Place it after you mention the benefits of the Pact.I was wanting to add their sanity Is forfeit if they try and escape any battle but I do knot know were to add that bit
Place it after you mention the benefits of the Pact.I was wanting to add their sanity Is forfeit if they try and escape any battle but I do knot know were to add that bit
Nah, its fine now, added the Challengers as a Potential foe.Edit: @ThunderOwl I added this to the omake anything else I should do
Nicely done @yacov this gives me.... ideas. Added to the list of Potential foes.
40k Patreon has amended its TOS it seems
Okay, this one is... curious. So for what I understand, it is a Daemon Princess of Malice that corrupts other Daemons to being Daemons of Malice, while making lesser Daemons explode?Lady of Contradictions Eve the Mad Avatar of Destruction Arch corruptor Bringer of insanity and contradictions were even demons fear to tread.
Okay, this one is... curious. So for what I understand, it is a Daemon Princess of Malice that corrupts other Daemons to being Daemons of Malice, while making lesser Daemons explode?
Okay, so while I think it is a cool concept, and the omake itself is a mindscrew, I can´t make it canon. Not only is the Daemon Princess kinda overpowered, especially for a minor warp entity like Malice, but the whole "converting" daemons is impossible. Daemons are after all a minuscule fragment of the Gods themselves, and cannot be separated from them. The greatest example of a Daemon going against its God is Skarbrand and it is still a Greater Daemons of Khorne.Pretty much but it does corrupt lesser demons faster the exploding is random also if a 11 is roll something is going to happen idk eve could just show up or nothing happens
Nice but it will be non-canon, mainly because I'm not going to implement ammunition as a mechanic in this quest. As a reward, +1 dice to Ballistic rolls for Notables in the first deployment of turn 8.
Read this while listening to jazz and standing in a dark corner. Really cool tale, and it is interesting to see a Night Lord acting like a Noir detective. The clip notes are also a nice touch. Just a few questions before deciding if it is canon or not. This is set before or after the Heresy, and if it is after the Heresy why is a Night Lord Warband landing an Astartes as a private detective?
thanks for liking it! as to its timeline, I left it intentionally vague so that it can be slotted anywhere so that it would make sense in the setting. Though Valgaast can be with the traitors at the start of the Heresy then his cohort withdrew to the edges of the Eye of Terror, where unfortunately or fortunately, their ship was sucked into a vortex of temporal energy. When their ship was finally spat back out into the Materium a couple of hundred years ago from the current timeline, a Night Lord vessel was the one to discover them. Fighting for dominance then ensued. The survivovrs then created this warband, a combination of both the new and the old. With Valgaast being declared a Dominus Arcanii, a Master of Mystery.Nice but it will be non-canon, mainly because I'm not going to implement ammunition as a mechanic in this quest. As a reward, +1 dice to Ballistic rolls for Notables in the first deployment of turn 8.
Read this while listening to jazz and standing in a dark corner. Really cool tale, and it is interesting to see a Night Lord acting like a Noir detective. The clip notes are also a nice touch. Just a few questions before deciding if it is canon or not. This is set before or after the Heresy, and if it is after the Heresy why is a Night Lord Warband landing an Astartes as a private detective?
Nah I think this can work in the quest. As such Valgaast and his warband are now added as potential foes of the chapterthanks for liking it! as to its timeline, I left it intentionally vague so that it can be slotted anywhere so that it would make sense in the setting. Though Valgaast can be with the traitors at the start of the Heresy then his cohort withdrew to the edges of the Eye of Terror, where unfortunately or fortunately, their ship was sucked into a vortex of temporal energy. When their ship was finally spat back out into the Materium a couple of hundred years ago from the current timeline, a Night Lord vessel was the one to discover them. Fighting for dominance then ensued. The survivovrs then created this warband, a combination of both the new and the old. With Valgaast being declared a Dominus Arcanii, a Master of Mystery.
As to landing a detective, this particular Night Lord comes from a long line of thief-takers and trouble-shooters who were hired to discover secrets, identify assassins and solve muders in service to various mafia lords in crime-ridden Nostramo. His skills and passions then can be attributed to his blood and nature of his family before being recruited to the VIIIth Legion. As Valgaast grew older shedding so much blood, both innocent and guilty, his natural interest and affinity in solving of mysteries and uncovering secrets started to grow and this was noticed by the 8th Legion officers before they fragmented. It is also starting to dawn on him that this may be what the Night Lord was truly made for, hence he accepts missions where he has freedom to work alone or with a small team. He is much like Fabius Bile in the sense that he is starting to become more than what is typical of his Legion.
With that being said I am willing to change what needed to be changed so that this character can be made canon.
Awesome! I am honored! While Valgaast mostly works alone, he sees the Claws as kin and has a sort of "brotherly" affection towards them since they have been together through thick and thin plus they usually leave him alone and give him respect due to the fact that they cannot do what he do.Nah I think this can work in the quest. As such Valgaast and his warband are now added as potential foes of the chapter
Yeah starting to feel like I've opened Pandora's box jajajaja.Wait a minute, if we're allowed to post our random gear/equipment snippets...
Oh dear, you (probably) know not what sort of vaguely obsessive fool you've unleashed, @ThunderOwl
-------------------------------------------------
When it became clear that the logistics of the Imperium were struggling to keep up the production and distribution of Volkite weaponry, many alternatives were proposed and considered. One of them was the Ahura, named after Ahura-Theta-11, the Mechanicus Magos who designed and oversaw the distribution of it.
At its core, the Ahura is a remarkably simple design. Most of it is a simple Bolter of standard manufacture, modified only by a modular magazine, receiver, and barrel to both alter its rate of fire in the field and change out the major components with greater ease. A later iteration used modified materials to slim down the weapon without losing weight or recoil compensation, and a further iteration added a shot selector and catches for up to three magazines at once (though this was less popular due to the obvious ergonomic difficulties).
The defining feature, and what marked this weapon as a Combi-Bolter, is that an integral top-mounted Brightdeath-pattern Lasgun was also included. An adaptation of the lasguns used by the Solar Auxilia, its integration into a larger weapon and its intention as a general purpose weapon for elite forces was used as an excuse to substantially reduce its size and use higher-grade focusing arrays and power packs to make a weapon that was somewhat greater than a standard lasgun in raw damage and matched the Bolter in armor penetration. The range was kept roughly as is, the rate of fire was increased, and its intended use was used as an excuse to prototype the variable-charge system that would go on to become the signature Bolt/Sniper/Blast functionality of the Triplex Pattern Lasgun.
The overall idea was thus; aside from extremely high-intensity examples like plasma and melta guns, a major benefit of energy weapons (including Volkites) was tactical endurance - the extreme durability and versatility of STC power packs meant that they could be recharged again and again in the field, and as far as Astartes were concerned this could be done for months or even years on end due to the presence of their armor's fusion packs. And as powerful as Bolters were, and as dangerous as the galaxy was, the truth remained that there were many enemies for whom a bolt or short burst of las-fire would do just as well as a mass-reactive warhed.
The lasgun, with its endurance and rapid rate of fire, would kill the chaff. The bolter would be used exclusively with "specialist" warheads to deal with harder targets. In particular, production could be retooled to Metal Storm and Kraken rounds, with others as odd missions dictated.
Though details are sparse (as most records of the time are), approximately 20,000 of these weapons were produced and distributed to members of the IV, VII, X, XVIII, and XX legions for evaluation and field testing. The STC schematics were handed out to a dozen other forge worlds for further testing and development, and an unknown number in both rifle and pistol formats were made on smaller scales for other agents of the Imperium.
What few records of this trial period are available describe a weapon that was generally well-thought of and quite efficient, but was unsuited to any user who was not well-trained and disciplined and did not ease the burden on supplies and logistics as much as was hoped. Having to manage two different guns each with their own firing patterns and characteristics was "a bit finicky", and while the overall weapon and its paired ammunition was much easier to produce and supply than a volkite of equivalent class it was still two different supply lines.
Like uncounted thousands upon thousands upon thousands of projects, it was an idea that showed promise and could very well have been developed into an effective mass-produced item with further development and simplification, had the Horus Heresy not frakked everything.
An attempt to fix the core flaws of the Xiphos, the Chamior was built out of a recognition that available technology meant the right tweaking could make it bigger without losing speed or maneuverability, and thusly provide more space for equipment.
The primary power plant is a modified dual-chambered fusion engine used to provide primary power, connected to a fuel system composed of a high-temperature and exceptionally clean-burning combination of hydrogen, carbon, and silicon. This combination of effectively infinite primary power and compact reaction mass allowed the Chimaor a much longer flight time, enough to go from Terra-ground to orbit and back twice over with some fuel to spare on a single combat load; substantially more than most other fighter craft, and FAR more than the limited Xiphos.
The weaponry consisted of two changes. The quad lascannons were replaced with an enhanced model that used extended barrels and a pulse charger to increase their range by approximately half again and give it a select fire mode. In effect, the pilot could choose between an anti-armor blast that extended the punch of a lascannon towards equivalence with an Imperial Battle Cannon, or a shorter-ranged assault that traded power and penetration for a rate of fire similar to that of a multilaser. As a final bonus, they were mounted on a casemate with very limited traversal capabilities. Five degrees in any direction isn't much, but the difference between getting the nose of the craft exactly on target and "close enough" proved its worth many times.
Faced with ballooning costs and increasing complexity, the decision was made to eliminate the Xiphon Rotary Missile Launcher and replace it with a cheap alternative. The lower body of the craft was hollowed out and turned into an internal bomb bay capable of carrying four and a half tons of ordinance in either dumb/semi-guided bombs or whatever variety of rockets or missiles would fit. In addition to the obvious, this meant that the bay could not employ the shot-selection capabilities that made the Xiphon Launcher so efficient - what you loaded was what you got. Though it did not substantially improve the survivability of the craft, the bay was fitted with a few hundred kilograms of specially designed and armored blast channels and blowout panels to ensure detonation of carried explosives would be redirected away from the pilot long enough for ejection to safely occur.
This was further supplemented by eight hardpoints, six on each wing and another two in recessed cavities behind the internal bay, that could carry any standard load appropriate to Imperial fighter craft.
One interesting feature of note was that the bay did not use the standard single-belly-door that most craft with an internal bay did. Instead, it used two side-mounted doors canted down at a 30-degree angle and a simple rail-"push" system to release the ordinance to either side. This was done to reduce the open weakness that bay doors usually demonstrate in the field and was capable of releasing up to three bombs/missiles from each side per second, though doing so presented a number of issues and mechanical failures which prompted the installation of a 2/second limiter.
A final detail of note was that initial plans called for the installation of a small gravity generator in order to provide inertial compensation sufficient to allow unaugmented humjans to pilot the Chimaor at full capacity.
Enough "empty space" was left over after these changes that many proposals for everything from a larger and more powerful cogitator, to scrap-code projectors, to more weaponry and/or a bigger powerplant, to a larger and more comfortable cockpit were proposed. To the best of anyone's knowledge, none of these alternatives made it past the proposal stage.
If you haven't guessed it already, this shit is what happens when you kitbash 40k, HALO, and Battletech machinery into a single craft
I'll refrain from just dumping a couple decades of idle fuckuppery on the threadYeah starting to feel like I've opened Pandora's box jajajaja.
As for the tech, the Ahura gets canonized, if only because it is such an overeenginiered mess that it would give Karark Zel an aneurysm, and the same goes for the Chiamor. All will be potential rewards.
Wait a minute, if we're allowed to post our random gear/equipment snippets...
Oh dear, you (probably) know not what sort of vaguely obsessive fool you've unleashed, @ThunderOwl
-------------------------------------------------
When it became clear that the logistics of the Imperium were struggling to keep up the production and distribution of Volkite weaponry, many alternatives were proposed and considered. One of them was the Ahura, named after Ahura-Theta-11, the Mechanicus Magos who designed and oversaw the distribution of it.
At its core, the Ahura is a remarkably simple design. Most of it is a simple Bolter of standard manufacture, modified only by a modular magazine, receiver, and barrel to both alter its rate of fire in the field and change out the major components with greater ease. A later iteration used modified materials to slim down the weapon without losing weight or recoil compensation, and a further iteration added a shot selector and catches for up to three magazines at once (though this was less popular due to the obvious ergonomic difficulties).
The defining feature, and what marked this weapon as a Combi-Bolter, is that an integral top-mounted Brightdeath-pattern Lasgun was also included. An adaptation of the lasguns used by the Solar Auxilia, its integration into a larger weapon and its intention as a general purpose weapon for elite forces was used as an excuse to substantially reduce its size and use higher-grade focusing arrays and power packs to make a weapon that was somewhat greater than a standard lasgun in raw damage and matched the Bolter in armor penetration. The range was kept roughly as is, the rate of fire was increased, and its intended use was used as an excuse to prototype the variable-charge system that would go on to become the signature Bolt/Sniper/Blast functionality of the Triplex Pattern Lasgun.
The overall idea was thus; aside from extremely high-intensity examples like plasma and melta guns, a major benefit of energy weapons (including Volkites) was tactical endurance - the extreme durability and versatility of STC power packs meant that they could be recharged again and again in the field, and as far as Astartes were concerned this could be done for months or even years on end due to the presence of their armor's fusion packs. And as powerful as Bolters were, and as dangerous as the galaxy was, the truth remained that there were many enemies for whom a bolt or short burst of las-fire would do just as well as a mass-reactive warhed.
The lasgun, with its endurance and rapid rate of fire, would kill the chaff. The bolter would be used exclusively with "specialist" warheads to deal with harder targets. In particular, production could be retooled to Metal Storm and Kraken rounds, with others as odd missions dictated.
Though details are sparse (as most records of the time are), approximately 20,000 of these weapons were produced and distributed to members of the IV, VII, X, XVIII, and XX legions for evaluation and field testing. The STC schematics were handed out to a dozen other forge worlds for further testing and development, and an unknown number in both rifle and pistol formats were made on smaller scales for other agents of the Imperium.
What few records of this trial period are available describe a weapon that was generally well-thought of and quite efficient, but was unsuited to any user who was not well-trained and disciplined and did not ease the burden on supplies and logistics as much as was hoped. Having to manage two different guns each with their own firing patterns and characteristics was "a bit finicky", and while the overall weapon and its paired ammunition was much easier to produce and supply than a volkite of equivalent class it was still two different supply lines.
Like uncounted thousands upon thousands upon thousands of projects, it was an idea that showed promise and could very well have been developed into an effective mass-produced item with further development and simplification, had the Horus Heresy not frakked everything.
An attempt to fix the core flaws of the Xiphos, the Chamior was built out of a recognition that available technology meant the right tweaking could make it bigger without losing speed or maneuverability, and thusly provide more space for equipment.
The primary power plant is a modified dual-chambered fusion engine used to provide primary power, connected to a fuel system composed of a high-temperature and exceptionally clean-burning combination of hydrogen, carbon, and silicon. This combination of effectively infinite primary power and compact reaction mass allowed the Chimaor a much longer flight time, enough to go from Terra-ground to orbit and back twice over with some fuel to spare on a single combat load; substantially more than most other fighter craft, and FAR more than the limited Xiphos.
The weaponry consisted of two changes. The quad lascannons were replaced with an enhanced model that used extended barrels and a pulse charger to increase their range by approximately half again and give it a select fire mode. In effect, the pilot could choose between an anti-armor blast that extended the punch of a lascannon towards equivalence with an Imperial Battle Cannon, or a shorter-ranged assault that traded power and penetration for a rate of fire similar to that of a multilaser. As a final bonus, they were mounted on a casemate with very limited traversal capabilities. Five degrees in any direction isn't much, but the difference between getting the nose of the craft exactly on target and "close enough" proved its worth many times.
Faced with ballooning costs and increasing complexity, the decision was made to eliminate the Xiphon Rotary Missile Launcher and replace it with a cheap alternative. The lower body of the craft was hollowed out and turned into an internal bomb bay capable of carrying four and a half tons of ordinance in either dumb/semi-guided bombs or whatever variety of rockets or missiles would fit. In addition to the obvious, this meant that the bay could not employ the shot-selection capabilities that made the Xiphon Launcher so efficient - what you loaded was what you got. Though it did not substantially improve the survivability of the craft, the bay was fitted with a few hundred kilograms of specially designed and armored blast channels and blowout panels to ensure detonation of carried explosives would be redirected away from the pilot long enough for ejection to safely occur.
This was further supplemented by eight hardpoints, six on each wing and another two in recessed cavities behind the internal bay, that could carry any standard load appropriate to Imperial fighter craft.
One interesting feature of note was that the bay did not use the standard single-belly-door that most craft with an internal bay did. Instead, it used two side-mounted doors canted down at a 30-degree angle and a simple rail-"push" system to release the ordinance to either side. This was done to reduce the open weakness that bay doors usually demonstrate in the field and was capable of releasing up to three bombs/missiles from each side per second, though doing so presented a number of issues and mechanical failures which prompted the installation of a 2/second limiter.
A final detail of note was that initial plans called for the installation of a small gravity generator in order to provide inertial compensation sufficient to allow unaugmented humjans to pilot the Chimaor at full capacity.
Enough "empty space" was left over after these changes that many proposals for everything from a larger and more powerful cogitator, to scrap-code projectors, to more weaponry and/or a bigger powerplant, to a larger and more comfortable cockpit were proposed. To the best of anyone's knowledge, none of these alternatives made it past the proposal stage.
If you haven't guessed it already, this shit is what happens when you kitbash 40k, HALO, and Battletech machinery into a single craft
Power Armor is kept going by a miniature fusion reactor so you could just use that for charge.Ngl I love the idea of combining a lasgun with a bolter for Astartes use. Makes sense to me too. It probably doesnt have to be as bulky as a heavy bolter, while maintaining the advantage of a prolonged month long firefight.
1.) The las portion of the combi-weapon is stronger than the average lasgun (comparative to a hotshot/hellgun, if not close?) and is capable of having it's ammo recharged in hours to minutes (depending on if you use the solar panels or cook it in a fire)
2.) The powerpacks will have significantly less bulk to carry compared to most bolter magazines (boxy little fuckers).
3.) The las portions allow a marine to target softer targets, ensuring they're able to ration their bolt rounds for more dangerous, durable targets.
4.) Lasguns are just overall really fucking cool.
5.) Paying your respects to the imperial guard by embracing space marine sized lasweapons.
Ngl I love the idea of combining a lasgun with a bolter for Astartes use. Makes sense to me too. It probably doesnt have to be as bulky as a heavy bolter, while maintaining the advantage of a prolonged month long firefight.
1.) The las portion of the combi-weapon is stronger than the average lasgun (comparative to a hotshot/hellgun, if not close?) and is capable of having it's ammo recharged in hours to minutes (depending on if you use the solar panels or cook it in a fire)
2.) The powerpacks will have significantly less bulk to carry compared to most bolter magazines (boxy little fuckers).
3.) The las portions allow a marine to target softer targets, ensuring they're able to ration their bolt rounds for more dangerous, durable targets.
4.) Lasguns are just overall really fucking cool.
5.) Paying your respects to the imperial guard by embracing space marine sized lasweapons.
Keep in mind that the primary idea isn't so much to go long-term without resupply, that's just a bonus. The core concept is to transition the bolter from a general-purpose weapon into a specialist ordinance launcher, and replace the general use purpose with the high-power lasgun.Power Armor is kept going by a miniature fusion reactor so you could just use that for charge.
Though if an Astartes has to fight for a month without being able to resupply at all, something has gone terribly, terribly wrong. It's not a bad idea since it's pretty cheap by Astartes standards, but its usefulness isn't too high either.
I mean, its probably going to come down to a random roll when we go on a tech expedition on Luctus or with a Mechanicus fleetSince the Ahura Pattern is to be canonized, when is the earliest time we can get it?