A Handy(?) Chart
By Kermie
We have enough people for an alignment chart, but since I couldn't find anybody that's on our side and actually evil, I made this instead.
 
A Handy(?) Chart
By Kermie
We have enough people for an alignment chart, but since I couldn't find anybody that's on our side and actually evil, I made this instead.
..... why can i see this being actually canon? Like I can see Dr. Ibis pulling this out during game night
 
I had this idea of Enhanced Strength and Teleportation leading to... Not a Synergy, just it manifesting as punching people into/through/with portals like America Chavez.
 
Just realized what would be funny: if [Enhanced Speed, Flight, and Teleportation] lead to a psychic synergy.

If we do enough speedrun tech in the Crusade section of the game, we can no-clip into The Stage!
 
You know what would be funny? If we do our Yara psychic build, at 13 Potency, she's all but guaranteed to become the 5th Voice and get a Stage link as long as we have a decent build.

But what if Homer ended up lucking into Psychic Field Sensitivity on his Side Effect roll by complete accident and so all 4 of our best guys get it.
 
You know what would be funny? If we do our Yara psychic build, at 13 Potency, she's all but guaranteed to become the 5th Voice and get a Stage link as long as we have a decent build.

But what if Homer ended up lucking into Psychic Field Sensitivity on his Side Effect roll by complete accident and so all 4 of our best guys get it.
Highly unlikely... but it would be effing hilarious. Probably a decent omake idea.
 
Just realized what would be funny: if [Enhanced Speed, Flight, and Teleportation] lead to a psychic synergy.

If we do enough speedrun tech in the Crusade section of the game, we can no-clip into The Stage!
Just as re read this I just remember something that could maybe fit? Its basically combats portals. I think theres a video...Ah! Wakfu. Saw season 1, not any of the others. But I think this would be a decent representation of a more mid level teleporter fighter? No idea if it works or im just throwing hot air. What do you guys think?


View: https://youtu.be/EYsdsCg5mYQ?si=xNSbMGT4WcUCj-pF
 
Issue #3.4: Janus pt. 1
[X] . . . if he has any insight into psychic or anti-psychic synergies?

[X] Three spoonfuls (JH x 2, E x 1)

[X] Empower both

Horizon, City of Leviathan's Rest– The Apiary– January 8, 2068

You are Mona Merola-Morales.

The last few days have been a whirlwind for you. When you agreed to patrol with New Dawn, you weren't sure what to expect. You certainly didn't expect to be involved in a combination hostage situation and rescue mission on your very first outing. Thankfully, Marie Marionette's powers didn't work on you and everything turned out fine. But the image of Miss Naught and Palisade walking like puppets with their veins threatening to explode out of their bodies still haunts you.

Speaking of New Dawn, they were super neato! Palisade was standoffish at first, but Gentleman James and Miss Naught were nothing but accommodating. Dreamcatcher was kind of spacy—he made you look focused! And then, after you guys pushed back the Wonderland inmates, they treated you like a part of the team. They kept inviting you to meetings and patrols; you think Gentleman James is trying to poach you for New Dawn—little does he know how silly that is!

The upshot is that you've been spending a lot of time hanging out at the Zenith. Enough that Maddie got jealous and spilled the beans that they met real life magical girls when you weren't there. It was soooooo unfair! And there was a Triad with Lady Leizi's evil half-sister? A bunch of cool—ha!—ice golems from the Frozen Throne? And a new girl who everyone said was "really cool, but really intense"?

You missed it all! It's bullpoop!

Well, no more! You were fliting around the Apiary looking for this "Ellie". You were gonna find her and make her tell you about the magical girls! No one will keep the Cute Soldier of Justice from her heart's desire!

"Hi, Ms. Del Rosario! No, Lady Leizi hasn't said anything about your proposal for a community center. I'll ask her! Hi, Mr. Song! Woah! Spin-kick! Hi, Jason, cool map! You draw that—why are you running away? O-oh . . . hi, Mr. da Silva Neto. Did you check in with your probation officer today? You did? Um, good."

You bounce from place to place, greeting everyone you see. The Apiary had become way busier since Lady Leizi opened up the residential block to the former refugees. People were moving in, opening up stores, and just generally living. You know Justice Unlimited only charged a nominal rent for the apartments—Nora had written "no fucking landlords" into the Justice Unlimited's charter—so people were moving-in in droves.

Luck Check: 8. Unlucky! No additional income/per turn.

It's nice just saying "hi" to all the people like a normal girl. You love being a hero—really!—but there's a lot of pressure and stuff.

The fights will find you even if you do not wish them to. The powerful cannot bear a peer. They will hound you in your every living hour. You will continue to grow stronger. Or you will die. That is the only law of this world.

And some stuff you wish you could forget.

You eventually find the new girl with Dr. Rhodes in his lab. She's watching intently as he disassembles a device in front of her.

". . . we had to sacrifice durability for affordability, unfortunately," Dr. Rhodes rumbles, "But it requires little to no maintenance, and, if enough components survive after use, we can recycle them into a new generator."

"How does the device know what shape to make the shield?" a very pretty girl asks with a scrunched up brow. She's got sleek, black hair down to her shoulders that curls at the end, and intense, brown eyes that you have a hard time looking away from.

"Well, to get into that you have to understand a little about the theory of morphogenetic fields. I don't want to bore you—" Mr. Rhodes cuts off his sentence at the girl's glare and laughs, "—sorry, sorry I forgot! I know: I promise I won't leave anything out."

"Good," she says simply.

"Umm, hi?" you say, looking for a place in their conversation to squeeze in, "I don't wanna interrupt—"

"Mona!" Dr. Rhodes says warmly, "Come on in! You're not interrupting at all. I was just showing Ellie how we assemble shield generators."

Said "Ellie" stares at you blankly and—wow, her eyes are crazy intense. You feel yourself start to feel warm and sweat a bit.

"Oh, you're Ellie," you say, "Hi! I'm Mona, also known as the cute soldier of justice, Black Swan!"

Ellie blinks at you and her expression shifts from blank to something like "horror caused by recognition". Weird!

"Yeah," she says, "I'm Ellie."

"Coooool! So, I heard Lady Leizi just brought you onto the team? Isn't she the coolest?"

"She's . . . not what I expected," Ellie admits.

"Yeah, she's even cooler in person!" you agree, "And I heard she met you when there were a bunch of magical girls?! Is that true?!"

Her expression hardens. "Yeah."

"Wow!" you gush, "That's sooooooo awesome! I love magical girls! What were they like? Did they have pretty costumes and poses? What were their weapons? Did they fight with the power of love for truth and justice?!"

"It wasn't like that—"

"I'm super jealous! It must have been so neat! You're so lucky!"

Ellie stands up abruptly. "I have to go. I'm late for CQC training."

She starts back out the door and then turns around to speak to Dr. Rhodes, "This isn't over, Dr. Rhodes. I'll be back."

He snorts. "Alright, T2. And I told you, you can just call me 'John Henry'—aaaand she's gone."

You stare at the door where Ellie just left. "W-what was that about . . .?"

John Henry puts a hand over his face and sighs. "Mona, have you read the after-action report on the last mission?"

". . . I was getting around to it. . .?"

He sighs harder. "Read it. Then go apologize."

With that, he turns back to the shield generator.

* * *

Two hours later, you're desperately searching for Ellie again.

It was an edgy magical girl incident! Edgy! People were dying! The Frozen Throne was what gave them their powers?! It definitely wasn't fun and you sounded like a big dummy! Ellie must hate you now!

You just about to give up until you remember what Ellie said about "CQC" training. There's only one person who would be teaching that and—

"Lady Leiziiiiiii!" you shout as you burst into the studio attached to her room, "Have you seen Ellie—oof, that's gotta hurt."

Well, you found Ellie. Who's currently getting her butt kicked by Lady Leizi. She tries this thing where she feints with one arm and rotates into a kick, but Lady Leizi spots it immediately and counters with a blow to her solar plexus. Ellie collapses to the ground, the wind knocked out of her.

Lady Leizi is in a gi and isn't so much sweating as she is glistening. It just makes her hotter, which is definitely bullpoop. Ellie tries to stand up, but falls back down and rolls onto her back and gasps for air.

"One more . . . round. I . . . almost . . . had you."

"Oh?" Lady Leizi says with a raised eyebrow, "I think you're twenty years short of training for that just yet. And besides, you're exhausted. Further practice will only do you harm. We're done for today."

"One. . . more!"

"Hit the showers, Ellie. You've become . . . fragrant."

Ellie pulls her shirt up to her nose and sniffs it, exposing a sliver of her toned stomach that you definitely aren't staring at. She makes a face and pushes it away.

". . . you win this round."

"I win every round," Lady Leizi says with a smirk on her face, "But I am pleased with your progress—oh, Mona. Hello, darling."

"Hey, Double L!" you reply, smiling as Lady Leizi's smirk becomes fixed on her face, "You're doing personal training? No fair!"

"I've believed that I've offered CQC practice to everyone on Justice Unlimited, including yourself," she shoots back, "And Ellie here is the first person to take me up on it."

"I'm more a 'pew pew' kinda girl," you reply, making finger guns, "Oh! And Ellie! You were who I was trying to find!"

". . . why?" she asks from the floor.

"I just read the AAR! I'm so sorry! I didn't realize it was a Magical Girl Gang: War situation! I thought it was more a ♥ Moe Moe Kyun Magical Girl-Maid Monica♥ ️thing! I must have sounded like such a butthead talking about magical girls!"

". . . please start making sense."

"Darling," Lady Leizi said in her Scary Tone™, "You've just read the AAR I sent you?"

"I-I was busy with patrols," you protest, "With New Dawn!"

"New Dawn?" Ellie says, whipping her head up.

"Yeah!" you say, encouraged, "New Dawn! The heroes? I've been patrolling with them a bunch. They're super heroic and brave and stuff. I wanna be just like them—where are you going?"

"Shower," she replies, "It stinks in here."

You sniff your shirt as she leaves. You smell fine?

Lady Leizi rubs her temples. "You haven't had time to learn much about Ellie, have you, Mona?"

"I was reading the AAR . . . ?" you offer weakly.

She tosses you a gi. "Put this on. I'll fill you in as we sharpen your hand-to-hand skills."

The predatory gleam in her eyes makes you gulp.

* * *

Okay, so Ellie's mom was in New Dawn and New Dawn was mean to her?! What the—excuse your language—fudging heck?!

Maaaaan, she must haaaaaaate you now. Still, you gotta make it up to her! The cute soldier of justice doesn't just give up!

It's late at night now and Maddie's texted you that she's starting season two of Magical Girl Gang: War without you if you're not there in twenty minutes. So you have to find Ellie STAT!

Only, she's nowhere to be found. You tried to go to her room, but it was deserted. Ditto for the cafeteria. Dr. Rhodes hasn't seen her either. You go high in the Apiary and survey around, looking for anyone still out and about, but it's empty.

You are about to give up when you see a light on in one of the storage rooms. It's the one where they're keeping the monument for the funeral next week. You zip over there to find Ellie, standing staring at a name on it.

"Han Yu."

Ellie isn't saying anything. Her expression is fixed, evidence of hastily wiped away tear tracks on her face. You land and approach her gently.

"I'm a big butthead," you say to her. She doesn't reply, so you continue, "I didn't know about your mom. Or your life. And I'm really sorry. About being a butthead and about what happened to your mom."

Ellie keeps staring ahead, but you can tell she's listening.

"She was Heavenly Astrologian, right? Everyone keeps saying how great she was. I'm sorry she's gone."

"Yeah. . ." Ellie croaks, "Me too."

"I can't imagine how you feel right now. Just thinking about something happening to my mom . . ." You shiver. "I'm sorry again."

"It's fine," she whispers.

"Okay," you reply. Then, you just stand next to her for a little bit. The atmosphere is sad and heavy, but you stand there with Ellie. Maybe it's just wishful thinking, but it feels like she appreciates having someone there with her.

Luck Check: 3. Unlucky!

So, you decided to try to talk to her again.

"It must have been so cool, having a mom who was a hero. It must have been so much fun, her coming home everyday from saving people. I bet you have all kinds of stories. And hey, I heard you've been told about Project Prometheus? Now, you can get powers too and be just like your mom!"

You're actually really excited. Ellie could be as strong as you are! But her reaction is anything but what you expect.

"What the fuck is your problem?" she snarls. You jump backwards in shock.

"W-what—"

"Why are you following me around? Don't you have anything better to do?" she demands, "You're Black Swan. You're the new face of Justice Unlimited. Shouldn't you be doing PR or writing reports or something?"

You think about your unfinished AAR you still owe Lady Leizi and feel a hot flash of guilt. You were gonna finish it tonight! Honest!

"I-I'm—"

"Or training? Just because you beat Scarlet Maturity doesn't mean there aren't bigger monsters out there. And he's not dead either. You should be getting ready for the next battle instead of chasing me around!"

You will continue to grow stronger. Or you will die. That is the only law of this world.

"What's your fudging problem?!" you snap back, "I'm just trying to be friendly!"

"Well, then you're terrible at it!"

You gasp. "You take that back! Everyone loves me!"

"I don't!" she says, fixing you with those hypnotic, brown eyes, "So why don't you just worry about yourself?"

"Fine, whatever!" you shout at her as she leaves your presence again, "See if I try to be your friend again! Jerkface!"

You shout more insults at her, but she's already gone.

* * *

Horizon, City of Leviathan's Rest– The Apiary– January 9, 2068

"So then she looks at me with her stupid, big brown eyes and tells me to worry about myself. Then she just leaves! Can you believe it?"

"You've mentioned her eyes like five times already, I get it," Maddie says fiddling with her hat, "I already said I'm on your side. She's dangerously close to being broody and that's my thing."

You and Maddie are on your way to the next meeting of Project Prometheus, and you're both in full costume. Maddie is grumpy, having stayed up too late last night watching horror movies.

"She won't be friends with me. Me! I'm cute!" you say outraged.

"Cute or not it doesn't matter. We gotta think strategy," Maddie insists, "Mr. Rhys doesn't like her because she pointed a gun at me. So he's on our side. Lady Leizi, Ms. Opale, and Joelle are too mature for this. John Henry likes Ellie because they're both getting powers at the same time, and that means Dr. Ibis is on her side. Which also means Sarah is also on her side."

"There's another new girl?!"

"Man, you really are out of the loop," Maddie says shaking her head, "Yeah. And let's hurry to the meeting before Lady Leizi kicks our butts. She's already gonna kick yours for not finishing your AAR."

"It's almost done!"

* * *

You are Lady Leizi.

You watch as Black Swan and Menagerie Witch quickly shuffle in and sit down next to Handyman. Black Swan sees Ellie from across the table and sticks her tongue out at her before crossing her arms and looking away. You sigh.

You're not blind to the tension between your first and newest members. Neither are you surprised. Honestly, you're surprised it's taken this long for there to be friction in the team.

Certainly, the old Justice Unlimited was not perfectly harmonious. You and Harper never got on, Eve and Rakeem butted heads, and Towarri was the chief advocate that Nora and Yazmin should stay broken up for good. Disagreements and personality clashes are normal, and this appears to be a series of misunderstandings that will no doubt be cleared up in time.

You'll stay out of it unless it becomes a problem, but you suspect it won't. It has, however, seemingly neatly divided your very crowded conference room.

Black Swan and Menagerie Witch sit on one side of the table, next to Handyman who is joking with Chaucer. By Chaucer is Wolong, who looks delighted to be here. He apparently finds all of Project Prometheus to be great fun and "intellectually stimulating", but to you he seems like a great boy playing with blocks. Endearing in a way.

Honestly, you're relieved. He was not thrilled to learn that you've indirectly funded Monarch, but he was willing to trust you for now. His only request was that New Dawn be involved in defeating Yellow Qilin's gang when the time comes.

Puella Magi Justice Unlimited Magica is now classified as a "New Dawn" mission!

By Wolong are Doctors Mammoth and Massive Ibis and. . . Leviathan's Blood, there's two of them now. At least Dr. Ibis Sr. seems happier—and more stable—now, and his daughter is every bit as brilliant as advertised. She was able to help maximize John Henry and Ellie's Ambrosia tolerances in record time. It literally could not have been done without her and was a massive boon to Justice Unlimited.

If a tad painful for your pocketbook.

By the Ibises is John Henry and Ellie, to whom he has taken a shine. The girl is as driven as ever, absorbing every scrap of information about Project Prometheus she can get her hands on, but you are a tad worried she's delving so deeply into this to avoid dealing with her feelings.

And, my, who does that sound like?

Finally, Châtelet takes her place by your side as your second. She has been less than thrilled with your . . . aggressive spending, and you can feel her judging eyes on the back of your neck.

Well, it was good that she felt more comfortable asserting herself, at least.

At the end of the table is an empty chair. Alice had been invited to the meeting as well, but they were too busy tending to Charlotte. Next time, perhaps.

With that you clear your throat and begin the meeting.

"Thank you, everyone, for convening in one place for this meeting of Project Prometheus. I know it is inconvenient, but I must again emphasize how important keeping the details of this project secret are."

You say that last bit while looking meaningfully at Dr. Ibis Sr. His daughter gives a thumbs-up.

"'Discretion' is Dr. Massive Ibis's magnificent middle name!"

"No it isn't! It's 'Marie Curie'!" her father protests.

"I was exaggerating. It's cool and hip, Father!"

"I'm so proud!"

"Yes," you say trying to not pay attention to them, "And a special thanks for our guest from New Dawn joining us this morning."

Wolong inclines his head. "Happy to be here. Project Prometheus is our hope for our future. I'm just thrilled to be able to contribute in any way I can."

"Thank you," you say warmly, "Now, I believe you said you had findings you wish to discuss with us . . .?"

"Yes, of course," he says brightly, "Allow me to begin . . ."

Luck Check: 7. Unlucky!

"I've had less time to devote to Project Prometheus than I would have preferred," he admits, "But one major area that I believe has been overlooked is the potency of a dose of Ambrosia."

"Waddya mean?" Handyman asks.

"In previous minutes from Project Prometheus, I've noticed discussions have tended to focus on diverse sets of powers being combined to form some sort of synergistic effect. This is certainly a way to power, but it's not the only factor. Potency, I believe, is just as determinative in power expression as synergies."

"Huh?" Black Swan asks, confused.

"Well, let's take you for example, Ms. Merola-Morales. If I correctly understand the combination of powers used to create your dose of Ambrosia, none of the DNA donors had any enhanced senses or speed. But, given your construct-body and ability to fly at relativistically, your power gives you the functional equivalent of those powers to best use your abilities. Why is that?"

"Umm, it's neat?"

Wolong laughs. "Yes, but I also believe it is because of the strength of your power. It allows for some bleedover effect into other abilities in order to allow you to properly utilize your main powerset."

Everyone pauses to chew that over. You're following his logic but . . .

"It's like the difference between Hydrocity and Automne," Ellie says.

Everyone looks at her. She hunches down defensively at the attention, but plows forward.

"Hydrocity and Automne both had [Elemental Manipulation] as their primary power. But Hydrocity could only make water come out of his body. Automne could control wind, suffocate others, move storms, and even fly."

"That's true," Châtelet says, rubbing her chin, "Ophélie used to bully less powerful elementalists for just that reason. Blue Skies would surrender on sight every time we fought him. Who cares if you can create clouds, if your opponent can just move them?"

"Precisely," Wolong says, "The greater potency of her power effectively gave her half of Blue Skies powerset—moving water vapor. For that reason, it may be just as effective to have a high-potency combination of metahumans with the same kind of powers as it is to have a diverse amalgam."

You nod. You get the gist of Wolong's theories, but your true takeaway was that you were very pleased to have him assisting with the project.

"Second," he says, "Lady Leizi asked me to look into the possibility of psychic or anti-psychic power synergies."

You had. The idea had been on your mind ever since Black Swan had accidentally saved the entirety of Project Prometheus from discovery by a super-clairvoyant. That and the fact that Black Swan seemed particularly vulnerable to mental attacks—troublesome when you had to deal with the likes of Third Person and Le Petit Prince.

"What's fascinating," Wolong says, "Is that there's a school of thought that all metahuman abilities are manifestations of psychic phenomena. It's why 'kinesis' is such a common descriptor of powers."

"Nora believed that," John Henry adds, "Wrote an article about it and everything. She submitted it to the Roswell Academic Journal, only to have it rejected. Then, a month later, a professor submitted a paper that was nearly identical."

You remember that. Nora had complained about the plagiarism for months.

"Let's assume that is true," Wolong says, "This means psychic energy is the raw power behind metahuman powers. Powers like [Energy Manipulation] or [Enhanced Strength] are merely that energy being manifested through a medium like electromagnetic waves or a person's body."

"Balderdash! I love it!" Dr. Massive Ibis shouts.

"'Balderdash' means it's bad, pumpkin!" her father replies, equally loud.

"What?! I've been using it my whole life?!"

"I've failed you as a father!"

"Ahem. Yes," Wolong says, clearing his throat, "Then, that means we can define 'psychic' powers as powers that involve a minimal amount of filtering of mental energy through a medium. Things like telekinesis or teleportation, for example. If we want to create "psychic" powers, then we must find psychic energy expressed in its rawest possible form and build from there."

"Well, don't keep us in suspense, man! Have you had any luck?" Chaucer says.

Wolong smiles. "Yes. [Clairvoyance]. The ability to perceive knowledge beyond the sensorium. I believe any "psychic" power synergy will involve multiple instances of this trait. Then, to dictate the nature of the psychic power expressed, other keywords can be used as a guide. For example, I believe [Energy Manipulation] and [Clairvoyance] are both involved in the expression of [Telekinesis]."

Handyman lets out a low whistle. "Dang, you don't do things by half, do ya, Wolong?"

"Yes," you agree, "I'm extremely impressed."

"Ah, think nothing of it," Wolong says bashfully, "I just wish I could do more."

"Yes, yes, you're chomping on my flavor, we're very impressed. Bah!" Dr. Ibis Sr. shouts, "Now, let's get to the meat of it: granting powers!"

"Excellent slang, Father!"

"Thank you, pumpkin," Dr. Ibis Sr. preens, "Now, what powers are we giving my bestest friend ever, John Henry? And the girl, I guess."

Ellie narrows her eyes, but says nothing. You have a feeling she'll remember that casual dismissal.

"Hate to say it John Henry," Handyman cuts in, "But I think we need support more than anything. We got muscle for days, but we keep taking beatings. Shit, I've almost died twice."

"Yes. Stop doing that," Menagerie Witch snaps.

"I'm not doing it on purpose! But, yeah, it would be nice to have some defenses," Handyman says, "Or some utility like teleporting. Remember how Powers nearly wrecked us because they snuck Scarlet Maturity in under our noses? Imagine if we could do the same thing with Mona."

He then points at Châtelet. "Heck, Opale's saved our bacon enough times with her barriers. Imagine if we had somebody dedicated to doing that?

"On that note," a slightly flushed Châtelet says, "Perhaps the issue is that we don't have a true invincible bruiser. Someone to tank the hits. Handyman does his best, but he's more of an infiltration specialist."

"You also need more utility powers," Wolong says, "Not every situation is a combat situation."

"All true," you agree.

But what to prioritize? You know John Henry would like something to help combat the Demon Flamez, but is that really the best thing for him—and Justice Unlimited—long term? And what of Ellie? Play your cards right, and she could be as powerful as Black Swan. Or . . .

A certain suit of armor looms large in your mind. Are you ready to give it to someone?

You don't know. But the time for decisions has come.

KNOWN SYNERGIES:
[Energy Manipulation] + [Elemental Manipulation] + [Solar Absorption] = [Fundamental Force Manipulation]

[Transformation] + [Transformation] + [Regeneration] + [Regeneration] + [Fitness] = [Autobiokinesis]

C-Class Powers

Name: Soldier X, True Name Unknown
Keywords: Fitness, Regeneration
Faction: The Defiance Unit
Potency: 1
Ibis' Notes: I suppose I shouldn't be surprised that Justice Unlimited would have samples of The Defiance Unit's DNA on file. They were the first villain organization defeated by Justice Unlimited. Soldier X was a Jane Doe, thought to be from the Democratic Republic of Congo based on her accent. Regardless, she acted as the field commander of The Defiance Unit.
It was a matter of debate whether she had powers at all—a debate now put to bed by Dr. Mammoth Ibis! She possessed peak human physical capabilities—fitness, coordinate, agility, eyesight, etc. It appears her body naturally maintained this state without upkeep, although she did not have a healing factor.


Name: Mister Hunch, Remy Deniau
Power: Clairvoyance
Faction: Independent
Potency: 1
Ibis' Notes: ~Mister Hunch! Mister Hunch! Work with him to save a bunch!~ Ah, I remember that blasted commercial jingle well. It's taking up precious space in my brain!
Mister Hunch was a private detective who was known for being psychometric. He could touch an inanimate object and then "watch" everything that happened within a five-foot radius of the object in the last 24 hours. He was particularly beloved by those suing corporations and was a frequent collaborator with Lady Leizi. Unfortunately, his talents brought him the wrong kind of attention and he was murdered in an attack by the Demon Flamez.


Name: Daggermaw, Christian Soler
Power: Transformation, Enhanced Strength, Enhanced Senses
Faction: New Dawn
Potency: 1
Ibis' Notes: Daggermaw was an auxiliary hero of New Dawn. He was one of the better-known dysmorphic metahumans in Horizon—a metahuman whose power has caused some sort of permanent transformation or physical mutation. Many are uncomfortable with dysmorphic metahumans—lesser minds unable to appreciate the beauty of science.
While alive, Daggermaw resembled a bipedal reptile. He was something like a mix between a crocodile and an iguana, I would say. He had enhanced strength, though nothing extraordinary, and stronger senses than the average human. In particular, he could sense vibrations through his skin from great distances away.


Name: Multiplex, Ahn Jin Soo
Power: Transformation
Faction: New Dawn
Potency: 1
Ibis' Notes: Multiplex had the somewhat underwhelming power to change his form to a copy of any inanimate object who did not exceed his body's mass. He kept himself overweight as a result. He was more of an infiltration specialist, but did stop a robbery by turning into a particularly vicious roomba on one memorable occasion. He was well-loved in the community for his jolly nature and commitment to the kayfabe of being a hero.
"Kayfabe". Ha! I've been getting into professional wrestling lately! I've become such a well-rounded person.


Name: Millions Minefield, Russel Whitney
Power: Energy Manipulation
Faction: New Dawn
Potency: 1
Ibis' Notes: Millions Minefield was a member of New's Dawn's first-response team for metahuman attacks, Denial, and was something of a one-trick pony. Note to self: create a one-trick pony. Preferably with fangs.
Millions Minefield was usually the first member to respond to a scene. He could redirect and absorb energy that he then could store in orbs and deploy over an area like, well, a minefield. His job was to arrive at a fight and immediately take control of the battlefield while suppressing enemy attacks. The orbs would detonate if physical contact was made with them or Millions Minefield chose to have them explode. He could change the size of the mines, but the force of the blast was in proportion to its relative size. So, often he would hide larger orbs and then deploy smaller, harder to see orbs that could chain react and trigger their larger counterparts.


Name: Hydrocity, LaTrell Johnsmith
Power: Elemental Manipulation
Faction: New Dawn
Potency: 1
Ibis' Notes: Hydrocity was a case of hyperhidrosis gone wrong. His body was always emitting fresh water from various . . . places. He could control where it came out of, but it had to come out of somewhere or the build up would cause it immense pain. He could not manipulate the water once it was produced, and, while the water was potable, there was nothing special about it.
That is how metahuman powers work. Sometimes you get the ability to level mountains and fly. Sometimes powers are intrusive and horrifying. And sometimes they're just weird and uncomfortable. Hydrocity would have been a joke if Wolong hadn't hand picked him to serve on Denial. While Hydrocity himself was no fighter, Denial's leader, Umibōzu, was a powerful hydrokinetic but one who could not produce water ex nihilo. Hydrocity's synergy with Umibōzu became an iconic feature of Denial and won him many accolades. His sense of duty prevented him from staying out of the QZ when the Leviathan awoke.


Name: Eastwood, Charlotte Martin
Power: Mental Manipulation, Construct Creation
Faction: New Dawn
Potency: 2
Ibis' Notes: Ever have a good day and say to yourself, "Wish I could bottle this feeling?" Well, Dr. Mammoth Ibis has been saying that more often! I'm considering dating again! Wait. Then John Henry, Sandra, myself, and my paramor could double date! Genius!
Anyway, that was essentially Eastwood's power. She was another member of Denial and could "store" an emotion for later in a physical form and then deploy it. She could even mix more "volatile" emotions together and create explosions. She was most commonly used in a non-lethal context, causing enemies to surrender with bombs made of apathy and despair.
Now, to set up my dating profile . . . name? THE Dr. Emeril "Mammoth" Ibis. Sex? Sure, why not? Ha! I'm hilarious.


Name: Crimson Soprano, Balduína "Bidu" Rios Barroso
Power: Flight, Solar Absorption, Energy Manipulation
Faction: The Defiance Unit
Potency: 2
Ibis' Notes: Another member of the Defiance Unit, this was one of their heavy strikers. Crimson Soprana was the rare metahuman who could fly. That coupled with her devastating energy blasts made her a feared presence on the battlefield. However, her power relied on her absorbing solar radiation—too long without sunlight and her powers waned. It explains why they only ever struck on sunny days, I suppose. Her name referred to her tendency to "announce" each Defiance Unit attack with an operatic serenade—she was a failed opera singer as it were.
Ironically enough, she was contralto.


Name: Steadfast, Lamar Thompson
Power: Invulnerability
Faction: New Dawn
Potency: 2
Ibis' Notes: One of the founding members of New Dawn, later turned lackey for Global Justice, I was surprised to see his DNA on file. It only made sense when I learned he was the father of Adamant. I suppose that was something they kept quiet. Steadfast was in every way a baseline human except in one regard: he had the most potent form of invulnerability on record. He simply could not be injured in any way. He could not be stabbed, struck, crushed, or burned; he couldn't even starve or drown. To be honest, if his death wasn't confirmed multiple times over from direct goldnine exposure, I wouldn't believe he was dead.

Name: Adamant, Rakeem Wade
Power: Transformation, Enhanced Strength, Regeneration
Faction: Justice Unlimited
Potency: 3
Ibis' Notes: One of founders of Justice Unlimited and the day-to-day commander. I suppose I owe the man my life. Honestly, I'm surprised at the lack of potency of his power—a testament to a keen mind over a superior might, I suppose.
Justice Unlimited's internal notes describe Adamant as less a person who could turn their body to metal and more of an endless fount of liquid metal wrapped in human skin. Adamant's body, when he transformed, was made of hereto-unknown metal "creatively" called adamantium. It was non-ferrous, had a melting point greater than tungsten, and was extremely durable. When Adamant touched or extruded adamantium it took the property of liquid and hardened at his command. He was able to slowly heal injuries over time by remaining in his metal form and replacing the damaged parts of his body with new metal. Upon transforming back, it would revert to uninjured flesh.


Name: Dragonsteeth, Rebecca Wade
Power: Energy Manipulation, Construct Creation
Faction: New Dawn
Potency: 3
Ibis' Notes: Another original member of New Dawn and the other parent of Adamant. I'm beginning to sense nepotism. Dragonsteeth had retired from life as a public hero after the Susurration, but apparently she came to stop the Leviathan's awakening nonetheless. Pity.
Like in the myth of the Argonauts, Dragonsteeth could seed the ground around her with energy, which would slowly grow into solid-light constructs. The constructs were not under her direct command, but were capable of following limited orders. She had a set energy "limit" she could spend at once. She could concentrate it all into one powerful construct, or spread it out around many different ones. While she most commonly made armored soldiers, the shapes her autonomous constructs could take could be as varied as her imagination.


Name: Miss Conception, Park Myung-Hee
Power: Energy Manipulation, Invisibility
Faction: Independent
Potency: 3
Ibis' Notes: Ah, the unfortunately named Miss Conception was a thief who made a name for herself with a string of high-profile burglaries from secure facilities including New Dawn's Zenith and Dominion Security Concerns HQ. She eventually tried to break into the Apiary where she was caught and placed on parole—which she immediately violated trying again. Rumor has it that she was imprisoned for seven days and mended her ways after an intense "chat" with Lady Leizi. Have I mentioned how, um, "fashion-forward" her glasses are? They're not impractical indoors at all!
Miss Conception could create illusions that would persist for several days if left undisturbed. An odd quirk of her power is that it could fool three of the five traditional senses, but not all five at once. An object could be seen, smelt, and touched but not tasted or heard, for example. It was very confusing! She could also render herself invisible by putting an illusion around herself.
. . . I never did get those baseball cards she stole from my lab back.


Name: Wild Speaker, Inmaculada Ruiz
Power: Mental Manipulation, Ally Empowerment
Faction: SLAYERS
Potency: 3
Ibis' Notes: The history of SLAYERS is somewhat convoluted and tedious. But Chaucer has become a regular at our "boys-night" poker games and he agreed to not tell everyone I was counting cards if I "made a reasonable attempt at being respectful". Note to self: Edit out recorded admission that I cheat at cards.
SLAYERS began as a three person team with an "edgy" theme. The Bloody Slayer, The Shadow Slayer, and our own Chaucer, the Thunder Slayer. Abigail Reyes would later join as The Giant Slayer. Shortly after Chacuer left to go into business, The Bloody Slayer and Shadow Slayer would split over creative disagreements about the direction of the team. SLAYERS seemed doomed to fall apart until The Giant Slayer recruited the team's now-iconic roster and slew Hundred-Hands Hecatoncheires.
Wild Speaker had the ability to talk to animals. When she did, the animal's intelligence was raised to humanesque levels. It sounds like an idyllic power, but apparently animals are terrible conversation partners. Birds mostly discuss wind-speeds and the location of seeds, dogs and cats swear like sailors, and bugs are apparently uniformly "total jerkwads". Still, Wild Speaker could order them to fight, which they often did if only for the novelty of committing violence with a purpose.


Name: Sewer Rat, ???
Power: Transformation, Enhanced Senses, Self-Enhancement
Faction: New Dawn
Potency: 3
Ibis' Notes: Sewer Rat was a mammalian, dysmorphic metahuman whose body resembled, well, a large bipedal rat. His head was entirely human however, making his appearance all the more upsetting to the feeble-minded. He was an affiliate member of New Dawn, no doubt too "unmarketable" to allow him onto the team proper.
His primary abilities were his incredibly sensitive hearing and smell, as well as his ability to control his hair like a prehensile limb and harden it until it was more durable than steel. However, his most frequently used trick was his ability to shrink himself down to the size of an actual rat with the strength of a human, making him a potent infiltration specialist.


Name: Antaeus, Doug Matthews
Power: Invulnerability, Energy Manipulation
Faction: New Dawn
Potency: 3
Ibis' Notes: Following his defeat at the hands of Adamant, Antaeus tried to join New Dawn. He never got past probationary status, likely because he insisted on not changing his name.
Antaeus was invincible with the ability to generate earthquakes from where he stood, but with the condition that he was touching the ground. Why he chose the name of a mythological figure with the exact same weakness is a mystery not even the great Dr. Mammoth Ibis can solve. His earthquakes grew in magnitude the longer he stood still, eventually reaching the upper limits of the Richter scale. He could generate similar forces in substances like concrete, but to a lesser effect.


Name: Fast Track, David Rhodes
Keywords: Self-Enhancement, Ally Empowerment, Enhanced Speed
Faction: Independent hero.
Potency: 3
Creator: SaberFail
Ibis' Notes: Fast Track was a relatively unknown figure, mostly due to the fact he had only been active for a few weeks before the Movement. He could project an invisible, two-foot tall and long field around himself, which would rob anything that entered it of its "speed". The "speed" would be transferred to Fast Track, who could in turn use it to increase the speed of himself or allies and objects he could touch.
His power kept him safe from the effects of his increased movement, but nothing else. If he struck someone at sonic speeds, his hand would shatter and so forth. Hence why he mostly sped himself up to escape rather than attack.
In order to steal the speed of an object, that object had to be fully inside of the field. If any part remained outside of it of the field, then it would continue as normal. This limitation led to his death as he died during the Movement when a Behemoth ran him through with its arm—the creature was too large to fit inside the field.
There is no relationship between him and my best friend, John Henry. I checked!


Name: Frostbite, Randolph Lindstrom
Power: Elemental Manipulation, Enhanced Strength, Invulnerability
Faction: Independent
Potency: 3
Author: ScorpioSting
Ibis's Notes: I must say, this one does not surprise me in the slightest. Frostbite was a prickly hero at the best of times. One could say he had a cold heart, even! Hahahaha!
. . .I digress. Frostbite was a cryokinetic, able to create ice with a thought. An odd facet of his power was that it was self-focused. He had quite a bit of range, but attacks had to extend out from him. For example, a ranged attack would cause a slick of ice to slide along the ground before spiking upwards. He was unable to freeze anything without some point of contact back to himself. Frostbite was also stronger than average, though nothing to write home about. He used his strength to wield a blade of ice he created as a melee weapon, and he'd often stab it into the ground to freeze things at range. He also used it to create an armor of ice around his body, which was more resistant to cold than average.


B-Class Powers

Name: iSpy, Iolanda Guedes Bosco
Power: Clairvoyance, Invisibility
Faction: New Dawn
Potency: 4
Ibis' Notes: iSpy was one of New Dawn's espionage specialists. Unlike many samples in our system, her death did not occur in the QZ, but rather was the result of her cover being blown. iSpy could "tag" up to a dozen people and then, at will, perceive the world through their senses. She would hear what they heard, feel what they felt, smell what they smelled . . . if she wanted to for some reason. That, coupled with her ability to turn invisible, put her on the top of the hit list for all clandestine criminal elements. Unfortunately, it seems one caught up to her.

Name: Chatroom, Yolando Gibbons
Power: Clairvoyance, Ally Empowerment
Faction: New Dawn
Potency: 4
Ibis' Notes: Chatroom was a support type metahuman, who never was on the frontlines. Unfortunately, her power was necessary at the QZ and she was killed by a rough Named-Behemoth, Frigg of the Dancing Mistletoe. Chatroom could link an unlimited number of allies together telepathically, allowing them to instantaneously communicate and share images and feelings with one another. She had to be within several hundred yards to maintain the effect, but it was invaluable in the heat of battle. I just wish she didn't insist on solely communicating through metal "emojis". I can't even use them on my screen, let alone in reality!

Name: Memoria, Marcos Medeiros de Canto
Power: Teleportation, Clairvoyance
Faction: The Defiance Unit
Potency: 4
Ibis' Notes: Memoria's death marked the downfall of The Defiance Unit, so imagine my surprise to learn that he was very much alive until recently. It seems Uiara spared him and Lady Leizi helped him disappear. He was working as a "free agent" until his (real) demise in the QZ.
Memoria had the ability to take pictures of a location that would display what was happening in that location in real-time, like a fixed video feed. He could then freely teleport himself and others to any location of which he had a photograph. His file shows he could only maintain five such photographs at once. An extremely useful utility power, even if he himself was vulnerable to attack.
As an aside, I don't see DNA profiles for Nox Esurientem or Zeno—the heavy-hitters of The Defiance Unit—so I have to assume they either don't exist or are kept in the Apiary on Horizon.


Name: Bulwark, Robin McIntrye
Power: Energy Manipulation, Ally Empowerment
Faction: Independant
Potency: 4
Ibis' Notes: Is that lawsuit still pending? Everyone is well aware of the facts. Bulwark came to the Apiary attempting to sell his services to Justice Unlimited in a mercenary capacity. He had the useful ability to shroud any person or object he could hit with a beam in a forcefield that would disperse after enough impact damage or over a period of time. However, Valiant Silver immediately recognized how his power worked and managed to replicate it mechanically.
Not gonna lie. Hell of a power move. Dr. Mammoth Ibis respects the hustle!
Bulwark grew so furious that he tried to sue Valiant Silver for "copyright infringement", but, since he had never thought to patent his powers, it went nowhere. Didn't mean he gave up though; he refiled the lawsuit in every jurisdiction he could. As far as I know, a few are still hanging around.


Name: The Outsider, Kwame Davis
Power: Transformation, Energy Manipulation, Invisibility
Faction: New Dawn
Potency: 4
Ibis' Notes: I'm honestly not certain how DNA could be acquired for The Outsider. They were an affiliate hero of New Dawn—known more for their social advocacy than any heroics. Their power turned them into a spherical biological nucleus surrounded by an energy "body" they could freely shape and control. This included the ability to turn invisible, change their relative size and mass, and shoot blasts of energy. The Outsider was something of a spook for New Dawn and a frequent collaborator with Lady Leizi. I just . . . where did the sample come from? Their nucleus? How? Why? Why do I only get to know this after they have died?! Think of what I could have done with this knowledge!

Name: Solferina, Linh Nguyen
Power: Energy Manipulation, Ally Empowerment, Mental Manipulation
Faction: Independent
Potency: 4
Author: Kermie
Ibis' Notes: This is an interesting one—a metahuman who did the opposite of most. Unlike the average metahuman, who might find a normal job after their hero career (like Chaucer! Hey, I remembered that!) she became a metahuman after 10 years of being a successful street and stage performer. Even so, she and Crimson Soprano weirdly never held any enmity towards one another— they were even seen having a friendly coffee with each other once. She perished in the QZ, fighting a Behemoth and punching it in the eye while she was on her way out.
During her short time—5 years—as a metahuman, she proved how well a weak power could do in the hands of the right person. She could either weaken someone and make them depressed or apathetic, or strengthen someone and lift their spirits. If only I had gotten her expertise on my serotonin implant… ahem. These effects would be implanted based on the mood of whatever she was singing, as long as any person she was aiming to affect was within hearing distance and as long as they could understand the words. Notably, anyone who would hear her song would be affected unconditionally, so she used her services to hunt down a few Behemoths as an independent hire, and managed to get both of her kids full rides to their preferred universities before her death.


Name: Deadman, Richard Michaels
Power: Elemental Manipulation, Regeneration
Faction: New Dawn
Potency: 5
Ibis' Notes: Deadman dressed like a noir detective and apparently smoked like one. I'm glad I never met him; he sounds exhausting and I despise smoking! He was a probationary member of New Dawn—probationary because he did not trust their leadership and constantly had them under investigation. It appears he was feeding information to Justice Unlimited. He's noted to have been an excellent detective, his commitment to questionable gimmicks notwithstanding, but that had nothing to do with his power.
Speaking of which, his power didn't activate until his biological functions ceased. Upon "death" his body would self-immolate and then reform itself. During that time, his blood appeared to turn to magma which he could manipulate and control. Likewise, he could summon magma from the ground, even if there was no source of such near him. Like Adamant and Steadfast, his power met its match surrounded by goldnine, and Deadman met his end.


Name: Nephthys, Hana Antar
Power: Construct Creation, Ally Empowerment, Energy Manipulation
Faction: New Dawn
Potency: 5
Ibis' Notes: Nephthys was another member of Denial, and had an "Egyptian necromancer"theme to her which Madeline has told me was "Archmage as hell". I don't know what that means and I'm too scared to ask. Madeline acts demure in front of Lady Leizi, but she's a clear social alpha in the Apiary and I'm going to respect that!
Nephthys could revive the bodies of deceased animals and command them to do her bidding. The control only lasted a few days, and it's my understanding Denial had their own industrial freezer marked "Animal Corpses, Do Not Eat". She denied being able to manipulate human bodies, but her records clearly indicate that she could, though metahuman puppets did not retain their powers. She mostly contributed to Denial with hordes of disposable shock troopers.
Wait, someone with an Egyptian goddess theme on "Denial"? I just got that! Hilarious! Hey, Madeline, listen to this joke—!


Name: Epoxy, Chung Hye-Jin
Power: Fundamental Force Manipulation
Faction: SLAYERS
Potency: 5
Ibis' Notes: Epoxy, also known as "The Last Nail in the Coffin" was the second-in-command of SLAYERS and a member of Powers in her individual capacity. Her power allowed her to stick objects together on a molecular level through a subtle manipulation of the strong nuclear force. The objects she stuck together could only be released by her, and apparently she charged double to unstick things than stick them together.
Her nickname comes from her uncanny ability to place enemies in positions where she could stick them to objects that would completely immobilize them. Deadman famously broke his own neck to escape from her during one fight, and revived with his head facing the wrong direction. This gave her a bloodthirsty reputation that appears to have "ruined her dating life". She and The Giant Slayer were often at metahuman mixers and speed dating events, though it appears Epoxy was usually there against her will.
It was something of an irony that a group named "SLAYERS" and who was famous for killing a Named-Ranked Behemoth would make most of their money doing non-combat civilian work. Epoxy and Vulcan were popular in construction, Wild Speaker in pest control, and even The Giant Slayer mostly did bodyguard work. They had their moments of combat as all metahumans do, but if you wanted a "blue-collar" team, SLAYERS was as close as you were going to get.


Name: Golem, Samson Road
Keywords: Elemental Manipulation, Invulnerability, Enhanced Strength
Faction: Independent
Potency: 5
Author: wing101r
Ibis' Notes: Ah, Behemoth Hunter Golem. Golem primarily specialized in hunting the odd Behemoth that escaped the QZ. He tended to avoid contracts within boroughs, although, like all heroically-inclined metahumans, he could not resist combating villainy when he happened upon it. In any case, he debuted shortly before The Susurration occurred and survived the events in the QZ, though it appears to have soured him enough on New Dawn that he remained independent throughout his whole career.
Golem's power allowed him to cover himself in an armor of earth and rocks. Doing so granted him a level of enhanced strength and invulnerability, and the more material he used in the creation of the armor the more powerful he became. He could also separate from his armor and remotely control it. While Golem could freely control any earthen material he could touch, he could not produce it ex nihilo. Thus his preference for contracts outside of Horizon proper. He died at the QZ taking down the Named-Rank Behemoth Endlessly Explosive Armordillo, sacrificing himself to use his armor to contain the explosion when it turned its entire body into a bomb.

Name: Printemps, Jean-Luc Villeneuve
Power: Construct Creation, Energy Manipulation, Transmutation
Faction: The Four Seasons
Potency: 6
Ibis' Notes: We are well familiar with Printemps and his powers. But . . . there is something wrong with this sample. There is still an energy in it.
Lingering.


Name: The Red Huntress, Harper English
Power: Transformation, Enhanced Senses, Fitness, Enhanced Speed, Invisibility, Energy Manipulation, Clairvoyance
Faction: Justice Unlimited
Potency: 6
Ibis' Notes: Well. It seems Justice Unlimited had its own secrets. The Red Huntress always seemed something like a legacy admission to me—she was an ally of Uiara and Valiant Silver before they formed Justice Unlimited. She had a great number of powers, all loosely organized around the concept of "predation", but none were particularly powerful. She had keener sense than the average person, but not that much keener. She could run faster than a non-metahuman, but not as fast as, say, a car. She could turn invisible, but it was an imperfect optical camouflage. She was a true "jack of all trades, master of none."
Or that's how it appeared. The Red Huntress had one more power that was not publicly known—she could place a "mark" on any living creature that was unremovable. The mark would let her know where the marked creature was at all times, and her body and powers would "scale up" to match the threat posed by the marked creature. She would get faster, stronger, her invisibility would improve, and so forth. How a creature's level was quantified is unknown, but the file shows The Red Huntress undergoing some dramatic transformations into a feline creature to combat particularly strong metahumans. In that form, she would gain the ability to extend blades of energy that would grow stronger to injure her prey.
Her power is . . . frightening. The Red Huntress was always the smiling face of Justice Unlimited along with Uiara, so it is disturbing to know her true capability as an assassin.


Name: Nox Esurientem, Gaspard Girardot
Power: Mental Manipulation, Energy Manipulation, Transformation, Regeneration, Teleportation, Enhanced Strength, Enhanced Speed
Faction: The Defiance Unit
Potency: 6
Ibis' Notes: Nox Esurientem was one of the heavy-hitters of The Defiance Unit. Once Crimson Soprano softened up a target, he would arrive to engage any defenders. He dressed like a vampire, complete with cravat and breeches. This was likely a nod to his primary power: emotional vampirism—he would gain strength by draining the emotions of nearby people which would give him a suit of powers based on what emotion his victims were feeling at the time. The breakdown was:
  • Fear = enhanced strength
  • Anger = increased size
  • Happiness = healing factor
  • Sadness = energy blasts
  • Disgust = teleportation
  • Surprise = enhanced speed
He was something a provocateur to ensure he could elicit the correct emotion from a person to gain the power he sought. His victims would be rendered insensate for a period of a day or so before recovering without any memory of the incident.

Name: Féth Fíada, Saoirse Brennan
Power: Elemental Manipulation, Clairvoyance, Invisibility, Ally Empowerment, Mental Manipulation
Faction: Independent
Potency: 6
Author: Suleverf
Ibis' Notes: Féth Fíada was a fairly free-spirited metahuman who chose to do hero work or petty crime on a whim rather than for any specific goal. Her refusal to join any metahuman organizations or stay firmly in the civilian world was well-known, though it left her with few friends in the end.
She had fine control over fog in a wide area, though what exactly qualified had a hazy definition, including mist and even smoke at times. Ha! Get it? Hazy. Dr. Mammoth Ibis is truly a great mind and wit.
Anyway, for sunny days she was capable of generating a special fog that shrouded her and slowly filled her zone of control. Unlike natural fog controlled by her, this shroud couldn't be dissipated by external forces like strong winds or hydrokinetics.
Inside her fog, she could turn herself and others invisible to light, including infrared and radar. Scents and sounds coming from them could also be masked selectively, and other clairvoyant abilities trying to peer in the fog became fuzzy. On the flip side, she could perceive anything inside her fog, but couldn't bestow that power to allies.
It was rumored that she could also turn into mist to dodge attacks, but, as you can clearly see in this report, that is not the case. The rumors were likely the result of her most bizarre ability: she could "curse" those in her fog, causing torpor and hallucinations the longer they spent in it. It wore off outside her fog, and she mostly only cared to use it to terrorize tourists in accordance with urban myths.


Name: Lightstep, Lloyd Morgan
Power: Enhanced Speed, Invulnerability, Enhanced Senses, Enhanced Strength
Faction: New Dawn
Potency: 7
Ibis' Notes: I know about him now! I do! I watched a boxing match with John Henry and he told me all about "Lightstep Morgan"! Former professional heavyweight boxer and world champion. Well, okay, his championships were stripped from him after his status as a metahuman became public, but there's never been proof he cheated! He retired because he had nothing left to prove and wished to help New Dawn recover after the Susurration. By all accounts he saved their public image, but many claim he was to blame for the change in organizational ethos afterward.
Lightstep was able to accelerate his movements to supersonic speeds for brief moments. When he did, his body grew invulnerable and his senses became stronger to compensate. He could devastate opponents with just one jab—in and out of the ring! No one could survive a lightspeed punch from the Lightstep!


Name: Umibōzu, Shishiro Ami
Power: Elemental Manipulation, Construct Creation, Enhanced Senses
Faction: New Dawn
Potency: 7
Ibis' Notes: Umibōzu was the leader of New Dawn's task-force, Denial, and was an extremely potent hydrokinetic. She and Uiara had a famous rivalry; for some reasons hydrokinetics never seem to get along. Such unnecessary competitiveness! Dr. Mammoth Ibis would never have a petty rivalry with a peer merely because we shared the same power, believe that!
Umibōzu differed from Uiara in that she needed a source of water to control, and her control was finer, if not capable of feats on the same scale. Her preferred method of attack was to fire narrow streams of water at extremely high speeds that could pierce opponents and cut metal like paper. She could create "sentries" of water that could also fire jet streams of water and through which she could see. She was a tactical genius and staunch supporter of Wolong, which is likely why her career stalled out. She, along with Uiara, fought most of the aquatic Behemoths in the QZ before meeting her end.


A-Class Powers

Name: Automne, Ophélie du Arceneaux
Power: Elemental Manipulation, Flight
Faction: The Four Seasons
Potency: 8
Ibis' Notes: Ah. Automne. I actually liked her. She and Radiant Silvergirl. They were . . . dating? Best friends? It was a weird little relationship. But the two of them are some of the only other people with the ability to appreciate the art of my children. They would make sure to take every job that would impact my work, and, even when they opposed me, they showed due respect. They even invited me to participate in their competitive beetle-fighting league! I was disqualified for creating a bipedal stag beetle the size of a housecat, but I appreciated being included.
Automne was too young for how powerful she was. She was an aerokinetic, one of the most powerful in the world. She could create tornadoes, generate hurricane-force winds, move the clouds themselves, and so forth. She was always present at every major crisis on Horizon, often trying to prevent collateral damage. Despite all that, her favorite thing to do was to just fly freely on the winds.
I . . . I actually think I will miss her. Goodness. I need to fix my implant immediately.


Name: Novalight, Yelena Sokolov
Power: Elemental Manipulation, Energy Manipulation, Flight
Faction: New Dawn
Potency: 8
Ibis' Notes: Now, this is explosive. Novalight was the leader of New Dawn and a hard woman to say the least. Some would say paranoid, but I always respected refusal to compromise her beliefs. She was the architect behind Wonderland—the detention facility for metahumans too dangerous to allow to go free. She controlled New Dawn's territory in Horizon with an iron fist, but the University District was among the city's safest for it.
Her relationship with Justice Unlimited was strained. Both Justice Unlimited and New Dawn were heroic organizations, but they were bitter rivals. Justice Unlimited started as a junior team under New Dawn, and Novalight never forgave them for going independent. She would have taken them keeping her DNA profile as an act of war.
Novalight was one of the three strongest metahumans in the city. She was photokinetic, radiokinetic, and capable of supersonic flight. Her energy blasts were capable of leveling the city, and nearly did during the Susurration. She would end many a fight simply by appearing and glowing too brightly for anyone to be able to see. With her radiokinesis, she could generate heat intense enough to melt even adamantium. Her weakness, if she truly even had one, was that her power gave her no defensive capabilities. But she ended fights quickly and decisively enough that it didn't matter.
I can think of several reasons why her DNA is here, and none of them are charitable. It's not my concern, but perhaps we should keep this one quiet.


Name: Man o' War, Julio Câmara Meireles
Power: Autonomous Creature Creation, Self-Enhancement, Invulnerability, Enhanced Strength
Faction: New Dawn
Potency: 8
Ibis' Notes: Man o' War was a violent brute who somehow found himself gaining membership in New Dawn proper. I say "somehow", but it's very clear why: he was happy to follow orders and restrain himself so long as he could harm others to his heart's content when the time came. His powerset matches that of a famous villain who terrorized the Corporate Playground, and said villain disappeared around the same time Man o' War first debuted. Rumor has it he cut a deal to keep himself out of Wonderland, and I believe it. He was firmly in Novalight's faction, which only adds further evidence to the pile.
Man o' War could manifest extra limbs from his body that appeared with a melee weapon chosen at random—swords, axes, spears, nets, tridents, a golf club once, what have you. The arms moved autonomously and were masters of their chosen weapon. The more arms Man o' War manifested, the stronger and more durable he became. Pfft, growing extra arms? That's nothing! Dr. Mammoth Ibis could give you all the extra arms you could want!
. . . is that anything? I'm working on my flirtatious small talk. I'm not very good at it!

Name: The Giant Slayer, Abigail Reyes
Power: Transmutation, Enhanced Strength
Faction: SLAYERS
Potency: 8
Ibis' Notes: The Giant Slayer was the former leader of SLAYERS and the paramour of Ms. Opale. Before she and Opale started dating, her desperation to get married was something of a running joke in the metahuman community. She, famously, is one of the only people to make King flee a battle, if only because her constant flirting made him uncomfortable.
Perhaps The Giant Slayer was merely waiting for Opale, or perhaps her hyper-competence and destructive power frightened any potential partner. The Giant Slayer had the power to increase an object's size and mass to exponential levels, and then be able to swing the object as if it were its regular size. The Giant Slayer had immense strength, so this could result in her swinging swords the size of skyscrapers. This power let her become a regular hunter of Gold-Rank Behemoths and even Named-Rank on occasion.


Name: Zeno, Camdyn Poole
Power: Space-Time Manipulation, Invulnerability
Faction: The Defiance Unit
Potency: 9
Ibis' Notes: Zeno was the final member of The Defiance Unit and was their ace in the hole. If any heroes responded to an attack, if it got too dangerous for the unit, Zeno was their ticket out of the situation. Zeno's power came in threes, and matched his namesake's paradoxes.
First, was the impossibility of motion. To advance any distance, a person must first walk halfway there, to get halfway there, they must move halfway of that distance, and so on to infinity. This manifested in his ability to arrest the motion of anything in his light of sight, including technically non-visible things like air molecules.
Next, was the similar, but distinct, impossibility of distance. If one object was following another moving object, then by the time the first object has caught up to the second object, the second object has also moved and the first object must travel further to catch up, in which time the second object will travel further. Thus, the first object can never catch up. This manifested in an inability of any object to actually touch Zeno without his consent. Anything attempting to hit him would have to travel an infinite distance to do so. This power was exclusive and automatic.
Finally, was the impossibility of time. If time was made of infinite moments, then at any particular movement a moving object would be stationary, neither moving to where it is, nor to where it is not. It cannot move to where it is not, because no time elapses for it to move there; it cannot move to where it is, because it is already there. In other words, at every instant of time there is no motion occurring. This was his final ability—the power to lock any one person in temporal stasis for 24 hours. There was no defense to this attack, and it only worked on one person at a time.
Zeno's weakness was his lack of offensive power. He relied on conventional weapons like firearms to deal damage, which proved ineffective against more robust metahumans.

Name: Vulcan, Augustus "Gus" Schulte
Power: Algernon-type
Faction: SLAYERS
Potency: 13
Ibis' Notes: It seems doomed love and SLAYERS are inextricably intertwined, because Vulcan is the former lover of our Handyman.
He was an Algernon-type, specialized in metallurgy. He made all of the weapons and armor used by SLAYERS and often sold his creations to clients such as Steelheart and Valiant Silver.
He never pushed his power too far. He was too afraid of the Rebound. There is a certain wisdom in that, perhaps.


X-Class Powers — EXTREMELY DANGEROUS, EXTINCTION-LEVEL THREAT

Name: Apiary, Rosemary Ward
Power: Transformation, Matter Conversion, Construct Creation
Faction: Justice Unlimited
Potency: 14, Major Side Effect Guaranteed - Permanent Dysmorphic Transformation
Ibis' Notes: Apiary was one of the original members of Justice Unlimited, back when they were known as NuGen, and she perished at the conclusion of The Defiance Unit saga. I never met her myself, but by all accounts she was very much beloved by her team. I know multiple memorials to her exist and they named their headquarters in Horizon after her.
Apiary was a dysmorphic metahuman—she resembled a large, four-armed, bipedal insect, not unlike a honeybee. She had vestigial wings and a full insectoid abdomen. If that was the extent of her power, I wouldn't blink twice. That's a Tuesday for Dr. Mammoth Ibis! No, the true terror of Apiary was her ability to consume and convert living matter. She would ingest organic matter and then extrude into a plasticine-like substance she could control. She often would create drones, including large combat forms. Her mind was like a hive—each body was as much her as any other. Those bodies in turn could convert matter, and now the terror should be obvious. She was living goldnine or, more accurately, a proto-Leviathan.
I will never let Lady Leizi know this, but Scarlet Maturity may have done the world a favor by cutting Apiary's life short. No matter how well-intentioned, she could have been an extinction-level threat.
We should only use her profile with great caution. Her DNA is extremely unstable, and adding it to a dose of goldnine will certainly produce a major side effect.
Lady Leizi: Doctor. My office. Now.

Name: EXCEED-BEYOND
Always Active:
Anti-gravity, Energy Shielding, Mental Manipulation Immunity
Module "Paper": Pyrokinesis, Energy Blaster, Drones, Targeting Suite, Railgun
Module "Scissors": Psychic Energy Blades, Agility Suite, Telekinesis, Pilebunker
Module "Rock": Enhanced Strength, Advanced Energy Shielding, Power Nullification
Module "Dynamite": O̵̺͓̊͌͊p̵̞͕̔̚ē̵͔͜ņ̵͍͎̊ ̸͎̌̄̌ẗ̶̖͘h̶̝̮͐̋ë̵̺̺́ ̷̺͊S̵͍̊̈̕t̷̮̎͝ą̶̩̞̄g̶̮͘e̶̦̲̟͌
Potency: 13, Major Side Effect Guaranteed - Extreme Psychic Field Sensitivity
Mechanical Notes: Modules must be selected for a scene and may be changed between scenes. Using any power in blue will disable the module until the end of a combat encounter. Using module "dynamite" will disable the EXCEED-BEYOND armor until the end of the mission.
______________________________________________________________________________

Ellie is Tolerance 10. There has been much talk of giving the EXCEED-BEYOND armor to Ellie. Is it time? If not, then a vote will be held after this one for Ellie's powerset.

[ ] Give Ellie the EXCEED-BEYOND
[ ] Do not give Ellie the EXCEED-BEYOND

John Henry is Tolerance 7. Now is the time to create his dose of Ambrosia. Please refer to the first informational post for the rules of Ambrosia creation. Please format your votes like the following:

[ ] Plan You Can't Always Get What You Want, But If You Try Sometimes You'll Find, You'll Get What You Need.
- [DNA PROFILE 1] (POTENCY)
- [DNA PROFILE 2] (POTENCY)
- POTENCY REDUCTIONS (- POTENCY)
- TOTAL POTENCY OF DOSE: X

If you want to throw in the number of keywords or side-effect odds, please do so separately from the vote-block.

The vote will be open for 48 hours, longer if necessary.

VOTING WILL OPEN TOMORROW EST.
 
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Any intra-team tension is purely for flavor with no mechanical effect. Don't worry!

Time to get talking! Good luck.

This update brought to you by: Columbus Day. Man, fuck that guy.
 
... Based on that, a Red Huntress main with some other stuff to fish for some Psychic nonsense might be the way to go, she's already got most of the precursors for psychic stuff baked in.
 
"There's another new girl?!"

"Man, you really are out of the loop," Maddie says shaking her head, "Yeah. And let's hurry to the meeting before Lady Leizi kicks our butts. She's already gonna kick yours for not finishing your AAR."

"It's almost done!"
Mona needs to up her paperwork game.
"Balderdash! I love it!" Dr. Massive Ibis shouts.

"'Balderdash' means it's bad, pumpkin!" her father replies, equally loud.

"What?! I've been using it my whole life?!"

"I've failed you as a father!"
These two are a lot of fun and I love them.
 
... Based on that, a Red Huntress main with some other stuff to fish for some Psychic nonsense might be the way to go, she's already got most of the precursors for psychic stuff baked in.
Maybe... but that is a 6 potency right out of the bat. Hmm this... is goimg to be a interesting voting section. Ill probably contribute more tomorrow since im about to go to bed. But at least im up for making Ellie our EB user.
 
Maybe... but that is a 6 potency right out of the bat. Hmm this... is goimg to be a interesting voting section. Ill probably contribute more tomorrow since im about to go to bed. But at least im up for making Ellie our EB user.

The point is "Get a Red Huntress Main, add low Potency stuff to tilt the scales in favor of a psychic support operator".

Remind me again, what does Open The Stage do?

It's a Plot Device Power, presumably, it's ripping the limiters off of EXCEED-BEYOND and going full demigod mode.

Anyway, all that aside, how does Reduce Potency even work? Because I can see Red Huntress + Hunch + Millions could get us our desired Psychic Operative.
 
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Interesting update...one things that occurs to me is that if.multiple Clairvoyances and Energy Manipulation results in Telekinesis, then replacing Energy Manipulation with Mental Manipulation likely results in Telepathy.
 
This place is going to become a bloodbath, I just know it... even if we have narrowed the plans down to what 3-4? That Telekenesis idea is going to bring out the theorycrafters.... and i will have to see the madness tomorrow. Night yall!
 
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