Regardless of anything else, I'd like to bring the Jonge Bokken and the Bull Knights along.
Both should be helpful and we already have a preexisting relationship with them.
Agree, those seem like very good picks.
That would be good. Gors are bigger and stronger than humans so they should be pretty effective. Ditto for Spawns or any large monster.
I agree, halberds to deal with the Spawn is a must.
Okay, here is my idea.
[] Plan Right Tools for the Job
- [] De Jonge Bokken
- [] Westerlander Halberdiers
- [] Westerlander Handgunners
- [] The Skystalkers
- [] Ostland Ogres
- [] Ogre Butchers
- [] Scarloc's Archers
- [] The Fireclaws of Vaul
- [] Aramil Amakir and Stormclaw
- [] Knights of the Bull
Here is my reasoning.
We are going to need these things: a robust infantry core to hold the line, ranged troops to kill as many Beastmen as possible, heavy hitters to attack the flanks and overwhelm them, and magical support.
The Ogres and the Knights will be our main heavy hitters. The Skystalkers are good in mountain terrain, so they will be useful against the Goblins. And when the moment comes we can strike hard the Beastmen.
The Butchers, Aramil and the Fireclaws are needed to deal with the enemy monsters and spellcasters.
While the Wood Elves are perfect to screen and skirmish for our forces.
Our assorted Westerlander troops will be perfect to hold the line and hit the Beastmen from range.
And then, the Lightfangs and Fanriel can deal with unexpected surprised as needed.