We already have 7. So three more songs and we can do that. Probably not soon, but still.
What scale of effect can we expect from symphonies? And how are they made?
It sounds like we need to work on a lot of songs then people, lets get to 10 SONGS! For a symphony!
I would not poke symphonies they have very explicit warning of bad things with pointy ears attached to them.We already have 7. So three more songs and we can do that. Probably not soon, but still.
What scale of effect can we expect from symphonies? And how are they made?
Struggle Struggle Struggle Struggle Struggle Struggle Struggle (I know seven melody songs are a bad idea, but I have to know this one)
I already asked that one, it's "Monday On 3 Hours Of Sleep And Late Public Transit."No no, clearly it's
Struggle Struggle Struggle Struggle Struggle
For the holy number of the Star Child!
Equal. Which is a fucking strong endorsement of your system if there ever was one, because they need to take Gamma And Higher Psykers to reliably work, you take the shit below Gamma and punch up.Oh yeah, now that fighting has started on Primus, how are our Choirs stacking up to Free Duchy Psykers @HeroCooky
Depends.What scale of effect can we expect from symphonies? And how are they made?
Hippity Hoppity, Where The FUCK Are Our Ancestor's Properties?!
Extinguish Their Foolish Ambitions To Create AnewStruggle Death Hope Compassion Progress
Struggle Void Hope Compassion Progress
Struggle Struggle Struggle Struggle Struggle Struggle Struggle
TRIBAL WARFARE, LET'S FUCKING GOOOOO!... What would come from
Humanity Humanity Humanity Humanity Humanity?
And also Kindness Kindness Kindness Kindness Kindness?
My fellow questers, I beg of you. Please for the omisaiash sake lets do itHippity Hoppity, Where The FUCK Are Our Ancestor's Properties?!
I see, so it's about struggling so hard it overflows into not struggling at all
I think it will depend on the songs used for it, I wouldn't be surprised if using only songs with five melodies (for a total of 50 melodies), or Symphony made out of 55 melodies total were especially powerful, like Create a new sun powerful, or make a soul stone or wraith bone powerful.What scale of effect can we expect from symphonies? And how are they made?
They do?I would not poke symphonies they have very explicit warning of bad things with pointy ears attached to them.
throwing 10 random things togehter is unlikely to have beneficial effects.We already have 7. So three more songs and we can do that. Probably not soon, but still.
What scale of effect can we expect from symphonies? And how are they made?
Yes, some one asked this very question at the beginning of the Quest.
I think that they could work to help us hide from chaos depending on what other song in it would do, but I generally agreeThey do?
throwing 10 random things togehter is unlikely to have beneficial effects.
The interactions between "internstellar telecommunications", "send souls to the afterlife", "hide yourself" and "invert power" could be bad.
They do?
throwing 10 random things togehter is unlikely to have beneficial effects.
The interactions between "internstellar telecommunications", "send souls to the afterlife", "hide yourself" and "invert power" could be bad.
Also a great condemnation of us never investing in it.Equal. Which is a fucking strong endorsement of your system if there ever was one, because they need to take Gamma And Higher Psykers to reliably work, you take the shit below Gamma and punch up.
Oh my god, @HeroCooky . They're fucking up because The Battleship Mafia is still strong in their brains, aren't they? They think they've only ultimately done damage to a secondary aspect of our fighting strength instead of gutted the core of our doctrine, and we effectively bluffed them into thinking that they've barely done a scratch, haven't we?
Hmm, I'd also add in something in regards to the planet below, like getting some War Packs ready to go when they're done in Voxx Secundus and get any loose SAGs over here. Like, 10 extra War Packs coming in could get us an opening to rotate some people out from the Hives[ ] Plan: Never Stop Your Enemy when they're making a Mistake
-[ ] If you're going to giftwrap us an ideal FOB, putting you in an awful strategic fork, then we'd be the epitome of rude to refuse, wouldn't we?
--[ ] Given the utter naval dominance we hold, we should be able to secure the orbitals reasonably intact, and ship in forces capable of securing the planet to turn into our front line against the Free Duchy. Maintain a strong naval garrison here to deter any adventurism, but if we can fight our battles here instead of in Archwan, we'll have a much easier time securing food shipments to Voxx Primus. Them being able to threaten us from two directions isn't great... But the opposite is also true--they need to deploy twice the forces to this front simply to hold us in place--let alone think about pushing back, and the astrography of the Sub-Sector is such that movement from one side of the "Hexagon" to the other takes vastly longer if one link in the chain is sealed. So each force has to be independently powerful. That puts pressure on what is likely already a highly strained reserve, doubly so with their major recruiting world now behind two links of occupied territory.
---[ ] Obviously, given how they just got abandoned without even a token defense, they might be ripe to capitulate, but always prepare for the worst.
@Alectai can we put something in there about harrying the Van Zandt forces out of the system. They rolled 3 1's, they shouldn't be retreating in good order. I'd love a few massed fighter strikes to pick off a few ships.
They looked at the tactical map and went "this is bad" and just left a strategically viable position for us to take as is. It has been something to beholdI mean, apparently they straight up denied battle, we can't actually intercept that if they left before we entered even extreme weapon range.