It's quite pressing when in Turn 3 either we look for Sonic or to the Conch but one of them will give a debuff since both are our main Drive and we have to make some progress on them to avoid debuffs.
Also in Mystic we unlock a action to look for Special Rings, since we lack a mystic unit maybe we should focus on them for now since we porbably not going to score a useful magical item and upgrade banidks to ring power while build some Drones to help the Conch search.
We're actively working toward dealing with the Zeti so I don't think that's an issue...but I do wonder about Sobnic, it just feels like we have more pressing things to do.
Can't judge new actions very well unfortunately, I went with Magic Items since it's pretty much a straight luck roll, and that's the best we can do for Mystic right now.
I do agree about the Drones though, not sure about ring power.