What should your focus for the rest of the Quest be?


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[X] Plan: Don't starve.
-[X] [General] Construct Something
--[X] Food Production
-[X] [Psykana] Construct the Symphonium
-[X] [Chapter] Begin the Resurrection of the Chapter
 
Its the Lamenters.
They are a tragedy incarnate.
You're gonna need a whole lot more than mere consecration to change that.
yeah first change their narrative then KILL the warp being who is reaplying negative luck on them and finally learn about geneseed as much as the emperor. Then you have suceeded all that should take if I'm optimistic 5 millennia asumming your lucky.
 
[X] Plan Warp Ripples
-[X] [Psykana] Construct the Symphonium
-[X] [Faith] Motive Force And Cradle Slumbers
-[X] [Faith] Begin The Great Education

[X] Plan: Spinning Up
-[X] Food Production
-[X] Civilian Infrastructure
-[X] Medical Services

[X] Plan: Evey Marine A Rifleman
-[X] [General] Construct Something
--[X] Heavy Industry
-[X] [Faith] Begin The Great Education
-[X] [Chapter] Begin the Resurrection of the Chapter
 
[X] Plan Not a Turtle But Maybe a Helmat
-[X] [General] Construct a Scout Ship and explore your new Home
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[X] [General] Construct Something
--[X] Void Industry
-[X] [Chapter] Begin the Resurrection of the Chapter


If we're going out in a ship, let's have a nice(-ish) ship.
 
[X] Plan Not a Turtle But Maybe a Helmat
-[X] [General] Construct a Scout Ship and explore your new Home
-[X] [General] Construct Something
--[X] Void Industry
-[X] [Chapter] Begin the Resurrection of the Chapter
 
[X] Plan Anti-Tirtle Aktion!

If food isn't a major problem and the military won't help monster hunting without enforcement, then we need a lay of the land and prep for anything we find.

Hopefully after this we can focus on infrastructure and education to improve said infrastructure.
 
Vote closed
Scheduled vote count started by HeroCooky on Jan 31, 2024 at 12:54 PM, finished with 42 posts and 26 votes.

  • [X] Plan Anti-Tirtle Aktion!
    -[X] [Psykana] Construct the Symphonium
    -[X] [General] Construct a Scout Ship and explore your new Home
    -[X] [Chapter] Begin the Resurrection of the Chapter
    [X] Plan:Engineering with Psi and Faith
    -[X] [Military] Raise A Specialised Light Infantry Unit - [Choose: Engineering]
    -[X] [Psykana] Construct the Symphonium
    -[X] [Faith] Motive Force And Cradle Slumbers
    [X] Plan Warp Ripples
    -[X] [Psykana] Construct the Symphonium
    -[X] [Faith] Motive Force And Cradle Slumbers
    -[X] [Faith] Begin The Great Education
    [X] Plan: Don't starve.
    -[X] [General] Construct Something
    --[X] Food Production
    -[X] [Psykana] Construct the Symphonium
    -[X] [Chapter] Begin the Resurrection of the Chapter
    [X] Plan Not a Turtle But Maybe a Helmat
    -[X] [General] Construct a Scout Ship and explore your new Home
    -[X] [General] Construct Something
    --[X] Void Industry
    -[X] [Chapter] Begin the Resurrection of the Chapter
    [X] Plan: Spinning Up
    -[X] Food Production
    -[X] Civilian Infrastructure
    -[X] Medical Services
    [X] Plan: Evey Marine A Rifleman
    -[X] [General] Construct Something
    --[X] Heavy Industry
    -[X] [Faith] Begin The Great Education
    -[X] [Chapter] Begin the Resurrection of the Chapter
 
030.M42 - Broken Worlds
There are good news, and there are HOLY FUCK! news.

In order;
The first good news is that Scout-Monitor 001-A (a name chosen for its highly optimistic outlook on how many will be produced in the future and used at any one time) slipped its mooring without any more significant failures or mistakes by the crew; only a little bit of the exterior scraping against a gantry that hadn't been retracted due to mechanical failure. No non-cosmetic damage was done to the ship, and the gantry was repaired within a week, so it wasn't noteworthy for a first attempt at steering a voidship.

After a few months of flying around the station, SM-001-A took her crew out of the protective embrace of the three stars surrounding our station, eager to take passive scans of the system with its sophisticated sensor systems installed for that very purpose from mothballed stock, captain and bridge-crew eagerly staring at the large velum being written onto by scribe-servitors to display the technical data harvested by the venerable and consecrated sensor machines, alongside visual representations of the data.

That is where the good news end, and the HOLY FUCK! news begin.

There are 79 celestial bodies within the system in stable orbits (8 other celestial bodies were not included due to being too far out of the system for 98% of their cycle or due to other factors). Of them, 13 had been subjected to either an Exterminatus or heavy orbital bombardment.

There are also wreckages of unidentified Xeno-ships everywhere; most are clustered around four of the 13 destroyed planets, alongside Imperial ships of both High and Low Imperial Technology, the latter explained by two very interesting discoveries.

But back to the ships. As far as SM-001-A and her crew could determine, there are a total of 203 shipwrecks within the system (149 Xenos, 54 Imperial), and all can be salvaged for materials and components (such as naval weapons and Warp Drives and Gellar Fields) alongside serving as the skeletons of new ships to be built. The longest is around 3.2 kilometers long, with the smallest barely reaching 200 meters. As far as we can determine, the Xeno ships are technologically inferior to their Imperial counterparts, even compared to the Low Imperial ones. However, their overall larger sizes (the largest Imperial ship is at 2.3 kilometers about ~200 meters smaller than the smallest Xeno ship) and superior numbers explain the losses taken by each side.

A winner in the tactical battle within the system could not be determined, but the strategic one can due to the presence of three inhabited worlds within the system: a savannah and desert world where low amounts of minor high-energy systems are being used, a water-world brimming with Low Imperial Technology emitting a storm of signals without care, and a small moon on the outside of the habitable zone, tall forests reaching into the sky with the crashed remains of two ships, one Imperial and one Xeno emitting energy signals continuously.

The crew of SM-001-A has now returned and restocked its holds, awaiting further instructions on what to do. Though beginning with a scavenging action of the derelict ships is possible, the station does not have the industry to receive the materials, nor is SM-001-A equipped or built to do more than scouting and transporting small amounts of goods or passengers/troops. The matter of stealth is also to be taken into account and is why SM-001-A failed to uncover more details in the system after becoming aware of a possible chance of detection. The best use for the ship would be to poke at the Frozen Forest Moon, the High-Energy Desert, or the Inhabited Water World while Void Industry is prepared to spool up scavenging and salvaging efforts.

Beyond these efforts, the songs of the station have begun to change, minutely and almost imperceptibly so, but if one listens, they can hear that words and cadence within songs have been exchanged and shifted, emphasis and weight taken from one place and added to another, each minute adjustment seemingly nothing, but they each were given by a Choir of five resting within a new home created purely for them and those like them to come.

Though the Symphonium is not much to look at now, merely twenty-five barracks with five rooms for each choir to come, the facilities can be expanded quickly and without hassle as long as no sprawl begins to creep against the reinforced exteriors of the Symphonium. Nestled within the near center of the station, the (relatively) small set of rooms and halls has also been created with an eye toward defense against enemies from within and without, and security details equipped with both anti-swarm and anti-armor weaponry blessed by what priests were available when Teeln, Prophet of the Star Child, was busy or "busy" at the time.

So now granted a place to begin their long journey of discovery and tuning into the lullaby of the Star Child, the Celestial Choir will start to write and create harmonies that shall last until the end of man.

In contrast to a mission yielding much information and creating more questions and a bastion of song created, the efforts to bring forth four more Space Marines proceeded in equally successful and uncertain outcomes.

Four Neophytes have been sworn into the Lamenters Chapter, Brothers Alpha, Beta, Gamma, and Delta now tasked with carrying the legacy of the Chapter beyond their lives as exemplars of the Chapter and its duties to Humanity, and each has been given missions and training to succeed in by Chapter Master Chyron. However, this came at the cost of him needing to enter the Long Sleep, his mind once more resting for possibly decades to come as the four Neophytes train and prove themselves worthy to enter the ranks as full Space Marines once he wakes again.

Though while he does so, the sixty Gene-Seeds harvested from loyal Chapter Serfs have been installed once again, a hundred-and-twenty to be taken in ten years again, where twenty shall be used to create new Neophytes should the Chapter Master awake then or go into making forty Gene-Seeds should he not.

For now, he sleeps, and the station prays for good dreams and soft slumbers with prayers in solitude and communal to the one that had helped their parents and the elders so long ago.

New System:
Red - Time Dependent Action.
Yellow - Text has changed.
Green - New Action.

You Have 3 [Three] Actions.
[] [General] Instruct SM-001-A To Investigate (Location)

Each has its ups and downs, and each is a challenge. The Frozen Forest Moon is the one with the least danger to ourselves and has the highest chance of yielding actionable intelligence about the state of the galaxy at large, but if we do not investigate now, any survivors will likely be dead. Which means no information. The High-Energy Desert is unlikely to offer more than a look into the system we now reside in, but it will open doors that will not allow others to peek back at us. In contrast to the two, the Inhabited Water World will likely be a danger of exposure and can easily be filled with those unlikely to keep shut about us, but it will have a wealth of information that the other two locations likely won't be able to offer us.
(Locations: Frozen Forest Moon, High-Energy Desert, Inhabited Water World.
Gain: Knowledge? Warning? Opportunity?)

[] [General] Construct Something
-[] Food Production
-[] Civilian Infrastructure
-[] Heavy Industry
-[] Void Industry
-[] Medical Services

With much of the station freed up, we can begin filling the empty parts again with industry and things we need, from clinics to starch vats feeding us in the void.
(Gain: A district focusing on the chosen option.)

[] [Military] Raise A Specialised Light Infantry Unit - [Choose: Sabotage/Assault/Engineering/Demolition/Ogryn]
With a chosen direction, your Military can now focus on giving the Units you will raise the proper training for the right job. Sabotage Units will focus on raiding and disrupting the enemy with lighting raids and plundering logistics; Assault Units will punch through the enemy in weak points and sow confusion with overwhelming firepower; Engineering Units will focus on creating fortifications and using turrets, mines, and barricades; Demolition Units will be comprised out of heavy weaponry squads with plenty of explosives, from mines to rockets; and Ogryn Units will be Ogryns armored in heavy metals and armed with shields and Beatin' Sticks led by men and women with spiffy hats that will not be disobeyed.
(Gain: A chosen Specialised Light Infantry Unit.)

[] [Psykana] Hunt down the remaining Psykana Experiments
The Dark Prieshad mainly used their non-production related time for psykana experiments, alongside a dash of biological and demon summoning experiments, the latter of which was sometimes aided by Chaos Space marines that demanded a heavy toll from the people aboard in flesh and souls. Some of the psykana experiments have escaped containment in the chaos of the Waking Rising, and they now hunt the dark and forgotten parts of the station, where they take the souls of the unlucky and those caught off-guard. They need to be hunted down and destroyed, ere they do something worse than merely killing randomly. The Military strongly opposes any attempt to dislodge or hunt the Psykana Experiments before at least two units or heavy support from the Lamenters or Celestial Choir can be brought to bear.
(Gain: Clear the station of Dark Mechanicu Psykana Experiments.)

[] [Psykana] Conduct a Melody (Choose one below.)
The Celestial Choir has been given the means, and now, with time, they shall conduct their songs. They will listen to the Warp and filter out the false whispers from the slumbering guidance of the Star Child. In halting prayer and stumbling humming, truth will be stripped until nothing but it remains in the hands of those who shall make it anew into power to be wielded by the Choirs to come.
(Available: Hope, Compassion, Humanity, Song, Mercy, Creativity, Health, Unity, Innovation, Machinery, Logic, Progress, Protection, Justice, Wisdom, The Sun, The Home, Death, Ruthlessness, Brutality, and Fire.
Gain: A Melody newly Conducted.)

[] [Faith] Motive Force And Cradle Slumbers
The nascent Cult of the Star Child has been established, yet it must answer a lot of questions for itself, chief among them the doctrine and truth they shall follow to unite the Omnissiah and the God-Emperor with the Motive Force, or if that will not be needed should Teeln, Prophet of the Star Child, be graced with another vision that would lay this debate to rest.
(Gain: Nail down the technical aspects of the Cult of the Star Child, improving your technological means by proxy.)

[] [Faith] Begin The Great Education
People cannot read, write, or do numbers beyond the bare minimum, and any hope of establishing a nation that will last beyond the next crisis must address this lack of education now that the unwashed masses have eliminated the educated class. As knowledge and technology are the purview of the faith, this shall be a burden and duty of the Cult to bear, gladly worn with the knowledge of the greater tomorrow their works will bring.
(Gain: Start educating your population in basic numbers and literacy.)

[] [Faith] Construct Cradle-Shrines
Five shrines will be built, one in the center, four on a cross centered on the first. There, our preachers will give sermons; there, our faithful will gather, and there, we will be united in faith and belief. From there, all of our works shall be elevated, and all our struggles made holy. We are but candles in the dark of the galaxy. Time to light five fires to gather around and provide guidance to all who are yet lost but wander still. With so much time having gone by since the initial zeal of conversion during the Rising, and no places to gather in truth, the people's fervor has begun to waver. As does the protection of Faith against Chaos.
(Gain: Five Cradle-Shrines, beginning the creation of something greater than yourself.)

[] [Chapter] Fail Not The Ancient That Sleeps
They have been given a task, and they were given missions. With trust extended from one end, they shall reach back with triumph and glory in turn. For those we cherish, we die in Glory!
(Gain: Aid the Four Neophytes in their trials.)

[] [Other] Take Care Of [Future Or Current Problems]
(Write-In the problem being addressed.)
(Gain: Turn to address the issue.)
 
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Welp, its official we've got damn Orks within the Star system. Just great, welp time to prepare the space marine neophytes to save us with their inborn Plot armor and tragedy trait, which means its going to suck for them, but keep us alive and safe.
 
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