That is a tech which is socially, culturally, and religiously a no-no radical thing.
Uh, well. That's fun. I assume the appetite for an Emergency Declaration is higher now? Still, that's nice that it's a stalemate, because if we didn't send our dudes I assume things would've gotten very fun very fast.The Symphosium find itself ground to a halt by the might of the Glimmering Federation and the reinforcement of the Shipwright's Grove given room to breathe, and further ships, further troops, and further materials are coming in their billions. This is no war that will be lost by indecision and hesitation.
Which means that the Federation figths a two-front war.
Just.
As.
Planned.
This looks pretty sexy on top of our already anti-Chaos trait. Unto Works Generational ought to work on it too, so it's gonna be two actions.-[] [General] Construct Aethyrmetric Engines (0/3)
Aethyrmetric Engines are required to use any Aethyrmetrics, though thanks to our trade with the Duchy, we have been able to copy their current designs as a gesture of goodwill. With our comprehensive understanding of this art and how to sanctify machinery beyond what even our Choirs can do, these Engines will be a great boon in securing critical locations and efforts against Chaos or those of interest to it.
(Gain: Vastly increased anti-Chaos defenses not reliant on psykana.)
Same for this.-[] [General] Integration Of The Black Ash Clan (0/4)
--[] Orders of the Clan
--[] Planets of the Clan
--[] Navy of the Clan
--[] Army of the Clan
(Gain: Integrate an aspect of the Black Ash Clan without issues.)
Sigils got 4 actions cut off.-[] Sigils (0/2)
Carved into reality itself, born from song and melody, humm and symphony.
(Gain: Sigils.)
Blanks got 6 actions cut off-[] Psykana-Repelling Persons (0/4)
Though they are rare, some people seem to not merely be uncomfortable to be around but possess an...anti-soul if one would say something so base. Yet, while normal people find them unpleasant, our Hymnals would rather run away or self-harm themselves than be in their presence. This...could be useful.
(Gain: Anti-Souls?)
This'll probably go down once we get well, acrual Sigils and make the Engines.-[] Applied Anti-Warp Corruption Sigils - (0/15)
Anti-Warp Sigils of potent etching, carved into the leather born from the willing, carved by hands that shiver in cold and burning pain, wrought into reality itself with the blood of ichor dripping from violated souls carrying out their creation. Shield these places, guard these items, know no rest and adhere to no master beyond this: hark against Thought and Cancer from the Deep Beneath Growth.
Legion is growing, nice.[] [Chapter] Brothers For The Barge (2/?)
They must be ready for battle and barge.
(Gain: The Lamenters gain 6 Companies per Turn.)
In order;Uhhh... that's still a bit ambiguous? Are tons of these tech descriptions supposed to be extremely ambiguous? IE, is that a feature not a bug? What does our current combination of various genetic and biological and organic manipulation and sciences get us? How big are the subcultures that support morphic freedom? That prefer their augmentations to be 'wet' in one way or another? Would these upgrades allow controlled intentional gene mutations? What tech combinations would obsolete our various eugenics projects because we'd be able to just build whatever genetic profile we want? What tech combinations would allow inter-fertility between our kin species without producing a gazillion weird hybrid species, even if some level of 'artistic interpretation of the source genes' has to be applied for the progeny? etc. etc. etc.
No, but it would allow you to deny areas to them that are vital to your war efforts.Anyways QM, would Aethyrmetric Engines have allowed us to disrupt the Khornate's Duelist / Slaaneshi anti-anti-prophecy stuff?
*STONKS.meme*I mean, the thing is.
They planned for every possible outcome, just so they can claim that they planned everything.
Gotcha, understood. Good to keep in mind too because that means they won't be able to scry into our war planning among other things, I figure?No, but it would allow you to deny areas to them that are vital to your war efforts.
Huh, When did we become staunch opponents of biological modification?Two after Biological Augmentation. Your society will not use that unless a rapid and radical shift in religion and morality occurrs.
Still feeling decent, 'cause that war? Hoo boy, it do be far away.How's the citizenry feeling about an Emergency Declaration, or are they still feeling decent?
There is a clear and very well defined difference between "using gene-tech to make your life better by reducing mutations, adverse health effects, and improving your body in a minor fashion (Thules)" and "Let's blend two species together to make a third!"Huh, When did we become staunch opponents of biological modification?
Not so sure about colonizing, we're fighting two wars at once and at least one of our actions should be going towards maintaining it.I'd say do one of the integrate actions, get one of the Aetherytic engine, plus colonize
We've done more radical stuff than that. The modifications to the Ogryns are hardly minor, for example.There is a clear and very well defined difference between "using gene-tech to make your life better by reducing mutations, adverse health effects, and improving your body in a minor fashion (Thules)" and "Let's blend two species together to make a third!"
Oh right, we need to replace lossesNot so sure about colonizing, we're fighting two wars at once and at least one of our actions should be going towards maintaining it.
Ogryns were turned from "Barely cognitively capable of drooling" to "capable of holding multiple thoughts in their head." That's what I mean with minor (even if it is not the right word, but I am tired); something existing enhanced, not something new created.We've done more radical stuff than that. The modifications to the Ogryns are hardly minor, for example.
And of course, the augmetic legions are far more inhuman than most of the things the biotech would do.
Uhhh so there's Dark Forest in the 10 DP. That's fun. The reading of this is interesting — the text of the option was of an Aethyrmetric Shield, but the reading of this implies stealth, which to be fair also could be read from the previous option.Dark Forest Protocol - Slip into the Dark Forest growing upside the undergrowth, hide in its thickets and brambles, slink beneath boughs and leaf, dance amidst the wind and hear the sighs of ancients older than time, all to see another time freed by the pursuit of mortal kin and mortal enemy. Though take care! While your travels may be the sigh of leaves, they are still the breath of living things. And there are things in the Forest...things that are cold, seeking your heat. Ever...so...cold...
I'm not really eager to hold off on fully integrating Black Ash. They've got 3 Sub-Sectors, we've got 7. Integrating them without problems is pretty valuable — it boosts our current capabilities by a little under 50% due to just sheer size, let alone all of their Knightly Orders and their Diskyard shipbuilding stuff. We can one-turn it with actions to spare if we turn on Unto Works Generational, and then spend the remaining mechandrite stuff on some military things or whatnot. I'm in favor of repair and then another flex military action.Hm... One action to repair our fleet, one action to build more ships (thus generating one extra action), one action to Integrate the Black Ash Clan' navy, one action to research Sigils?
1. Best to wait until after the apocalyptic generational war is over before integrating your respective civilizations.1. How close are we to integrating the Confederacy? Is there anything that would help a lot with that now or should we just chill and integrate the Black Ash for a minute first?
2. Something I'm considering is singing two symphonies. The idea is that we'd sing one (Cry for the Future) and have it take effect during the turn, then sing the second one (one of the war symphonies) to find out what it does, and have it active at the start of next turn. Is that doable?
3. Do our fleets... need anything? Like should we be putting more actions into building/repairing ships? I guess there's the repair action but it sounds like we're holding the front in both directions. Is that in danger of changing?
4. Did the automation techs we got from the Duchy increase our fleet caps? We're a bit over half now, and I'm thinking of filling the cap this turn.
5. (edit) We consecrated Archwan last turn - shouldn't it be holy?
"Anything not Baseline." The GlimFeds procedure on how to deal with Mutants has been, for over a thousand years, 1. Locate Mutant - 2. Sterilize Mutant - 3. Re-Integrate Mutant Into Society.What precise definition of mutations are you using here? Because it does not seem to be the one I am using. And even the lore has a lot of benign and adaptive non-chaos and non-warp mutations.
So what happens if we sing 2 symphonies? We can only have 1 active at a time? And if we don't want to trigger a warp-storm.2. Activating Symphonies takes 1 Action. If you wish to activate more, it will cost 1 Action each. You cannot "pre-pay" the cost.
"Anything not Baseline." The GlimFeds procedure on how to deal with Mutants has been, for over a thousand years, 1. Locate Mutant - 2. Sterilize Mutant - 3. Re-Integrate Mutant Into Society.
You have taken 0 (Zero) Actions to change this in any way.
So the definition is, quite literally; "Not Baseline Genes."
Assuming this wasn't a joke bapping Neablis, this is unironically worth considering I think haha
-[] Improved Biological Augmentations III - !!!WARNING!!! (0/7)
(Allow organic material to be utilized across Federation species.)
-[] Applied Genetic Manipulation - (0/4)
(Decreases the appearance of Mutants within your society by 13%.)
-[] Biological Warfare V - (0/11)
(Massively reduce vulnerabilities against diseases of all kinds.)
-[] Sigils (0/2)
Carved into reality itself, born from song and melody, humm and symphony.
(Gain: Sigils.)
-[] Psykana-Repelling Persons (0/4)
Though they are rare, some people seem to not merely be uncomfortable to be around but possess an...anti-soul if one would say something so base. Yet, while normal people find them unpleasant, our Hymnals would rather run away or self-harm themselves than be in their presence. This...could be useful.
(Gain: Anti-Souls?)
-[] Applied Anti-Warp Corruption Sigils - (0/15)
Anti-Warp Sigils of potent etching, carved into the leather born from the willing, carved by hands that shiver in cold and burning pain, wrought into reality itself with the blood of ichor dripping from violated souls carrying out their creation. Shield these places, guard these items, know no rest and adhere to no master beyond this: hark against Thought and Cancer from the Deep Beneath Growth.
-[] Aethyrmetric - Null Thoughts (0/59)
It is one thing to debate with reality to alter a state. Another to order it to cease reality in totality.
Van Zandt Free Duchy
Current Relations: Very Positive.
Trend: Rapid Increase
Modifiers: Ship + Technology Sales.
*From roughly the same direction as the Squid* "HAHA! FUCK YOU!"
That is a tech which is socially, culturally, and religiously a no-no radical thing.