Still another half an hour, people, although I don't blame you for the confusion and appreciate that you waited. It was 150 minutes, not 120. :p
 
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[3] Lion's Pride (Large & General)

[2] Liquid Horizon (Archeology & Magic Development)

[4] Sylph Symphony (Artifact Creation)

[1] Angel's Eye (Small & New)

[X] Yes.
-[X] Before you join a Guild. Otherwise, they might only halfheartedly teach you.
 
Uh, are artifices really blue or are you assuming so based on it being the tech color?

At any rate, getting even a basic understanding would be useful, so I advocate we take the test regardless of guild choice.

Extrapolating from how it worked in Ignition. Basic artifice is a colorless skill, and artifacts of all colors exist, but Blue is generally the best at it. Kind of comes with being the utility color.

And yeah, I agree we should take the Guild test regardless.

I don't think Blake is going to get bonds with more than her close friends even if she joins a bigger guild.

Potential summon bonds. Angel's Eye has only 7 people, and most of them are new. Only the Messenger is likely to be a truly powerful summon. Issue is, she may not be willing to leave her charges for a significant period of time.

This is the main drawback of Angel's Eye, imo. A Guild like Liquid Horizon has several very powerful wizards, so Blake would have less issue convincing at least one to accompany her off-plane. As archeologists, I imagine many would salivate at the prospect of exploring strange new worlds, if they were convinced Blake was actually telling the truth.
 
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PLOT and power tend to go hand in hand, and we're likely to only be able to bring a couple elites anyway, either due to limitations of summoning or just because the more people we tell, the more risk we're at. And this group is the only one with a trustworthy teacher for our primary focus.
I'd argue that specialized guilds with enriched history are more likely to have power and resources to tap on. AE is still new, would take time to grow, and we'd have to involve ourselves with helping that out. More tasks I don't feel we need to add to ourselves.

I don't see a point in concerning ourselves with summoning any time soon. AE in particular have a reason to stay in Fairy Tail, and honestly a fanboy making his favorite guild sound like protags does sound like something we should be wary of. Other guilds will have people we can trust, and really, what guarantee do we have none of AE will have any problem with us whatsoever?

Regarding the teacher, with how small the guild is I don't believe we'd have a particular guarantee she'd be willing to put much time into us, and honestly a magic guild that specializes in reasearching magic sounds like a place that would have experts on black too.
But we can't become close-knit friends with the entire guild. Being able to have a solid read on every other member is invaluable when it comes to secrecy.
Secrecy on what, though? I don't see much we'd need to hide besides planeswalking and maybe the black voice (depending on what we learn). Even planeswalking can be just explained as being from a far place, something we'd have to deal with anyway.
 
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So I'm conflicted on this.

Sylph Symphony has the most immediately obvious benefit in and of itself in terms of Artificing, as we've already seen multiple artifacts having Color affinities.

But the more I think about Liquid Horizon the more I think it might be the real long term winner for Blake.

Not because of their specific magics, but because they are magic archaeologists. Blake desperately needs that skill and insight if she's going to survive Planeswalking to dead planes where there might be real ancient treasures and wonders.

So basically I guess this boils down to: do we want a kingdom-building playthrough or a roguelike adventure?

I don't know which is best.
 
[3] Lion's Pride (Large & General)

[2] Liquid Horizon (Archeology & Magic Development)

[1] Sylph Symphony (Artifact Creation)

[4] Angel's Eye (Small & New)

[X] Yes.
-[X] Before you join a Guild. Otherwise, they might only halfheartedly teach you.

Angel's Eye doesn't interest me as much, since it seems to be the standard type of guild that a protagonist would join (due to the greater focus on individual members in the story compared to the others). The artifact creation on the other hand seems like it would help a lot more with Blake's longer term goals in RWBY (and maybe MGLN if some of the knowledge helps with devices etc.)
 
Sylph Symphony has the most immediately obvious benefit in and of itself in terms of Artificing, as we've already seen multiple artifacts having Color affinities.

But the more I think about Liquid Horizon the more I think it might be the real long term winner for Blake.

Not because of their specific magics, but because they are magic archaeologists. Blake desperately needs that skill and insight if she's going to survive Planeswalking to dead planes where there might be real ancient treasures and wonders.

So basically I guess this boils down to: do we want a kingdom-building playthrough or a roguelike adventure?
Agreed, I'll also add that the other plane we have access to is Nanoha, which we know IC that it has-
archeologists and ruin-raiders
-but it also has tech. SS has the potential benefit of giving us the know-how to work with tech across both planes, potentially even getting experts to work with us on exotic tech, but LH can also teach us how to explore both our magic and ruins, and will likely also be interested in potential stuff from Nanoha, if for the magic and history than raw tech.

Both benefit from potential cross-over elements we might bring from Nanoha.


Also LH has badasses if we're really concerned about summoning targets.
Liquid Horizon has some ludicrously powerful Wizards, and their knowledge-for-knowledge policy makes them much less attached to their secrets than you'd often expect.
 
Aside: Blake isn't actually sure that she'll ever be able to bring other people to new planes. It seems to her that there would be far more cross-planar cultural mixing if that were possible—or at least, if it were relatively easy. Knowing her luck, it might require sacrificing 101 spotted puppies to the elder gods after kicking each and every one.



Alright, now voting is unlocked ya little shits :V
 
[1] Angel's Eye (Small & New)
[4] Lion's Pride (Large & General)
[3] Liquid Horizon (Archeology & Magic Development)
[2] Sylph Symphony (Artifact Creation)

[X] Yes.
-[X] Before you join a Guild. Otherwise, they might only halfheartedly teach you.

Isn't this called ranked voting, not preference.
 
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[X][4] Lion's Pride (Large & General)

[X][3] Liquid Horizon (Archeology & Magic Development)

[X][2] Sylph Symphony (Artifact Creation)

[X][1] Angel's Eye (Small & New)

[X] Yes.
-[X] Before you join a Guild. Otherwise, they might only halfheartedly teach you.
 
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Artifacing itself seems to be a colorless skill-
Artifice [Rank 0]: You have a very vague idea of the very basics of constructing magical items, and a few examples to work from if you dedicate enough time toward thinking about recurring trends. You'll need far more practice and knowledge before you can actually build anything.
-so I don't think we need to be concerned that we're only 1/4 Blue. In fact, if blue does help (it probably does) the fact that we do have some affinity for it would in fact be a point towards jointing SS.

Still, LH has magic and exploration specialists. But SS also has tech and reliable tools to use alongside magic.


...Curse you Alivaril, giving us all these hard choices to make :p
 
[X] Angel's Eye (Small & New)
Wrong voting type. If you only care about Angel's Eye and are equally attached to the other three, then you could do this:
Example said:
[1] Angel's Eye (Small & New)

...Curse you Alivaril, giving us all these hard choices to make :p
Depending on the interpretation, your delicious tears could belong to any one of the five colors! :V
 
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[3] Lion's Pride (Large & General)
[1] Liquid Horizon (Archeology & Magic Development)
[1] Sylph Symphony (Artifact Creation)
[3] Angel's Eye (Small & New)

IIRC, the tally program allows this.

Edit: oh, and

[x] Yes.
-[x] Before you join a Guild. Otherwise, they might only halfheartedly teach you.

Edit2: Doubling down on the voting formats is the name of the game, I guess. Let's see how the tally feature handles this:

[x][3] Lion's Pride (Large & General)
[x][1] Liquid Horizon (Archeology & Magic Development)
[x][1] Sylph Symphony (Artifact Creation)
[x][3] Angel's Eye (Small & New)
 
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[X] [3] Lion's Pride (Large & General)
[X] [1] Liquid Horizon (Archeology & Magic Development)
[X] [2] Sylph Symphony (Artifact Creation)
[X] [4] Angel's Eye (Small & New)

[X] Yes.
-[X] Before you join a Guild. Otherwise, they might only halfheartedly teach you.
 
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@Alivaril, be advised that the proper syntax for preferential voting is:
[X][1] First Choice
[X][2] Second Choice
[X][3] Third Choice
[X][4] Fourth Choice

Not including the x beforehand means the tally program won't recognize it, and you'll need to count everything by hand. (tbf, you might be used to doing that anyway. :V)
 
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[x][2] Lion's Pride (Large & General)
[x][1] Liquid Horizon (Archeology & Magic Development)
[x][3] Sylph Symphony (Artifact Creation)
[x][4] Angel's Eye (Small & New)
[x] Yes.
-[x] Before you join a Guild. Otherwise, they might only halfheartedly teach you.

Artificing seems a great skill to pick up but I'm not interested in it taking such a focus as to need to be in a guild for it, their lessons should be enough. Archeology and magic development seems the most interesting and alongside exploration seems what I wanted out of this land so LH has my top vote. Also imagining all the guilds will have interesting characters to meet. Picking LP over AE because the latter's close knit group seems more intimidating for our jaded protagonist but LP seems to have the numbers that we can slip and interact at our own pace.
 
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[X][1] Angel's Eye (Small & New)
[X][2] Liquid Horizon (Archeology & Magic Development)
[X][3] Sylph Symphony (Artifact Creation)
[X][4] Lion's Pride (Large & General)

[X] Yes.
 
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@Alivaril, be advised that the proper syntax for preferential voting is:


Not including the x beforehand means the tally program won't recognize it, and you'll need to count everything by hand. (tbf, you might be used to doing that anyway. :V)
. . . I really wish you'd told me that half an hour ago lol. At least it's good to know going forward, I suppose. who the fuck decided–

I just know that not everybody will see the altered instructions, so we'll stick with the one-number-in-box and I'll rely on a non-built-in tally or doing it by hand.
 
[X] [4] Lion's Pride (Large & General)
[X] [3] Liquid Horizon (Archeology & Magic Development)
[X] [2] Sylph Symphony (Artifact Creation)
[X] [1] Angel's Eye (Small & New)

[X] Yes.
-[X] Before you join a Guild. Otherwise, they might only halfheartedly teach you.
 
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