What should your focus for the rest of the Quest be?


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You guess it to be about ~6 SAGs worth in soldiers, with likely another 5~10 worth in fortifications.

So, probably not a huge drain on our resources to grab it compared to everything else?

Are we able to seize the void infrastructure given that they completely failed to prep for us, and completely failed to put up a fight?

EDIT: God, I almost think they're expecting us to do the usual Xeno Thing where we respond to defeat by chasing until something stops us. And then they'll get a real surprise when we hit our wargoal and proceed to dig in while they're waiting for us to hit them.

They just...left? Quickly gonna look at the map hold on.

Doesn't really matter where they're going, at this point, we'll be able to seize the infrastructure intact before they can muster a serious response, and that crit-fail on prep means they probably didn't have a chance to sabotage it either. They're trying to bait us into overextending I think, but this was already our maximum wargoal for this phase of the campaign. We weren't planning on pushing forward regardless. So take advantage of their fuckup to seize the facilities intact, dig in, and we've gotten our FoB prepared that lets us secure the supply line to Voxx Primus and potentially commandeer the fortifications here to turn this into another fortress world, splitting their focus because they have to now fortify two salients when they don't know where we're going to hit next.
 
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I say we hold the system. It's a good foothold in the subsector and we can fortify it easily enough.

It's even easier because they conceded it without a fight. Roughly 10 SAGs worth (So, like, 2 War Packs and 5 or so other forces we can shake loose), is easy money especially with full control of the orbitals and ideal use case for ortillery and mechanized warfare.

..

Oh my god, @HeroCooky . They're fucking up because The Battleship Mafia is still strong in their brains, aren't they? They think they've only ultimately done damage to a secondary aspect of our fighting strength instead of gutted the core of our doctrine, and we effectively bluffed them into thinking that they've barely done a scratch, haven't we?
 
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Doesn't really matter where they're going, at this point, we'll be able to seize the infrastructure intact before they can muster a serious response, and that crit-fail on prep means they probably didn't have a chance to sabotage it either. They're trying to bait us into overextending I think, but this was already our maximum wargoal for this phase of the campaign. We weren't planning on pushing forward regardless. So take advantage of their fuckup to seize the facilities intact, dig in, and we've gotten our FoB prepared that lets us secure the supply line to Voxx Primus and potentially commandeer the fortifications here to turn this into another fortress world, splitting their focus because they have to now fortify two salients when they don't know where we're going to hit next.
Yeah like I was expecting a fight and not retreat. Well we did the "bite" of the "bite and hold" strategy. Now it's time to prep our hold portion
 
EDIT: God, I almost think they're expecting us to do the usual Xeno Thing where we respond to defeat by chasing until something stops us. And then they'll get a real surprise when we hit our wargoal and proceed to dig in while they're waiting for us to hit them.
On one hand, yes.

On the other hand, the current location means that there are 2 directions for them to flee in, which means they likely left one undefended, and open to raiding.

@HeroCooky : Do we know if there's anything interesting in Vluas or Kaig?
 
On one hand, yes.

On the other hand, the current location means that there are 2 directions for them to flee in, which means they likely left one undefended, and open to raiding.

@HeroCooky : Do we know if there's anything interesting in Vluas or Kaig?

Don't overextend our wargoals, we never planned to hit those, and I'd rather preserve our current forces in case they find their balls again before we've fully dug in. Most of our fleet has taken some level of damage as it is.
 
I say take and hold the system even if we do not have the troops needed for landings we got several companies of space marines to take the orbital infrastructure.
We also have mine layers in case they do counter attack so should hold here while we repair and take the hive world
 
Speaking of taking orbital infrastructure.

What kind of orbital infrastructure exists in this system anyway, like, what is it for? What does it do?
 


It's kind of worrying that they get to hold onto those ships now, but hard to complain too much about them conceding an important system without a fight.
 
They just...left? Quickly gonna look at the map hold on.
You won't see much there, the map hasn't been updated in a week.

Though it looks like the Black Ash Clan kicked off their war since the Stracs systems is a giant battleground
So, probably not a huge drain on our resources to grab it compared to everything else?

Are we able to seize the void infrastructure given that they completely failed to prep for us, and completely failed to put up a fight?

EDIT: God, I almost think they're expecting us to do the usual Xeno Thing where we respond to defeat by chasing until something stops us. And then they'll get a real surprise when we hit our wargoal and proceed to dig in while they're waiting for us to hit them.
I also think they did not expect us to recover our losses so quickly. Imagine how they must feel after seeing more than half our carriers get taken out only for us to show up with all of them in a functional, if heavily damaged condition. They spent their wunderwaffen super destroyers and they couldn't even ensure their targets were outright destroyed.

While I personally would have liked to destroy more of their assets here, then ceding ground would improve our future chances at holding the system as we get dug in and our ships repaired and replenished. We should bite and hold, likely spending a couple actions to fortify with defense stations and minefields.
 
[ ] Plan: Never Stop Your Enemy when they're making a Mistake
-[ ] If you're going to giftwrap us an ideal FOB, putting you in an awful strategic fork, then we'd be the epitome of rude to refuse, wouldn't we?
--[ ] Given the utter naval dominance we hold, we should be able to secure the orbitals reasonably intact, and ship in forces capable of securing the planet to turn into our front line against the Free Duchy. Maintain a strong naval garrison here to deter any adventurism, but if we can fight our battles here instead of in Archwan, we'll have a much easier time securing food shipments to Voxx Primus. Them being able to threaten us from two directions isn't great... But the opposite is also true--they need to deploy twice the forces to this front simply to hold us in place--let alone think about pushing back, and the astrography of the Sub-Sector is such that movement from one side of the "Hexagon" to the other takes vastly longer if one link in the chain is sealed. So each force has to be independently powerful. That puts pressure on what is likely already a highly strained reserve, doubly so with their major recruiting world now behind two links of occupied territory.
---[ ] Obviously, given how they just got abandoned without even a token defense, they might be ripe to capitulate, but always prepare for the worst.
 
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Honestly? Might as well take over Echish. It still leaves us with one system we'll need to fortify, while the Duchy, if they want to hunker down, will be forced to fortify both Kaig and Vluas (...So, more likely, they'll try to counterattack).

Offer the SDF and orbital infrastructures a chance to surrender. Destroy the former and capture the latter if they refuse.

Offer the planet a chance to surrender. If they refuse, repeat the offer after bombing from orbit a few nice military targets not too close to civilian centers. If that still doesn't work... then honestly, we can invade them now, or next turn. Their garrison is, if not a rounding error, still easily within what we can overwhelm, especially with orbital support.
 
Are we able to seize the void infrastructure given that they completely failed to prep for us, and completely failed to put up a fight?
Yeah, though not without a (minor) fight. Notw that most of them are just fueling/cargo stations, with like, three defense stations with guns.
@HeroCooky : Do we know if there's anything interesting in Vluas or Kaig?
Nope. Just some worlds slowly getting raised up to Civilized World status.
 
Yeah, not worth extending our wargoals, take our cake and savor it before they realize that we're not omnicidal xenos but a rival power with the ability to set achievable operational goals that aren't TOTAL ANNIHILATION OF ALL BLORBOS.

Then when they come back, find out that we took the de-escalated fortress world they left behind and turned it into Normandy Beaches
 
We should take recordings of them abandoning Eschich or whatnot and literally broadcast it to all the defenders (especially the leadership) on Voxx Primus.

Help is now not one, or even two systems away, but THREE or more!
 
Now did they leave to preserve strength as assumed or did they leave because of some other reason?

I'm inclined to believe they left to preserve there fleet but is it possible there facing another foe as well as us?
 
Ok. I'm going to ask about songs.

Fire, Death, Justice, Struggle

Death, Justice, Sun

Death, Fire, Sun

Sun, Fire, Death, Justice

Also what would a symphony require? I assume at least 25 Choirs but what else? 3 songs? More Psytech?
 
Either way we take and hold Eschich fortify that system and station a strong fleet to deter any ideas from the duchy. And once we fully secure Voxx Prime we can then launch a new offensive from said system.
 
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