Do inform me if you decide to do that.
I
am working on a system for the quest, but that's an on-and-off kinda deal where I write whatever inspiration hits me that day. Trying to create a system to allow scaling up from single-city level stuff, like the normal Vs The World quests are tuned to work with, up to global scale missions to liberate the Earth from the precursors and god knows what other factions join the brawl is a very daunting task when your experience with Quest-running is literally nonexistent.
I'm thinking of something closer to a CK2-Quest style with more emphasis on research and development of technologies so we can play around with the really ludicrous Super Robot technologies, while battles play out on a grid-based strategy-game style map.
I'm essentially making things up as I go along.
And difficulties with the system aside, I'm nowhere near good enough as a writer to start a project like that, as my Omakes can attest. I'm still practicing, but that Quest isn't happening any time soon.
a flying battleship would actually really change the shape of the battlefield. It would be able to (theoretically) solo any melee only kajui, and likely any kajui it could outrange and outrun. The KM seemed to have churned out a lot of essentially trash mobs in the early days of the war, and we can see a lot of low cat melee monsters rooming around. a flying super heavy would make clearing those out trivial, and would more or less force the KM to include heavy ranged attacks in any serous attack force they send out.
Yeah, which is why I don't really see them happening anytime soon, if ever.
It'd make every encounter from then on
have to be against Dansleif-level opponents. It'd completely change the style and scale of combat.