Bio: The jotunn is a formidable foe even as his heydey slips behind him. He stands on backbent legs, towering head and shoulders over the next largest man in the room. Belly banded with iron-hardbrawn, arms still laced with all the raw power of a younger man. Six-headed he wears the visage of a primordial wyrm, bearded in hoarfrost and ice, across all his faces. His flesh is black stone trimmed in frozen blue and within his heart magma rushes and roils. A close confidant of the Old King he serves as the righ hand of the new monarch and seeks to mentor the oft-wilful Arkyn. Where Arkyn has all the zeal and fervor of youth, Rime has caution born of experience: he recalls the fierce and brutal fighting that preceded their exiles and understands that the world as a whole lacks much in the way of softness or sympathy. Skeptical, pragmatic, and practical he has thrown himself into stabilizing and expanding Kalmar with gusto.
Spells:
Carcass-World Corpse Marker (Making/Weaving/Knowing): 9
The world is dead. Mankind and all its sister species walk on the rotting flesh of the First Giant, they mine its hollow bones for wealth and live off its stores of slow-decaying flesh. Vermin feeding on vermin as icy sinews slough from a bleak blue skeleton. But, like an electrified needle slid into cold muscle, this colossal carcass can still be roused to some grisly semblance of vitality. Rime beckons forth spires from the body of Ymir. Towering steles, the uncomfortably organic stone etching itself with reliefs of carrion-Ymir, silver-tongued Loki, his monstrous children and their manifold descendants. A central spire ringed by repeating pylons dozens of miles hence. Spells imparted to the central stele proliferate out, continually broadcast and refreshed by the child-columns. Information gathered at the satellite relays is communicated back, both to the progenitor stele and Rime himself.
Burning Brand of Muspelheim (Making): 5
From the sparks and embers of Muspelheim was the world born, in the flames of Surtr's sword will the world end. Calling upon the lineage of fire giants that flows through his stony veins Rime beckons forth the searing winds, the iron-grey smoke, and cinder-storms of the Fire Realm. His command over the manifestations is exceedingly fine, he is a master painter: he takes only the red he needs and no more. The spell bringing forth a warm, continuous wind as easily as it brings forth a sky-scorching inferno.
Mist-Realm Mantle (Making): 5
From the fog and snow of Niflheim was the world born, before Loki's return the world shall taste such cold again. Calling upon the lineage of ice giants that swells his sturdy limbs Rime beckons forth the freezing sleet, the flesh-blackening gales, and endless mist of the Dark World. His command over the manifestations is exceedingly fine, he is a master painter: he takes only the blue he needs and no more. The spell bringing forth a cool, steady wind as easily as it brings forth a world-cracking winter.
Sleepless Land Stalwarts (Unveiling): 3
Can you see it? Those with eyes blessed by magic can: the slow, steady, pulse that ripples through the air; emanating from the spell-spires. Feel it ruffle blades of grass, stir droplets of water from the leaves. Feel it wash over your skin. The world is dead. The world is blind. The world does not know you but...something within its flesh sees you as you scurry about atop its necrotic immensity. Something within the stone steles watches you and takes note as you burrow, as you march, as you fly.
Immortal Landvættir Legion (Patterning): 4
Within stone and soil dwell the landvaettir, lesser spirits of the land. Small things, fickle things, silent creatures that speak in dreams and whisper in mortal myth. But Rime is no mere mortal, child of the dead world and fashioned in the image of one of the first jotnar, and at his command the landvaettir rise. At his order they reshape themselves into forms better befitting soldiers and sentinels. The graven reliefs upon the steles seem to shift and writhe in the corner of your eye, sleek-skinned seals and shadow-winged raptors, venom-dripping serpents and bull headed beasts moving and squirming within their watchtowers. The landvaettir maintain the vast spell arrays (modifying the workings as circumstances shift) and protect both parent stele and child-column from attack: defending the markers with spiritual weaponry, acting to repair damage, and calling Naglfarian soldiery to arms as needed.
Quarter King Scions (Perfecting): 4
Dragon and eagle, bull and giant: the four fearsome defenders of Iceland's shores, whose majesty and terror caused the Dane, Harald Bluetooth of yore, to halt his invasion of that distant isle. A legend, to be sure, but the world should know better: this is a time in which legends come alive, tearing themselves free from shallow graves to walk the world once more. In each central stele is bound a landvaettir of tremendous size and profound strength. Resting but awake, watchful, at the ready should it be called upon to protect the land once more.
Venom-River Recreation, From My Father's Flesh I Was Formed (Unmaking/Perfecting+): 10
Claws the size of destroyers, barely glimpsed through the thick caul of mist. A vast shape that shakes the world with every step, a six-headed shadow within the walls of a titanic storm. Rime chains the primordial rivers that nourished Ymir to him, drinking hungrily of the toxic rivulets. His body swells to impossible size, strength and stamina, vigor and resilience growing in matched proportion. Dozens of central stele growing from his mountain-wide back like a boar's bristles. His talons carving apart the land, gouging glacial trenches through the earth. Clearing the earth and readying it for reshaping.