[X] Plan: Not Technically Insider Trading
-[X] [Martial] Power Mapping
This is standard procedure to not step on anyone's toes at this point.
-[X] [Diplomacy] The Clergy
Understanding the situation at the bottom will lead us to the answers at the top. (And it's free)
-[X] [Intrigue] Coining Servants
Starting a network among servants will help us both understand and predict the movements of the Nobility
-[X] [Learning] Magical Mapping
Ignoring the spirits is a sure fire way to fail. And we don't really have the funds to be making big purchases from the army.
-[X] [Stewardship] Book Sales
We need income badly. Doing this will set the army up for needing a huge amount of cloth.
-[X] [Stewardship] Investments
So lets make sure that we are the only ones set to meet this sudden uptick of demand, and not tell the other merchants about it.
-[X] [Stewardship] Surveys
But that doesn't mean that we can run surveys of our own to get an idea of the situation.
-[X] [Piety] Local Spirits
Like I said ignoring local spirits is a surefire way to fail.
-[X] [Piety] The Spirit of Oskaria
But ignoring the countrywide ones risks alot more than failure.
Alright, it looks like autopass for Martial (Stat of 20>DC of 17), Diplomacy (Stat of 20>DC of 15), Intrigue (Stat of 24=DC of 24), Stewardship (Stat of 23>DCs of 15), and one Piety action (Stat of 24 for local/land spirits>DC of 20).
Learning needs a roll of 40 or higher, and the last Piety action needs a roll of 30 or higher. All in all, a plan with low risks for good gains.