Thanks for the chapter!
Interesting rationalizations over the type charts, I feel like I've heard this mentioned before somewhere else! (Maybe another fic)
But it makes sense!

Is there a list of stories for all the Fairy Type pokemon out there? Would be interesting to see
 
But Alchemist is also magic, which means he's also a Fairy-type. I think.
Fairy-Type /= Magic.

One of the things that isn't widely known outside of the Pokemon fandom is that Pokemon are empowered by multiple forms of conceptual energy, most of which exist independently of the others.

There's 18 (19?) (20???) forms of Type Energy, each of which has its own unique properties and reactions with the other forms.

There's lifeforce, which fuels some Moves (which are constructs of Type Energy) and is consumed by some species of Pokemon.

There's Aura, which is apparently another form of lifeforce that may be Fighting-Type adjacent, and is used in the construction of certain Moves.

There's Infinity Energy, which is another form of lifeforce, albeit seemingly exclusive to Pokemon. It's used to power Mega Evolution, thin the wall between timelines, and if you're insane/evil, resurrect the dead, grant immortality, and power the most dangerous mortar cannon ever made.

There's reality-warping, though that seems to be the sole domain of the Unown and Arceus (and even then it might just be the Unown obeying Arceus' orders from behind the scenes).

There's actual fucking magic, which is used for rituals, potions (which aren't Potions, to be clear), certain Moves, and magitech (though admittedly most knowledge of it was lost and is still being recovered).

There's multiple forms of energy seemingly unique to specific Legendary Pokemon that can empower other Pokemon in specific ways.

There's whatever it is that makes Abilities work, though I suspect Abilities are a combination of a Pokemon's biology(?) and the various forms of energy.

There's probably at least a couple I've missed.

And all of the above? Can be produced and/or manipulated by human technology, they're not just shrugged off as a thing exclusive to Pokemon.

So no, Magic does not automatically equal a Fairy-Typing for Alex, simply because Fairy-Type Energy isn't required for or even commonly used with Magic. If anything it's the Ghost-Type that has the most crossover with Magic (Curse, Hex, etc.), and given the Ghost-Type's themes (Spite, Mischief, the Soul, Death, Undeath, Crossing the barrier between worlds, etc.) I'd argue it'd fit Alex better (though again, that's dependent on him learning to produce and channel Ghost-Type Energy in a specific way). Hell, isn't the fact he feels like a Ghost/Dragon Type the reason that Dreepy's following him?
 
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Cleffa, Clefairy, Clefable - See Chapter

Ninetales - Messengers which serve Inari, called out in the pokedex entry.

Igglybuff, Jigglypuff, Wigglytuff - See Chapter

Weezing - Dickensian industrialists. (specifically as badguys, in case you arent familiar with the era) Also luxury products made with dilutions of undesirables (musk, ver de gris, fugu), which are a theme in victorian industrialists stories and mentioned in the pokedex

Azurill, Marill, Azumarill - I dont know. Azumarill evokes the Hare of Inaba, but the dex and abilities dont support that reading much.

Snubbull, Granbull - Not so much a story as folk wisdom regarding bulldogs, being stocky and powerfully built, as well as fierce in demeanor (intimidate), but prone to anxious or fearful reactions to incongruous things (Rattled). Also directly referenced in the dex entries.

Ralts, Kirlia, Gardevoir - Almost every disney style princess story ever. Especially the depiction of Sleeping Beauty, with her baby, child and adult depictions being referenced by each evolution in the line.

Cottonee, Whimsicott - definite summer sidhe vibes, with the fluffy seeds wafting on the wind inspiring all sorts of relatively benevolent Fae stories. Also strongly evokes Kodama, with it's prankster and infiltrator abilities, though kodama are typically depicted as interested in people and mimicing without understanding rather than deliberately being unhelpful.

Flabébé, Floette, Florges - Kinda generic flower fairy. If someone has connections for this, do tell.

Sylveon - Look we just had to draw an eeveeloution for the new type that was coming out and this was easier than steel

Dedenne - Pika clone. Given how many generations in it was added, it's story might actually be the international fame of pikachu since gen 1.

Carbink - I dont know. Maybe Germanic mine spirits? There are pkmn that fit that mcuh better though.

Klefki - This is pretty blatantly every faerie tale that animises the way everyone loses small important items in the course of normal life. See also 'the demon that steals one sock out of every pair' and similar animist superstitions.

Diancie - See Carbink for 'I dont know'

Primarina - Seal bride of ... a lot of cultures from north of the arctic circle, really. Basically animals, usually swans or seals, take of their skin to hang out as humans. Then a human man steals the skin and either plays dumb or blatantly holds it hostage, to keep her as a wife (Hence Primarina's human clothes). Something like 90% of them seem to specifically include the bride's singing and dancing prowess (Sparkling Aria, Liquid Voice)

Cutiefly, Ribombee - A lot of things I can think of but they feel a bit handwavy.

Comfey - use of flower garlands to grant the protection of spirits, most of which have transitioned to alternative medicine in the modern era. Flower Veil, Triage, Natural Cure, and Floral Healing are all related to theraputic uses atributed to comfrey, which comfey is named after.

Mimikyu - Brood parasitism, especially Dopelgangers. Pre modern explanation for neurodivergence. If someone was 'wrong' in some fashion they were said to have been stolen as a child and replaced with a fae spirit disguised as a human baby.

Magearna - It evokes a trope that appears in JRPGs a lot, with the ancient (usually clockwork) being found guarding some location or maintaining some library. If there is an older story they're all drawing from it might be Magearna's story.

Hatterene - See chapter

Impidimp, Morgrem, Grimmsnarl - See chapter. Shading from puckish trickster to full on unseelie over the course of the 3 evolutions.

Milcery, Alcremie - Brownies and similar small household fae from Gaelic, Gaulish and Germanic people. In this case tied to needing to leave saucers of cream out to appease mercurial spirits so they dont play mean tricks, like souring your milk.

Zacian - Probably the legend presented in game. Sword in mouth dog is kinda a popular trope these days too?

Enamorus - horrifying mash of Aphrodite, Cupid, the four winds concept (has popular variants on most continents), and a heaping dose of 'love means it has to be the girl one'.

Fidough, Dachsbun - Brownies, again. This time the little helps they offer around the kitchen when pleased (esp preventing your bread from burning ie: Well Baked Body) and the curse they can lay on your bread (it wont rise, ie:Klutz) if you wrong them.

Tinkatink, Tinkatuff, Tinkaton - Moar brownies! This time workshop brownies, whose blessings are getting more work done, and whose curses are slips with your tools that cause injury, like hitting your thumb with a hammer. Pickpocket is probably a reference to the part of the legend where the cobbler pays them and they are deeply insulted and never return. Obviously they want the ability to do something nice, rather than have the mon leave your party though.

Fezandipiti - this is pretty clearly the pheasant from the tale of momotaro. It's even named 'The retainer pokemon' in the dex. You find it on oni mountain. They could have made it fit the legend better by making it a fighting type rather than poison. (in the legend the pheasant goes full leeroy jenkins on a castle full of oni before Momotaro, the dog and the monkey figure out a way in. Except it basically wins solo)

I dont think the paradox pkmn are very well thought out, and if they model a story at all, it's by accident.
Scream Tail
Flutter Mane
Iron Valiant
 
Ash: Henlo fren!

Houndour?: Houn! Dour!

Ash: No~o. Bacon.

Houndour?: Hound... Kin?

Ash: Ba. Con.

Houndour?: Ba-dour. Ba-dour. Hound-kin... Ba... Kin.

Ash: Yay! Bacon!

-----

Meanwhile...

Jinx: Did you actually think this through at all?

Al: Honestly, you're giving me a lot of credit if you think I had any kind of a plan to begin with.

Kary: I know, sweetie, but this seems to be a theme with you.

-----

Houndour: Bacon!

-----

Al: Yeah. Yeah it does.
Why isn't this Apocrypha'd? :???:
 
Weezing - Dickensian industrialists. (specifically as badguys, in case you arent familiar with the era) Also luxury products made with dilutions of undesirables (musk, ver de gris, fugu), which are a theme in victorian industrialists stories and mentioned in the pokedex
Given that the Galarian Wheezing specifically, is the one with the fairy typing... that feels a bit weird/'off', since they're specifically the ones that purify the air.

But I suppose I could see a 'reversal of intent', taking the form and turning it against itself. A parody of what is probably anti-fae. Given that it's other typing is poison, it's also a bit symbolic there.

Mawile wasn't in the listing you gave, but might be a similar thing as well given the Steel typing. Or just a side effect of it being added with the addition of fairy typing. But I can't really think of anything that really requires steel typing storywise. Fae or faelike beings going upset when the rules are broken? I think there's a few, but again nothing comes to mind that matches the steel. I vaguely recall a story that had the fae change, rather than be weakened when in industrial areas/interacting with manmade objects or steel.

Though there's plenty of other Stories that fit with Mawile, so I'm not sure if having the Steel typing effects it or not.

Carbink - I dont know. Maybe Germanic mine spirits? There are pkmn that fit that mcuh better though.

Carbink might be related to the Carbuncle, given the name similarity and probably where GameFreak came up with the name/concept. Given that it's also related to Diancie, there might be a connection there for that one as well. Though I don't know enough there to be certain.

Cutiefly, Ribombee - A lot of things I can think of but they feel a bit handwavy.

Given that they were introduced in the Hawaii based region, probably something related to bees in Hawaii?
Though it appears to be based on a specific species of bee fly... Which, yeah, I can see why they're fairy type.

Mimikyu - Brood parasitism, especially Dopelgangers. Pre modern explanation for neurodivergence. If someone was 'wrong' in some fashion they were said to have been stolen as a child and replaced with a fae spirit disguised as a human baby.

Mimikyu also has a connection with Pikachu, given the specific disguise chosen; which hooks into the possible story. I remember a theory about why the 'underneath the disguise' is so damaging/horrifying, where it's a partial callback to the Porygon anime episode. Which... I kind of doubt it's intentional, but it was Pikachu that caused it...

More likely, I'd guess it's a 'reveal the secret' causing bad things. It's a common enough story ending.

Alternatively, it's essentially a story of 'overshadowed person wants to catch popularity by mimicking what is popular'.

I dont think the paradox pkmn are very well thought out, and if they model a story at all, it's by accident.

Haven't really played the games/looked at the specific lore, but I did see something awhile back that might fit. Dunno if it was a theory, or something actually implied in game/dlc, but:

All paradox pokemon, as a whole are rumors/myths rather than anything that ever existed/will have existed, even in alternate timelines. Not sure how it would fit in with all the non-fairy type paradox pokemon.
-
There's other fairy types, but nothing leaps out at me as either something I can think of their story offhand or kind of obvious. (Mr. Mime, is the 'story' of mimes. Though how Galarian Mr. Mime fits in with it is a different story. And probably not an intentionally thought out under the 'all Fairy Pokemon are based on stories'. The swapping away from Fairy typing could just sort of be symbolic of changing times/silent film era.)
 
Alchemist would definitely be a Dark Dragon something that would be Abominate to Fairies.

Dark/Dragon Types are actually quad-weak to the Fairy-Type.

But Alchemist is also magic, which means he's also a Fairy-type. I think.
Not to rain on your parade or anything, but I'm pretty sure Al is considered dragon/ghost or dragon/steel. I'm leaning toward dragon/steel more because earlier Al said he has a bone deep understanding of the steel type, as well as in this last chapter and earlier him commenting on how steel versus fairy type work.
 
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Regarding Al's "pokemon type", it's pretty clear in the story from others looking at him, that he's a Dragon/Ghost type, with an infusion of Steel. If tripple types were possible, he'd be Dragon/Ghost/Steel.

Right in the first chapter, Arceus himself looks at Al and thinks:

Whatever the interloper was, it was not human. Not any longer. The soul was... Some horrible, twisted thing made of Dragon and Ghost with deep, deep bones made of Steel.

And of course, his Dreepy's thoughts about him, and his power/types:
Before she'd followed the Great One to the surface, she hadn't interacted with any Humans at all. Of course, it only looked Human for the benefit of the others. Deep benath its surface, she could feel the immeasurable power of a Ghost beyond compare and a Dragon that was greater than even the ancient Dragapult that had spawned her and the others.

Briefly, as he had shown them the Doorway, she had felt another like him. Something powerful beyond measure and filled with Chained Malevolence. A stark contrast to the immeasurable Great One. His will was Steel and he'd shown himself to be mischievious rather than cruel.

Pretty sure the "another like him" was Giratina, drifting about in the distortion-world between Al's pocket dimension and the poke-world, and Dreepy thinks it's like him, and Giratina is the Dragon/Ghost type Legendary. Again, Al's main difference being an add-on of Steel, as an after thought to the Dragon/Ghost part. Which makes sense, since he's a Dragon who has been dead at least a few times, and is on a first-name basis with Death of the Endless.
 
I wonder how Alchemist would stack up to the various Legendary pokemon out there. I mean, could he go toe-to-toe with MewTwo? How about Giratina? I'm pretty sure he's not on Arceus's level, but then, not many are. Then again, given how he's capable of whacking even some larger gods, maybe Arceus isn't entirely out of his league.
 
I wonder how Alchemist would stack up to the various Legendary pokemon out there. I mean, could he go toe-to-toe with MewTwo? How about Giratina? I'm pretty sure he's not on Arceus's level, but then, not many are. Then again, given how he's capable of whacking even some larger gods, maybe Arceus isn't entirely out of his league.

Hard to say by definition because of all the possible add ons plus the inconsistent strength of some things mega pokemon for example were pretty understandably a lot stronger in the gen 6 anime than they were in the gen 7 one.
 
On one hand, many of the Legendaries are millions of years old, and shaped the planet. On the other hand, Rayquaza nearly got killed by these things. As you can imagine, trying to quantify any particular Pokemon's combat capability is rather difficult.
 
Worm 01
How to Beat Fried Worms

Disclaimer: Worm is owned by Wildbow, and we're all thankful for that.

-----

Chapter 1: Character Creation

-----

Hey, hey, hey! You got a minute?

Maybe. Why? What do you need?

I just got my hands on the Earth Bet Builder's Kit!

Oh. Fun.

And I've been working on it all night! I've got this great idea for a Gamer system I want to try and implement!

What is it with you and Gamers?

It's our version of reality tv.

...Okay. Fair. So, what's the deal with this one?

Well, I want to pitch an idea to a few others and see if I can't drum up some interest for a collaborative effort. But...

But?

But I kind of need a 'proof of concept', y'know?

Alright. And where do I fit into it?

As my proof of concept!

...I was afraid you were going to say that. Why, exactly, should I help? I'm kind of busy at the moment.

You're always 'busy at the moment'. You think I haven't seen how stressed out everything has been making you? Why not think of this as a vacation!

...A vacation.

Yeah!

On Earth Bet.

Uh...

Just... walk me through whatever you're thinking.

Uh... right! Okay, well, first thing would be the character creation menu!

An actual character creator? It's... pretty freeform, actually. Hair, skin, height, age, gender... and if I hit 'default' it just shows me.

Aww, not gonna try and be a lady this time around?

If I do that, I go from being autistic to bipolar. Besides, I've always been comfortable in my skin.

...You're a literal shapeshifter.

Between a small handful of definite, concrete forms. Yes.

...Eh. Fair enough.

Alright. Next up is... vocation? Student: Locked to characters aged between 7 and 17. That's actually kind of nifty.

Thanks! I heard that a lot of others kept on losing viewership since they'd let their drop-ins turn into, like, fifteen year old CEOs of whatever company. So I tried to expand the vocation system to have a correlation between age and advancement.

Hmm... Welder, Diesel Mechanic, Unemployed, Delivery Truck Driver... I'm seeing a notice next to most of these- Metalworking + 1, Repair + 1, that sort of thing.

Yeah, that's there for a reason. Just pick something!

Ugh, fine... Scrub lord.

...Janitor? Really?

It gets an extra + 1 to Repair and Cleaning.

Yeah, but, like... Ranger? Bonus to axes and rifles? Or how about Cop? Bonus to blunt weapons and handguns!

And it's Earth Bet. The more social the position, the more likely it is for someone to be discovered as an imposter when they drop in, which ends with the Public Relations Committee getting called.

I think you mean the PRT.

I know what I said.

...Alright. Running a simulation actually shows Unemployed and Diesel Mechanic as being the vocations least likely to run into a Master/Stranger situation.

Huh. Alright then. So, Vocation gives me a salary and I can pick a handful of options based on that salary. House, vehicle and pet?

You can actually go into a deficit; start off with more than you can afford and try to keep from going into debt.

It's already Earth Bet. No point in borrowing trouble.

Lame!

So... studio apartment at $300 a month, which leaves me room to get a step van as my personal vehicle.

Why a step van?

It's basically the same as having an extra room. Between the size, the manual transmission and how unexciting they look, the odds of it getting stolen are pretty slim.

Ugh! Why are you so boring!?

Boring doesn't die on the streets inside of his first week.

Boring doesn't get the ladies, though.

Boring doesn't care. The only lady that wasn't a screaming pile of issues was Armsmaster's Canadian Girlfriend. You know, the chatbot?

Wow. Not even wearing your dragon skin and you're spitting fire.

...So, twenty-two year old janitor living in a studio apartment with a rusty old step van. With a Gamer system? What's the premise, here? If it's just 'I go into the zomble I.D. and grind infinitely!' I can't imagine this thing would actually hold someone's attention for very long.

Nope! No I.D.! No Gamer's Mind, no Gamer's Body, no Game Shop, nothing!

Nothing?

That's right! No Observe. No Skill Create. No Power Slash or... all of that. That's been done to death, that horse corpse has been beaten, the whore cannot be unscrewed so it's time to do something new!

Alright. Lay it out for me.

First off? No base skills! Not even an inventory! Just the status screen, skills, abilities and traits. The Gamer power is an overlay, not a replacement. HP stands for Hit Points, not Health Points, and functions as a shield. Once someone runs out, they start taking actual damage to their weak, squishy organs.

Alright. Not the first time I've seen that done.

Then we've got SP, skill points. Yeah, it fuels your special abilities.

Look, just list this in bullet point. It'll make things a lot easier to reference.

Ugh, fine.
-HP: How much damage you can soak before it starts to actually hurt.
-SP: How many special skills you can throw around.
-Strength: How hard you can hit and how much you can lift. Fifty bonus pounds per point.
-Endurance: How long you can exert yourself and it determines how much HP you got. HP = End X 100
-Dexterity: Fine motor control, how well you can keep from fumbling and assists in accuracy calculation.
-Agility: Overall movement ability and balance determinator. More agility = faster movement.
-Intelligence: Information retention and recall as well as the ability to pierce Stranger effects. Determines overall SP. SP = Int X 100
-Willpower: Ability to resist Master effects and determines SP Regeneration. You regenerate a percentage of your SP per minute equal to your Willpower.


There, was that so hard? It's simple and straightforward, really. That makes it nice and easy for the average Gamer to comprehend when they're not lusting after Dragon's... hardware.

You're an ass.

You came to me for help.

And I'm regretting it!

Sounds like a you problem. So, what are the parameters and what's special about your Gamer system compared to most others?

Alright. So. All attributes start at one and cap out at twenty. Unless the Gamer comes across a special trait that raises the cap. They get one attribute point per level and one special point every five levels that they can use to purchase a trait or special ability.

Alright. Slower progression compared to the usual breakneck pace. A lot more room for conflict before you need to throw Lung and Bakuda into something, I guess. What are we talking about for traits or special abilities?

Well, instead of beating up Circus, the Gamer could just purchase the Inventory! Or they could buy the basic version of Armsmaster's Miniaturization Crafter special ability. Then they could level it up by working on it. I was thinking of making the Gamer need to level a special ability up to fifteen out of twenty to match what a Parahuman could do with their own gifted ability.

So, the Gamer can gain the abilities of Parahumans? How do they get experience?

Yeah, absolutely! This way, the Gamer is encouraged to go and interact with Parahumans. They can gain a lesser copy of the Shard Power by defeating, killing or forcing a Parahuman to surrender. Experience is a little less restricted, someone gains experience towards a level for defeating, killing, capturing or accepting the surrender of anything.

...Are you open to suggestions?

...Well, I mean, I am talking to you, aren't I?

Alright. Well. Most people don't know who Circus even is. Locking a 'basic' Gamer function behind beating them, or purchasing it, won't encourage many people. Beyond that, I'd suggest you give your gamers 1 free attribute and special point to start with.

...Can you explain why?

People like feeling as though they can progress. Giving them that 1 point to put into their attributes will let them look at how they can grow and it encourages someone to start planning their build around the attributes they prioritize. The same can be said of the Inventory and having one skill point; it gives someone options. Otherwise you're just playing Dark Souls: Earth Bet Edition.

But people love Dark Souls!

People love watching other people play Dark Souls.

...Ah.

Considering most smart people would take a look at the sign saying 'Welcome to Brockton Bay' and go find an exit off the roof of the tallest unsecured building they can find, forcing a newcomer into a corner is kind of a bad idea.

Alright, alright. I get it. Geeze. You don't have to be an ass about it.

If you're asking -me- for advice? Then you want me to be an ass about it.

So... I add the Inventory back and throw in a starting Attribute and Skill point. You think that'll be enough?

I think it's going to depend on whoever you throw in. Survivor: Earth Bet Edition doesn't really sound like it'd be that entertaining, personally. But, like I said, those should give someone a taste of how the whole system works which should keep them thinking about how to move forward instead of doing a two-step tango off a chair.

Mmm... Let's see... The character creation menu works, which is good. Parameters have been set. Attributes defined, traits have been included, achievements properly connected to actions and counters...

You didn't mention anything about achievements earlier.

I think that's everything for an alpha test!

Yay. I'm so happy for-

Have fun!

What? What do you-

-----

Alec came to sudden, painful awareness inside of a small, open apartment. He looked down to his hands, a bit too young and soft compared to what he'd just had literally moments before.

He was just standing in the middle of the room, right in front of the cheap camping chair that... former Alec had apparently purchased for the sake of having something cheap and collapsible inside of his tiny apartment.

The man, all of twenty-two years old, stared out one of the two windows in the small room he now called home and was met with the sight of old, rusting husks rotting in the nearby bay.

Alec did as any proper Gamer would in his current situation. He opened his mouth and he said-

"Fuck."
 
This one word sums up the whole setting.

And not in the fun way.

I wonder how long it'll take Al to upset the entire setting. Maybe he'll kill an Endbringer using something both incredibly smart and incredibly dumb at the same time. He could commission Leet to make a dehydrator machine to throw Leviathan in or something.

Though if I had access to Leet's power, the first Tinkertech I would make would be a machine that repaired any complex system within a certain radius to perfect functionality of tech, Tinkertech (including itself), and biological systems, all bigger than a single-celled organism. (No gray goo nanomachines allowed.) That way, any invention would need to spend a bit in the device's field, but then it's in perfect condition. It'd also grant fast regen and biological immortality. The second thing I'd make would be a machine to reprogram entity shards using a simple interface. Then reprogram the Leet shard (or, in Al's case, the non-sharded power) to be more helpful and friendly.

Also, Alchemist's true form is actually a void dragon. Wouldn't he wake up in that form? Or is that his freebie power?
 
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Or they could buy the basic version of Armsmaster's Miniaturization Crafter special ability. Then they could level it up by working on it. I was thinking of making the Gamer need to level a special ability up to fifteen out of twenty to match what a Parahuman could do with their own gifted ability.
Though if I had access to Leet's power, the first Tinkertech I would make would be a machine that repaired any complex system within a certain radius to perfect functionality of tech, Tinkertech (including itself), and biological systems, all bigger than a single-celled organism.
Noooo don't kill yourself, you're so sexy(in dragon form) haha.

OPTION: Use access to Leet's tinkertech to regain his previous default base form, a 🐲VOID DRAGON, which is hardcoded into Alchemist's soul/essence.
 
Well. So much for the cannon timeline. Alchemist is exactly the kind of person who will upend the status quo as fast as he can do so (somewhat) safely. Depending on how much of his previous powers work (is this before or after Lucifer directly fused his powers to his soul?) the setting will be completely upended in the next 5 minutes or in a few weeks. Because the only place worse than Worm is 40k.
 
So...

Do you actually want to make a basic CYOA fir this? I'm going to sleep right now, but I'd be interested in throwing my two cents on that.

There are a lot of references in other docs, for the background session. Currency maybe could be written as "money" and in whole small numbers that are comparable to real life money. It would be more universal than putting in dollars and the costs of living based on that.

Skills, Traits and generic Special Abilities would have to be mapped, but that shouldn't be much too difficult.

Maybe add a "hobbies" section, so even students could start with some skills. And variety for adults who don't live for their jobs.

If it is really collaborative, with "multiplayer" than a table of normal damage-to-trauma would have to exist. Physical trauma, that is.

Does Ficser have a discord or something? We could create one to discuss things, if anyone else is interested. If not, I will probably make a sketch to post here tomorrow.
 
Or they could buy the basic version of Armsmaster's Miniaturization Crafter special ability. Then they could level it up by working on it. I was thinking of making the Gamer need to level a special ability up to fifteen out of twenty to match what a Parahuman could do with their own gifted ability.
Though if I had access to Leet's power, the first Tinkertech I would make would be a machine that repaired any complex system within a certain radius to perfect functionality of tech, Tinkertech (including itself), and biological systems, all bigger than a single-celled organism.
Noooo don't kill yourself, you're so sexy(in dragon form) haha.

[previous post]
OPTION: Use access to Leet's tinkertech to regain his previous default base form, a 🐲VOID DRAGON, which is hardcoded into Alchemist's soul/essence.

[new post]
Possible drama-preserving goal for Alchemist:

Step 1. Acquire Leet's tinker power.

Step 2. Terra-chan (or the Gamer System) gives Alchemist a pop-up saying if he acquired Lung's dragon transformation power, Alchemist can use Leet's tinkertech to "ritually sacrifice" Lung's dragon transformation power in exchange for Alchemist's previous VOID DRAGON default form.

Optional if Alchemist has to ritually sacrifice multiple shard powers (via Leet's tinkertech) to regain his previous VOID DRAGON default form:
  • Lung (for 🐲dragon).
  • Grue (for 🌒darkness).
  • Tattletale (for :confused:unpleasant truths).
  • maybe Glory Girl (for strength, flight, and emotional aura).
 
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