is immediately rushed to the camp's Shatterdome equivalent-- Branch-01. The first wound that the jaeger's taken is a heavy one, and the venerable mech suffers significantly from it. Everything past the wrist has to be completely scrapped, melted down for spare parts. But that's not all; the internal damage has worked its way up most of the jaeger's arm, causing several splits along major fluid lines.

Tacit Ronin will require a dedicated action to repair, which will cost 1250 Resources. Construction of a new Hand and Armour for said Hand will be separate actions.

Tanken's corpse is thankfully not much of a hassle. The new phosphorous rounds have done a great job of sealing up wounds, and the only bleeding wound can be easily dealt with. Upon examination, it appears that the kaiju was simply lucky with its attack-- it doesn't have anything very special about it.

News of the kaiju's rapid defeat is spread throughout the camp, bringing some much-needed cheer to the streets! Morale jumps considerably, the population now confident after the fourth kaiju's defeat that they're capable to handle the threat!

Morale increases to Calm! Bonus: +10% Manufacturing!

Kaiju Stats:
Tanken
Class: Category II Kaiju
A very similar kaiju to the Category III Knifehead. Tanken is shorter, with a longer jaw and less-developed secondary arms. Instead of yellow, the kaiju features luminescent purple markings.

Stats:
HtH: 3
Ran: 0
Str: 3
Tou: 3
Agi: 2
Dex: 2

Structure:
Dura: 4
Stru: 10

Weapons:
Sword Head
Built-In Melee Weapon
Attack Dice: 1d10+2
Parry Dice: 1d10-1
Block Dice: --
Armour Penetration: 3
Grappling Bonus: +0
Damage Type: Edged
Damage Bonus: Strength x2

Claws x2
Built-In Melee Weapon
Attack Dice: 1d10
Parry Dice: 1d5
Block Dice: 1d10-1
Armour Penetration: 0
Grappling Bonus: +2
Damage Type: Edged
Damage Bonus: Strength

Armour:
Leathery hide
Coverage: All but Eyes
Armor Value: 3/1
Resilience: All
Durability: 7

It is now downtime.

Category II Kaiju killed: +500 Resources
Manufacturing: +1500 Resources
10% Morale Bonus: +150 Resources
Quick Kill: +100 Resources

Total Resources to Spend: 2600

Free Actions (choose one):
[ ] Begin Cleanup Operations (-50 Resources)
[ ] Take the Environmental hit

Pick any Three Actions from the Downtime Actions List (bottom half).
 
[X] Begin Cleanup Operations (-50 Resources)

This seems like a no-brainer regardless. Gonna look at the upgrade list, but any suggestions?
 
[X] Begin Cleanup Operations (-50 Resources)
[X] Build Hand(-150 resources)
[X] Build Hand armor(-125 resources)
[X] Repair Jaeger!(-1250 resources)

2600-1250-50-125-150=1025 resources left
 
[X] Begin Cleanup Operations (-50 Resources)
[X] Build Hand(-150 resources)
[X] Build Hand armor(-125 resources)
[X] Repair Jaeger!(-1250 resources)

Anything else?
 
[X] Begin Cleanup Operations (-50 Resources)
[X] Build Hand(-150 resources)
[X] Build Hand armor(-125 resources)
[X] Repair Jaeger!(-1250 resources)
 
Week 3: Downtime
[X] Begin Cleanup Operations (-50 Resources)
[X] Build Hand(-150 resources)
[X] Build Hand armor(-125 resources)
[X] Repair Jaeger!(-1250 resources)
Cleanup is easy. Very easy.

Branch-01 is abuzz with activity. A new set of armour plates are made, set to fit the jaeger's missing left hand. Tacit's forearm plates are removed while the internal damage is repaired-- a grueling experience that takes a long time. In the meanwhile, another left hand is under construction, made to replace the old one. After several days, the entire arm is reconstructed, the new arm gleaming in an unpainted steel shell.

All damage Repaired! Hand installed! Armour installed!

The last calibration test has only just finished when the alarms go off.

<ALERT: INBOUND KAIJU SIGNATURE DETECTED>
<CLASSIFICATION: CATEGORY III>


Throw me a 1d10+1 for Scanners!
 
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Cleanup is easy. Very easy.

Branch-01 is abuzz with activity. A new set of armour plates are made, set to fit the jaeger's missing left hand. Tacit's forearm plates are removed while the internal damage is repaired-- a grueling experience that takes a long time. In the meanwhile, another left hand is under construction, made to replace the old one. After several days, the entire arm is reconstructed, the new arm gleaming in an unpainted steel shell.

The last calibration test has only just finished when the alarms go off.

<ALERT: INBOUND KAIJU SIGNATURE DETECTED>
<CLASSIFICATION: CATEGORY III>


Throw me a 1d10+1 for Scanners!
Aww crud, update was too fast.

For next time, we should build more pieces of Armor so when we lose some we don't have to spend the action to rebuild the armor again.

Scanners: 1d10+1 9
 
That, and FINISH THE DARN TOUGHNESS/HTH UPGRADES.
It's not like we have time to do any of that. :V

And we've only got a 3/10 chance on each roll to even get an upgrade point (would be 2/10 but you were nice enough to make 1s count too).

Oh, and as a side question, was Tanken's head blade usable as a regular attack or was that limited to charges?
 
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That, and FINISH THE DARN TOUGHNESS/HTH UPGRADES.

Why don't you send it to us in a memo titled "WE KNOW ALREADY AND IT'S ON OUR FRIGGEN TO-DO LIST ALONGSIDE A DOZEN OTHER THINGS WE NEED TO GET FINISHED!"

Seriously, you keep throwing us reminders like you think we aren't fully aware of the fact, nevermind that we used up every single one of our friggen actions this week ensuring we wouldn't go into our next fight at an even further disadvantage.
 
Oh, and as a side question, was Tanken's head blade usable as a regular attack or was that limited to charges?
Regular. Be glad you killed him as quick as you did, because otherwise he might have torn you a new one. Several new ones.
Seriously, you keep throwing us reminders like you think we aren't fully aware of the fact, nevermind that we used up every single one of our friggen actions this week ensuring we wouldn't go into our next fight at an even further disadvantage.
I apologize. I won't bring this up again. Thanks for letting me know how bothersome it's getting.

The people who work on the scanner grid will definitely get a promotion after this. Twice in a row the information quality's come back clearer than expected. The grid indicates that the Kaiju is approaching from the North-West, traveling down through the shallows. Current range estimates around 15 to 16 Kilometers-- the uncomfortably close distance is especially noticeable with the Category III; the sensor grid only extends so far out.

Scouts are dispatched, and swiftly report back in with information, confirmed by the long-range sensors. Kaiju SE-26-005, "Arbalest", measures longer than any kaiju Tacit's fought so far-- and it's certainly dense, other than another oddly light part in the centre. There aren't any very defined limbs-- they're either held into its body, or nonexistent. The tail section is very muscled, however, and-- while currently propelling the kaiju-- can certainly be used as a weapon. The kaiju's head appears to have four boy horns extending from it, and what seem like a cluster of eyes at its centre.

Arbalest is approaching from the North-West, and is approximately 160-150 Units away-- though it will be much closer by the time your deployment finishes.
What is your course of action?
 
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