(Edited to fix typos from phone typing on the train. Apologies.)

Firstly, I want to thank MisterFiscer for sharing this story with us. I have always wondered how they would take on the Worm world and the SI into Worm genre. And they do not disappoint. I am liking the slow build with unconventional means of disposing of enemies rather than running right at them. Al's quiet planning, long term strategy goals for getting the mind perception field to protect from Contessa and his grind to increase his power is well done and a breath of fresh air in a genre that can sometimes be a little too reactive to canon and hung up on following cannon events, only to then deal with issues like a flying brick: overwhelming force to the rescue. So thanks for your hard work and sharing this story with us.

Secondly I just want to comment on something other readers seem hung up on. I'm not really hung up on the minutiae of the type of poison, how it kills, time frame and solubility etc. I can suspend my need for realism for a second to accept that Al used a rat poison of some kind to kill the Empire capes and it did so in a way that they blew it off as food poisoning so they died in their sleep. Accept it and move on with the story. It's a plot device, not a how to guide, a chemistry lesson or whatever. Al could have empowered the poison with his abilities making it act as no poison ever has before.

What I find most interesting is the poetic nature of the deaths. The Empire's most likely conclusion is that someone broke the unwritten rules and poisoned them, which considering Fleurs death, seems a nice turnabout. Othala would have washed up the dishes so the number of guests at dinner is unknown and the Empire is unsure if the poisoner was a guest or someone who just managed to sneak poison into the food. I know myself from soft recruitment that running the name of every potential hier up the flagpole at the initial meet and greet would be tedious and overkill. Victor was in the early stages of feeling out Al, trying to assess him and begin grooming him to take the Medhall job and then later slide him into the Empire. That is a slower process than people think. The dinner could have revealed a background issue, or a personal one. Al could have had a line on another job or a Jewish relative or been gay etc etc which may have slipped into well directed dinner conversation if Victor was half as good and skilled at communication and casual interrogation as his powers could allow. In such circumstances, yeah Victor said to crusader "hey come to dinner tonight. I'm feeling out a potential new recruit." It feels like a tried and true methodology for Victor so there is no reason for any of the Empire to question it or overthink it at this early stage. Capes are arrogant too with three of them in the house, they don't even consider anyone could be a real threat and doubly so with their unwritten rules supposedly protecting strong capes from established groups like them. Especially not a soon to be fired janitor whose only redeeming skill seems to be shooting. Telling the wider Empire about his recruitment dinner or telling Kaiser seems premature. I think Victor would see recruitment as his responsibility and he would want his ducks in a row before bringing the details to Kaiser. He would want a sure thing to confirm with his Boss before taking up time discussing it. Kaiser doesn't seem the sort to micromanage his capes. They each get a sphere of influence to run themselves while Kaiser runs the bigger picture. No leader of a large organisation is on a first name basis of mere potential recruits that a lieutenant is scoping out.

Thanks for your hard work and imagination MisterFiscer.
 
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@Mister Ficser if INT gives Alec SP, and WIS gives him SP regen, I think it would be good if there was a stat that gives him HP regen because now, even baseline humans would regen faster than him from serious poisoning.
I always liked a version of Gamer I read some time ago, where STR was both Strength and sort of Overshield-like "Over-HP", like you know, thick, dense muscles protecting vital areas from damage, and VIT was True-HP and HP Regen.
Exactly. Along with Communists and Chomos.

Thank you for the chapters @Mister Ficser
While I agree in the case of the Commies, what's a Chomo?
 
Their day to day activities are kidnapping and murder of citizens on the streets.
Yes, but it's the difference between a cold war and a hot one; more people die every day during a hot war, and the average citizen can't pretend that all is right with the world.

To the people who receive a bullet marked "to whom it may concern," both are equally bad, as they're dead, and their friends and family will be sad.

To the PRT, who wouldn't be here if it weren't an active war zone, keeping it to a cold war means the average citizen can lie to themselves and sleep soundly at night knowing that they'll be fine; pity about that other poor schmuck on the news, though.

If the PRT "wins" (which they can't for many reasons) they'd redeploy the troops to another front, and probably rotate in troops who need some time off the front lines.
 
First, there was no Gamer bullshit actually involved in the poisoning itself, and second...why would he have poison detection? Where would he acquire it? Seriously, these are questions that need to be asked, and in the modern world, you only maybe see spy-types or surviving victims that have that. The former is simultaneously a bit too high and low profile to be targeted by Victor, and the latter too mundane. On top of that, Victor definitely targeted specific skills to better serve his role as a marksman/skilled buffable cape, and general purpose expert...but the E88 aren't actually all that interested in using poison, nor are they lacking in confidence about the security of their identities or the nature of internal conflict (that is to say, they definitely won't be poisoning each other).

Victor has literally no reason to go and deliberately drain an obscure skill, and poison detection/tasting is frankly closer to an experience then anything else as it is. Maybe it could be argued that if he stole cooking skill and experience he could identify how exactly something he ate would be off and if it were truly concerning...but the chapter already established he's a paternalistic shit. The only stuff he cooks is in the microwave.

Gamer stuff was involved because Al got stuff for doing the rat traps which is why he remarked he couldn't even taste the poison. Victor would have some degree of poison detection simply because his power is always on and draining the people around him and he's heavily involved with a pharmaceuticals company in addition to medical stuff being a probable target since we know in canon he's gone after things like music. That means he's pretty much bound to have some stuff that falls into the bounds of poison detection such as knowing what some taste like or even from the medical side.

I'm curious what would happen if Alchemist took a sample of his blood and started putting charges into it? Would that make a potion that could restore hp or if it reaches max charges potentially make a way for him to increase VIT by 1 permanently or unlock a perk/achievement/trait?

One of the bigger downsides of parahumans is that while they might get powerful powers a surprise bullet to the back of Eidolon's head will kill him.

You'd probably just get a sample of enhanced blood also Eidolon is a bad example for that because he's always running at least 1 brute power and something granting flight.
 
While I agree in the case of the Commies, what's a Chomo?
Slang for Child Molester otherwise known as child abuser. In prison slang it means all rape and is usually an open bounty on the chomo's life. If a chomo is in your cell and you don't handle it, you get labeled a chomo associate or a chomo yourself. It's a dangerous label to get tagged with behind bars.

Even if you have money to pay a car for protection, they'll still torture you and keep squeezing until you can't pay then they'll kill you. Death is a matter of When not If for anyone with that label in prison. Dahmer, Pickton they got those guys even under isolation custody.
 
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@Mister Ficser if INT gives Alec SP, and WIS gives him SP regen, I think it would be good if there was a stat that gives him HP regen because now, even baseline humans would regen faster than him from serious poisoning.
I always liked a version of Gamer I read some time ago, where STR was both Strength and sort of Overshield-like "Over-HP", like you know, thick, dense muscles protecting vital areas from damage, and VIT was True-HP and HP Regen.

While I agree in the case of the Commies, what's a Chomo?

As you might notice, his SP regen is snowballing. The more points he throws into both INT and WIL, the faster it gets. Between the two, his SP now regenerates 16 times faster than before.

HP would be Vitality times Level. His best bets for improving his regen would definitely be to improve his VIT. It'd double his current HP but it'd also double his regeneration.

The way the system is set up there is to encourage Al, or any other gamer thrown in on that system, to go and fight instead of just sitting and waiting. If they want fast HP regen, they need a power for it. Otherwise they need to work on their other skills to either have enough overwhelming offense or else fantastic dodging abilities to prevent getting hit in the first place.

Clarifying question... I was under the impression that level 1 gave the first phantom and then there would be an additional 1 every 5 levels, for a total of 3 at level 10. Is this a typo or does the power not work that way?

One phantom per multiple of five levels, minimum of one. It's a bit of awkward phrasing and I haven't figured out a good way to rephrase it, honestly. By the way it's directly phrased, without that minimum of one qualifier, it wouldn't produce anything until reaching level 5.

None of Al's powers here start getting 'good' until about level 10. Some of them will have the difference noted pretty clearly in the text while others will show evolution after the fact. This is one of the cases where it lists the point where it stops being as limited.

Empowered Investor and Gift would both show a difference in description at level 10 where their base functionality will basically double.
 
One phantom per multiple of five levels, minimum of one. It's a bit of awkward phrasing and I haven't figured out a good way to rephrase it, honestly.

How about "Number of phantoms is equal to level divided by 5 and rounded down (minimum of one.)"

So Lv 4 would be 0.8(up to minimum of 1)
Lv 6 would be 1.2 (rounds down to 1)
Lv 9 would be 1.8 (rounds down to 1)
Lv 11 would be 2.2 (rounds down to 2)
 
Alright, listen here buddy! You know what?!

You're... right.

I keep thinking of a level cap of 100 for things, or Al's Limit Breaker perk. But with the level 20 cap for skills and abilities, I can get away with using qualitative descriptions instead of quantitative.
If you wanted it to not have a top cap you could even say "second phantom at level 10 and an additional phantom every five levels thereafter."
 
One phantom per multiple of five levels, minimum of one. It's a bit of awkward phrasing and I haven't figured out a good way to rephrase it, honestly. By the way it's directly phrased, without that minimum of one qualifier, it wouldn't produce anything until reaching level 5.

None of Al's powers here start getting 'good' until about level 10.
That's pretty shit at any level, to be honest, even when intended to be weaker than the original. Crusader deployed dozens of his ghosts at once, after all, and with levels only going to 20 that's a maximum of four, after sinking a lot of SP into training it up; enough that it honestly seems like time wasted when he could be applying permanent boosts to equipment. Skill level squared might be going too far in the other direction, but maybe the square of half his skill level, or skill level squared divided by two? Or somewhere between three and eight...

Well, I suppose it is only one of multiple powers he already has and theoretically unlimited numbers he could obtain, so sucking on its own is not unexpected, but it feels like there should be a path for depth as well as breadth in the system if someone wanted to focus on "this one cool trick" you know?

Still, have to agree with the earlier comment that this is a cheapo chickenshit Gamer system to inflict if a ROB is going to bother doing an isekai at all.
 
Isn't Al an Adult Void Dragon? This is after Lucifer grafted his powers to his soul permanently. He's powerful enough to kill Endbringers and cripple if not kill Scion. Mister Ficser? Or with his level at that point Alec should be an Elder Void Dragon already. Even in human polymorph an Elder could tear through the PRT shields and bunker on their old rig with its bare hands.
 
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Worm 09
How to Beat Fried Worms

Disclaimer: Worm is owned by Wildbow, and he can keep it.

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Chapter 9: Tick Tock

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Four hours on the road.

Four.

Hours.

The drive from Brockton Bay to New York City was... actually?

Pretty nice.

The driver's seat in Alec's van was just... comfy. And it just got more and more comfortable with every charge of Empowered Investor that Alec dropped into the van.

34 charges over 4 hours. 204 points of investment.

The fuel efficiency of his drive-able brick was insane! Alec hadn't had to fuel up during the trip!

...He was going to have to fill his tank before heading back to the Bay, yeah, but the drive back would involve dropping another 34 charges into the step van.

The distance to the first unlocked special trait was just being eaten up and Alec was loving it!

But that didn't help with Alec's current problem: New York City.

If he recalled correctly, Behemoth had once hit New York City. The monster had wrecked, irradiated and ruined the city and decimated the population.

Driving into it? Alec could tell. The city was wholly different from the ones he remembered. The streets were wider and the landmarks were just... gone.

The Statue of Liberty was bisected. From one shoulder down to her hip, the top half was missing. No head, no torch, no...

Alec had nearly rear-ended someone while he'd been staring. It was only thanks to the repaired and impossibly improved brakes that he didn't run into and over someone in their dinky little smart car.

They'd rolled down the window and flipped him off, which was... understandable, honestly.

New York City was also smaller. Fewer people in general, it seemed.

Comparing it to the New York City in the realms of DC, or even on his original Earth, Alec would guess that the city was maybe half the size of what it was supposed to be.

It was a small difference, in the grand scheme of things, but actually being in the city? Alec couldn't help but notice. He had an outsiders view on the problem and that made it painfully easy to see that...

Earth Bet was dying. Like a wounded animal in the wild it was injured, sick, riddled with parasites and lashing out at anything that got too close. It trickled down, seeping into the people. They could feel it, on some level, and that...

Alec quietly sighed as he turned in to a parking garage. He got out of his breadnought, paid for his spot and shivered in the cold just outside of the large concrete structure. Getting around the innards of the city would be infinitely easier on foot, even with the larger roads and smaller populace.

Yet, somehow, the city still smelled like someone had just pissed in an alley a bit out of sight. Alec... hated New York. He really did.

The man began to walk down the sidewalk, his phone directing him towards a motel a few blocks in. As he did so, he opened his Menu and mentally poked at the 'Skill Point', opening the menu...

Shard Powers Available Within 20 KM...

As far as Alec could guess, his system ran a scan on a 20 kilometer radius around himself, though for all he knew that was the diameter. Which actually meant that he had a sphere of range but, for the moment, he was going to assume that Mantellum was probably on the same elevation as himself. Or at least not hovering a kilometer up and into the air, out of sight.

Although, Alec admitted as he got shoulder checked by an asshole who shouted 'I'm walkin' 'ere!', Mantellum had a lot of physical traits similar to a manta ray. For all he knew, the Case 53 spent his free time hanging out in the freezing waters.

"Hi there!" a woman greeted as Alec walked into a motel, the Friendly Apple. She was situated behind a grated glass window that actually had bars in front of it. "Welcome to the Friendly Apple Motel. What can we help you with today?"

"I need a room for a few nights," Alec explained, his eyes drifting to the side of the window where a number of pamphlets were situated.

"Well, we can help you out with that, sure 'nuff," the mousy little woman behind the window agreed. "Just need to see your ID. Will you be paying in cash or card?"

"Card," Alec told the woman. He didn't like spending the little bit of legal currency still attached to his name but his ID being run meant that there wouldn't be an easy excuse if he was spending money he shouldn't have.

Alec pulled a pamphlet off of the rack he'd been looking at and read over it. It was an advertisement for a 'Big Apple Bus Tour!', going through the city over the course of three days while the host told them about the history of New York City.

"Alright then," the attendant told him a few minutes later as she slid Alec's ID, debit card and a small room card through a slot in the window. "Got you all set up, you'll be in room 212. If you don't mind my askin', what brings you down from Brockton?"

"I'm looking for work," Alec explained, though he didn't specify that he was looking in New York. "And I'd like to avoid being in the same city as a bunch of Nazis or Lung."

But, as much as Alec would like to avoid it, it was also the one spot where everything was funneling together enough that he really couldn't.

So, if he couldn't avoid it?

Well, he could just not be in the same city as a bunch of Nazis or Lung by getting rid of the Nazis and Lung.

"Yeah, well, Nazis don't much work out here," the attendant told Alec as she popped a piece of gum into her mouth. "Legend don't take too kindly to their nonsense."

"Rainbow lasers for the win, am I right?" Alec asked as he started stuffing things back into his wallet.

"Damn straight!" the attendant, apparently named Maddie, agreed enthusiastically. "Or is that damned gay? Queer? Shit, is that offensive?"

"...I have no idea," Alec admitted.

He'd never actually thought about it.

"...Can you not tell my boss?" Maddie quietly asked, her voice soft. "I don't need no more write-ups!"

"Tell your boss what?" Alec asked as he put his wallet away. He waved to the attendant and turned back around, heading for the exit.

It was currently just a bit past 1 in the afternoon. If he hurried, he might be able to catch the bus tour!

Alec sighed and put his hands in his pockets, barely acting as a defense against the cold.

Gods, he felt like such a tourist.

Worm Version 0.0.9: Character Sheet
StatsDetails
Level: 6
HP: 28/100
SP: 400

-STR: 1/20
-VIT: 1/20
-DEX: 1/20
-AGI: 1/20
-INT: 4/20
-WIL: 4/20​
  • Empowered Investor 6/20: You can invest your energy into an object, repairing it by 6%, empowering it by 6% of its original value and investing 6 points into it. Once that investment value reaches 600, the empowered object will develop a special trait. Another trait will be revealed at 1000 investment, then they will be improved or added to for every 1000 points after that. Cost: 100 SP

    Gift 1/20: You may gift a copy of your own ability to a target equal to half that abilities level (Limit: 1 ability, level 1 for 1 minute) Cost: 10 SP

    Phantom Force 4/20: Create a ghostly duplicate of yourself to perform additional actions! (Limit: 1 duplicate. At level 10, creates two duplicates, with an additional duplicate per five levels afterwards. Duration: 1 Minute per Level) Cost: 25 SP
  • ERROR! Previous skill levels not allocated!
    Axe 1/20
    Hand to Hand 1/20
    Short Blade 1/20
    Long Blade 1/20
    Pistols 7/20
    Rifles 7/20
    Cleaning 5/20
    Repairs 3/20
    Cooking 3/20
    First Aid 1/20
    Sneaking 2/20
    Running 1/20
    Driving 5/20
    Mechanics 1/20
    Metalwork 2/20
    Carpentry 2/20
    Trapping 6/20
  • On the Shoulders of Giants 1/20: Slowly gain experience in skills and abilities when in the presence of people with higher scores than your own!
  • Poisoner 1: Poisons you inflict cause an additional 10% damage per tick
  • Weapons
    9mm Pistol (+95)
    9mm Carbine (+95)
    Equipment
    Multitool (Pliers, knife, screwdriver, can opener, scissors) (+122)
    Miscellaneous
    1990 Chevrolet Step Van (Perfect) (+314)
 
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Isn't Al an Adult Void Dragon? This is after Lucifer grafted his powers to his soul permanently. He's powerful enough to kill Endbringers and cripple if not kill Scion. Mister Ficser? Or with his level at that point Alec should be an Elder Void Dragon already. Even in human polymorph an Elder could tear through the PRT shields and bunker on their old rig with its bare hands.

Al's not even a century old. He's just been very motivated.

As to the question of a VS debate? I'll consider who wins what where it's applicable, rather than making any blanket statements. I'll leave that kind of wank to Wildbow and Deathbattles.

That's pretty shit at any level, to be honest, even when intended to be weaker than the original. Crusader deployed dozens of his ghosts at once, after all, and with levels only going to 20 that's a maximum of four, after sinking a lot of SP into training it up; enough that it honestly seems like time wasted when he could be applying permanent boosts to equipment. Skill level squared might be going too far in the other direction, but maybe the square of half his skill level, or skill level squared divided by two? Or somewhere between three and eight...

I've answered this before but I don't mind repeating it;

Al is not limited to only casting Phantom Force once at a time. With his full SP bar, he can currently cast it sixteen times at once. That would be sixteen copies of Alec, with whatever gear he currently had equipped when he used it. Including guns, bullets and magazines. Right now, he can already use it to summon up a temporary firing squad that won't drain his physical resources.
 
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