It's possible we're sleeping on some super-good actions here (also the sigils thing). They're our reward for finishing a pretty punishing tree @HeroCooky would the temple ship have access to the 'holy' armaments, like what's on the Aries-S? And would the Saints be effectively Hero units? Those seem like relevant questions. @Alectai if this gets us hero units then we 100% want them, yeah?
I think the Saints are always dead? The living ones get called venerable or blassed.
That said, I suspect both of these actions to be pretty strong.
Like, I wouldn't be suprised if the Temple ship is grand cruiser sized, and given our Kil'drabi bonus, we'd get a free example of it.
Meanwhile, a heroic Thule could greatly boost our primary combat unit, and ...
Isn't this one of those new agey Yeeni names?
Xenos saint sounds awesome.
[] Plan: Chasing Shinies
-[] Irrita Rush Terraformation (0/?)
-[] [Faith] The Hallowed Armada
-[] [Faith] Saint Candidates
-[] Thule YF/800 'Nagato'
-[] [Voxx Primus] A press-gang of this sort is neither subtle nor fast. Indeed, it is painfully slow, an ongoing years' long nightmare, especially as they run through unhealthy, sick people with impunity and then make more. Now is the time to begin infiltration, using carefully picked, healthy, strong, and Faithful volunteers to be "press ganged" to build the ships, operate them, and perhaps even serve as the troops they might think necessary to face whatever nonsense is the cause of this. These hand-picked agents are to be trained by our best people, to focus on gathering information and seeing loyalties and moods if they're assigned to a ship, and providing such information: ship types, speed of manufacture, news and scuttlebut and more, to those back home, who can of course pass it along.
--[] Additionally, try to get some people into the local SDF and defense stations... high rank does not matter, and it is not as if the Imperium is a meritocracy anyway. Even a janitor in a Defense Station can learn many things, and the priority should be over slow, thorough infiltration rather than any sort of immediate sabotage or trickery.
Reasoning
1) Terraforming will take time, and terraforming also provices resources, armies, and so on. Knowing what we're missing is essential.
2) A unique temple ship provides a short term naval boost, to make up for the fact that I'm not picking a battlegroup expansion
3) Saint Thule sounds cool