What should your focus for the rest of the Quest be?


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I though the whole psychic bloom and warp storms where the big problem, anx that was the Eldars fault.

The only biomutants that can be argued to have brought down civilization on a galactic level would be the spacemarines, and people are okay with those.
No, as per official lore, it was bascially Sorceror-Kings and Scientist-Lords fuck shit up, Daemons and Horrific Monsters fuck shit up, AI goes "Beep Boop" and fucks shit up, then the Eldar murder-fuck Slaanesh into existence, and Big E stops snoozing on his front porch and conquers Terra in ~800 Years before setting up the Great Crusade.
 
Ok then, unfortunately @Neablis has said that he's going to sleep for tonight so he won't be able to fix his plan. People we need a new plan.
I'm up. Fixed the Unto Works Generational part.

No, those are sub-components that each require full attention to complete without issue.
Ok, got it. Removed that portion of the plan.

I'm hoping the rest of it doesn't cause too many issues! I want songs!
 
No, those are sub-components that each require full attention to complete without issue.
Well, shit. That's unfortunate.

Oh well, so long as we commit to wrapping up integration next turn, I'm good. It's a bit too late to reshuffle things now. At the very least, we're wrapping up their their most important things with their Planets (aieeee our fucking industry and production), Orders (effective leadership), and Navy (we need more ships / freight / etc). We can live without their Army for a decade, since they're probably just garrisoning their own worlds.

With the two front war and the fact that Generational doesn't work, I suppose I agree. We need the momentum now that we've thoroughly stuck ourselves in it, and hopefully our songs will be good enough to get even more proactive on things.

We'll have to see where the dice fall, but we should have a spare General Action to wrap up things next turn. Hopefully we can get Aethyrmetrics too, but I'm not holding my breath at this rate.

Two symphonies at once is pretty interesting. If we get 2 focused symphonies up that'll still be cheaper than playing with Cry, I suppose.

Edit: @Neablis, if you want to get a full suite of Level III songs, may consider dropping one of your Melody choices to get Mercy to III, it's the only one in the songs you've chosen that's not III.
 
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Vote closed
Scheduled vote count started by HeroCooky on Dec 7, 2024 at 2:21 PM, finished with 24 posts and 9 votes.

  • [X] Plan: Once more, our Capstone is Good
    -[X] [Free] [Psykana] Choir assignments: Activate Devouring Mechadendrite (20 choirs) and Class is in Session (40 choirs). Increase Dutiful Spirits up to 200 Choirs. Remove Choirs as necessary from Hiss of the Steam Valves, including for shipbuilding.
    -[X] [Free] Consecrate In Sacred Sand (Macabre)
    -[X] [Psykana] Sing a Symphony - A Cry For The Future
    -[X] [Psykana] Conduct Six Melodies
    --[X] Paths III, Wisdom III, Sunset, Dawn, Love, Harmony
    -[X] [Psykana] Sing two Songs (class is in Session action 1)
    --[X] See what defies us - Perception, Silence, Protection, Struggle
    --[X] Hush, Silence, No Sound Now - Grounding, Home, Silence, Song, Protection.
    -[X][Psykana] Sing two Songs (class is in Session action 2)
    --[X] Burn Bright Against Reality - Fire, Hope, Struggle, Grounding, Protection
    --[X] Blind Our Foes - Void Perception Struggle
    -[X] [Psykana] Sing two Songs (class is in Session action 3)
    --[X] Luminous Aid - Health, Compassion, Mercy, Wisdom, The Star
    --[X] "..." Grounding Grounding Grounding Grounding Grounding
    -[X] [Military] Fleet Construction - (1.600 Points per Action) 4x actions (last turn action, 1st Cry for the Future Action, 1 Heartbeat of Industry Action, 1 Bonus Agenda Action). 1 repair action + 3x1600 = 4800 points.
    --[X] Repair your Fleets [97 Ships] - (0/1)
    --[X] Flag Armada Quasar (2000 points) - costs 10 Choirs
    --[X] Flag Armada Pulsar (2000 points) - costs 10 Choirs
    --[X] 4x SBGs (800 points), Mountain Fog, Scything Wing, Light-Sworn, and Thule Triumph - costs 4x4=16 Choirs
    [X] [Military] Begin Military Operations (2nd Agenda Action)
    --[X] Target: Both of the Chaotic Enemies we're already at war with.
    --[X] Objectives: Reinforce both fronts against the chaos cults. Likely is to split the force in half and send one escorted Flag Armada to each front, but if the admirality determines another course is better go with that.
    --[X] Assigned Space forces: Flag Armadas Quasar and Pulsar, SBGs Garuda, Enfield, Asnansi, Umbra, Mountain Fog, Scything Wing, Light-Sworn, and Thule Triumph, The Invasion Fleet.
    --[X] Assigned Ground Forces: The Amratur Grand Army, Ishanu Grand Army, Breskal Grand Army, Claiden's Rift Grand Army and about half of each of the Knight Orders. And any of the Titans still functional.
    --[X] Remaining at home: SBGs Scylla, Chimera, K'uk'ulkan, Neko, Elegua, Nomadic fleet 'Lanterns-Against-Dark-Times', 'Stellar-Harvesters', 'Purpose-Of-Unity', 'Unimpeded-Festival, LRAD Eta, Task Fleet Beta, Task Fleet Gamma. Task Fleet Peacekeeper.
    --[X] Already assigned to the Duelist front: Flag Armada Nova, SBGs Hydralisk, Necrolisk, Kraken, Gorgon, Gryphon, Wyvern, Dragon, Cyclops, Phoenix, Nomadic Fleets 'Once-Forgotten-Joy', 'Thrum-Of-The-Journey', 'Illuminators-Of-The-Road-Not-Traveled', 'Bastion-Of-Pathways', 'Trade-Guardians, LRADs Zeta, Epsilon, Temple Ships The Pantagruel, The Divine Spark.
    --[X] Already assigned to the Symposium Front: Flag Armada Nebula, SBGs Sphinx, Centaur, Werewolf, Minotaur, Leviathan, Basilisk, Nomadic Fleets Winged-Deliverance, Dust-Upon-The-Winds, Hot-Sands-Under-Swift-Legs, Banished-Sorrows-In-Dark-Times, Beat-Of-Oiled-Drums, LRADs Alpha, Beta, Gamma, Black Cat's Claw, 7 Tomcat-class Artillery Cruisers.
    -[X] [General] Integration Of The Black Ash Clan (0/4)
    --[X] Orders of the Clan (Cry for the Future Action 2 for doing 5 actions)
    --[X] Planets of the Clan (Cry for the Future Action 3 for doing 9 actions)
    --[X] Navy of the Clan (Devouring Mechadendirte action)
Locking vote to write/draw.
HeroCooky threw 4 100-faced dice. Reason: Psykana Total: 325
56 56 93 93 83 83 93 93
 
rejoice we did well

also im so happy about the tech trade,all the sane empires on the sector are about to snowball HARD with the combination of our anti-chaos tech bases and advanced tech

chaos can only do so much with their sacrifices
 
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Scheduled vote count started by HeroCooky on Dec 7, 2024 at 2:21 PM, finished with 24 posts and 9 votes.

  • [X] Plan: Once more, our Capstone is Good
    -[X] [Free] [Psykana] Choir assignments: Activate Devouring Mechadendrite (20 choirs) and Class is in Session (40 choirs). Increase Dutiful Spirits up to 200 Choirs. Remove Choirs as necessary from Hiss of the Steam Valves, including for shipbuilding.
    -[X] [Free] Consecrate In Sacred Sand (Macabre)
    -[X] [Psykana] Sing a Symphony - A Cry For The Future
    -[X] [Psykana] Conduct Six Melodies
    --[X] Paths III, Wisdom III, Sunset, Dawn, Love, Harmony
    -[X] [Psykana] Sing two Songs (class is in Session action 1)
    --[X] See what defies us - Perception, Silence, Protection, Struggle
    --[X] Hush, Silence, No Sound Now - Grounding, Home, Silence, Song, Protection.
    -[X][Psykana] Sing two Songs (class is in Session action 2)
    --[X] Burn Bright Against Reality - Fire, Hope, Struggle, Grounding, Protection
    --[X] Blind Our Foes - Void Perception Struggle
    -[X] [Psykana] Sing two Songs (class is in Session action 3)
    --[X] Luminous Aid - Health, Compassion, Mercy, Wisdom, The Star
    --[X] "..." Grounding Grounding Grounding Grounding Grounding
    -[X] [Military] Fleet Construction - (1.600 Points per Action) 4x actions (last turn action, 1st Cry for the Future Action, 1 Heartbeat of Industry Action, 1 Bonus Agenda Action). 1 repair action + 3x1600 = 4800 points.
    --[X] Repair your Fleets [97 Ships] - (0/1)
    --[X] Flag Armada Quasar (2000 points) - costs 10 Choirs
    --[X] Flag Armada Pulsar (2000 points) - costs 10 Choirs
    --[X] 4x SBGs (800 points), Mountain Fog, Scything Wing, Light-Sworn, and Thule Triumph - costs 4x4=16 Choirs
    [X] [Military] Begin Military Operations (2nd Agenda Action)
    --[X] Target: Both of the Chaotic Enemies we're already at war with.
    --[X] Objectives: Reinforce both fronts against the chaos cults. Likely is to split the force in half and send one escorted Flag Armada to each front, but if the admirality determines another course is better go with that.
    --[X] Assigned Space forces: Flag Armadas Quasar and Pulsar, SBGs Garuda, Enfield, Asnansi, Umbra, Mountain Fog, Scything Wing, Light-Sworn, and Thule Triumph, The Invasion Fleet.
    --[X] Assigned Ground Forces: The Amratur Grand Army, Ishanu Grand Army, Breskal Grand Army, Claiden's Rift Grand Army and about half of each of the Knight Orders. And any of the Titans still functional.
    --[X] Remaining at home: SBGs Scylla, Chimera, K'uk'ulkan, Neko, Elegua, Nomadic fleet 'Lanterns-Against-Dark-Times', 'Stellar-Harvesters', 'Purpose-Of-Unity', 'Unimpeded-Festival, LRAD Eta, Task Fleet Beta, Task Fleet Gamma. Task Fleet Peacekeeper.
    --[X] Already assigned to the Duelist front: Flag Armada Nova, SBGs Hydralisk, Necrolisk, Kraken, Gorgon, Gryphon, Wyvern, Dragon, Cyclops, Phoenix, Nomadic Fleets 'Once-Forgotten-Joy', 'Thrum-Of-The-Journey', 'Illuminators-Of-The-Road-Not-Traveled', 'Bastion-Of-Pathways', 'Trade-Guardians, LRADs Zeta, Epsilon, Temple Ships The Pantagruel, The Divine Spark.
    --[X] Already assigned to the Symposium Front: Flag Armada Nebula, SBGs Sphinx, Centaur, Werewolf, Minotaur, Leviathan, Basilisk, Nomadic Fleets Winged-Deliverance, Dust-Upon-The-Winds, Hot-Sands-Under-Swift-Legs, Banished-Sorrows-In-Dark-Times, Beat-Of-Oiled-Drums, LRADs Alpha, Beta, Gamma, Black Cat's Claw, 7 Tomcat-class Artillery Cruisers.
    -[X] [General] Integration Of The Black Ash Clan (0/4)
    --[X] Orders of the Clan (Cry for the Future Action 2 for doing 5 actions)
    --[X] Planets of the Clan (Cry for the Future Action 3 for doing 9 actions)
    --[X] Navy of the Clan (Devouring Mechadendirte action)
Locking vote to write/draw.
56, the number of glimfed getting blueballed.
Also: Two 93. And a 83.
 
Aww, so close to a Holy Turn, but at least we didn't get a Chaos Turn, which probably would have meant Warpstorm.
 
A small reminder that humanity fucking around with its genes and augmentations is around two-thirds of what made everything fall to shit as per official lore, with AI rebellion only making up the last third. People acting on the lingering scars from the human oversoul is not cowardice, it is PTSD.

a big thing would be setting some simple boundaries

>your augmentations shouldnt make you lose your sophoncy (as in sentience and moral compass),any augmentation that makes you inherently unable to make moral judgements is one that shouldnt be allowed to be used on mass (i imagine for research of military porpuses,limited roll outs may be acceptable)

that way you avoid the "if i sacrifice babies my intellect grows" type of transhumans



unrelated,i wanna get as many psy and anti-psy upgrades and make a deus titan
just a giant "FUCK YOU" to any foe we face
 
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Locking vote to write/draw. HeroCooky threw 4 100-faced dice. Reason: Psykana Total: 325 56 56 93 93 83 83 93 93
Booo 56. Booooo. It would have been a hilarious scramble to redesign our entire navy to be holy. Or whatever else we decided to do.

@Neablis, I need you to swap Wisdom for another Melody.
Lets do Time. I'll edit the plan.
Edit: Just realized Mercy isn't level III! Let's do that. Then Luminous Aid starts at level III.

Edit:
Looks like the bottom part of the plan got cut off in the vote tally due to a missing '-' here.
And fix that, though it's probably too late.
 
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Booo 56. Booooo. It would have been a hilarious scramble to redesign our entire navy to be holy. Or whatever else we decided to do.
Imagine a holy discordant shriek.
-[] Discordant Shriek (0/11)
Utilizing the same underlying principles as the Choir's Tangle, the Discordant Shriek is a series of five installations that will be put in a perfect orbit around the local star in predetermined patterns, each housing one part of a Choir, that will, when enemy ships approach the system, activate and try to disrupt and rip the approaching vessels out of the Warp at best and seek to damage and delay them at worst.
(Gain: A means to inflict damage to approaching Fleets. It requires a choir to operate and will automatically apply the necessary numbers.)
Fleets approaching us getting delayed into a congaline of claytargets for our fleet.
 
See The Seer - When Sung with 50 Choirs, this Song enables you to discern the location of those scrying on and performing divinitation psykery on designated targets.
Hush, Silence, Quiet Now - When Sung, Choirs can evade detection by active and passive means relying on sentient thought.
Rebel's Yell - Choirs singing this incite their listeners to greater acts of defiance against the seemingly inevitable, overwriting bodily limiters to ensure the mind shall triumph over matter.
Kleidon's Lament - This Song enables Choirs to slice the eyes, or other equivalent organs, of their adversaries up to a kilometer away, denying them its organic use until healed or replaced.
The Healer's Star - This Song enables Choirs to accelerate the healing of everyone within 200 meters of their singing by a factor of 10x.
Cease - Enforce reality.
Here's our new songs.

...Wasn't expecting 'Blind Our Foes' to literally be 'blind our foes.'
 
Man, no wonder the Slaanesh cult is stated to be a deadly threat by the prophecy/warning. Its basically 3v1'ing three of the major powers of the subsector. And just *barely* got stalemated.
 
Well, CEASE seems exactly what would be helpful against all this psychic bullshit.

Might even work to help stabilize the Warp in general if we can scale it up? A Symphony that's about calming the Warp would be... Very good indeed.
 
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Here's our new songs.

...Wasn't expecting 'Blind Our Foes' to literally be 'blind our foes.'
Huh. Yeah, I was definitely expecting it to be more of a "No prophecy for you."

Let's think through these:
See The Seer - Lol Tzeentch cultists about to get some people knocking on their front doors. With Knights.
Hush, Silence, Quiet Now - Uh. Ok. I was expecting more of a protection against the cultist songs. I'm not sure what this does aside from provide some tactical flexibility.
Rebel's Yell - Probably a good battlefield song. A little bit of the same vibe as the chaos bullshit, where it overrides physcial reality with zealous emotions. Seems like a good combo with some of our units.
The Healer's Star - Nice to have a healing song. 10x is... alright I guess.
Cease - This seems like the real gem. Might work against the big chaos rituals to some extent too. Provides some counterplay to the Coward's Cadence at least.

Still, I'm excited about the new melodies!
Time: A Clock that never ceases ticking.
Sunset: A day ending.
Dawn: A day beginning
Harmony: Balanced Scales Never Tip
Love:
The hands you hold with blushing cheeks.
The warmth that never leaves your bed.
The breath you gasp after a kiss.
The safety you feel in arms not your own.

Seems like some Juicy songs in there! Let's get some new song ideas going. @HeroCooky
1. Time, Progress, Dawn, Sun, Sunset.
2. Progress, Humanity, Dawn, Sun, Sunset.
3. Dawn, Death, Sunset
4. Dawn, Time, Sunset
5. Love, Death, Song, Justice, Compassion
6. Love, Family, Unity, Community, Home
7. Harmony, Song, Unity, Compassion,
8. Song, Harmony, Song, Harmony Song
9. Star, Dawn, Sun, Sunset, Time

Uh I'll stop now. I should probably wait for the update.
 
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I mean, the real fun thing is if Blind Our Foes applies remotely, so we use that on something we want to protect and if they scry it, they get their scrying sliced off.

As it stands, it's too specific to be useful.
 
355.M43 - More Ancient Oaths
With new systems, come old ties, older orders, and even more ancient oaths, the Knights most prominent of them all. It stands without doubt that the worlds of the former Ascendancy will be guarded by the former nobles of the same, now organized under one Order.



Still...the task remains. What will it be called, what will be its colors, and its Motto?
(6-Hour Moratorium)
[] (Write-In the above.)


Additionally, the Navy of the Ascendancy is quite distinct from that of the Federation, and it needs to be decided what to do with the ships, as they could be quite the boon in the wars if upgraded, even it that will cost quite a lost of time, resources, and money. Selling them is right out, however. The ships would mutiny at once if that was the course taken.


What to do with the Navy?
(6-Hour Moratorium)
[] (Write-In.)
 
I mean, the real fun thing is if Blind Our Foes applies remotely, so we use that on something we want to protect and if they scry it, they get their scrying sliced off.

As it stands, it's too specific to be useful.
Ehhh, it sort of depends. It's limited to a kilometer, but while this isn't as particularly useful as we hoped for, it's actually honestly insanely useful for either commando raids or just frankly attacks in general. The real question is how limited it is in terms of uses / targets. Like, recall that a Space Marine Librarian is equivalent in power or stronger than a Choir.

Fucking no one is going to be having a good time with their eyes (or equivalents — which it's important) literally sliced apart barring I guess Tyranids or similar.

So just before jumping in, they pop the song, and then just delete. Or before a big setpiece battle, being able to just delete the eyes of officers or similar would fuck up coordination horrifically. So on and so forth.

It's pretty specific but it's pretty brutally effective.

And yeah, Cease is pretty much all that we wanted.

Also, @HeroCooky, does Luminous Aid apply to self-repair alloy Automata as well, or no. Kind of wondering if it applies to strictly organic matter or if it could apply to say, the Dirut.

All in all, very neat.
 
1. Time, Progress, Dawn, Sun, Sunset.
2. Progress, Humanity, Dawn, Sun, Sunset.
3. Dawn, Death, Sunset
4. Dawn, Time, Sunset
5. Love, Death, Song, Justice, Compassion
6. Love, Family, Unity, Community, Home
7. Harmony, Song, Unity, Compassion,
8. Song, Harmony, Song, Harmony Song
9. Star, Dawn, Sun, Sunset, Time
1. A Day Passes
2. Our Journey In Miniature
3. Funeral
4. Boredom
5. A Tragedy Unwound
6. Belonging Is More Than Togetherness
7. A Song Of Peoples
8. Holding The Tune
9. Progenitor And Child
Also, @HeroCooky, does Luminous Aid apply to self-repair alloy Automata as well, or no. Kind of wondering if it applies to strictly organic matter or if it could apply to say, the Dirut.
It only applies to organic matter. It also does not boost malicious organisms/machinery like tumors or viruses. So infections are basically a non-issue even if no medicine is available.

Edit: With that; NIGHT!
 
Review what they are good at and see if we can upgrade them to be better. Once we have a full review and such they can be assigned duties best suited for them. Such as patrols against cultists, escort duties, or planetary defense.
 
Uh. The map was updated, and we've got big problems. The Duchy lost like 3 sub-sectors. And the last independent holdouts in the Khornate/Nurgle cult contested subsector got eaten by Nurgle cult, now we've got a outright border with the Nurgle cult.

The Holy Diaconate is continuing to expand- its now only 1 subsector away from meeting the Shipwrights.

Though in comparatively better news whoever the hell the Unfallen are now pushing into the Nurgle cult's territory.

And at least the Mashan are continuing to hold the line.

Update map:
 
Got nothing to add for the Integration, not smart with political stuff.

Now to help with the other (presumably) Dogmatic pity at our ally's doorstep we could just go on a minor colonization spree, more planets and systems we hold means more stuff we can produce, be it supplies, weapons, soldiers, psykers, all that increase with the more planets we hold.
 
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