My friend
We have the eggpawns for a reason
We use them to delay out enemies allowing for our escape
We have the eggpawns for a reason
We use them to delay out enemies allowing for our escape
It looks like the reinforcements aren't too strong and we can likely take them out fast. and after this next turn not only will we get the chance to escape but we will get our own reinforcements. Assuming Vector does not roll horribly his AOE has a bigger modifier than death and could debuff him along with everyone else. this along with robots AOE could easily swing the balance of power next turn it's entirely possible that we end up with oni dead due to most of our confused people also being enraged.No.
Once we survive the next few turns, everyone must take Rolls to escape with the Avengers.
There is plenty chance for us to lose two or more Units in this. Or everyone.
And with these Dice Rolls, I am NOT confident. Our Enemies are crtiing left and right, most of our Team is uncontrollable and may attack our own guys, and now Reinforcements have shown up. Until we see any different, I expect a total disaster.
Once we survive the next few turns, everyone must take Rolls to escape with the Avengers.
So we don't get hit by our enemies
This. They're not just going to LET us leave.The options to get Maria or the Noise Tanks out of the line of fire are all noted as risking drawing aggro. I expect getting on the ship to be no different.
Yeah, just look at how effective the AOE attacks this turn have been.So what did we learn, children? When the QM's offer a team AOE attack with a +60 modifier, YOU FUCKING TAKE IT!
We need to heal vector and Piastol.
Don' forget Jack tooYeah, just look at how effective the AOE attacks this turn have been.
Vector is seriously injured because of his sound attack and Archangel Heat Wave killed him.
Nope. Sorry. We're going back to basics! Get on that altar!
Vector's sound attack is an aggro ability. He supposed to get hurt. I wanted him to do the move that damaged all the enemies!Yeah, just look at how effective the AOE attacks this turn have been.
Vector is seriously injured because of his sound attack and Archangel Heat Wave killed him.
But Archangel did that move, and now he is dead. Vector did not use that move and he is not dead, coincidence? i think not.Vector's sound attack is an aggro ability. He supposed to get hurt. I wanted him to do the move that damaged all the enemies!
Okay, potential synergy confirmed on Discord.
If Belle takes Maria and the Noise Tanks to safety, attacks will be split between Belle, Maria, and the Noise Tanks. May or may not draw Golden Rhino aggro too.
Canaan can still protect Maria for advantage. Belle has all her HP from the STEEPLE. Noise Tanks... have a -10 on attacks against them. Not much, but something. Two out of three are protected by an insane HP pool and a very powerful combatant with advantage. Noise Tanks, sad to say, are lowest priority.
It might be worth considering and it makes me more confident in Vector getting his own AoE off, since there's much less chance that enemies will hit him and it'll take three critical failures for him to go down.
Remember that roll must beat all the enemies units to be successful, meaning it has to beat 6 Trickery Contest to be successful.
Not gonna lie, part of the point is to control enemy action here even in the event of a failed trickery contest. They throw a taunt at us? We throw a taunt at them.