[X] Plan Six Million Dollar Jaeger (We Can Rebuild Her...) MK II Version
-[X] Begin cleanup operations in full force (-1700 Resources) (Free Action)
-[X] Research Jaeger Supercell/Breach-based Power Reactor capable of powering Mk IV and Mk V Jaegers (Free Jaeger Research 1)
-[X] Research Tacit Ronin HtH Upgrade*20 (Free Jaeger Research 2)
-[X] Research 'Breachgate', with emphasis on stabilization (Free Breach Research) (SAFE RESEARCH MODE!)
-[X] Send team to area around Alaska Shatterdome, see if they can dig up anything useful that might have been missed before. (Free Comm Action)
-[X] Recycle 9*Solid Iron Plating (Free J-Recycling)
-[X] Build 4*Banshee Squadron, 1*Anti-Kaiju Tank Squad (Free Conventional Construction)
-[X] Research 'Breachgate', with emphasis on a Point of Destination system (such as a Receiver or other means of making the other end of the breach open - and stay open - where we want it to). (SAFE RESEARCH MODE!)
-[X] Research Wizards Academy
-[X] Research Environmental Recovery - Research a means to improve the environment and undo the damage caused by the Kaiju Blue.
-[X] Research Hyper/Super-Compact Microreactor Power Source
-[X] Research Armadillo-Class Mobile Shield Generator (Continue researching a conventional-scale military support unit designed exclusively for the purpose of generating and projecting a defensive barrier shield.)
-[X] Heimdal Repair and Decontamination (-450 Resources)
-[X] Tacit Ronin Repair and Decontamination (-400 Resources)
-[X] Build 2*Jaeger Faraday Frame (-4000 Resources)
-[X] Jagdhund Repair, Power Core Repair, and Install Chest Armor (-3150 Resources) (We already have Supercomposite Armor plates to spare)
-[X] Jagdhund Repair and Decontamination and install Faraday Frame (-200 Resources)
44740-8700-1200=34840 Resources left
Cleanup starts with great ferocity, as the entire corp draws on volunteers to boost their numbers in wiping out as much contamination as they can.
One of the things J-tech is working on is designing a power core that's compatible with both Mark IV and Mark V Jaegers. It's not easy, but they're working as hard as they can.
Part of the issue is actually generating that much energy. The Mark IVs had to rely on
fusion reactors, and Striker Eureka ran off something that the new United Nations only has
inferior copies of. To say it's daunting is a bit of an understatement. However, Neo-Seattle's never been one to give up.
By the end of the week, there's very little actual progress-- but there
are a few ideas where to go. Some more sensible than others.
There's the idea to upsize the reactor-- the logic being that, since the Breach itself produces ridiculous amounts of energy, and a bigger Supercell will have a bigger internal Breach, it'll produce more energy. Obviously, the main problem
here is the fact that such a reactor may be too big for a jaeger, and in any case wouldn't fit Tacit Ronin's slimmer frame.
There's also an idea of taking two of their standard Mark III versions and linking them together, in a synchronised pair. While it has potential, and the excess radiation could be used for additional power, this setup could be somewhat bulky and vulnerable, as the second reactor would likely need a semi-external mounting point.
A third idea presents itself; namely, tracking down Striker Eureka and just reverse-engineering its XIG Supercell. While this would almost certainly result in a very solid supercell, there remains the issue of actually tracking the jaeger down.
All these routes have their own issues, and their own positive points. However, it's as far as the team can get.
No kidding, Mark V cores are tough stuff, and that's without trying to make them compatible with Mark IVs as well.
Another project on the table is Tacit's combat skills. Determined to make sure that nothing can stand against it, the group goes to work. New joints are fabricated, complex assemblies of hydraulic and electrical impulse components that will, when finished, allow Tacit to land several blows in as many seconds. All they have to do is reinforce the frame and install the new joints, and Tacit should be getting pretty damn close to pulling the sort of moves seen in Striker Eureka-- a far cry from the Mark I it used to be.
18/25 points to HtH 5!
Yet more spare iron is funneled into recycling, ready to feed the hungry beast that is Neo-Seattle's Manufacturing Section.
9 pieces of Solid Iron Plating Recycled!
+675 Resources!
It seems fighting spirit hasn't fully left Neo-Seattle, as many recruits finish up the last of their training, ready to fight in defense of their city/territory. These brave new men and women are swiftly assigned to their new vehicles; even more of the cutting-edge Assault Helicopters, and a squadron of the old Type-100s. Though the air force's welcome is somewhat coloured by melancholy-- so many of them have died so fast, it's hard to get attached to new people-- the tankers give a hearty greeting to their new members, enthused to finally have some more troops in their group.
1 Type-100 Anti-Kaiju Tank Squadron built!
4 "Banshee" Anti-Kaiju Assault Helicopter Squadrons built!
At long last, work on the Breach-Gate project
finally bears fruit. And it's pretty damn good fruit. The method for generating a stable Breach is refined, and a quantum attraction framework is devised to provide anchors. It's finally finished, and the first real blueprints for such a system are sent to the council.
Breach Gate Sub-branch unlocked!
New Miscellaneous available: Mk I Breach-Gate Generator, Mk I Breach Receiver!
Mk I Breach-Gate Generator
5000 Resources
Generates a stable, shielded, artificial Breach. As long as it is powered, and there is at least one Receiver within 30 kilometers of it, anything of Superheavy size or smaller may pass through the Breach-Gate.
Requires a Mark III+ Jaeger Reactor (or equivalent) to power it. May be activated or deactivated in an instant.
Mk I Breach Receiver
1500 Resources
Provides an exit/entry point for any Mk I Breach-Gate Generator within 30 kilometers. Anything of Superheavy size or smaller may pass through it.
Meanwhile, an expedition was sent off to examine Anchorage-- after all, the NPPDC didn't stay there for very long when their early members grabbed a nuclear reactor and ran. Thanks to Victoria helping out, there's little concern of fuel, so the planes are able to make it up there.
It's a few days later when the vehicles finally return. They have news.
Anchorage has survived. Partly due to the Wall of Life, partly due to the Shatterdome, there's a pretty big population sustained there-- bigger than would be expected for a post-apocalyptic settlement with no jaegers. When the pilots asked about this, they were told that a man named Beckett, who used to be involved with the 'dome, was one of a group of people who started people returning there after the Wall started falling in other places. They don't have any confirmation yet, and the planes aren't exactly made for passengers, but this may be a lead worth looking into. If that's not enough, there seems to be plenty of remaining parts in the shatterdome that could be useful for jaegers.
Finally, the council manages to get Sturm some funding. Too bad it's
shit funding. The resulting response letter indicates that he is less than thrilled with this-- though fortunately, there aren't any mentions of death rays.
New Research Augment available: Shoddy Metathaumic Experimental Laboratory!
Shoddy Metathaumic Experimental Laboratory (Research)
500 Resources
Offers one free Research action per turn that must be spent on "Magic" Research. One per city. Never benefits from the Research stat.
As assistance to the recovery effort going on, some of the lesser science divisions set to work on something to repair the environmental damage. Their end result is a mix of standard methods and experimental bio-technology, but should have a decent effect on healing the damage to the ecosystem caused by the repeated kaiju deaths. The only odd thing is that the main plant itself looks a bit like a starfish... but that's nothing to worry about.
New Population Augment available: BRM-class Environmental Stabiliser!
BRM-class Environmental Stabiliser (Population)
1250 Resources
Each Environmental Stabiliser lessens the environmental damage caused by a kaiju spill, and somewhat increases the speed at which the environment recovers.
A new proposal is run by engineering; an ultracompact nuclear reactor. It's an understandable idea-- after all, part of what made jaegers possible in the first place was the development of smaller, more efficient nuclear reactors. It's only logical to try it again.
Miraculously, this train of thought actually produces some results! The revamped nuclear reactors should maintain the same power output, with only about 50% the size of the old ones! This would give more room for other systems inside Mark I and II jaegers, and-- given some of the rumors about General Highwind's plans-- make the council
very happy.
Nuclear Fission Reactors upgraded to Ultracompact Nuclear Reactors!
Ultracompact Nuclear Reactor (Mk 0-2)
1000 Resources
- May power jaegers of up to Mark 2 (10-15 points).
- Stat points dependent on Frame type (10-12).
- Allows for the production and fielding of smaller, nuclear-powered Units.
Essentially, now you can get away with two things: 1) mounting more powerful weapons on smaller things, and 2) "Mark 0" units. That's all I'll say on the matter.
The 2 NFRs in your inventory haven't been upgraded; the upgrade only applies to all newly-constructed reactors. You can still probably find some use for the two you have available.
Despite this new advance, progress on the 'Armadillo' fails, mainly because Special Weapons is bogged down by paperwork. What few members are able to get work done sketch up a few designs, but the actual final product is still in the air, and they've got a railtank to fix.
The Heimdal's already been sprayed down with anti-rad foam, and a few rad-absorbing blocks have been set up nearby just to minimalise contamination. Carefully, the RX-11 is winched up, and locked into place above the vehicle while it receives a thorough touch-up. Armour plates are repaired and repainted, while the mechanics and delicate electronics of the turret are replaced with brand new parts.
Heimdal fully repaired and decontaminated! Heimdal may now be fielded!
Tacit Ronin's armour panels are removed for repair, permitting the jaeger's frame to receive a thorough scrubbing down before their replacement. There's a bit of argument on whether to leave the plates as bare Jagdarium, or keep them painted white, though it doesn't go much further. Tacit Ronin, now clear of any radiation, stands ready in his hanger, a curiously palpable tension in the air around it. A few of the more superstitious techies claim it's because the jaeger is angry-- but that's just superstition, right?
Tacit Ronin fully repaired and decontaminated! Tacit Ronin may now be fielded!
Even though she's not going to be joining the rest of the forces for a while, there's no reason for engineering not to do their best with Jagdhund. The Faraday Frame material is carefully reapplied to her frame, while component after component is replaced in her chest cavity. It takes the whole week, but by the end the jaeger looks good as new-- except for her missing head.
2 Faraday Frames built! 1 in City Inventory!
Jagdhund repaired and decontaminated! Faraday Frame installed! Jagdhund may be fielded as soon as her AI recovers!
Thus ends the week.
And thus begins you lot talking about stuff.