With the advent of a military campaign that will likely see the Federation embroiled in war for a century at the very least and with millions likely to be called upon to fight and kill for the Star Child and secure a brighter future for the galaxy, the military minds of the Glimmering Federation meet once again in their masses, though not to discuss strategical objectives in the coming conquering of Barbarun, Ikatun, and Brotar, but to tweak what tactics they can for their System Army Groups to ensure they have all they need to succeed.
Though lacking in much practical experience themselves, few alive today had been there when the Orks were exterminated within the Archwan Sub-Sector; enough institutional inertia and decades of harsh training have carried the burden to see few lessons lost and less forgotten.
And with a Doctrine already placing emphasis on Quality over Quantity, decided nearly four centuries ago, the gathered tacticians and commanders are sure that passing a critical eye over those elements deemed vital in the future campaigns of the Federation will see it succeed where others failed, even if they have to take a leave of office should they be proven false upon the corpses of soldiers.
Choose a Doctrine Force Emphasis:
(6-Hour Moratorium)
[] March of the Machines
With a step, we deliver vengeance. With a knee, we shield our allies. With a roar, we defeat those daring to go against us. We are the wrath of the Machine Incarnate, for we are blessed to walk these worlds upon our legs forged by those whose hands adorn our amor. We are the doom of our foes reborn, for there are none that can deny our advance upon the hills and the cities, the forests and the swamps, the rivers and the mountains. We are the march of a thousand mechanical feet hitting the earth in unison and the last thing they shall ever see. That we swear.
(Improves the effectiveness of your War Walkers (To Date: Anansi, Angel, Karnivore).)
[] Drumbeat of the King
Though they are not always available within void stations, bunker systems dug deeply underground, Cenote Worlds, and in some other situations, the last argument of the King held sway when it was first made, and it does so now. With thunderous proclamations, grid coordinates are deleted, with rumbling speed, entire houses and bunkers are smashed apart, and with the glint of binoculars, formations are shattered. Artillery remains the King of the Battlefield, and we shall see that we will spend bullets before we spend lives.
(Improves the effectiveness of your Artillery.)
[] Hands of the Queen
"Ours is not to ask why, but to do and die." The slogan of any boot on the ground, be they the recently conscripted knowing not where the end and start of a gun are, or the elite veteran clad in power armor and armed with hotshot lasgun, a dozen campaigns upon their backs and within their minds. The humble infantry are the first in the door, the last to leave, the first to die, and the last to live. They are the linchpin of any plan and the weakest link in the chain. And yet they hold, yet they fight, yet they march upon the orders of their superiors to doom and glory, guts and gods snapping at their heels. Over trench and forest, through houses and swamps, within caverns and void stations, through the worst and the best, the humble infantry shall do and die.
(Improves the effectiveness of your Infantry Units.)
[] The Bastard's Cadence
Speed is everything. Armor is everything. Versatility is everything. If you cannot outrun your enemy, be prepared to run into them. If you cannot outlast your enemy, fight tooth and nail to be the last one standing. If you cannot master everything, being an apprentice is enough to succeed. With the rumble of track and wheel, the whine of anti-gravity, and the march of mechanical limbs spiking deep into the earth, the mechanized shall not be found wanting. It shall be found behind the enemy, thrice its numbers, and seven times its ferocity.
(Improves the effectiveness of your Mechanized Units.)
[] Rumble of the Brothers
Have you heard the good word yet, sibling? There is no need to fear the foe, no need to shy away from its malevolent glint and deadly weaponry, for you are blessed! Clad in several tons of armor, wielding weaponry that none can match upon any battlefield safe the God-Machines Themselves, you shall fear no mortal or immortal, no angel and no daemon, for you are clad in a hundred tons of adamantium and come bearing the mercy of the Star Child upon their foes!
(Improves the effectiveness of your Tank Units (To Date: Venerable Guardian Mk.1, Morrigan).)
[] Thunder of the Sisters
"Well, looks like shit hit the fan again, and the ground-pounders are asking us to bail their sorry asses out once again. Well, no sense in making them wait, is there? Let's fly and go at 'em, sisters! Maybe we can bag a round of drinks as thanks afterward...or a boyfriend for the crew; who'd be up for that?" Thule-2346 seconds before getting another reprimand for her lack of discipline.
(Improves the effectiveness of your planet-focused airstrikes and CAS.)
AN: Keep in mind that practically all these options here can be nullified by circumstances and locations.