... if we're going to make conventional smaller units, I'd suggest Wanzers. Small, no fancy weapons, modular enough that if one loses an arm during the fighting, you can just snap in whatever you have in stock.
 
Yes. Yes it would be.
Do you know how nets work? They're huge, heavy, unaerodynamic messes. A railgun is a fucking cakewalk compered to a K-scale net launcher.

I'm sorry, did we not just recently fight a non-winged flying kaiju with hammerspace? What makes you think real world aerodynamics are a huge issue in this quest?

Also alternatively, we can just deploy the nets via carryall with rocket powered anchor spikes. Fly over head drop it then activate the rockets.
 
And, what, precisely, is the difference between an MS and a Jaeger? Or do you mean a Jaeger that's only 20 meters tall instead of 70-80 meters?
Mostly a matter of durability and focus. Jaegers are well-armored melee beasts, some of which also fight at range. Even Jagdhund is a great melee fighter despite the focus on range.

Mobile suits are generally far more fragile and focus on ranged combat unless you're in a specialized machine, are an Ace pilot or don't have a better option. The beam sabers and similar weapons are generally last-resort weapons for the grunts.

Edit: I envision MS conventionals as filling basically the same Fire Support role as the other conventionals, but with far more flexibility in their loadouts, more speed and better chances of dodging attacks. We could equip them with bazookas to shoot Acid or liquid nitrogen shells for debuffs or just bigger guns for sheer damage, for example.
 
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I'm sorry, did we not just recently fight a non-winged flying kaiju with hammerspace? What makes you think real world aerodynamics are a huge issue in this quest?
the bit where super-robot physics only apply to the super robots. So unless you have some magitech hidden away in your hat, net launchers that would have any effect on a kaiju are nonviable as a conventional weapon. You wanna give a Jaeger a net launcher? fine, I think it'd be stupid because nets aren't great weapons, but sure, viable. Trying to make a conventional do it? Nuh-uh.
 
Mobile suits are generally far more fragile and focus on ranged combat unless you're in a specialized machine, are an Ace pilot or don't have a better option. The beam sabers and similar weapons are generally last-resort weapons for the grunts.
So a tank except faster (yay, ground conventionals are really slow) and able to get hit in melee and not instantly die? Or, you know, get hit at all and not die? If we would be able to churn them out from the MPFs I'd be all for replacing our tanks with them.
 
They kinda don't have space, because that's where they keep the nuclear reactor, and you don't put your squishy pilots in the same room as the active nuclear engine.

why not? the machine breaks if either of those things gets damaged, might as well put them both in the same spot since that reduces the number of mission kill locations by one.
 
And, what, precisely, is the difference between an MS and a Jaeger? Or do you mean a Jaeger that's only 20 meters tall instead of 70-80 meters?
It'd act like a superheavy, but with more versatility and agility.

Cherno alpha had the reactor very close to the pilots. They lived longer than most other pilots.
Technically, they swapped places with the reactor. That's why cherno has his hat.
 
Remember why Stacker Pentecost doesn't pilot anymore?

because the early designs skimped too much on shielding and used fission rather than fusion or supercell reactors. we don't have that issue. Though if it's just one of those setting thigns where we need to have the head separate that's fine. jaggesr already only make sense as a setting element, complaining about not being able to make them more sensible is silly.
 
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Well, next turn, should we keep going with magic research, but add a couple boxes of booze as well?

I think that before we continue with Magic(!) research, we should at the very least upgrade our research potential.

We may also want to consider designing a 'Wizards Academy'...

...sorry, I cracked up a moment even thinking about the idea :lol; I keep breaking out into giggles every time...
...that'll aid our magic research the same way our J-Tech Lab aids our Jaeger research.​

Also also, you guys do remember what I mentioned about oblivion bay, right? You found three jaegers on a sucky roll, and I'll promise that no jaeger (of the whole bay, not just those three) is a bad jaeger. You have options.

What steps would we need to take to retrieve a Jaeger from Oblivion Bay?
If we could refuel at Medford, we would certainly have the range. Eh. Long term project anyway. That or get the Breechgate good enough.

My dream scenario involves successful completion of the Breachgate system and being able to open gates to wherever we want without needing another Breachgate on the other side. Which, if we could pull off, would mean we wouldn't have to choose. We could open a breach to Oblivion Bay, grab whatever Jaegers we want before the Kaiju become too much for the escort team to hold off, then pull those Jaegers back through and get out of there.

Boom, suddenly we have an army of Jaegers just waiting to be refurbished and put back into service.

If my 'dream scenario' doesn't work, however, we're going to really need to put some thought into how to recover anything from Oblivion Bay, because remember, that place is really far off.

Though, now that we've managed to make a scout run to Oblivion Bay, we might also want to consider seeing if we now also have the means to contact whoever was supposedly still holding out down there the way we are in Seattle.

I do vote for scouting some more Jaegers.

We've scouted Alaska base, right? Confirmed there's no dead Jaegers hiding up there?

We really ought to do another scouting mission up that way. Maybe see what we can find this time.

And yeah, scouting for more Jaegers is always good.

Also, anyone else thinking that it is better to let Noah wait the full 10 weeks before we even ponder strapping him to a conn-pod again? If we get a new unit on the meanwhile, mayhaps we could use his help to give a 'jump-start' on the newbie's training.

Yeah, I'd say going 10 weeks would be better, we don't want to put him at risk if we don't have to.

I'm not even sure Tacit was in the movie.

It was just a cameo appearance, I think one brief moment standing triumphant, and another after Tacit's 'death', but yes, Tacit did have an appearance in the movie, if only for the briefest of moments.

And to distract us from this argument, I propose the following topic:
How do we make our conventional forces more effective? Besides bigger guns, of course.

Mobile shield generators on vehicles is one idea. It'd probably end up being a Superheavy just due to power requirements.

Aside from bigger guns and shields, I don't really think there's much we can do in the conventional sense of making them more effective. The only other real option I think we have is to utilize utility options.

Perhaps a compromise? Conventional mecha?

Haven't 'conventional' mech, or Mini-Jaegers, been discussed in past Jaeger Quests and been written off as infeasible compared to just getting full-sized Jaegers?

So replace the gun of the plane literally built around that gun, that can't actually fire under a certain speed for fear of the recoil cancelling their forward momentum and knocking it out of the air... with a bigger gun.

I see no possible issues with this, Air-Force General stamp of approval.

What about a version of the A-10 Warthog that, instead of being built around chaingun, we build a version of the A-10 Warthog that's build around a laser chaingun? :D

Jaegers can't have their cockpits anywhere but in their heads. That's partly because they have to mimic the human form closely for the Drif to work without even more strain on the rangers, but mostly because there isn't much space anywhere else because of all the shit they need to move and fight.

Cherno Alpha says otherwise.

I mean in the movie it was said that they were one of the longest running teams ever. Or am i misremembering?
Technically, they swapped places with the reactor. That's why cherno has his hat.

Cherno was the last of the Mk Is, and without any Mk IIs running around, that had to have made Cherno the oldest Jaeger in operation at the end of the war, and they came within days, if not within hours, of surviving the war in its entirety.

Their reactor was not a problem for them.

We got super heavies. It can't be too hard to sub out the Heimdal's railgun canon for a giant net launcher.

To what end? What does a giant net really accomplish? Even on paper it reads like getting fancy for the sake of getting fancy, the kind of thing that was the primary flaw in the Mk IV line.

It may sound silly, but if you want to accomplish the kind of mobility impairment that a giant net would accomplish, you're probably far better off researching the likes of freeze rays or giant stun guns instead.

Sure, we could research, design, and build giant nets to throw at Kaiju, but why?

And before you answer with 'why not?!', I answer by saying 'because it's impractical and more show than substance compared to the alternative'.

Did I miss it, or did you people not even bother to suggest fancy nets, just 'giant nets'? Come on, people, you suggest giant nets and you don't even bother to suggest giant electro nets or giant plasma nets or some other kind of silly giant net design?

Remember why Stacker Pentecost doesn't pilot anymore?
because the early designs skimped too much on shielding and used fission rather than fusion or supercell reactors. we don't have that issue.

What Random said, pretty much. Stacker was done in by lack of foresight in the very earliest of designs, a miss that was accounted for in future Jaegers with proper radiation shielding. Otherwise, Cherno Alpha wouldn't have been running around like they were at the end of the war.
 
On "exotic" conventional unit weaponry: I support Freeze Rays ("Ice to see you"), Paralyzer Beams, and stuff like that. Not really sold on a Superheavy dedicated to shooting a net, though.

On Mecha as Superheavies: See, I feel like this risks getting the worst of both worlds...I personally like the Superheavies slot to be filled by pseudo-Bolos via stuff like the Heimdall.

On Future Air Force: Laser-Vulcan-Equipped A-10-alikes has possibility. My suggestion for an AC-130 was because a.) able to bring several guns to bear on a target at once, and b.) able to circle a target and just keep pouring fire into it, instead of having to make continuous strafing runs.

I support a Wizard's Academy. Remember, the motto is "The building was on fire, and it wasn't my fault".
 
My suggestion for an AC-130 was because a.) able to bring several guns to bear on a target at once, and b.) able to circle a target and just keep pouring fire into it, instead of having to make continuous strafing runs.
You know what does that a lot cheaper than a superheavy?
A swarm of attack choppers.
Using the superheavy for dakka doesn't make sense, because we can get dakka through massed conventials for free.

On Mecha as Superheavies: See, I feel like this risks getting the worst of both worlds...I personally like the Superheavies slot to be filled by pseudo-Bolos via stuff like the Heimdall.
What, mechanically, are you expecting from the Micro-Jaegers?
What even are the rules for superheavies? I can't seem to find any. @Fyrestorm?
 
What, mechanically, are you expecting from the Micro-Jaegers?
What even are the rules for superheavies? I can't seem to find any. @Fyrestorm?
The rules are:
Actual stats? Yes. Structure, durability, and armour? Yes.

Everything else is whatever the GM says.

Edit: and there's no e in my name
 
The rules are:
Actual stats? Yes. Structure, durability, and armour? Yes.

Everything else is whatever the GM says.

Edit: and there's no e in my name
So, if we did go for the Superheavy Mecha, what sort of stats can we expect? Low structure, some Ranged and Agility? Just to give us an idea of what to expect.

Also, I want them to look like the Jesta, mostly because it's one good looking machine that looks both cool and practical. But a Zaku is fine too, or even a Leo as long as it doesn't inherit the original's... volatility.
 
So, if we did go for the Superheavy Mecha, what sort of stats can we expect? Low structure, some Ranged and Agility? Just to give us an idea of what to expect.

Also, I want them to look like the Jesta, mostly because it's one good looking machine that looks both cool and practical. But a Zaku is fine too, or even a Leo as long as it doesn't inherit the original's... volatility.
Something like the Heimdal, with less Toughness, more Agility, and more gun options would be a start.

As for Leos? Well, you're not fighting super powered Gundams, which was really the main reason for the Leo's failure. It's actually a pretty decent suit, when it's not horrifically outmatched.

Edit: yes, Jestas are a possibility. You'd just need beam weapons as well.
 
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