Alright, so after discussions with some others I've decided to make some changes to the scenario. There are as follows:

Mars:

The Inca:
Have been moved from the Mariner Valley to Olympus Mons. They are now living in giant settlements burrowed into the mountain

Prussia: Is given the Inca's earlier spot in the Mariner Valley, since I forgot them earlier.

Spain: Will now receive the island of Elysium. However, the Elysium Mountain itself is now the home of the Elysium Space Elevator, which is a USM Enclave. Spain wants this, and as a result is an anti-USM power.

Iran: Has been removed from the L2 Lagrange Point

Japan: Has been removed from Elysium

The United Front: Is being shelved as a concept, given that Persia and Japan are gone. Spain and Mexico are both anti-USM hegemony, but not a united bloc.

Earth Orbit:

France: Will now receive the L4 Lagrange Point

The Tian Dynasty: Will be removed from the Moon and be granted the L3 Lagrange Point

Venus: Venus is receiving a concept overhaul. Instead of being CANCER PLANET, Venus is currently the site of an in-progress terraforming effort operated jointly by the signatories of the Venusian Treaty--France, Iran, Japan, Portugal, the Yue Dynasty, Morocco, the Malmuks, and Kongo. Russia is not a terraformer, but just kind of there--it is, in fact, opposed to further terraforming and considering whether it wants to force that issue. France has also now noticed that the current state of Venus--with its high radiation levels necessitating French alchemical medicine to avoid long-term cancer risk and with heat levels currently leaving the French on the north continent as by far the dominant power of the planet--is also starting to consider whether it should be putting in work to terraform the rest of the planet when the current situation suits them just fine. This is worrying the other powers, since French economic strength (from being the most established power on the planet) is necessary for the terraforming effort to continue.

The promised distribution of land on Venus is roughly as follows:



When fully terraformed, Venus' temperature gradient will run from Southern Scandinavia (the south pole) to slightly hotter than the Amazon (the equator)

Vulcan: The moon of Venus, slightly larger than Phobos, is now the home of the Star Kingdom of Avalon, which has hollowed out its interior to build a massive settlement. Wait, didn't Venus not have a moon? Wasn't Avalon supposed to settle territory on Venus as part of the Venusian Treaty? Exactly.

(Citallion somehow popped the moon into existence, and Avalon took possession. No one knows if they're the one who actually paid for it, or, if they are, what they paid. When asked, they only comment that they're only fulfilling their end of the terraforming bargain and giving the planet a moon for tidal forces)

Avalon also controls some territory on the Venusian surface, but a good portion of its claimed territory is currently being squatted on by the Russians, and they're not particularly happy about this.

Mercury: The Caliphate has been cut--Mercury is now split evenly between Japan and Persia.

Persia: Has also had its nation concept slightly altered--habitation of other realms is now no longer possible, so the Persians simply possess a mercentile star empire stretching to the asteroid belt and even a presence in the outer planets on the back of a powerful shipping industry. Mount Qaf enables the Persians to traverse distances in less time than other nations, making it ideally suited to establishing this commercial empire. Mercury is still home to Islamic Transhumanists who are really into the idea of splicing Djinn and implants into their body though.

Solar Vulcanoids: Now exist, and are split between Persia and Japan.

Other:

The Toureg Fleet now exist as as nomadic faction centered in the asteroid belt
 
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Iran: Has been removed from the L2 Lagrange Point

Japan: Has been removed from Elysium

The United Front: Is being shelved as a concept, given that Persia and Japan are gone. Spain and Mexico are both anti-USM hegemony, but not a united bloc.
Well, yey. This will make the preexisting political situation a lot less prone to conflict, so we won't hit Solar System War too quickly.
Solar Vulcanoids: Now exist, and are split between Persia and Japan.
.... What's a Solar Vulcanoid?
 
@ChineseDrone I'd thought that Kalmar would fit perfectly as the outer system power, colonising all the space icebergs of the Oort Cloud and riding along on comet-bases through the inner system.

Oh yeah, that's the last thing I forgot:

The Kalmar Union: Has had the Nuuk megacity moved from being purely an other-dimensional space to being spread out across Pluto and the Kuiper Belt. You can think of it as one giant gestalt city, with many entrances.

I quite liked the idea of Iranian Commoragh

Ultimately I couldn't really think of a good way to balance a few countries having access to extensive other-dimensional spaces, so I figured it's best just to put hard limits on them.
 
While the rest of you people are busy fighting over terraforming and mining asteroids and God knows what else, the Mughals will be busy trying to be the breadbasket of the Solar System and feeding you all.

Anyway, um, one things a bit worrying. Space is BIG, and the Solar System is big, and I'm pretty sure that Travel Times might get really long[like, 6 months long] or, if they're short, that might mean ships are capable of insane velocities, and someone is gonna get the bright idea of ramming their ships into someone else's cities, and that's a whole can of worms.

Edit: some calculations: Back in the era of NSS, ships could circumnavigate the world in a bit over a year, judging by the travel time of the Great White Fleet. Let's say that a round-trip from the farthest end of the solar system to the other farthest end is roughly equivalent to this feat in our game. I'm going to take this to be the distance between Saturn and Mars when they're at opposite ends of the sun, since I'm not sure about the position of Jupiter relative to the sun ITL, and can't be bothered to use Trigonometry to figure out the actual distance between Saturn and Jupiter, which may or may not be farther than the distance I'm using as an estimate.

The maximum distance between Saturn and Mars is about 1.7 billion kilometers, so we'll take 3.4 billion kilometers to be the length of the round trip. Then use this calculation:
3.4 * 10^9 * ( 1 / (365 * 24))
And we'll find the speed in kilometers per hour necessary for this round trip. Not including any stops for refueling.

This is about 388,000 km/hour. Which is.... fast.
 
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While the rest of you people are busy fighting over terraforming and mining asteroids and God knows what else, the Mughals will be busy trying to be the breadbasket of the Solar System and feeding you all.

Anyway, um, one things a bit worrying. Space is BIG, and the Solar System is big, and I'm pretty sure that Travel Times might get really long[like, 6 months long] or, if they're short, that might mean ships are capable of insane velocities, and someone is gonna get the bright idea of ramming their ships into someone else's cities, and that's a whole can of worms.

Edit: some calculations: Back in the era of NSS, ships could circumnavigate the world in a bit over a year, judging by the travel time of the Great White Fleet. Let's say that a round-trip from the farthest end of the solar system to the other farthest end is roughly equivalent to this feat in our game. I'm going to take this to be the distance between Saturn and Mars when they're at opposite ends of the sun, since I'm not sure about the position of Jupiter relative to the sun ITL, and can't be bothered to use Trigonometry to figure out the actual distance between Saturn and Jupiter, which may or may not be farther than the distance I'm using as an estimate.

The maximum distance between Saturn and Mars is about 1.7 billion kilometers, so we'll take 3.4 billion kilometers to be the length of the round trip. Then use this calculation:

And we'll find the speed in kilometers per hour necessary for this round trip. Not including any stops for refueling.

This is about 388,000 km/hour. Which is.... fast.
Nobody travels in straight lines in space tho. And speed in space is usually in km/s, not km/h, which makes your speed less reasonable.
 
While the rest of you people are busy fighting over terraforming and mining asteroids and God knows what else, the Mughals will be busy trying to be the breadbasket of the Solar System and feeding you all.

Anyway, um, one things a bit worrying. Space is BIG, and the Solar System is big, and I'm pretty sure that Travel Times might get really long[like, 6 months long] or, if they're short, that might mean ships are capable of insane velocities, and someone is gonna get the bright idea of ramming their ships into someone else's cities, and that's a whole can of worms.

Edit: some calculations: Back in the era of NSS, ships could circumnavigate the world in a bit over a year, judging by the travel time of the Great White Fleet. Let's say that a round-trip from the farthest end of the solar system to the other farthest end is roughly equivalent to this feat in our game. I'm going to take this to be the distance between Saturn and Mars when they're at opposite ends of the sun, since I'm not sure about the position of Jupiter relative to the sun ITL, and can't be bothered to use Trigonometry to figure out the actual distance between Saturn and Jupiter, which may or may not be farther than the distance I'm using as an estimate.

The maximum distance between Saturn and Mars is about 1.7 billion kilometers, so we'll take 3.4 billion kilometers to be the length of the round trip. Then use this calculation:

And we'll find the speed in kilometers per hour necessary for this round trip. Not including any stops for refueling.

This is about 388,000 km/hour. Which is.... fast.
Persia, the Dutch, Oceana, and the USM all have particularly fast ships thanks to technology, with Persia in particular having the Qaf drives that let them be such a major shipping power (Kalmar also has a weird teleport thing going on). For the Dutch and Oceanans, who are about the gold standard of fast ships that don't utilize some magical artifact, it takes about a year to go from one end of Saturn's orbit to the other. Persia gets somewhat faster than that.

This comes out to the fastest ships making about 75-100 km/s, and this drops as you get less advanced. Because of this the Outer System is probably not going to be accessible to most people who arne't the big boys or particularly advanced, which is the point-that's a colonial scramble that only the great powers are going to be taking part in.
 
Persia, the Dutch, Oceana, and the USM all have particularly fast ships thanks to technology, with Persia in particular having the Qaf drives that let them be such a major shipping power (Kalmar also has a weird teleport thing going on). For the Dutch and Oceanans, who are about the gold standard of fast ships that don't utilize some magical artifact, it takes about a year to go from one end of Saturn's orbit to the other. Persia gets somewhat faster than that.

This comes out to the fastest ships making about 75-100 km/s, and this drops as you get less advanced. Because of this the Outer System is probably not going to be accessible to most people who arne't the big boys or particularly advanced, which is the point-that's a colonial scramble that only the great powers are going to be taking part in.
Lol is Oceania still around?
 
Persia, the Dutch, Oceana, and the USM all have particularly fast ships thanks to technology, with Persia in particular having the Qaf drives that let them be such a major shipping power (Kalmar also has a weird teleport thing going on). For the Dutch and Oceanans, who are about the gold standard of fast ships that don't utilize some magical artifact, it takes about a year to go from one end of Saturn's orbit to the other. Persia gets somewhat faster than that.

This comes out to the fastest ships making about 75-100 km/s, and this drops as you get less advanced. Because of this the Outer System is probably not going to be accessible to most people who arne't the big boys or particularly advanced, which is the point-that's a colonial scramble that only the great powers are going to be taking part in.

Ah so even more marginalised for the smaller nations and even harder to catch up than this game was.

Which was impossible.
 
*wales is still on earth, laughing. Nobody knows at what*
"The meek will inherit the earth... well, guess who just got all your stuff! WAHAHAHAHA!"

However I am annoyed the Shun collapsed. I never got a chance to stabilize the Empire because y'know I was a little busy fighting the whole dang game! To see all my work rewarded like that... that's low.
 
Oh yeah @ChineseDrone the Covenanters would be a theocracy right?

Most nations are going to be more or less free to make up their government system, within a few broad thematic guidelines--so France is a terraformational despotism still under a Bourbon absolute monarchy, the USM does have to be some form of democracy, etc. I actually am going to impose a bit on the Covenanters' government though, simply because of the nation concept--the Covenanting State is technically a Christian republic (think Iran) led by a head of state from the influential Ross family, but actually a theocracy with religious authorities holding real power. The head of state is old and his son, the Moderator of the Church of Scotland and the head of the Covenanting State's equivalent of the Guardian Council, is really the de facto head of state.

Ah so even more marginalised for the smaller nations and even harder to catch up than this game was.

Which was impossible.

The Outer System isn't a crucial part of the game for most people, and there are ways for less important powers to be able to exploit it if they do want to. It's entirely possible to have a nation theme that trades power or armor for speed, which should let people who are less technologically advanced overall still do stuff in the Rim.
 
Most nations are going to be more or less free to make up their government system, within a few broad thematic guidelines--so France is a terraformational despotism still under a Bourbon absolute monarchy, the USM does have to be some form of democracy, etc. I actually am going to impose a bit on the Covenanters' government though, simply because of the nation concept--the Covenanting State is technically a Christian republic (think Iran) led by a head of state from the influential Ross family, but actually a theocracy with religious authorities holding real power. The head of state is old and his son, the Moderator of the Church of Scotland and the head of the Covenanting State's equivalent of the Guardian Council, is really the de facto head of state.
"The Rule of the Saints" was an actual thing with the Covenanters, a period of effective theocracy in the middle of the Wars of the Three Kingdoms.
 
Most nations are going to be more or less free to make up their government system, within a few broad thematic guidelines--so France is a terraformational despotism still under a Bourbon absolute monarchy, the USM does have to be some form of democracy, etc. I actually am going to impose a bit on the Covenanters' government though, simply because of the nation concept--the Covenanting State is technically a Christian republic (think Iran) led by a head of state from the influential Ross family, but actually a theocracy with religious authorities holding real power. The head of state is old and his son, the Moderator of the Church of Scotland and the head of the Covenanting State's equivalent of the Guardian Council, is really the de facto head of state.
I like how in depth you went with it. Kind of disappointed there's no Kirks though, but Ross's will have to do. I also forgot to ask before, but what kind of tech will they have? I'm assuming some sort of heavy dieselpunk-ish religious stuff?
 
"The Rule of the Saints" was an actual thing with the Covenanters, a period of effective theocracy in the middle of the Wars of the Three Kingdoms.

That's the basic idea, yeah, although things are generally moderated a bit from the original Covenanting State just because it's been 50 years since the government has been established and things have calmed down to a degree.

I like how in depth you went with it. Kind of disappointed there's no Kirks though, but Ross's will have to do. I also forgot to ask before, but what kind of tech will they have? I'm assuming some sort of heavy dieselpunk-ish religious stuff?

The Church of Scotland is the Kirk--that's just how it's referred to in Scots. Covenanter tech aesthetic is mostly up to you, the only real set thing is that they have a lot of mechs
 
Nobody travels in straight lines in space tho. And speed in space is usually in km/s, not km/h, which makes your speed less reasonable.
Point. I was a bit rushed when making that.
Persia, the Dutch, Oceana, and the USM all have particularly fast ships thanks to technology, with Persia in particular having the Qaf drives that let them be such a major shipping power (Kalmar also has a weird teleport thing going on). For the Dutch and Oceanans, who are about the gold standard of fast ships that don't utilize some magical artifact, it takes about a year to go from one end of Saturn's orbit to the other. Persia gets somewhat faster than that.
This comes out to the fastest ships making about 75-100 km/s, and this drops as you get less advanced. Because of this the Outer System is probably not going to be accessible to most people who arne't the big boys or particularly advanced, which is the point-that's a colonial scramble that only the great powers are going to be taking part in.
That means ships max out at about 300 times the speed of sound.
Which is fast. Very fast. We should probably rule that ships blow up if they go into atmosphere at those speeds because of air resistance.

Though, the colonial scramble restriction is fine by me.
dude, seriously, stop worrying about things. This game is in the womb.
My nature is that of a worrywart.

Plus, y'know, might as well bring up potential issues now than have them show up later.

However I am annoyed the Shun collapsed. I never got a chance to stabilize the Empire because y'know I was a little busy fighting the whole dang game! To see all my work rewarded like that... that's low.
I feel you.

Though, it's not nearly as bad for me.
 
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