Mammoth Apostate vs the World 1: "Lost in the Mist"

[X] Setting up a sneaky thing
-Mammoth slams with tusks
--All ground conventional units move back three units
---Air units move as close as they "safely" can to Hakuja
The issue is that right now our Jaeger and the Kaiju are next to each other, with a high risk of Friendly Fire (hint: Friendly Fire, Isn't).

I could get behind a plan telling the conventionals to reposition for "just in case Mammoth gets knocked back or withdraws", but as-is it feels like it's setting up for them to shoot, which would...end poorly.
 
Two plans 1 vote each... need a tie breaker or a plan 1 other person endorses.

---edit
Cmd. broad terms like "safely" may net you a -W-I-D-E- variety of actions; assuredly not all you would like. Hakujas walk speed is 7 units, charge can range upto 1.4km, what altitude can he jump? and how far can he throw a chunk of a building? all those impact various levels of safely...
 
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The issue is that right now our Jaeger and the Kaiju are next to each other, with a high risk of Friendly Fire (hint: Friendly Fire, Isn't).

I could get behind a plan telling the conventionals to reposition for "just in case Mammoth gets knocked back or withdraws", but as-is it feels like it's setting up for them to shoot, which would...end poorly.

Yes which is why they are positioning to shoot next turn

Two plans 1 vote each... need a tie breaker or a plan 1 other person endorses.

---edit
Cmd. broad terms like "safely" may net you a -W-I-D-E- variety of actions; assuredly not all you would like. Hakujas walk speed is 7 units, charge can range upto 1.4km, what altitude can he jump? and how far can he throw a chunk of a building? all those impact various levels of safely...

Noted.

[X] Setting up a sneaky thing, revised
-Mammoth slams with tusks
--All ground conventional units move back three units
---Air units move to 10 units from Hakuja
 
[X] Setting up a sneaky thing, revised
-Mammoth slams with tusks
--All ground conventional units move back three units
---Air units move to 10 units from Hakuja
 
[X] Setting up a sneaky thing, revised
-Mammoth slams with tusks
--All ground conventional units move back three units
---Air units move to 10 units from Hakuja

Is locked I'm exhausted and crashing; if someone will roll the slam(s) I will resolve your turn first thing in the AM.
 
[X] Setting up a sneaky thing, revised
-Mammoth slams with tusks
--All ground conventional units move back three units
---Air units move to 10 units from Hakuja

Is locked I'm exhausted and crashing; if someone will roll the slam(s) I will resolve your turn first thing in the AM.
I'll grab the Tusk Slam. Looks like it's 2x 1d10+2.
KnightDisciple threw 2 10-faced dice. Reason: Slam Attacks 2x 1d10+2 Total: 14
5 5 9 9
KnightDisciple threw 4 10-faced dice. Reason: Hit Locations Total: 20
2 2 1 1 8 8 9 9
 
Hakuja attempts to dodge the vibroblades that line the tusks: Apparently Hakuja's luck has run out!
Smithsguild threw 1 10-faced dice. Total: 1
1 1
 
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Apparently badly misjudging the moment and direction of the impact Hakuja flails wildly trying to hold Mammoth at bay! He is overborn the Tusks gore him savagely.

Keerat exclaims in her excitement over a live microphone, "You son of a bitch when Mammoth want to slam your ass; stand still and take it. It just gets worse the longer you make him wait!" Ezra just grins ear to ear, riding her partners adrenaline rush in the drift.


Left foot struck; Minor wound, 3 strike, -1 AGI. Friction from the Vibroblade cauterizes the wound.

Right arm struck; Major wound, 5 strikes, -2 Hth, -2 to Dex. Friction from the Vibroblade cauterizes the wound.
Hakuja is knocked prone!

-3 to all stats; as is currently 3 points over Durability.

Because of his poorly judging the slam he hits the ground (Crit-Failure) face first wrenching its neck in an unnatural angle temporarily addling him!

Hakuja is stunned losing his actions this turn, including defenses!


(2x) 1d10 +3 STR = (rolls of 5, 9 modified to 8, & 12 from STR) - 3AV Hakujas armor = 5, 9 (+2 weapon bonus to damage on a slam) = 7, & 11
7 on edge vs l. foot = Minor wound, 11 on edged vs r. arm = Major wound. Stun is QM interpreting the slam/dodge crit fail result totally arbitrarily.

Your turn Commanders, your opponent lies before you stunned and defenseless...

(OOC your decision but you'll never get a more perfect setup for a finishing move use of Keerats Perk IMO. Might as well kick the tires and try it out to judge the damage potential.)

Keerat's Perk: "Flying Elephant Gambit" Following on the heels of a successful slam (forcing opponent prone) Mammoth goes airborne and lands with both feet upon the opponent performing a two footed curbstomp (not a kick) 2x (1d10+1) , + Str+2 Damage Bonus. (may be used x1 daily)

This move has popularly come to be known as the 'Dumbo Drop' (a name Keerat loathes as she was meaning a variant of the Elephant gambit chess move.)
 
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Mammoth squats low, takes one, two steps then propels himself momentarily skyward...

The boots come down with a massive impact felt even in the civilian shelters; 1 boot impacts mid-chest the other upon Hakujas head.
Smithsguild threw 4 10-faced dice. Reason: hit locs Total: 24
5 5 8 8 10 10 1 1
 
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Major Wound to Head; 5 strikes, Lower jaw flies away in a spray of gore!
Major wound to Chest; 5 strikes, multiple organs damaged suffer 5 additional strikes!

Hakuja Defeated!!!


Minimal kaiju blue spilled, (really, only from the jaw). -100 resource cleanup

The body is extremely close to the Atlanta defensive perimeter, neglecting the cleanup would not only cause environmental damage but you risk casualties from the bloodmist that will form as the corpse goes into accelerated putrefaction. That corpse is going to be a problem...


500 r gained for Cat. 2 kill
250 r gained for quick kill bonus ( 1 turn + 1/turn per Cat. of Kaiju faced.)
150 r gained for flawless victory (never hit)

The above resource gains are tribute from the citizenry of Atlanta... in appreciation of your swift victory over a foe seeking their destruction.

You have yet to make arrangements / contacts necessary to cash in on black market revenue from a kaiju corpse...

Morale rises moderately.

Hakuja Stat Card:
Category 2
Stats:
HtH: 4
Ran: 1
Str: 3
Tou: 3
Agi: 4
Dex: 0

Structure:
Dura: 5
Stru: 12


Grappling claws (x6)
May maintain a grapple and attack effectively with second pair of legs at reduced bonus to next grapple round. (+2; instead of normal +3 for its grapplers). IE Grapple standard attack and free attack actions each cost 1 action point less (Standard attack now costs 1 / Free attack cost only 3).
Built-In Melee Weapons
Attack Dice: 1d10
Parry Dice: 1d10 (may only parry with front 2 claws)
Armor Penetration: 0
Grappling Bonus: +1 per set of legs dedicated to use in grapple
Damage Type: Edged
Damage Bonus: None

Skewering Mandibles
Built-In Melee Weapon
Attack Dice: 1d10
Parry Dice: 1d10-1
Armor Penetration: 1
Grappling Bonus: None
Damage Type: Edged
Damage Bonus: 1/2 Strength
Special: Successful skewer allows a followup bite attack upon same location.

Rending Bite
Built-In Melee Weapon
Attack Dice: 2d5+2
Armor Penetration: 4
Damage Type: Blunt
Damage Bonus: Strength

Rubble Toss (pitch)K-scale chunk
Improvised missile weapon
Attack Dice: 1d10-1
Damage Type: Blunt
Damage Bonus: Strength
Range: 5+STR

Armor:
Retardant Carapace Plate**** (Research Token - Retardant Paint)
Coverage: All but Eyes
Armor Value: 3/1
Resilience: All(Special: Fire/Acid chance to stick reduced by 1)
Durability: 5
Armor:
Nictating membrane (eyes only)
AV 2/1
Resilience: All
Special: Resistant to blinding -2 eye damage rolls
Durability: 1

Perk: Effecient Burrower
May move at normal walk speeds just below the surface, gain the benefit of 'Earth Armored' +2 to all effective Armor Values. Must surface to attack but first attack from below gains all the benefits of a charge that is limited to walking distances. Taking any damage will force a burrower to surface.

(rolls 9, 5) 3 STR +2 Damage mod, +3 curbstomp tread bonus = 17, & 13. Two major wounds on blunt damage table.

On the heels of the battle, as soon as the all clear is sounded. A man that you have yet to meet, approaches the councillors tent and asks if he too could speak briefly to the council. He wears a hard hat and a polo shirt emblazoned with the Massarone Bros. Construction logo, his thick Brooklyn accent making him nearly incomprehensible at times.
 
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Beautiful work, but we can't expect all the fights to go like that. Lets see if our construction company can break down the kaiju before going to the black market. I have no idea if they want to or not but we can check safely.
 
Beautiful work, but we can't expect all the fights to go like that. Lets see if our construction company can break down the kaiju before going to the black market. I have no idea if they want to or not but we can check safely.

Dadarian has the right of it; the dice gods are a fickle lot. Add in explosive dice and shit can get 'real' in a heartbeat.

As to the construction company breaking down the Kaiju, it seems fortuitous that ?Foreman/Supervisor? type from Massarone is looking to speak with you...
 
"Hiya Bosses; my name is Jack Massarone, hope you've been pleased wit my crews work so far yeah?

Ya can call me Jack as I've never seen myself as more than a roustabout with some lucky timing and a sense of what needs doin.

Ay Boss, you ever had to deal with one of those sumbitches 'fore? Not the punching; but the stankass that starts melting away like icecream at Coney in mid-July?

We were in Sydney on a job when they dropped one on the beach before it could breech into the city proper.
There was some jurisdictional snafu over salvage licensing that held up cleanup about four hours, if'n you don't start pumpin CO2 in to alter the Ph of the blue right away the shit cascades and starts the organs and muscles to breaking down... Ammonia, Blue, & Bloodmist? Forgetaboutit! Eight hours later nobody wants the job; you can't recoup your O2 or CO2 or labor costs.

Point is boss the good shit rots first and late to the party salvagers might as well stay home.

I know a guy... a guy with the tools, personal protective equipment, and knowledge to carve it like a friggin brisket. He keeps 20% for hisself and his crew; he pays out before he walks away on your 80%. I can reach out to him he won't be available for this kill, it'd be scrap before he could get here.

Me and my crew don't know a kaiju liver from a canoli, but we have some rubber suits and SCBA and can cut him down and make it easier to dispose of inna fire. If Mammoth doesn't mind some grunt work toting chunks; we can not make this into a eco disaster. Oh yeah and we need some soldier type firepowa on hand, the lice and other shit living on da corpse start getting hungry for live meat once the kaiju meat taints."
 
Man this construction company just keeps giving and giving don't they?

If they don't rot away I want samples of the armor and claws, maybe a tusk if we can get it.
 
Free actions available:
[ ] -100 R for blue Cleanup
[ ] Leave the blue where it lies (how bad could it be?)
[ ] Follow Massarones suggestions for corpse removal w/t the aid of Mammoth and the AK infantry
[ ] Leave Hakuja where it lays (how bad can it be?)
[ ] Have Jack Massarone reach out to a guy...
[ ] We'll look for our own guy or train one...

Resource banked increase 900 r to new total of 2,900 R (minus -100 R cleanup = 2,800 R) if that is consensus.

Man this construction company just keeps giving and giving don't they?

The architect is a definite asset, and the construction company is of like mind, Jack Massarone is 'connected'...

If they don't rot away I want samples of the armor and claws, maybe a tusk if we can get it.
That is doable with one of your two downtime actions if that is the consensus reached.

I will leave you for the day to ponder your best course of action; will check back for downtime consensus 8pm EST tomorrow, you have some wiggle room before the next MOTW encounter (?maybe 2-3 downtimes... Maybe:drevil:???)
 
Beautiful work, but we can't expect all the fights to go like that. Lets see if our construction company can break down the kaiju before going to the black market. I have no idea if they want to or not but we can check safely.
Experience tells me battles usually either really go well, or they're disasters, with this system. It's a pretty quick and brutal combat system. There are exceptions, but that's how things tend to go.
Man this construction company just keeps giving and giving don't they?

If they don't rot away I want samples of the armor and claws, maybe a tusk if we can get it.
Oh yeah, we should get what samples we can. And you never skip clean-up. I'm all for bringing in more experts, as well. 20% off the top isn't too bad.

Plan Cleaning House
[x] -100 R for blue Cleanup
[x] Follow Massarones suggestions for corpse removal w/t the aid of Mammoth and the AK infantry
-[x] Keep some samples of the Kaiju's claws, armor, tusks, etc, for K-Sci to analyze.
[x] Have Jack Massarone reach out to a guy...
 
Plan Cleaning House
[x] -100 R for blue Cleanup
[x] Follow Massarones suggestions for corpse removal w/t the aid of Mammoth and the AK infantry
-[x] Keep some samples of the Kaiju's claws, armor, tusks, etc, for K-Sci to analyze.
[x] Have Jack Massarone reach out to a guy...
 
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