Renascence: A Homura Quest

Honorifics or Western-style Titles? I've used both before, which is bothersomely inconsistent

  • Japanese Honorifics (-san, -sama, -dono, -chan, -kun, -senpai, etcetera)

    Votes: 12 33.3%
  • Western Titles (Mister, Miss, job titles, Lord, Lady, etcetera)

    Votes: 0 0.0%
  • Use whichever works better for a given sentence.

    Votes: 24 66.7%

  • Total voters
    36
  • Poll closed .
Hmmm...

I mean, the fact that they managed to track down Homura's face so quickly is interesting, but not particularly remarkable. It does speak to the nimbleness of their organization, though, that they'd be willing and able to have a ID card printed that quickly.

If they have information sharing agreements with Japan and access to the Japanese school data bases or ID databases it might be really easy.

Ah, but if we're expecting it that just means we'll have her suit also in that order and we can just throw it at her then and there.

meant Koko Hekmatyar from Jormungand.
 
[X] Professionally. You have things you wish to discuss with potential allies; there's no need for games.
-[X] Conspiratorially. There's more going on here than is apparent, and they might appreciate your help. On the other hand it might not be anything, so no need to push where you aren't wanted. Telepathy while you're talking about something you don't need to focus on heavily with the one best suited for keeping a calm face or not participating in the conversation. Perhaps find out if their phones and rooms are secure so you could call or text later as well.

[X] Information about them.
-[X] Offer to make introductions to Mami; if the local military base is having Witch problems an alliance would be prudent, and it'd be best to get any hint of poaching taken care of before examples need to be made.
-[X] See if they'd be willing to cooperate with you more in the future and hint that there's trouble on the horizon they will want to know about. An Alliance in simple terms, you help them and they help you when you need it.
 
[X] Professionally. You have things you wish to discuss with potential allies; there's no need for games.
-[X] Conspiratorially. There's more going on here than is apparent, and they might appreciate your help. On the other hand it might not be anything, so no need to push where you aren't wanted. Telepathy while you're talking about something you don't need to focus on heavily with the one best suited for keeping a calm face or not participating in the conversation. Perhaps find out if their phones and rooms are secure so you could call or text later as well.

[X] Information about them.
-[X] Offer to make introductions to Mami; if the local military base is having Witch problems an alliance would be prudent, and it'd be best to get any hint of poaching taken care of before examples need to be made.
-[X] See if they'd be willing to cooperate with you more in the future and hint that there's trouble on the horizon they will want to know about. An Alliance in simple terms, you help them and they help you when you need it.
 
If they have information sharing agreements with Japan and access to the Japanese school data bases or ID databases it might be really easy.
It wasn't a school pic though, which you'd expect to be the "official" photo from the government; it was from the hospital, which means they probably just Googled Homura's name for a picture. The impressive part is that they're integrated enough with the military that they could casually get the ID printed after 5PM, which would be after-hours for that kind of department and indicates they have a very high degree of integration with the military. They may be contractors, but they're in pretty deep.

[X] Professionally. You have things you wish to discuss with potential allies; there's no need for games.
-[X] Conspiratorially. There's more going on here than is apparent, and they might appreciate your help. On the other hand it might not be anything, so no need to push where you aren't wanted. Telepathy while you're talking about something you don't need to focus on heavily with the one best suited for keeping a calm face or not participating in the conversation. Perhaps find out if their phones and rooms are secure so you could call or text later as well.

[X] Information about them.
-[X] Offer to make introductions to Mami; if the local military base is having Witch problems an alliance would be prudent, and it'd be best to get any hint of poaching taken care of before examples need to be made.
-[X] See if they'd be willing to cooperate with you more in the future and hint that there's trouble on the horizon they will want to know about. An Alliance in simple terms, you help them and they help you when you need it.
 
[X] Professionally. You have things you wish to discuss with potential allies; there's no need for games.
-[X] Conspiratorially. There's more going on here than is apparent, and they might appreciate your help. On the other hand it might not be anything, so no need to push where you aren't wanted. Telepathy while you're talking about something you don't need to focus on heavily with the one best suited for keeping a calm face or not participating in the conversation. Perhaps find out if their phones and rooms are secure so you could call or text later as well.

[X] Information about them.
-[X] Offer to make introductions to Mami; if the local military base is having Witch problems an alliance would be prudent, and it'd be best to get any hint of poaching taken care of before examples need to be made.
-[X] See if they'd be willing to cooperate with you more in the future and hint that there's trouble on the horizon they will want to know about. An Alliance in simple terms, you help them and they help you when you need it.

Bandwagon is a go!

And oh dear, I can tell the daily life of Homura Akemi is about to get much more chaotic. And her daily life before already was a thing where she could be waken up by Berserker smashing up her wall.
 
And oh dear, I can tell the daily life of Homura Akemi is about to get much more chaotic. And her daily life before already was a thing where she could be waken up by Berserker smashing up her wall.

later in the story: "OH Homura, you always bring me the best fights!"
 
[X] Professionally. You have things you wish to discuss with potential allies; there's no need for games.
-[X] Conspiratorially. There's more going on here than is apparent, and they might appreciate your help. On the other hand it might not be anything, so no need to push where you aren't wanted. Telepathy while you're talking about something you don't need to focus on heavily with the one best suited for keeping a calm face or not participating in the conversation. Perhaps find out if their phones and rooms are secure so you could call or text later as well.

[X] Information about them.
-[X] Offer to make introductions to Mami; if the local military base is having Witch problems an alliance would be prudent, and it'd be best to get any hint of poaching taken care of before examples need to be made.
-[X] See if they'd be willing to cooperate with you more in the future and hint that there's trouble on the horizon they will want to know about. An Alliance in simple terms, you help them and they help you when you need it.
 
+2 Grief
-9 Sanity (It's all quite worrying. At least best girl Ruki gave +20 before that)
+39 minutes, +26 seconds
The grief isn't a worry. That's just the normal cost of keeping her heart going (5 grief per hour). The sanity would come from Homura acting like her usual cranky self.


Hmm. It's interesting that Rose remained the primary contact, even after the Mami-bomb (wow, an entirely new bomb type for PMMM). Ruki could connect Homura with Rose, so Rose should have easily been able to connect Homura with her 'boss' — unless her 'boss' isn't a meguca.

Ruki also considered Rose to be a veteran, yet Rose is obviously here a subordinate. She's also the only one to meet them at the gate, though that could be a self-preservation tactic. Even if Rose isn't great on tact, meeting Homura and Ruki with an entire squad of meguca when they arrive probably isn't the best move, especially if the specter of Mami is hovering over it.

The camera is interesting. It doesn't make sense for the meguca to be using that, and for Rose to point it out, so the implication is clearly that the military are keeping watch on them. Rose also maintains the perky "willing subordinate" persona while talking, so it's clearly a mask to keep the military fooled. What are they trying to hide? Well, the easiest reason would be that the military has termination protocols for 'hazardous' meguca, so they can't act in any way that implies that they are a potential threat. That would apply to both spiraling and rebelling.

The next question is, do the military have cameras in the meguca's personal room? Can they talk freely there? Honestly, I can't imagine them leaving such a large loophole. That means they are likely to be monitoring the verbal conversation. Using telepathy is a good way to bypass that, but that opens the door to Kyubey listening in.

Combining those factors, we don't want to present a persona that would make any monitoring military personal feel that Homura is an immediate threat. That means Professional is risky. She has to act not only to keep the meeting with the meguca calm, but such that anyone else watching will see her as 'normal'. The Professional approach would mean that the military would take her more seriously if they think they need to deal with her. Not insurmountable, but having them underestimate her would be better. Right now Mami is the only "serious" threat in the area.

Edit: Extra caveat: We don't know how much they know about Homura, only that they got the photo from the hospital. The last time Homura was in the hospital, she was in "Moemura" mode. While the military may not have that much information, we want to be careful about diverging too far from it.

The next issue: Is this a trap? The door is closed, and Rose is being peculiar in her sole-contact role. The lack of telepathic contact with her 'boss' still bothers me. A containment room is probably one of the best ways to capture a meguca, if you have the right tools. Remember that most meguca aren't all that proficient in magical creation/manipulation such as what Homura has learned to do — the type of thing that would allow easily undoing a locked door. Likewise, most aren't able to isolate their bodily reactions. Knock-out and containment seems theoretically possible.

Going past that bit of paranoia, there are clearly issues going on here, between the surge in witches that the group was called in to deal with and the military monitoring, there's definitely conspiracy afoot.

I'm rewriting stuff a bit for my vote.

Question: Has this Homura been over-cautious about using telepathy in recent posts? I can't remember if that's this quest or another where she's acting that way, though it feels like I read that recently.


[X] Politely. You're a guest here, and they have you outnumbered (as far as they know).
-[X] Put on your best Mami face. You can do that much to keep things cordial. Try to view them in friendly terms despite any caution.
-[X] Exercise appropriate caution. There's more going on here than surface appearances.
--[X] Make sure Rose enters the room first, and that there are actually other meguca in the room to meet.
--[X] Send a short message to Kyouko to let her know where you are before entering the room. You'll talk to her again soon.

[X] Information about them.
-[X] Keep surface interactions light, while probing telepathically to see if there are more serious issues they wish to discuss.
-[X] Offer to make introductions to Mami.
-[X] How long has this new witch problem been a problem? When were they brought here?
-[X] Have they noticed anything... 'unusual' lately?
 
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It takes about 30 minutes to reach the entrance to the Military Base, where you find a tranformed Magus awaiting you, her red cloak billowing in the wind as she spots you and waves cheerily, "Hee~ey! Over here."
Who can eat more chocolate-chip cookies in ten minutes? Rose or Kyouko?
The next question is, do the military have cameras in the meguca's personal room? Can they talk freely there?
Maybe microphones, but I really doubt there are cameras. Magical girls are still teenage girls, and it would do the military absolutely no favors if word got out that there was camera surveillance of teens everywhere. Even Witch-bombing the media wouldn't help, because the logical response to that would be that a situation with no privacy increases stress so they're making the situation worse.
 
Maybe microphones, but I really doubt there are cameras. Magical girls are still teenage girls, and it would do the military absolutely no favors if word got out that there was camera surveillance of teens everywhere.
Just a caveat: This doesn't have to be their living quarters, where such privacy might possibly be warranted. It's a meeting room, an 'acceptable' location for them to meet with Homura. I can't imagine the military allowing them to meet with an unknown magical girl in an area that the military can't monitor. (And they have to be aware of the meeting, given that they created the ID card for Homura.)

Who can eat more chocolate-chip cookies in ten minutes? Rose or Kyouko?
I'd bet on Rose. Kyouko doesn't go for cookies very often. Fried chicken battle might be more interesting.
 
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[X] Politely. You're a guest here, and they have you outnumbered (as far as they know).
-[X] Put on your best Mami face. You can do that much to keep things cordial. Try to view them in friendly terms despite any caution.
-[X] Exercise appropriate caution. There's more going on here than surface appearances.
--[X] Make sure Rose enters the room first, and that there are actually other meguca in the room to meet.
--[X] Send a short message to Kyouko to let her know where you are before entering the room. You'll talk to her again soon.

[X] Information about them.
-[X] Keep surface interactions light, while probing telepathically to see if there are more serious issues they wish to discuss.
-[X] Offer to make introductions to Mami.
-[X] How long has this new witch problem been a problem? When were they brought here?
-[X] Have they noticed anything... 'unusual' lately?

This seems promising, lets roll.
 
Just a caveat: This doesn't have to be their living quarters, where such privacy might possibly be warranted. It's a meeting room, an 'acceptable' location for them to meet with Homura. I can't imagine the military allowing them to meet with an unknown magical girl in an area that the military can't monitor. (And they have to be aware of the meeting, given that they created the ID card for Homura.)
That's why the telepathy of contacting them later on their quarters you know. We just acted out anyways at the entrance.

And they'd know who we are-namely an Akemi anyways and will be monitoring us since we're a local and a Meguca making contact with their hired contractors.

It's a little too late to worry about QB listening in . he seems to be involved in cover-up anyways and we've freely discussed any problematic stuff out loud and using Telepathy before.

Not particularly worried about an ambush since Homura is *really really* OP against human opponents, if they know just a bit of how dangerous megucas can be they can't risk an incident.

...I almost want them to try something to dismantle them and rob them blind tbh . The military I mean.

Kyoko is not the subtlest of persons so it could complicate stuff to call her in. And Mami would tag along regardless and probably vice versa . And such a suspicious way to go about it could complicate matters .I'd rather see what's their game before acting out, with how high homura has her guard all the time and specially recently regardless and the degree of separation of bodily functions and her functionality unless they can deliver a killing blow immediately upon the Soul Gem Homura would be able to handle herself.

And .acting "cooperative" (the introduction and suggestion of an alliance) should avoid any provocations so far and allow us more chances to find out more about the situation while casually calling in the Mami.
 
That's why the telepathy of contacting them later on their quarters you know.
I don't disagree. I did include that as part of my vote as well.

And they'd know who we are-namely an Akemi anyways and will be monitoring us since we're a local and a Meguca making contact with their hired contractors.
If they do know at least a bit about Homura — which they do, given the hospital picture — then they can also extrapolate that she is a new meguca, which then implies that any bravado is just posturing on Homura's part. That may lead them to view Homura as a new meguca, not a veteran, which means she's more likely to be easy pickings. Same with Ruki. Doesn't mean anything is going to happen, just that they may feel that any potential risk is much lower than it actually is.

It's a little too late to worry about QB listening in . he seems to be involved in cover-up anyways and we've freely discussed any problematic stuff out loud and using Telepathy before.
I'm not so much worried about it, as trying to remember whether this particular quest had Homura recently actively refusing to use it because of the potential of Kyubey listening in. I remember reading it recently when catching up on various things, I just can't remember if it was this particular Homura. I'd be less concerned if this wasn't the primary PMMM quest I was catching up on (about 8 months' worth).

Not particularly worried about an ambush since Homura is *really really* OP against human opponents, if they know just a bit of how dangerous megucas can be they can't risk an incident.
If the military has the slightest clue about meguca capabilities (which they clearly do), I do not expect human opponents. What I am worried about is bunker-level construction, a vault door, and gas injected through vents, or other potential anti-meguca weaponry developed over their time having a number of meguca under their direct control. Even a short knock-out period would be enough to retrieve a meguca's soul gem, and we know from canon Sayaka that that would be Bad. (And yes, I can think of even more things they might be trying, just from the clues we've been given so far.)

Even if Homura is much more capable than the average meguca, it does not mean that getting caught in such a trap is not much more costly (in terms of grief and sanity) than avoiding the trap entirely. While creating an incident is a bad thing, a meguca also generally can't afford to (effectively) retaliate against that due to the grief costs, assuming the military takes even the most basic of precautions (such as running most stuff remotely, which keeps the commanders of any such operation safe). It depends on whether the military thinks it's worth the risk.

So, while it's unlikely, it is most definitely viable, and I'd rather take at least basic precautions against being caught by something like that.

Kyoko is not the subtlest of persons so it could complicate stuff to call her in.
I'm not trying to call her in right now. I'm informing her of where we are, and letting her know we'll talk to her again soon. If Homura does not contact her again soon, then Kyouko gets suspicious that something has happened, and knows where to start looking. In the event that there is no trap, then everything is hunky-dory, and we continue with things as planned. If there is a trap, we don't just leave our companions in the complete dark about what might have happened. After all, Homura is a half-hour trip away from where she last informed anyone she would be.

Old Homura wouldn't care, but this Homura... Well, even if nothing happens, you should let family know where you're going. And Kyouko is family, at the very least.
 
If they do know at least a bit about Homura — which they do, given the hospital picture — then they can also extrapolate that she is a new meguca, which then implies that any bravado is just posturing on Homura's part. That may lead them to view Homura as a new meguca, not a veteran, which means she's more likely to be easy pickings. Same with Ruki. Doesn't mean anything is going to happen, just that they may feel that any potential risk is much lower than it actually is.
Except Rose already noted that Homura was very different from her hospital picture and Wishes are varied and powerful enough that if they have any real experience they should be stepping back and re-examining the situation.
 
Except Rose already noted that Homura was very different from her hospital picture and Wishes are varied and powerful enough that if they have any real experience they should be stepping back and re-examining the situation.
Interestingly, the update wasn't specific about what the picture looked like. I imagine many people are thinking "generic sickly girl" (it was my own first vague thought), but there's actually another factor — Moemura and braids. At the very start of the quest, when Homura met Sayaka and Kyousuke, Kyousuke recognized her by her braided hair, and she was still using the Moemura personality. Any picture from her hospital days is going to look like that. How people will interpret that change, though, I don't know.

And while Rose has encountered the brusque end of Homura's personality, none of the others on base have. At best they have bits of her conversation in the corridors.
 
Rereading some early stuff, just a tidbit from the rumors we heard in the ice cream shop:
"...from the military base, she said, but that uniform was NOT normal military. I've seen those plenty, but that girl was...I don't know, but she gave me the creeps. Told me I should contact her if my..."
Not really any new info, but just a connection of note.

Oh, right, and blue text stuff. I tend to speculate more than confirm, but let's try a few things.

Homura's hospital picture on the ID card she was given shows her braided Moemura look.

The door that Rose is showing Homura and Ruki to is a normal office-like door.

The door that Rose is showing Homura and Ruki to is something that could be sealed securely.



An unrelated issue:
You turn to look, and find yourself joining her...you've never seen a Witch like this one before. It's too big...maybe bigger than Walpurgisnacht herself.

As you stare up at the titanic being in the distance, your first thought is regret, as you realize how very useful an aircraft carrier would be right now...

The image URL points at a domain that doesn't seem to have anything on it anymore. You may want to see about getting a new image, and putting it on imgur.com, or similar permanent host, @Higure .
 
More rereading, and coming across things that disturb me.

The plethora of black cats are all Amy.

The plethora of black cats are related to Homura's time loops.

Amy's link to Homura is tied to Madoka's original wish.

Amy has accumulated 'lives' in accordance with Homura's loops, and has as many 'selves' as Homura's loop count.

The appearance of Hercules and Sesshoumaru is related to Mami being unconscious from the witch bomb.


And one I missed way back when:

The red blanket that Sayaka put on Homura after the theater witch incident was her Archer cloak.

Was also reminded that we intended to talk to Sayaka about 'everything' on the third day, per the morning vote, but for various reasons never got to talk to her about anything.
 
Rereading some early stuff, just a tidbit from the rumors we heard in the ice cream shop:

Not really any new info, but just a connection of note.

Oh, right, and blue text stuff. I tend to speculate more than confirm, but let's try a few things.

Homura's hospital picture on the ID card she was given shows her braided Moemura look.

The door that Rose is showing Homura and Ruki to is a normal office-like door.

The door that Rose is showing Homura and Ruki to is something that could be sealed securely.



An unrelated issue:

The image URL points at a domain that doesn't seem to have anything on it anymore. You may want to see about getting a new image, and putting it on imgur.com, or similar permanent host, @Higure .
Thank you for letting me know. I'll get Sachiel fixed up.

Homura's hospital picture on the ID card she was given shows her braided Moemura look.

The door that Rose is showing Homura and Ruki to superficially resembles a normal, office-like door, but can be sealed securely.

Homura can see multiple heavy bolts along the exposed edge. Based upon how it swung, it is heavier than usual, making Homura suspect it is bullet resistant. She can see soundproofing seals as well, along the frame.
 
More rereading, and coming across things that disturb me.

The plethora of black cats are all Amy.

The plethora of black cats are related to Homura's time loops.

Amy's link to Homura is tied to Madoka's original wish.

Amy has accumulated 'lives' in accordance with Homura's loops, and has as many 'selves' as Homura's loop count.

The appearance of Hercules and Sesshoumaru is related to Mami being unconscious from the witch bomb.


And one I missed way back when:

The red blanket that Sayaka put on Homura after the theater witch incident was her Archer cloak.

Was also reminded that we intended to talk to Sayaka about 'everything' on the third day, per the morning vote, but for various reasons never got to talk to her about anything.
The plethora of black cats are not all Amy.

The plethora of black cats are
related to Homura's time loops.

Amy's link to Homura is tied to Madoka's original wish.

Amy has accumulated 'lives' in accordance with Homura's loops, and has as many 'selves' as Homura's loop count.

The appearance of Hercules and Sesshoumaru is related to Mami being unconscious from the witch bomb.

The red blanket that Sayaka put on Homura after the theater witch incident was her Archer cloak.
 
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Votes will lock later today. Consider this your ten minute warning.

Edit: Votes Locked

Inserted tally
Adhoc vote count started by Higure on Nov 23, 2018 at 5:28 PM, finished with 9596 posts and 8 votes.

  • [X] Professionally. You have things you wish to discuss with potential allies; there's no need for games.
    -[X] Conspiratorially. There's more going on here than is apparent, and they might appreciate your help. On the other hand it might not be anything, so no need to push where you aren't wanted. Telepathy while you're talking about something you don't need to focus on heavily with the one best suited for keeping a calm face or not participating in the conversation. Perhaps find out if their phones and rooms are secure so you could call or text later as well.
    [X] Information about them.
    -[X] Offer to make introductions to Mami; if the local military base is having Witch problems an alliance would be prudent, and it'd be best to get any hint of poaching taken care of before examples need to be made.
    -[X] See if they'd be willing to cooperate with you more in the future and hint that there's trouble on the horizon they will want to know about. An Alliance in simple terms, you help them and they help you when you need it.
    [X] Politely. You're a guest here, and they have you outnumbered (as far as they know).
    -[X] Put on your best Mami face. You can do that much to keep things cordial. Try to view them in friendly terms despite any caution.
    -[X] Exercise appropriate caution. There's more going on here than surface appearances.
    --[X] Make sure Rose enters the room first, and that there are actually other meguca in the room to meet.
    --[X] Send a short message to Kyouko to let her know where you are before entering the room. You'll talk to her again soon.
    [X] Information about them.
    -[X] Keep surface interactions light, while probing telepathically to see if there are more serious issues they wish to discuss.
    -[X] Offer to make introductions to Mami.
    -[X] How long has this new witch problem been a problem? When were they brought here?
    -[X] Have they noticed anything... 'unusual' lately?
    [X] Professionally. You have things you wish to discuss with potential allies; there's no need for games.
    -[X] Conspiratorially. There's more going on here than is apparent, and they might appreciate your help. On the other hand it might not be anything, so no need to push where you aren't wanted. Telepathy while you're talking about something you don't need to focus on heavily with the one best suited for keeping a calm face or not participating in the conversation. Perhaps find out if their phones and rooms are secure so you could call or text later as well.
 
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Mercenary Meetings 1
Rose opens the door wide. You immediately begin walking forward, even as you frantically consider whether this is a trap or not. You're outnumbered, you don't know what this room might be equipped with, and you don't know much anything about the people you are meeting.

You consider calling Kyouko. She would be more than happy to pick a fight, knows how to take care of herself, and would be good to have watching your back. On the downside, however, she would be more than happy to pick a fight, which could cause negotiations to collapse.

You'll have to handle this on your own then, save the rookie. Bringing in Mami would likely cause troubles of an entirely different kind, after all.

As you step inside, you quickly review the room, looking for potential dangers and learning your battlefield. It's about forty feet long, you estimate, and perhaps half of that across. Fairly large, by USFJ standards, and too large for the conference room it appears to be.

There are five exits; the one you entered through, and one in each corner of the eight-walled room. The ceiling and walls appear to be smooth, burnished metal of some sort. The floor, in contrast, is cherry wood. Neither is military standard, for certain. You see no unusual marks or crevices on them, that might denote concealed weaponry; of course, concealing such things with holograms or illusions is entirely possible, so you can't be certain.

The windows lining the side walls, each decorated with white-embroidered, dark green curtains, are an impossibility in this part of the building, meaning they must be wall screens, and thus likely cameras and microphones as well. You will need to watch your words until you are certain about the room's security. They show rolling green hills and cloudy skies, reminding you of photos you've seen of Great Britain.

The large conference table running the length of the room matches the floor, save the sheen of it's touchscreen tabletop. It's a nice piece, actually, looking more like something your grandfather would have favored, and would have looked just as at-home in a formal dining room as it does here. A long, dark green carpet runs beneath both it and the chairs, shielding the hardwood floor from any harm. You make a note to steal them before you start shooting, if it comes to that. You could use a nice dining set.

Your inspection of the surroundings complete in only moments, your attention quickly turns to those awaiting you.

There are two more Magi--or, at least, you assume they are both Magi--standing opposite you.

The first, standing behind at the other head of the table, is already transformed. Her dark green and white regalia matches the curtains and carpet perfectly; if the room is decorated to match her, then she is likely the highest ranking person here. Her pale skin marks her as a foreigner; between that and the images shown by the "windows," you guess that she is British. In spite of that, though, something about her puts you at ease, although you can't place what.


To her right stands a young woman in a suit--she looks too old to be a Magus, and her outfit looks far too much like that of a government official of some sort to be her regalia, but the ring on her finger contradicts that. You resolve to be cautious with her; if there is some conflict between this group and the U.S.F.J., then this girl may not be on the same side as the others.


As you look those two over, you note Rose blurring over to stand next to her apparent leader, opposite the suited woman. She flashes you a smile and a salute as she does so, earning her an amused glance and a harsh glare from the others, respectively.

You notice the central girl's gaze is slightly unfocused as she looks across at you, but it soon sharpens as she speaks, "It is a pleasure to meet you both. I'm Freya, this is Tsunemori Akane, and you've already met Rose. Please, have a seat." Her introduction's respectable, you note--not exactly traditional, for Japan, but correct for Magi--polite and given in order of authority, with surnames given at individual discretion. Few Magi wish to expose family ties, when war is a possibility between groups. No one bows, of course--breaking line of sight can be a deadly mistake, and you know some girls consider it dismissive.

You take the seat at your head at the table, idly noting it as Ruki takes the one to your immediate left, "As you know, I am Akemi Homura, and this is Ruki." You cast a look over to Ruki, but her eyes are fastened on Rose. You should probably scold her later, for chatting during negotiations.

The military group take their own seats, and Freya gives a slight nod, beginning to speak, but you cut her off with a direct telepathic message even as you speak aloud.

"I'm pleased to make your acquaintance. I've heard about you around the city, and thought I should come meet you. How are you finding our Mitakihara?" You see Akane stiffen slightly at your claim of ownership.

'How secure is this meeting? Are any of your members a risk?'

Freya covers her surprise well enough, playing along smoothly, "Mitakihara is a beautiful city, but I do find it a bit strange. You have architecture from countless nations integrated together here, and half of the etiquette I studied before coming seems to not apply in Mitakihara. That's not mentioning some of the strangest parts of the city; the city planners and architects must have been very eccentric."

Her telepathic response is quick in coming, 'No. Akane and Rose are both firmly loyal to our group, not the USFJ, so there is no need to worry. I would be concerned about listening devices, if we didn't conduct regular inspections. As it is, this place is the most secure one can be under these conditions; the screens have no intranet capability and no microphones.'

You nod, "My grandfather told me once that this city is, in his words, an abomination--a place which should not possibly exist, yet does. That's why he loved it so much; it didn't allow the laws of the world to force it into order or sanity, instead building itself to its own whims, or so he said."

Akane's eyebrows rise, "You speak as if the city's alive. That's…well, I would say preposterous, but life has been proven strange."

"Exactly. Mitakihara shouldn't exist, yet it does. It is like us--both we Akemi, and we," You raise a hand, giving a sweeping gesture to indicate the room around you and its occupants, "Magi. This city is a mystery, and is a wondrous place for it."

You sit back, allowing them to mull your words over as you attempt to temper the heat building in your heart. Losing yourself in it would be risky, at best. Briefly, you recall your studies on Mitakihara's history; it's ancient, in one form or another, and has always been known as a strange place. Not surprising, perhaps, but it always made you wonder why. You should--

"This lovely city aside, I think it's time to move onto business?" Freya's voice snaps your focus back into the present, "Now that we've established basic security, I believe we speak safely."

You nod, leaning backwards slightly as you feign relaxation, "Good. So, before we move on to the heart of the matter, would you mind informing us," You almost say "me," unsure about including Ruki in this, but the battle lines, such as they are, have already been drawn, "About the reason for your presence here. Rose has given us a rough idea, but more detail would be appreciated."

Freya nods, tapping on the touch screen as she answers, "Of course. I suppose we'll start with the basics, for those less informed among us." She gives Ruki a small, familiar smile.

A hologram extends up from the tabletop, forming a world map.

"As you may be aware, around half a decade ago there was a period of intense conflict between the United States and China--primarily, this revolved around their struggle for economic dominance, but there was great concern that it might escalate into military conflict, in light of the rise of anti-nuclear technology." You notice Rose flinch slightly, breaking eye contact with Ruki as she does so, but Freya continues on, "Thankfully, this was averted by a sudden breakthrough in talks between the two nations, wherein most of the primary concerns of each were resolved at only moderate cost to the other." She gives you a long look, making clear that this wasn't a natural occurrence.

She pauses, giving you a moment to respond, but you wave for her to go on. She nods, and taps on the touch screen again. Several nations glow a faint blue, and various cities in those nations previously marked as dots rise up from the landscape. Japan is one of those nations, and Mitakihara one of those cities. Other nations include Great Britain, France, and Taiwan.

"During the period leading up to those miraculous negotiations, however, the U.S. took steps to protect their allies against potential attacks by Chinese forces, establishing public, and occasionally secret, military bases in major cities they deemed under threat. These cities were thus equipped with the best nuclear countermeasures currently available, and armed to the fullest with modern technology. Teams of elite soldiers were also stationed, to assist in the training and preparation of local forces."

She reaches over and taps on the touch screen beneath Mitakihara, causing the hologram to "zoom in," displaying a clear map of the city.

"Mitakihara was, in particular, of great concern to the United States. This city has always been a central hub for technological innovation, after all, and a cultural keystone both here in Japan and internationally, due to the intense success organizations and individuals alike tend to experience here." She smiles at that, trying to be complementary, but her bitterness is plain to see as she goes adds, "For all that America wished to be the "shining city on a hill," and our Great Britain sought to be the world's Camelot, it is your Mitakihara which has captured the hearts of many. A place of opportunity and potential, where everyone and everything comes together." She sighs slightly, almost wistfully, but moves on.

"Thus, this base was built by the United States as a shield to protect your home, so that the coming conflict would not destroy it. After the success of negotiations, however, it became largely meaningless. The USFJ maintains it, in case of future conflicts, but it has become largely a symbolic facility." She taps on the base on the map, zooming in again, "However, it remains a location occupied primarily by military personnel and their families. I do not need to point out that this brings with it trauma--nor do I need to point out that Witches are drawn to such. Thus, even a largely unused base such as this one draws an abnormal number of Witches to it, and Magi are needed to secure it against them. The USFJ has two of their own girls stationed here, but they have proved entirely insufficient recently--the Witch populace of Mitakihara has grown tremendously. Inviting Mami Tomoe to become the primary protector of the base was immediately dismissed; this was not only because of national and military security concerns, but also because the United States has strict rules about official interaction with any of the Rulers." You blink at the audible capital, gesturing for her to pause for a moment as you wrack your mind for some memory of the term. It seems familiar, bringing with it a feeling of wariness that you usually associate with the approach of Walpurgisnacht. You faintly recall--

Your thoughts are cut off by Ruki, this time, as she simply asks the question you were pondering, "What do you mean by rulers? What does that have to do with Akemi-san's friend?"

Freya smiles graciously, beginning to speak, but is cut off by Akane. The suited young woman gives her an apologetic briefly before explaining, "The so-called Rulers are Magi of overwhelming power, who are able to hold entire regions under their control. Many of them fancy themselves actual monarchs, reigning over the Magi of cities or nations, while a few, such as Tomoe-san, simply have an expansive territory that others will not threaten."

She flicks the screen, and you see colorful images of almost forty Magi, apparently taken by security cameras. You recognize a handful of them--the seven Magi of the Tokyo Council.

"These thirty-six Magi composed the Tokyo Group several years ago. A massive team that was expanding rapidly throughout Japan, subjugating every independent Magus they found. The USFJ Magi immediately stood down, allowing them Mitakihara in exchange for control of the base, and the expectation was that Tomoe Mami would do the same, trading most of her territory for her life.

She did not. Our limited information leads us to believe she objected to their handling of the human and Witch populations in areas they controlled, but that is only a rumor. What we are certain about, is that the invasion was followed by a full six months of quiet but intense conflict between Tomoe and the Tokyo Group. When those six months had passed…" She flicks the screen, and most of the images fade, turning greyscale. Only nine remain--among them, seven of them compose the girls of the Tokyo Council.

"...Only these nine, who fled the city, were still alive. The rest were dead, hunted down and slain by Tomoe Mami, as far as we know."

As she finishes the story, the memory from before comes rushing back. Not of anything Mami said, but of a conversation with Kyouko.

---

"Listen to me, Homura. I get that you want to go build up your arsenal for the big day, but don't go to Moscow, or even Russia, for that matter. There's a Ruler there, and she's a real monster. Goes around calling herself Catherine the Great."

You raise an eyebrow, "She isn't actually
that Catherine, is she?"

Kyouko shrugs, box of pocky held firmly in hand but unopened, "No clue. A lot of people say Magical Girls can live forever, but…I can't imagine she would survive this long, no matter how tough she is. Still, though, you're never safe over there. You use magic once, and her goons will be all over you in no time."

You grunt, annoyed, but don't raise any objection--this Kyouko might actually try to stop you from leaving, if you tried to go anyway, "Anywhere else I shouldn't go?"

"Just stay away from anywhere with a real Ruler. Shanghai comes to mind. London…"Arthur" is known to be okay with tourism, but I wouldn't try to steal anything if I were you."

"Do you have a list? It would make this easier."

She pops open the box of Pocky, taking a stick out and angrily biting it in half, "Nope. It's why I don't go to far from home. You kinda have to ask around a lot about any given city, and the girls online tend to be less than trustworthy."

You sigh, and decide to stay local, for now.

---


"So, Mami is considered the Ruler of Mitakihara, because of that?"

Freya's eyes widen slightly, as her attention turns from Ruki's horrified expression to you, "…You didn't know?"

You shrug, "Mami never mentioned anything of the sort. I knew there was some situation with the Tokyo Group, at one point, but nothing more than that."

She bites her lip, "Worrisome. I hope she trusts you as much as you think she does. I'd have thought she'd tell you." After a few moments of quiet, she shakes her head, shrugging, "Well, I suppose you're still our best chance at surviving."

You nod, holding back any objections in favor of exploiting their fear, and return to the original topic, "So, that is why the USFJ didn't contact her, and why you were brought in to reinforce the base, I assume."

"Yes. We were needed."

You tap a symbol on the touch screen, zooming it back out to show Mitakihara, "This is Mami's territory. She is generous enough to allow myself and Kyouko to hunt here, and I'm sure she will at least be understanding regarding Ruki, but you and your employers have been hunting within this city without her permission for years--"

Akane cuts in, "Only in the base, with only very rare exceptions."

"You should know as well as anyone that Magi aren't interested in national boundaries. This base is within Mitakihara, which we have well established is Mami's territory." You pause, letting that sink in for a moment, "If you want me to speak with her on your behalf, then I need to know a few things about you first."

Akane looks to Freya, who holds her gaze for several seconds before looking to you, "Alright. I'll answer your questions, within reason."

You nod, "You've made it clear the United States is aware of the existence of Magi. What more do you know about that?"

Freya taps on the screen a few more times, and a number of files open up. She slides them over to you, and you peruse them as she explains.

"For those few individuals informed about us, these are the primary documents regarding the interaction with Magi. As you can see, their primary options when dealing with us are avoidance, supplication, recruitment, and elimination."

"Any Magus that is not an active threat to society, such as one of the serial killer or terrorist types, is to be avoided as much as possible--altercations with us rarely end well, and open battle on the streets is too dangerous to risk. The general teaching is that Magi are best left alone, and that any crime short of murder is to be ignored."

"When interaction becomes inevitable, the objective becomes supplication--giving them what they want, within reason, so as to keep them from becoming an active threat. Generally, this means leaving them alone, openly agreeing to ignore any crimes they commit, and perhaps giving them a stipend of money."

"When a forced interaction goes particularly well, or when a girl is found immediately after contracting, recruitment is attempted; they are offered an official position, paid extremely well, and provided a cover story. With new Magi, this can avert many of the social and professional consequences of the Magus lifestyle before they occur. This rarely lasts, though--those girls are deployed against any supernatural threat the U.S. encounters. Often, this means deploying them in warzones to eliminate newly-formed Witches, familiars, and occasionally enemy Magi. Sometimes, it instead means being assigned a city or region to protect against Witches or dangerous Magi. Both of these roles are incredibly stressful, and the demands placed upon them by these jobs well exceed what a normal Magus needs to deal with in many ways. Most of those girls either go insane, die, or quit their positions within a few months. Contractors like us, who can refuse jobs, survive far longer."

"Finally, there are those Magi that need to be eliminated. These are extremely rare--as a general rule, only Magi that actively and repeatedly kill non-Magi are ever dealt with like this, and the vigilante-types are excused even then. When it does come up, however, recruited Magi and mercenaries are sent out to kill them. That doesn't always end well, but it's generally a necessity."

You nod, but Ruki insists on asking, "Do you have to kill them? I mean, there must be an alternative, right?"

It's actually Rose who responds, cutting off her teammates in the process, "Nope. I mean, we've tried--lots of groups have--but a Magus who gets away can kill dozens, if not hundreds, before we catch them again. After the fifth "natural disaster," it was decided that any girl deemed violent and unstable enough to be targeted was too dangerous to leave alive. I…still don't like it, but I saw the aftermath of some of those. It's not worth gambling on. No one should lose their family because we held back."

Ruki looks ready to argue, but heaves a sigh and drops it.

You ponder for a few moments, trying to think of any more questions you'd like to ask.

---

[ ] Write-In Questions
 
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... You know, I know Wish stacking is part of what made Mitakihara like it is, but did Homura infuse the city with Karmic Potential as she went through her timeloops as well? (By investing herself emotional in the city itself it would give the city Karmic Weight from what I understand as that's the reason it happend to Madoka).

And Homura has no idea what kind of a monster she is by normal Magi standards, does she? Fighting Mami seriously is like "I don't like my odds" and 99% of the rest of the population of Magi sound like they would go "You have odds!?"
It's been entirely too long...again...but at least it's finally done. I hope you enjoy it, at least.
I did.

As for the update speed:
:V
 
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