What should your focus for the rest of the Quest be?


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Yeah, much as I dislike it, I think we can kick the research can down the road at least one turn. There's evidently a time bomb in at least one of our remaining Faith actions after all, and dumping Medical again just feels wrong. We're so close to getting to All-5 benefits.

... But we need ships next turn too, ugh.

At least I think we'll get to the next shipbuilding tier once the new worlds are integrated, or maybe before depending on how well it goes, one was explicitly a mining center. 4 turns to go.
 
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Our infantry equipment is already on the highest end of Imperial Guard equipment. If we are facing CSMs we'd be having the Lamenters supporting us so I'm not too worried about CSMs. Faith actions are significantly more important than improving our already high quality infantry equipment.

We have 1 chapter, who lacks vehicles and are still technically fresh, lcaking the hundreds of years of experience. The CSM are literally space marines buffed by the Chaos gods and have been fighting since the emperor walked the galaxy, and it is not uncommon for them to show up out numbering a single chapter and requiring more then 1 chapter to deal with.

The highest end of imperial guard equipment is Still far, far less then what I want if we have to deal with both Deamons who can literally warp existence around them, and the 10 thousand year old veteran super soldiers hyped up on warp cancer juice. This is the kind of fight the Imperium usually pours billions of men into, and even if we have better on average equipment THAT is not a fight I want to do with hotshots and carapace.

And heaven forbid they use the neons populace to summon a great deamon
 
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Hey, you only have to deal with one faction's bullshit. I have to deal with squid, slanussy, Zeon Neon, Pirate, and [REDACTED]! :V
Speaking of which, we should probably look into dealing with those pirates eventually. We've known about them for over a century now so I'm hoping that after the next lull in fighting we can take some spare ships to knock on their fort and see if they've heard the good word about the Star-Child.

No, I just workshopped about a good name for this Imperial Enclave and got fixated on the Pricipality part, leading to me adding Neon because I didn't wanted to bludgeon you too hard with the [Bad Guy Here] sign. Just a little, ya know? :V
So what are the odds Neon has attempted to orbital drop a space station on a civilian population center or will try so in the future?
The Faith militant one is the more obvious time bomb, but Nailing down the psykana use doctrine of the Cult was probably pretty important. We have now had 162 years of an undefined doctrine probably leaving to Doctrinal drift which means that it might be harder to reconciliat them? Either way, Psykana use-doctrine and how to deal with outside psykers seems pretty important given psykers are one of those things that can pop off and kill a planet, even if we have a good way to stop that.
I mean, we already know how to handle psykers. It's just a question of how do we handle Psykers from other institutions outside of the Federation and our view on other Psychic institutions and practices.
 
Can someone point me to a post that explains how songs/melodies work? I am looking at them in the action list and trying to find something about how they work, But all I found was the cool art cards.
 
Can someone point me to a post that explains how songs/melodies work? I am looking at them in the action list and trying to find something about how they work, But all I found was the cool art cards.

Broadly?

Melodies are stand-alone Psychic Disciplines that trade the broad scope of traditional stuff for relatively high power within its sphere of influence. Songs are Rituals derived from a combination of Melodies that create a potent strategic effect (We have one that can deny the Dark Powers their due and purge negative resonance from a place, we have one that allows for relatively short range high speed Warp travel without Navigators, and we have one that lets us use Astrotelepathy to communicate between Choirs in different systems).

Apparently there's Symphonies or something like that too which would "Make the Eldar sit up and take Notice", but we can't even see those yet, let alone use them.
 
Broadly?

Melodies are stand-alone Psychic Disciplines that trade the broad scope of traditional stuff for relatively high power within its sphere of influence. Songs are Rituals derived from a combination of Melodies that create a potent strategic effect (We have one that can deny the Dark Powers their due and purge negative resonance from a place, we have one that allows for relatively short range high speed Warp travel without Navigators, and we have one that lets us use Astrotelepathy to communicate between Choirs in different systems).

Apparently there's Symphonies or something like that too which would "Make the Eldar sit up and take Notice", but we can't even see those yet, let alone use them.

Cool! I can see that our melody is at .6/1, And I notice that their a a Health melody present. Wonder if we could pick up the health melody and use it and home and something else to make a Song that can help alleviate at least part of our medical woes, or at least reduce how much of a MI hit we take from Refuge and conquered imperial planets.
 
Symphonies are likely strategic scale rituals. Maybe something like say, calming the Warp in an entire sector or even multiple sectors?

Though they will likely require progressing down psytech tech tree.
 
Cool! I can see that our melody is at .6/1, And I notice that their a a Health melody present. Wonder if we could pick up the health melody and use it and home and something else to make a Song that can help alleviate at least part of our medical woes, or at least reduce how much of a MI hit we take from Refuge and conquered imperial planets.

We get +.2 progress towards a random Melody every turn without an action, when it reaches 1.0, the new Melody is added automatically.
 
My original plan for next turn was Medical Industry, Designing (and building) a Taurus Troopship Mk2, and Constructing 6 new destroyers. Now I'm not sure which I'd rather delay in exchange for a Faith action.

I'm not even sure which would be the most likely timebomb between Faith Militant and Outsider psykana.
 
We get +.2 progress towards a random Melody every turn without an action, when it reaches 1.0, the new Melody is added automatically.

Cool. God If we weren't under such an Action crunch, It probably would be wroth picking up the health melody non randomly, Not only because a healing discipline is always good, but It seems like a good component to a song with how many medical problems/refuge crisis we are running into.
 
My original plan for next turn was Medical Industry, Designing (and building) a Taurus Troopship Mk2, and Constructing 6 new destroyers. Now I'm not sure which I'd rather delay in exchange for a Faith action.

I'm not even sure which would be the most likely timebomb between Faith Militant and Outsider psykana.

Outsider Psykana's actually new-ish I think?

But... Yeah, we need ships, especially if we're about to get bapped by a reserve fleet that we didn't account for and have to fight it out. Super Taurus can wait if we had to pick something to put off for one turn, because we can't really go on the offense anytime soon anyway thanks to having only one Choir available, and that one's soft-reserved for another Andromeda to get our fleet size to 30.
 
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Super taurus can probably wait, Its main contribution is carrying forces on offensive and being an adhoc carrier, and we have libra's now, and from the looks of the debuff we ate with just the planets we took we are not ready for more, and the fact that with all those ships we only killed a third of the fleet and the possibility of a backswing, an offensive without a second perfect parry moment is looking pretty distant tbh

On the plus side, That gives Neon more time to be worn away by chaos and our defense, and gives us time to digest our gains and center ourselves. On the downside, that gives Chaos time to wear away at neon and chaos gaining access to a large amount of sacrifices (such as a planet) can lead to them doing horrible Warband snowball things.
 
Super taurus can probably wait, Its main contribution is carrying forces on offensive and being an adhoc carrier, and we have libra's now, and from the looks of the debuff we ate with just the planets we took we are not ready for more, and the fact that with all those ships we only killed a third of the fleet and the possibility of a backswing, an offensive without a second perfect parry moment is looking pretty distant tbh

On the plus side, That gives Neon more time to be worn away by chaos and our defense, and gives us time to digest our gains and center ourselves. On the downside, that gives Chaos time to wear away at neon and chaos gaining access to a large amount of sacrifices (such as a planet) can lead to them doing horrible Warband snowball things.

Not even a "Third of the fleet"

But

"A third of a fleet"

I only hope they were strained enough that the damage we took was enough to take them a little bit to bounce back from.
 
Outsider Psykana's actually new-ish I think?

But... Yeah, we need ships, especially if we're about to get bapped by a reserve fleet that we didn't account for and have to fight it out. Super Taurus can wait if we had to pick something to put off for one turn, because we can't really go on the offense anytime soon anyway thanks to having only one Choir available, and that one's soft-reserved for another Andromeda to get our fleet size to 30.
I could've sworn the Outsider option was available since before we fully integrated the Kildrabi as Kin, though I think it is still newer than the Faith Militant one.

The neat thing about the Andromeda is that we can just design and build a new one to take advantage of the extra 1DP to Light Cruisers we just got. Might even be a decent idea now considering the Lamenters have 8 ships of their own, and it at least gives us some slack if we want multiple fleets moving about at once.
 
I could've sworn the Outsider option was available since before we fully integrated the Kildrabi as Kin, though I think it is still newer than the Faith Militant one.

The neat thing about the Andromeda is that we can just design and build a new one to take advantage of the extra 1DP to Light Cruisers we just got. Might even be a decent idea now considering the Lamenters have 8 ships of their own, and it at least gives us some slack if we want multiple fleets moving about at once.

I'd rather see if we can squeeze enough flex in to refit the original Libra to the Super Libra there. We apparently did do a half-step up in ship production capacity this turn, just not enough to do 2 LCs in a turn, but if we can build another Andromeda and have enough space to refit the original Libra, that'd be the way to go I think. Not this second though, next turn I think'll be the Holy Orders, Medical, and a Destroyer build program to recoup our losses and strengthen our garrisons.

@HeroCooky , do we have enough production that we could build an Andromeda and have enough left over to refit the original Libra to the Super Libra? When you get up of course, no urgent rush on this.
 
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Not even a "Third of the fleet"

But

"A third of a fleet"

I only hope they were strained enough that the damage we took was enough to take them a little bit to bounce back from.

Honestly, Whatever damage we did is probably secondary to the Loss of the pair of under construction Dictators, But even that might be secondary to however much damage the whole Astropath clone to chaos Spawn is doing.
I am honestly more worried about what the chaos plot is doing to the Neon then any actual counter attack, because if all of Neons astropaths get compromised like the shipment we found, they could have a lot of trouble launching an offensive. Chaos doesn't have that issue, and chaos is very subversive. if the astropaths opened a path for chaos to board neons ships, their is a very real chance that right now neon is on fire and getting their ships looted by Chaos force, because we have no Intel, we only have one hint of a shit squid plot targeting Neon and we can't even see the outcome, let alone the scope or purpose.
 
Honestly, Whatever damage we did is probably secondary to the Loss of the pair of under construction Dictators, But even that might be secondary to however much damage the whole Astropath Spawn is doing.
I am honestly more worried about what the chaos plot is doing to the Neon then any actual counter attack, because if all of Neons astropaths get compromised like the shipment we found, they could have a lot of trouble launching an offensive. Chaos doesn't have that issue, and chaos is very subversive. if the astropaths opened a path for chaos to board neons ships, their is a very real chance that right now neon is on fire and getting their ships looted by Chaos force, because we have no Intel, we only have one hint of a shit squid plot targeting Neon and we can't even see the outcome, let alone the scope or purpose.

And of course, the quantum pirates.

The fact they haven't apparently done anything yet concerns me, especially when they're sitting on an opening to another Sub-Sector.
 
I'd probably ditch the new Taurus, maybe, if we were that afraid of a Faith-based time bomb? Med really needs the focus, or, hmm. Now I'm second-guessing myself.

Not sure which of the Taurus mk 2 and Destroyers I'd rather ditch...
 
I'd probably ditch the new Taurus, maybe, if we were that afraid of a Faith-based time bomb? Med really needs the focus, or, hmm. Now I'm second-guessing myself.

Not sure which of the Taurus mk 2 and Destroyers I'd rather ditch...

Super Taurus can wait IMO, we're basically at our expansion cap for the immediate future, especially if our Choir Expansion rolls continue to be ass.

They aren't? End of the Line is a dead end system. It only has one connection.

Look again, there's a line coming off of End of Line moving south.

It might not be a stable Warp Route based on the fact it doesn't keep going until it leaves the map, but there is a Warp Route coming off of it that doesn't go into our territory.
 
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Given all the Industry debt all of these planets gave us, The taurus can definitely wait until we are ready to/force to actually launch a new offensive. Which gives us time to actually donsolodate and build up. Given all we killed was a third of a fleet, we need to get cruisers as fast as possible, because their is not doubt in my mind that the flagships of those fleets are cruisers, and right now a cruiser probably runs us over with sheer mass.

I wonder if a Song Of [Health, Mercy, Hope] Or [Health, Compassion, Humanity] Would help decrease the Medical industry debt we occur when we incorporate a planet that's as unhealthy as an imperial planet. At the very least, I hope we get the Health melody because that always useful, Triply so in a universe with a plague god.
 
Super taurus can probably wait, Its main contribution is carrying forces on offensive and being an adhoc carrier
It's not just the offensive, but defensive as well. Right now we have 3 SAGs and Knights deployed and if things go south and we need to pull out 2 Tauruses isn't going to cut it. Right now we have pretty crappy ability to move our forces around which could be a problem.
I could've sworn the Outsider option was available since before we fully integrated the Kildrabi as Kin, though I think it is still newer than the Faith Militant one.
We got it unlocked after we made the Yeeni a protectorate and asked them about their history of psykers.
 
The more I think about it the more I do think a third Andromeda is more important than another (improved) Taurus, to ease the bottleneck on ensuring our fleets can move around properly. We could have one assigned to each of the planets at the front and one in reserve.
 
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