Yet another Alivaril quest to get addicted to, while I'm still suffering from withdrawal from the others. Truly, our QM knows no mercy :tongue:

[X] Blue
[X] Magical Girl Lyrical Nanoha

I'm personally interested in seeing a primary-blue planeswalker quest; I feel a lot of the time it's regaled as a secondary color, or not explored too well. A character who doesn't have a beat stick to rely on and must get crafty is always something I've found interesting.

And we'd still have black as a secondary color, so there's that breath of fresh air too.
 
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Temporary Threadmark: Color Choice Consequences
Given Blake seems to fit both Blue and black fairly well (to the point I'd peg her as multicolour), is there a chance that we'll be able to shift her main focus later? It seems like it would be interesting to have something like a colour choice each time she travels to a plane, which somewhat indicates the general dispositions or approach which she is taking while there.

Still, it's fine if this is is a set thing. I'm interested in this quest regardless.
This vote will dictate the primary color of mana produced by Blake's soul, as well as what type of mana control she has the highest starting level of skill in (which is to say, "can control poorly" instead of "no control without significant practice.") Neither mana generation nor skill is something to be changed across planes.

You can dip into colors other than the one dictated by this vote. However, the focus will have enough of a head start in terms of both time and available mana to effectively ensure that it stays the main focus.

Color-dipping is actually almost guaranteed, honestly. While the abilities listed are all things you can do with that color, that doesn't mean they're all skills Blake will develop (or the only ones that she can). There will likely be more possibilities that she doesn't pursue than ones that she will. It's perfectly possible to play a Black-primary mage without necromancy and life drain, or a Blue-primary mage without emotional and mental modification.

EDIT: She will have a tougher time learning how to use some colors and effects compared to others, though.
 
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[X] Blue
[X] Fairy Tail
Curses are fine to dabble in but metamagic, illusions and artifice are a lot more versatile, plus we can always do Blue/Black smart curses and, as mentioned it's a lot easier to make friends when you're not shooting necrotic energy to curse or drain the vitality of people. And going for the less risky power up to prepare for the more risky but more useful power ups is just common sense.
 
[X] Blue
To be honest, Blake is probably better suited to Black... but I just like Blue as a colour. Even the mind control, when used ethically, and also by no one who isn't the PC because combatting mind control is such a huge pain.

I don't have much of an opinion about the world choice.
 
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So I guess I really should just give up hope Ignition is ever going to come back, huh?
Nope! Not because of this quest, at least.
For those worried: I actually think that it's more likely to help me write Ignition. INW and Calibration have helped push each other forward due to their similarities instead of despite them — they're close enough to give me ideas and encouragement for the other, but different enough to not step on each others' toes* and provide an alternative for me to work on when I'm having trouble with one. (*EDIT: Which I realize might be hard to tell, but INW would likely have hit a total roadblock if I hadn't worked on Calibration as well.)

Overall, there are major differences in scale and setting details. Getting to Jade's level is effectively an outright wincon for Blake; she wants to see the faunus prosper and that's essentially the quest goal. For Jade, it would be Tuesday.
 
[X] Black

I have never seen an MTG story/quest protagonist use this seriously, and with edge-for-the-sake-of-edge not an issue, it's what I'd like to see.
 
New Alivaril Planeswalker Quest is here and I am down.

[X] Black
[X] Fairy Tail

I'm a blue primary myself, but I'm voting for black. I want explore new things, and I've seen very few stories that make serious use of black mana. Having it be Blake's main method of casting will ensure lots of interesting things happen with it!

Fairy Tail for several reasons. First, because we got MGLN first in Ignition. Whichever setting we pick first will get the most early game screentime, and what Blake learns there will influence subsequent planeswalks as she takes what she got from the first setting to other planes. Second, because MGLN is more focused on Aura in this quest, and Fairy Tail is more focused on Mana. It's a matter of what magic we're prioritizing.
 
I think I prefer the characterization of the master strategist and future seer over the incredibly powerful warlock. I've been convinced
[X] Black
Also I'm not a huge fan of either setting, but i'd rather jump straight into the magic system.
[X] Fairy Tail
 
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Blue is more mind control than anything else boys, and i want Blake to actually face her fears, not just edit them out of her mind.

and besides, we have Never seen a Black Primary character before!
 
[X] Black
[X] Fairy Tail

General agreements with the other people. Black is interesting, and I want to see more of Fairy Tail.
 
Blue is more mind control than anything else boys, and i want Blake to actually face her fears, not just edit them out of her mind.

and besides, we have Never seen a Black Primary character before!
For the record, I sincerely doubt that Blake will be doing any self-editing at any point. Blue!Jade's desire to do so in Ignition was due to her self-loathing, not an innate property of the color.

[...]and Black because I'd love to focus on the curses and misfortune aspect. I mean, come on, Blake's a black cat-girl. Bringing bad luck is a fun concept.
Excuse you. "Black cat Faunus bring bad luck" is a horrifying stereotype used before and during the Faunus Rights Revolution era to justify uprooting entire Faunus communities under the thinnest of justifications, and more recently to deny service to law-abiding Faunus under such weak excuses as "not taking the chance." In this essay I will
 
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[X] Black
[X] Fairy Tail

I've chosen black because i had the idea of a self perpetuating spell that sacrifices grim to power the spell that sacrifices grimm

and in regards to fairy tail i think blake could do with having a pack of idiots to look after
 
I've chosen black because i had the idea of a self perpetuating spell that sacrifices grim to power the spell that sacrifices grimm
For the record, there are no easy win conditions here and picking a color based on a desired exploit is unlikely to turn out well. Even in canon MTG, the "Sacrifice" keyword requires that you sacrifice your own cards/tokens (or those under your control).
 
For the record, there are no easy win conditions here and picking a color based on a desired exploit is unlikely to turn out well. Even in canon MTG, the "Sacrifice" keyword requires that you sacrifice your own cards/tokens (or those under your control).

Mhmm, thats fair, maybe we can go into enchanting or something similar this time
 
For the record, there are no easy win conditions here and picking a color based on a desired exploit is unlikely to turn out well. Even in canon MTG, the "Sacrifice" keyword requires that you sacrifice your own cards/tokens (or those under your control).
Even in the game there are many "kidnapping" spells. Or taking advantage of when anything dies.
 
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I say we curse them to never find a matching pair of socks.
^This guy gets it. Curses are fun.
All magic can be used badly. Or not badly. A hammer can be a tool or a weapon.

How Blake uses her magic will be up to many future decisions. Right now I'm concerned about how difficult Black will make it to make allies. Having powers that look abhorrent, regardless of the purposes she puts them to, is a real problem. Using illusions and metamagic is a lot less instinctively frightening than most of Black's repertoire. That's highly significant.
Uh...first, metamagic isn't listed as one of the thing Blue does, and this is going by Alivaril rules, not MtG ones, so I wouldn't be so sure we can use it.

Second, while illusions and mind magic may be less instinctively frightening to those who haven't experienced them first hand, they are likely viscerally terrifying for anyone who has, I've experienced one of the closest things IRL to total "you are no longer the driver of your body" level mind control (impulse control issues that left my conscious mind with only marginal control over my actions), and that shit was kinda traumatizing, even though about the worst thing I did was badly bully my little brother. Because I was left to the mercy of every passing impulse and thought in my mind, and even knowing something was a bad idea wasn't enough to stop me doing it. But at least those impulses came from my own mind, albeit the most juvenile and idiotic parts of it. Can't imagine how much worse an outside force causing that would be.

And illusions can be rather insanely powerful when used properly. Like, change-the-course-of-war, kind of insane. As Sun Tzu put it "Supreme excellence consists of breaking the enemy's resistance without fighting." Which, if you extend that to the individual in question not actively fighting, means getting people to shoot their own allies counts. Though I suppose a few days of being caught in a bad acid trip would also break just about any army or commander you can name. Hell, even just simple temporary short term memory loss, as I demonstrated in my most recent D&D campaign by covertly dosing two military commanders with water from a bootleg River Lethe, will really make it hard to run an army properly. Imagine what sort of havoc giving false orders through illusions could cause.

TL;DR, Mind Magic is scary shit, and anyone with experience with it will not be too happy to work with someone who uses it blatantly.
Excuse you. "Black cat Faunus bring bad luck" is a horrifying stereotype used before and during the Faunus Rights Revolution era to justify uprooting entire Faunus communities under the thinnest of justifications, and more recently to deny service to law-abiding Faunus under such weak excuses as "not taking the chance." In this essay I will
Hey, you're the one who offered us the chance to make it real. Personally, I'd find a deep sense of ironic satisfaction in making that stereotype a reality in the course of getting revenge on those who hold it.
 
If there is anything to the black=evil it's that black seems to need evil to exist somewhere in order to be productive.

A content blue mage without enemies is a researcher.

A content red mage is an artist.

A content white mage is a monk or teacher.

A content green mage is a druid living in the forest.

However, I can't picture a content black mage. They always are striving for something. They basically require having an enemy to avoid becoming self destructive.
 
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