Chapter 78: Sub vote
[X] Ysalamir: Clawed gauntlet that projects anti-Force Bubble.
[X] Creatures

Creatures Roll: (670 points)
Roll D50=23, Roll D103=79
400 Dracozul, 200 Troll, 400 Brutus
Roll D50=19, Roll D100=98
300 Zeromus, 400 Zodiark, 300 Zona Seeker

Big roll this time and once again I feel the need to give details, I would appreciate if you take the time to read them before voting.

Monster Sanctuary is not a well know setting, to simplify you can think of it as a Pokemon clone. The three following monsters will start at level 5 like pokemon but the max level is 40, so each level up is more significant because a level 40 monster is the equivalent of a level 100 pokémon.
Some simplified info about each monster:
Dracozul: A dragon, around 3m in length, that can use Wind and Ice-type attacks, and can apply buff that boosts either evasion, defense, speed, or damage.
Troll: A troll, 2m tall, that can use acid, poison, earth, and physical attack, possess a minor group healing ability, and some self-healing power.
Brutus: A gorilla with a lion mane and ram horns, 2.5m tall, strong physical attacks, able to buff strength and magic power, a lot of passive ability that buff itself and sometimes its ally.

Final Fantasy is much better known but they have special rules for invocation, you don't summon them physically, you call on them once per day to make one powerful attack or technique.
Zeromus: Will use Big Bang
Zodiark: Will use Final Eclipse
Zona Seeker: Will use Shell on you and your allies that are close enough.

[] 400 Dracozul
[] 200 Troll
[] 400 Brutus

[] 300 Zeromus
[] 400 Zodiark
[] 300 Zona Seeker

[] 200 Troll + 300 Zeromus
[] 200 Troll + 400 Zodiark
[] 200 Troll + 300 Zona Seeker

[] Reject everything and keep points.

Voting will be closed Tuesday at 3 PM GMT
 
[X] Reject everything and keep points.
[X] 400 Dracozul

I kinda want to shoot for something bigger but
Zeromus and Zona Seeker looks interesting. Considering they act as FF summons and only do one move from the looks of it, I'm still not sure they're worth spending points atm.

Zona Seekers applying shell is the most appealing as it is useful in a whole lot of situations.

Zodiark seems more intimidating but the only its too deadly for regular situations and not good enough for EBs considering its entry saying damage mitigation works on it. Zeromus has a higher damage potential that looks like it ignores defenses. Admittedly which of the two being more powerful may be up to the author's interpretation but yeah I'm not too convinced on getting either. Still both can also be used to take care of S class threats like Ellisburg and the Machine Army so there's that.


Edit: Changing vote to the dragon as upon further study of its abilities, its a great unit with a lot of buffs for allies.
 
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[X] 400 Zodiark

Final Eclipse is described as such:

A non-elemental attack and Zodiark's ultimate attack. In an eclipse, Zodiark falls into a calm sea. An egg rises to the surface, and Zodiark hatches to reveal his second form, a serpent with vast, feathered wings. Folding his wings around his body, he draws energy from his surroundings and spreads his wings wide, filling them with power and obliterating his surroundings. As he flies off into space, with the energy of the eclipse charged in his body, Zodiark flies to the targeted enemy, and destroys the fabric of reality itself in a catastrophic explosion.
I don't think an Endbringer would handle having the very fabric of reality itself that it is occupying destroyed very much, would it?
 
So for clarification, in the details spoiler it sounds like the Monsters would have access to everything in its perk(?) tree when the original game limits things. Is this access due to your desire not to shift through optimal builds or the Unlimited Training power Alex has?
Final Eclipse is described as such:
Funny enough, I would go for Zodiark because he is, and I quote:

Strongest of the scions created by the gods, they feared his growth, and so kept him a child. So indomitable is his strength that all things are by him twisted and pressed into oblivion. He alone fashions the laws governing all things, and administers punishment in place of the gods. So is he Keeper of Precepts, and his authority is absolute

He's been shackled, and I'm curious if Alex and the Celestial Menagerie can 'unshackle,' him so to speak. Moreover, I see narrative significance in receiving what is a FF's lawbringer. Still reading though, but I do know Zeromus from a different CM story and how Zeromus has the strongest attack with his gravity control.
 
So for clarification, in the details spoiler it sounds like the Monsters would have access to everything in its perk(?) tree when the original game limits things. Is this access due to your desire not to shift through optimal builds or the Unlimited Training power Alex has?
No, I was trying to make a summary that would give a general feel for each creature. What I would do is distribute a point at each level, probably by firing up my game and doing so for real. At level 40 each monster would end up with 41 points of competence, 1 per level plus a bonus one.
That still allows for some very good versatility but not everything.

Do we also get it with blue magic?
Nope, the invocations do not grant any Blue Magic.
 
[x] 400 Dracozul

It's a strong dragon that applies team scale boosts to most atributes, yet small enough to be usable in cities withouth any major problem

and unfortunatly not enoug points for a second creature
 
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Well narrowing down to the 3 I like the most.

[X] 400 Dracozul

Pretty solid Dragon with alot of Party Buffs and I imagine the Training powers we got would really go well with it.


[X] 300 Zona Seeker

Shell on demand is generally a nice thing to have

[X] 400 Zodiark

If we ever need a solid Nuke this seems like a pretty decent choice that and this Summon just sounds cool.
 
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If this Zodiark is one who has access to their full power Im willing to vote for it.
Probably not, like Alex needs time and training for everyone and everything in the CM, but I would be interesting to know if it's possible.
Not sure what you mean by final power? As an invocation, it already strikes with his full power.
If/when we get the physical manifestation power that allows us to summon him like any other creature, leveling up and training will come into play. But as an invocation, they're no limitations.
 
Do the invocations have weapon forms or materials?
Good question and the response is no.

edit: Sorry I didn't have time for a more complete response earlier. To elaborate, invocations have neither a weapon form nor a material because they're similar to the Golden sun djinn we already got or the Okami god. They don't have a physical presence.
 
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Good question and the response is no.

edit: Sorry I didn't have time for a more complete response earlier. To elaborate, invocations have neither a weapon form nor a material because they're similar to the Golden sun djinn we already got or the Okami god. They don't have a physical presence.
If we ended up getting Physical Manifestation would they end up with any then? For Zona Seeker I can't see anything for drops or any thing to steal but the other 2 actually do have stuff for stealing off of them.
 
Invocation rules don't really seem to make sense for Zeromus, since in FF XII Espers are summoned for a duration, and Zeromus's Big Bang attack appears to work by returning and multiplying all damage he took while active (based on his lost HP). The fact that this attack doesn't seem to be subject to normal forms of damage reduction is a very big deal, but if he's only summoned long enough to deliver one attack there won't be any damage to return.
 
If we ended up getting Physical Manifestation would they end up with any then? For Zona Seeker I can't see anything for drops or any thing to steal but the other 2 actually do have stuff for stealing off of them.
Yes, physical manifestation would give a weapon shape (or other shapes if we gain armor or vehicle in the meantime) and also material to extract. I would find something for Zona Seeker.

Invocation rules don't really seem to make sense for Zeromus, since in FF XII Espers are summoned for a duration, and Zeromus's Big Bang attack appears to work by returning and multiplying all damage he took while active (based on his lost HP). The fact that this attack doesn't seem to be subject to normal forms of damage reduction is a very big deal, but if he's only summoned long enough to deliver one attack there won't be any damage to return.
Good point, but as mentioned before, as it's only an invocation and not a normal summoning it would deal the maximum amount of possible damage.
 
Yes, physical manifestation would give a weapon shape (or other shapes if we gain armor or vehicle in the meantime) and also material to extract. I would find something for Zona Seeker.


Good point, but as mentioned before, as it's only an invocation and not a normal summoning it would deal the maximum amount of possible damage.
That is very good to know because one of the potential Items Zodiark has the potential of giving are Megalixirs.
 
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Good point, but as mentioned before, as it's only an invocation and not a normal summoning it would deal the maximum amount of possible damage.
Ah, good to know.

Voting for Zeromus, then, since even though he seems to do less damage than Zodiark at base, being flat damage unaffected by damage reduction makes it a powerful nuke against strong enemies that really need to die.

Seems unlikely to one-shot an Endbringer, since in FF XII max (~50k) damage is less than a quarter of the HP of the game's final boss, but would hopefully still be a very significant hit.

[X] 300 Zeromus
 
[X] 400 Zodiark

To keep things interesting, Zeromus is on another fic already and of a similar power scale to Zodiark. That Final Eclipse sounds like it would work on EB's just fine and with his force lizard it would make a great sucker punch in the Levi fight. The shards can't know what he summons until after he summons it once after all.
 
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