Can our three new synergies be added to this Informational so we don't lose them ? Or is it waiting until after the update ?
Don't worry about losing anything, I've been going through the quest and saving all the synergies we've been given.
And that's just if we go with his current tolerance. If we can raise it, we could probably get up to other shenanigans. Maybe we can ask Wolong about synergies involving Invulnerability?
The existing synergies that I find most interesting are Biokinesis and Transmutation. But I'm also interested in something involving Clairvoyance just because it seems to be built into higher tier powers.
 
Hmm.. Mona is the Hammer
Ellie is the Toolbox
Yara is probably the Scalpel
I wonder what Homer is going to be... Maybe the Wall?
 
Hmm yeah that sounfs good as well.
1. Biokenesis
2. Self enhancement Combos
3. Ally Empowetment Combos
4. More Element and Energy Combos.
5. Teleportation sinergies?
6. To be added.
So basically this is our Wolong gauntlet for now?
Biokinesis, Self Enhancement, Invisibility for Soraia, Transmutation, and ACC in some order for me probably?

I doubt the QM would remove synergy pieces, if we lose anything with Dreamer From Beyond Our World it would probabaly be the Flight ability
I mean, when we're trying for 4 synergies on relatively razor thin margins of tags? I wouldn't be surprised if it happened and the build ends up with "only" 3 synergies.
 
I recognize the mega-synergy build is cool, but i'd really like yara's powerset to include Ally Empowerment. Most of the reason we want a telepath is to protect our psychiclly vulnerable teammates, and that tag would codify some sort of support ability.
 
Biokinesis, Self Enhancement, Invisibility for Soraia, and ACC in some order for me probably?


I mean, when we're trying for 4 synergies on relatively razor thin margins of tags? I wouldn't be surprised if it happened and the build ends up with "only" 3 synergies.
You get every synergy you hit on unless:
1) Having all would make your build incoherent for what you wanted.
2) The synergies themselves are part of a synergy.
 
Don't worry about losing anything, I've been going through the quest and saving all the synergies we've been given.
So far we know how to make
[Fundamental Force Manipulation]
[Autobiokinesis]
[Force fields]
(that one doesn't quite seem like a full synergy tho)
[Telekinesis]
[Phasewalking]
[Battle Precognition]

And we know the existence of
[Autonomous Construct Creation]
[Transmutation]
[Space-Time Manipulation]
[True Telepathy]

I wonder what's the most common synergy to have. It seems to be FFM based off our DNA profiles.
I recognize the mega-synergy build is cool, but i'd really like yara's powerset to include Ally Empowerment. Most of the reason we want a telepath is to protect our psychiclly vulnerable teammates, and that tag would codify some sort of support ability.
I really love my plan, but one of my worries is that it both won't be great at shielding our allies or long-range information gathering to counter Lantern and help LL's information network.

2) The synergies themselves are part of a synergy.
Perhaps my plan could unlock a turbo-synergy…
 
This is not a legible sentence. I read this and nearly had a stroke. What do you mean by this.

...you do realize how rude this sounds, right?
I'm sorry it's come of rude to the QM.
It just sound like the QM was complaining about, how slow it was going, in making up new hero.
Because as the QM say before, this quest is about making new hero/superpower.
The only suggestion I could come up with, to make it go faster, was replan the story. You know change a few things there, try different methods.
Again, i'm sorry about how rude, I was.
 
In regards to Valkyrie I am pretty sure she has at least True Telepathy + Telekinesis +? Empathy if it is a Synergy.
Plus it would be fitting if the World's Strongest Psychic has a Psychic Synergy made up of other "Lesser" Psychic Synergies.
 
I recognize the mega-synergy build is cool, but i'd really like yara's powerset to include Ally Empowerment. Most of the reason we want a telepath is to protect our psychiclly vulnerable teammates, and that tag would codify some sort of support ability.
The thing with synergies is that often times the base keywords are still expressed in the synergy. Like I don't see a world where True Telepath isn't heavily reliant on Ally Empowerment even though Seraph doesn't have the Ally Empowerment tag. And Bitterman has said before that a good way to counter psychics is just having another psychic. So i wouldn't worry about it.
 
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I do have to wonder if thanks to Ellie's meeting with her, the knowledge that "Valkyrie is much calmer and more lucid than she was during the Sussuration" is new knowledge to Leizi and Wolong, or if Cisma/Steelheart at some point went "she's still mad but she's capable of talking now" if the subject came up, or if the public still thought she was a violent rage monster for all of her Wonderland stay.
 
You get every synergy you hit on unless:
1) Having all would make your build incoherent for what you wanted.
2) The synergies themselves are part of a synergy.
Noted there o7

Then my only real issue is largely just thinking Crimson Soprano is basically a perfect piece for Seraph and wanting to build around that to help give Yara more direct offense while still being a great support. Given the extra knowledge on how dropping works wrt synergies, I'd probably lean on the below?

Seraph/Crimson Soprano/Steadfast/Hunch/Millions/Daggermaw

Should get True Telepathy, FFM, Telekinesis, and Battle Precog synergy wise. Crimson Soprano there to double up flying and start on the energy absorption route, which gets further enhanced by Millions' core power, while giving Yara actual DPS. Steadfast for defense and making sure the flier can move fast safely. Hunch for the 2nd Clairvoyance tag and Daggermaw to be a synergy fiend.

I figure True Telepathy and Battle Precog allow for near perfect battlefield knowledge and being able to inform teammates of such. Telekinesis plus energy absorbing mines allows for the fun world where Yara could literally telekinetically throw enemies in mines she makes for some damage and hard battlefield control, while the FFM would be the cherry on top for giving Yara the proper P13 firepower.
 
I think Transformation + Ally Enhancement + Regeneration make Biokinesis
Maybe should put Wolong on that? That or The components of True Telepathy?
.... Actually can we change Wong's questions to analyzing Elysium and Ellie's Brainworm that Elysium maybe a psychic siphon?

Oh yeah by the way I think we should consider reading in the rest of New Dawn and getting them to become kind of an officers/teacher corp for new Promethean metahumans.

By the way @ Bitterman so if lawyers aren't going to help those in Crusader's prison... Can we have a global action to start smuggling food to New Industrial District?
 
Man I feel bad for Mona for only having one Synergy.
Ah yes, Mona's Sole Synergy that has left her as a-Lemme check these notes real quick-

A nigh indestructible blackhole with the density of Galaxies(!?) and also enough power off raw application of her powers that she could while relatively inexperienced and with admittedly a decent amount of help enough raw might and ability to obliterate one of the strongest metahumans around.

Who probably isn't even close to her limits...Truly, woe is she.

Although this is making me wonder about that mention someone said about having too many high potency heroes cause yeah it looks sus.
 
Man I feel bad for Mona for only having one Synergy.
Eh. Remember, Potency is a big factor is how powerful the power is. As Bitterman has mentioned, if you had only Elemental Manipulation at P13, you're the Avatar. While they've mentioned that FFM at low potency is rather lame.

Having multiple synergies will result in the power being more unique, but each individual keyword will be expressed less strongly.

Plus, the form of power expression matters as well. Heavenly Astrologer was P8, but on the same level as Radiant Silvergirl who was P9, who in turn was on the same level Black Swan is as P10/13.
 
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