Alectai
Speaks Words of Wisdom... On occasion
Do they? I had the understanding that they damage the hull directly. And while yes, Torpedoes can be intercepted, that's why it's meant to be paired with a pair Crux Frigates who will also start taxing enemy ships with their own torpedoes and missiles. Plus I also think having some boarding craft for the first time would be nice
Boarding craft I think will require the Heavy Cruiser to really pop, I think. You can't send enough dudes to take over a ship in one group.
Torpedoes bypass Shields--that's their major selling points. They do a lot of damage too, but Armor still works on that damage. A Lance doesn't bypass shields, but largely ignores armor to do direct Hull damage, which is why you want to use your Lance weapons after the shields have been depleted, because their base damage isn't especially high for their power output, so losing 30% of the final output against Shields might take you from a critical hit to just piercing through nonessential decks. Macrocannons are solid all around but not exceptional in any one field, save for repeated fire, which is why almost every faction uses some variety of Macrocannon for their standard filler gun.
Then of course, you get the High Tech, High Impact shit like Laser based Macrocannons and shit goes into looney tunes land. "Yeah, my macrocannons deal more damage than solid shells, and have higher base range than most Lance weapons, the only price I pay for this is that they're more expensive and require more power than said Lance weapons to operate."
Why yes Sunsear Laser Weapons, I am Looking right at you you smug, unbalanced abomination.
While FFG Rogue Trader may be very fun, and full of some good Lore, it's also pretty scuffed in a lot of ways, like how the intent is "Macrobatteries are good at depleting shields but are subject to armor, while Lances get absorbed by Shields but ignore armor", but what you get is "The damage from multiple Macrocannon hits adds up faster than even the best Lance weapon does, so even if it's reduced by Armor, you still get vastly more damage out of a full Macrocannon setup than the intended 'Use the right weapon for the right situation' setup. Because Armor only applies once to the entire salvo, but a Macrocannon Broadside can get anywhere from 6-8 hits per weapon slot depending on how much you stacked the deck in your favor."
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