What should your focus for the rest of the Quest be?


  • Total voters
    281
Voting is open
@HeroCooky Question: Can we build up our station into an orbital ring? Like in stellaris, imo, I would prefer we just say nope to planets and be entirely voidborne, and our main planet or station is a fucking huge orbital ring.
[X] Plan: Have some Faith
 
Kinda hard to do when you're in the middle of three stars in my opinion. :V

But you can build such structures should this quest go long enough to breach into the Mega-Engineering for "aesthetic" phase of stellar nations.
Cicle the three star with a ring and the oringal space station as the center point connected trough axis ..... wait a second we inveted the wheel again just in space :V
 
[X] Plan: Have some Faith
-[X] [Faith] Construct Cradle-Shrines
-[X] [Chapter] Fail Not The Ancient That Sleeps
-[X] [General] Instruct SM-001-A To Investigate (Frozen Forest Moon)
 
I'm not entirely against Have Some Faith winning, but I will note that at some point we need to, like, leave the Chapter to its own devices to, y'know, actually help the population of 90 million. We'll have done a Chapter action 3 of the last four turns, more often than literally ANY other faction, even Faith.
 
One concern with Have Some Faith is that the education is very much a thing that takes time to spin up, something where once we start it it'll have compounding positive effects.

Don't get me wrong, I also want to get our education system up and running too. As that would most definitely put us a couple steps ahead of the average Imperial (most of whom aren't getting an education besides those that are a part of noble houses). So yeah, a nation with most of its populace educated would help us improve by leaps and bounds. Especially as that would hopefully lead us to eventually getting actual engineers and specialists without needing to try and butter up to some rogue Tech Priests. The plan I'm making next turn is going to be including The Great Education alongside Motive force to get maximum education benefits.

But with Have Faith, that gets us more Rep with the Lamenters, meaning that when we do come to blows with the Imperials the Lamenters might be more willing to aid us rather than turning on us (another thing to note, despite their bad luck, The Lamenters are one of the best Chapters for defending people, given they're compassion is seconded only by the Salamanders). Not to mention saving the Imperials on the Moon will bet us a higher population, thus giving us more numbers (though that'll also mean having to take Food Production, but that's a sacrifice I'd be willing to take).
 
So to do the unofficial math, we have to think, where would we categorize some of these things? Repairing the Station and clearing out the Dark Ritual stuff seems like it helps everyone, so I'll count that as Everyone. Obviously Uniting the Faith is Faith.

Next round we do the Economy, which I think we can say is purely Civilian, get the Military set up, there's a Military, and help the Chapter.

Next, we finally do a Choir action (making the Symphonium), do a Void action (new category, starting scouting) and another Chapter action.


Everyone-2 (Repairing and getting rid of dark symbols)
Faith--2 (Uniting the Faith, and Making Shrines.)
Military--1 (Military set up)
Civilian--1 (Making an Economy)
Chapter--3 (Chapter Set up, Neophyte Implant, Neophyte Training)
Void--2 (Scouting, Scouting Frozen World)
Choir--1 (Making Symphonium)

Someone who is good at Quests, help me balance my action economy budget! My population is suffering!

"Spend less on the Chapter."

No.

Don't get me wrong, I also want to get our education system up and running too. As that would most definitely put us a couple steps ahead of the average Imperial (most of whom aren't getting an education besides those that are a part of noble houses). So yeah, a nation with most of its populace educated would help us improve by leaps and bounds. Especially as that would hopefully lead us to eventually getting actual engineers and specialists without needing to try and butter up to some rogue Tech Priests. The plan I'm making next turn is going to be including The Great Education alongside Motive force to get maximum education benefits.

But with Have Faith, that gets us more Rep with the Lamenters, meaning that when we do come to blows with the Imperials the Lamenters might be more willing to aid us rather than turning on us (another thing to note, despite their bad luck, The Lamenters are one of the best Chapters for defending people, given they're compassion is seconded only by the Salamanders). Not to mention saving the Imperials on the Moon will bet us a higher population, thus giving us more numbers (though that'll also mean having to take Food Production, but that's a sacrifice I'd be willing to take).

...when exactly are we going to build an army to deal with our entrenched Psykana problem? I'd rather wait on the Motive Force until we have more educated people who can be part of that.
 
Last edited:
...when exactly are we going to build an army to deal with our entrenched Psykana problem? I'd rather wait on the Motive Force until we have more educated people who can be part of that.

Fair, just that the Psykana experiments are all entrenched deeper into the station. Guess I could replace Motive with Building up light infantry, so long as we don't put off Motive Force for too long, we definitely need to get our tech improved before we can think of fighting the Imperials (or doing an Offensive action period, excluding the Psykana Experiments). I'd reckon our current tech levels are slightly worse than Imperial tech. Because while we are in a liberated Dark Mech station, we had to burn and purge a bunch of corrupted tech and parts as well, meaning we probably lost some stuff during that purge.
 
Vote closed
Scheduled vote count started by HeroCooky on Feb 1, 2024 at 3:25 PM, finished with 89 posts and 39 votes.

  • [X] Plan: Have some Faith
    -[X] [Faith] Construct Cradle-Shrines
    -[X] [Chapter] Fail Not The Ancient That Sleeps
    -[X] [General] Instruct SM-001-A To Investigate (Frozen Forest Moon)
    [X] Plan: Honestly Have The Survivors Tried Not Being Imperials?
    -[X] [Faith] Construct Cradle-Shrines
    -[X] [Chapter] Fail Not The Ancient That Sleeps
    -[X] [Faith] Begin The Great Education
    [X] Plan: Let the Space Marines Be
    -[X] [Faith] Construct Cradle-Shrines
    -[X] [General] Instruct SM-001-A To Investigate (Frozen Forest Moon)
    -[X] [Faith] Begin The Great Education
    [X] Plan: One Day We'll Actually Improve The Lives of the Common People, But Not Today
    -[X] [General] Instruct SM-001-A To Investigate (Location) (Frozen Forest Moon)
    -[X] [Military] Raise A Specialised Light Infantry Unit - Assault
    -[X] [Chapter] Fail Not The Ancient That Sleeps
    [X] Plan: Let The Neophytes And Moonies Muddle Through
    -[X] [Faith] Begin The Great Education
    -[X] [Military] Raise A Specialised Light Infantry Unit - Assault
    -[X] [Faith] Construct Cradle-Shrines
    [X] Plan: Faith and Duty
    -[X] [Faith] Construct Cradle-Shrines
    -[X] [Chapter] Fail Not The Ancient That Sleeps
    -[X] [Military] Raise A Specialised Light Infantry Unit - Assault
    [X] Plan Warp Ripples
    -[X] [Psykana] Conduct a Melody (Choose one below.)
    --[X] Wisdom
    -[X] [Faith] Motive Force And Cradle Slumbers
    -[X] [Faith] Begin The Great Education
    [X] Plan Blitzscaling
    -[X] [General] Construct Something
    --[X] Void Industry
    -[X] [Military] Raise A Specialised Light Infantry Unit - Assault
    -[X] [Faith] Construct Cradle-Shrines
    [X] Plan: Prepare to Fight the Psykana
    -[X] [Faith] Begin The Great Education
    -[X] [Military] Raise A Specialised Light Infantry Unit - Assault
    -[X] [Chapter] Fail Not The Ancient That Sleeps
    [X] Plan: Spinning Up
    -[X] Food Production
    -[X] Civilian Infrastructure
    -[X] Medical Services
    [X] Plan: Evey Marine A Rifleman
    -[X] [General] Construct Something
    --[X] Heavy Industry
    -[X] [Military] Raise A Specialised Light Infantry Unit - [Choose: Engineering]
    -[X] [Chapter] Fail Not The Ancient That Sleeps
    [X] Plan Emergency
    -[X] [General] Instruct SM-001-A To Investigate (Location)
    --[X] All 3
Locked In.
Writing.
 
...when exactly are we going to build an army to deal with our entrenched Psykana problem? I'd rather wait on the Motive Force until we have more educated people who can be part of that.
*gestures vaguely at the underlined Part*
They need to be hunted down and destroyed, ere they do something worse than merely killing randomly. The Military strongly opposes any attempt to dislodge or hunt the Psykana Experiments before at least two units or heavy support from the Lamenters or Celestial Choir can be brought to bear.
(Gain: Clear the station of Dark Mechanicu Psykana Experiments.)

Though, for the Sake of being explicit...
@HeroCooky
How many Chapter marines are needed to Count as heavy support?
 
Well, hopefully we get some nice payout for helping the Neo Lamenters out as much as we did.
 
*gestures vaguely at the underlined Part*


Though, for the Sake of being explicit...
@HeroCooky
How many Chapter marines are needed to Count as heavy support?

...well, yes? That's why I was suggesting creating an infantry unit so as to get closer to that goal. As opposed to just sitting on our hands going, "Oh, gee, it'd be nice if we had two infantry, but I guess we can't take actions to achieve that."
 
How about: Education, Raising One Infantry Unit, and Heavy Industry?

And then the next turn (two turns from now) Psykana clearing out, one more Infantry Unit, and a Freebie to deal with whatever big problem has cropped up.
 
I think we're going to need to do Food next if we got any refugees who don't just shoot us on sight because they'd rather die than accept a welcome hand.
 
How about: Education, Raising One Infantry Unit, and Heavy Industry?

And then the next turn (two turns from now) Psykana clearing out, one more Infantry Unit, and a Freebie to deal with whatever big problem has cropped up.
Sounds good, with the obvious caveat of "whatever next turn may bring".
We may have the opportunity to expand lamenters again (next step is 20 neophytes if chapter head awakens, gene seeds for 40 neophytes if not), and doing the heavy industy in the freebie the turn after would mean 2 infantry units+ heavy support from lamenters sounds like the point I'd be comfirtable (+ the option for symposium to Conduct a Melodyfor military support when next military issue arises. Thats many AP into military issues, but in wh40k we gotta be able to defend ourselves)
 
I for one agree that the Space Marines will be fine for a few turns by themselves we've done serious early game investment for them they'll be fine for a while now. Cause we should focus on building our own military units ensuring education happens for the populace and probably looking at industrial advancement via the Motion Force options and other options.

So I at least won't be selecting the Chapter for the next 3-4 turns honestly.
 
Voting is open
Back
Top