- Location
- Cara Fahd
[X] Concentrated Horror - The situation in Germany is deteriorating, it needs to be dealt with soon
Dat tank, her hp total is not super impressive, but holy hell is she tanky. You need to be able to practically kill her twice in one hit by raw stats for her to even feel it. Though the drop of from not feeling it to oh god my organs is a steep one, she looks like she'd either take no damage or die quickly with very little middle ground.
Then she should ask and find out why Daiyu trusts this stranger.Which she does not know. All she knows is that a stranger showed up, they are now at a completely different place and people expect her dear little sister to fight powerful monsters alongside said stranger.
Whom Daiyu trusts for an inexplicable reason.
It's been a month since we've been using infinity edge, it would feel weird to switch now.Am conflicted.
I just noticed, after literally a month of not noticing, that I made a typo when I named Infinity Edge
I had intended to name it Infinite Edge, and I just noticed that half of the story is using Infinite while half is using Infinity.
This is what I get for copy-pasting my combat logs isn't it?
Do you prefer I stick with Infinity Edge or change it to Infinite Edge
Mental effects have been changed to anyone who is fighting with her, to make it easier to write her in battle.Mental effects don't do anything to her or any ally in 15 meters, and she restores 20% of her health every turn as long as she's fighting with an ally.
She just needs to learn how to use her shield to protect herself. Knight's Shield has Boost-Other, meaning it doesn't work on her.
Then she should ask and find out why Daiyu trusts this stranger.
Huh?I am also considering removing Regeneration from your character sheet, since it will take until level 25 before it heals even 1% per turn.
You will still heal yourself in story over time, but it will just clean out some of the clutter from the Character Sheet.
Am conflicted.
I just noticed, after literally a month of not noticing, that I made a typo when I named Infinity Edge
I had intended to name it Infinite Edge, and I just noticed that half of the story is using Infinite while half is using Infinity.
This is what I get for copy-pasting my combat logs isn't it?
Do you prefer I stick with Infinity Edge or change it to Infinite Edge
No it does, but it currently heals you for 0.041472% health per turn in battle.Huh?
I thought it healed in percentages this whole time?
Or was that changed recently?
You rolled a 99 on finding her and a 72 on how easily you could follow the signals.Also, I'm curious: Did we roll really good finding Daiyu, or was it simply an auto-success?
No it does, but it currently heals you for 0.041472% health per turn in battle.
Or 15% per hour (14.92992 Rounded)
Edit: Me is stupid. I see what you mean now; overlooked the part about counting per turn.
But please keep it in, just for reference.
either works for me.Do you prefer I stick with Infinity Edge or change it to Infinite Edge
No comments on this?
Do you prefer I stick with Infinity Edge or change it to Infinite Edge
No comments on this?
The first name flows better.Do you prefer I stick with Infinity Edge or change it to Infinite Edge
No comments on this?
I'm really not sure how you guys are trying to build your character.
You have a lot of abilities that are important, that go ignored, or things that aren't that get attention.
I am confused.
What she needs are more spells and a higher HP total. If she has those two things, she should grow to be pretty powerful. What's great about her is her support potential.
Mental effects don't do anything to her or any ally in 15 meters, and she restores 20% of her health every turn as long as she's fighting with an ally.
She just needs to learn how to use her shield to protect herself. Knight's Shield has Boost-Other, meaning it doesn't work on her.
I'm really not sure how you guys are trying to build your character.
You have a lot of abilities that are important, that go ignored, or things that aren't that get attention.
I am confused.
It is difficult to write a character in combat when I don't have a good idea of what combat layout you want me to use.
That's fair.Seeing that no one else responded when I asked what they want Cerys to end up as, I can only tell you what I imagine.
As for why we (I) currently ignore most of our stuff for making more, you kind of implied we should rather get the set now instead of later.
I am almost done with the new stuff we need; all the crowd control I wanted is there with Push and Halt.
The only things we still need now is the buff on Infinity Edge and maybe one more thing for utility. After that, I want to go about improving what we have.
In the end, my idea for Cerys' final build is someone who can respond to every situation properly. No matter what situation she gets into, she can react appropriately with her set of Spells and Abilities.
I mean, sure, fighting in a sea of flame is fun and all... but it does not really work in a city or other populated places.
Besides, I think you are doing fine with writing her style of fighting.
Additionally, a little something from my end because I know the feeling: please do not expect your players to grasp everything as well as you do. We can not tell which of our Abilities/Spells is important, which is not and what else we could get. We can only guess.
If you mean us ignoring Alpha and Omega, that is kind of because we rip holes into spacetime in all dimensions when we use it; I do not really want to train something that might make the first wave of demons even stronger due to them relocating resources.
One thing I want to suggest trying then. A Cold Snap spell. Just a sudden thermal drop to freeze things, making it sudden with our End affinity. Possibly tying Halt into it.