....Everyone's well fed, but people are getting run outta business...
shopkeepers are desperate for money, but prices are super high...
Local inflation somehow?
But then, why not just...Yanno, have people bail out, go elsewhere, and let the money go back to where it belongs?
Like I'd almost think that someone's hoovering up the cash somehow except everyone's got lots of dosh judging by the normalcy of the prices.
 
[X] Plan: Not Technically Insider Trading
-[X] [Martial] Power Mapping

This is standard procedure to not step on anyone's toes at this point.
-[X] [Diplomacy] The Clergy
Understanding the situation at the bottom will lead us to the answers at the top. (And it's free)
-[X] [Intrigue] Coining Servants
Starting a network among servants will help us both understand and predict the movements of the Nobility
-[X] [Learning] Magical Mapping
Ignoring the spirits is a sure fire way to fail. And we don't really have the funds to be making big purchases from the army.
-[X] [Stewardship] Book Sales
We need income badly. Doing this will set the army up for needing a huge amount of cloth.
-[X] [Stewardship] Investments
So lets make sure that we are the only ones set to meet this sudden uptick of demand, and not tell the other merchants about it.
-[X] [Stewardship] Surveys
But that doesn't mean that we can run surveys of our own to get an idea of the situation.
-[X] [Piety] Local Spirits
Like I said ignoring local spirits is a surefire way to fail.
-[X] [Piety] The Spirit of Oskaria
But ignoring the countrywide ones risks alot more than failure.

Alright, it looks like autopass for Martial (Stat of 20>DC of 17), Diplomacy (Stat of 20>DC of 15), Intrigue (Stat of 24=DC of 24), Stewardship (Stat of 23>DCs of 15), and one Piety action (Stat of 24 for local/land spirits>DC of 20).

Learning needs a roll of 40 or higher, and the last Piety action needs a roll of 30 or higher. All in all, a plan with low risks for good gains.
 
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I think that it would be a good idea to take 'investing' some invest early, in cases of hyperinflation goods are a better store of value than currency.

EDIT:
[X] Plan: Not Technically Insider Trading
 
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[X] Plan Getting the Lay of the Land
-[X] [Martial] Power Mapping
-[X] [Diplomacy] The Clergy
-[X] [Intrigue] Seizing City Documents
-[X] [Learning] Magical Mapping
--[X] Add Free Action to Magical Mapping
-[X] [Stewardship] Book Sales
-[X] [Free] Investments
-[X] [Piety] The Spirit of Oskaria
--[X] Add Free Action to The Spirit of Oskaria


Power Mapping, The Clergy and Seizing City Documents as cheap and easy ways to get some basic info. Two Stewardship actions to get some funding. Magical Mapping for Learning and doubling down on it because it was useful in our first case. Going for The Spirit of Oskaria because it is cheaper and I want to wait until we get Magical Mapping before going after the local spirits. Doubling down on The Spirit of Oskaria to ensure it is successful.

Basically trying to avoid spending money apart from some investments and just going for low hanging fruit to get cheap and easy intel whilst doubling down on the harder actions.
 
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With so much money going around there should be more possible actions to make some of it come into our budget.
 
Anyone else getting the sneaking suspicion that our budget is currently being embezzled by certain Army officers who may be out of a job soon and thus trying to make hay while the sun shines, so to speak.
[X] Plan Getting the Lay of the Land
 
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I wanted to get this plan out quick, so I didn't calculate the chances for the actions yet.

Why? A good, but slower plan is better than a quick, but potentially bad one and frankly, I feel yours is a bit of a bad one because it is taking some major chances in it rather than relying upon safe actions through that is admittedly my personal preference for playing it safe.

On another note, I don't want to do Raise Taxes or The Authority of Oskaria yet. The former looks good on paper, but will make us unpopular and I want to get the lay of the land before we decide to do that if we do it at all. The latter is a bit to risky right now when we got other ways of increasing our budget.

Edit: My plan takes a risk of needing a 10+ on our Learning roll (91% chance of success) and gains us 8 Budget. Yours requires 20+ on Intrigue (81% chance of success), 40+ on Learning (61% chance of success) and 20+ on the second Piety action (81% chance of success) whilst gaining 2 Budget. Also note that budget calculations only consider how much Budget we gain or lose from actions and doesn't take into account the passive expenses that we pay every month for food, rent and all that.
 
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Anyone else getting the sneaking suspicion that our budget is currently being embezzled by certain Army officers who may be out of a job soon and thus trying to make hay while the sun shines, so to speak.

No. We have no reason to suspect that right now and I am not going to start jumping to conspiracy theories when it makes perfect sense that the soldiers are just dismissive of the bureaucrats and consider the army to be more important in times of war. Given the current state of the government's cash flow, they are strapped for coin and we just got the short end of the stick due to the ongoing war.
 
Why? A good, but slower plan is better than a quick, but potentially bad one and frankly, I feel yours is a bit of a bad one because it is taking some major chances in it rather than relying upon safe actions through that is admittedly my personal preference for playing it safe.
I find that my mind/gut works faster than my fingers, so I like to put my results first and then add my explanation for it later. My plan doesn't actually take that many risks, most of the actions are autopassed, with the three remaining actions only needing a 30 at most to succeed. Don't forget that the gnarled rod gives us a +2 to rolls regarding local and land spirits. While we don't gain much funds this turn, we make more than we spend, and we set ourselves up for a massive windfall once the army orders cloth in bulk.
 
No. We have no reason to suspect that right now and I am not going to start jumping to conspiracy theories when it makes perfect sense that the soldiers are just dismissive of the bureaucrats and consider the army to be more important in times of war. Given the current state of the government's cash flow, they are strapped for coin and we just got the short end of the stick due to the ongoing war.
I admit to a certain degree of wishful thinking. If my hypothesis is correct, then we are not being badly disrespected by the government we have served extremely well. More importantly, it means that our budget will likely go way up after this case, and isn't the new norm.
 
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[X] Plan Random
-[X] [Martial] Power Mapping
-[X] [Diplomacy] The Clergy
-[X] [Diplomacy] Asking City Government
-[X] [Intrigue] Coining Servants
-[X] [Intrigue] Reviewing Merchant Documentation
-[X] [Learning] Magical Mapping
-[X] [Stewardship] Book Sales
-[X] [Stewardship] Investments
-[X] [Piety] Local Spirits
 
My plan doesn't actually take that many risks, most of the actions are autopassed, with the three remaining actions only needing a 30 at most to succeed.

No. That is wrong. The Learning action requires a require 40+ otherwise my plan would have zero risks.

Don't forget that the gnarled rod gives us a +2 to rolls regarding local and land spirits.

That only affects the first Piety action which we would pass already and doesn't impact the second one as it is a national spirit.


If my hypothesis is correct, then we are not being badly disrespected by the government we have served extremely well. More importantly, it means that our budget will likely go way up after this case, and isn't the new norm.

It isn't so much that the government is disrespecting us, but they are cutting funding to the other branches of the government to pay for an expensive war. I strongly believe that this will be the new normal until the war is over and all of the money isn't being pushed into paying for the army.
 
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No. We have no reason to suspect that right now and I am not going to start jumping to conspiracy theories when it makes perfect sense that the soldiers are just dismissive of the bureaucrats and consider the army to be more important in times of war. Given the current state of the government's cash flow, they are strapped for coin and we just got the short end of the stick due to the ongoing war.
I agree, this seems to me to be more of a case of Military High Command going into panic mode after a sudden and unexpected defeat. Throwing everything into rebuilding their forces so as to not lose even more ground both politically and strategically.
No. That is wrong. The Learning action requires a require 40+ otherwise my plan would have zero risks.
...
That only affects the first Piety action which we would pass already and doesn't impact the second one as it is a national spirit.
I was under the assumption that the Gnarled Rod being mentioned in an action based around local spirits would add its bonus to it.

I was also under the assumption that when the Gnarled Rod referred to "Land Spirits" it meant spirits that encompassed the whole "land" as in the Nation, like when Cormag used it to call upon the entire spirit of Justice.
 
That would nicely explain things.
The question is who is responsible. Given how incompetent the local government is, it could be practically anyone. It may be some guy on the street who works at the mint and has been taking his work home with him (unlikely). It could be a cabal of nobles with more greed than economic sense (way too likely). It even could be the target of the Crusade, trying to weaken a hostile government that at the time of the operation beginning, had one of the strongest militaries in the region, although I don't rate the probability of that being particularly high for a variety of reasons.
 
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I was under the assumption that the Gnarled Rod being mentioned in an action based around local spirits would add its bonus to it.

I was also under the assumption that when the Gnarled Rod referred to "Land Spirits" it meant spirits that encompassed the whole "land" as in the Nation, like when Cormag used it to call upon the entire spirit of Justice.

I figure the land spirits was stuff like River spirits or Forest spirits rather than lands like a country. I suppose we will have to ask @huhYeahGoodPoint to clarify.

Actually, I am wrong about your Intrigue action. Tools of the Trade mean it is in the clear to the pass. I still disagree about taking an action with 61% success chance when it comes to the Learning action, something I personally find to be too risky.
 
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