Green Sun, Black Shadows (CG/Exalted)

Not up to scratch on Exalted mechanics anymore. If the drawback of NSIA is worth it's benefit, sure.

We might be able to stunt our way far enough out of direct illumination for My Dark Lady to work. The two ladies are coming in aggressively, which means they'll probably be standing close to us. Relative heights haven't been established, so we could plausibly stunt them as statuesque, and us on the petite side, and have them looming over us enough to leave us literally standing in their shadow.

Bonus points for the 'backed into a corner by the mean ladies' imagery! >:-3
 
That said, NSIA can be used on only one person at a time. Please remember this.
Oh yeah, we should first make clear which of them we are going to... antagonize. :V

I suggest we target Lucinda, and it seems that Enjou also suggested the same in a post of his pretty soon after the update. Also, approriate music for Lelouch's current guise and situation (Voltaire seems to fit Infernal!Lelouch quite well):
 
Folks, yay or nay on using Nemesis Self Imagined Anew without a vote/update so we can get more info to plan with?

I'm not sure we want to go full Ebby here... That could be a bad idea. In the end this is still just a distraction from our actual goal.

We can't be certain we'll be successful regardless, because ultimately we're searching at random. But this is less a distraction and more an opportunity to be noticed. The more successful we are in this social battle, the more desirable we might appear to any cultists looking to recruit, and thus the more likely they'll approach us. The more thoroughly we are able to crush the foe before us, the better. And it's IC for Lelouch.

Further, we've already got a lead to investigate outside of this ball, so it's not like we haven't achieved anything. Imaginary is also working on things on his end, and a spectacle could end up being a good distraction for him to take advantage of.
 
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Well... the issue with NSIA is that by itself it won't give us any insight into why they're doing this and how to counter them (unless opposing us is a part of their motivation, which I find hilariously unlikely). The other side of it- determining intimacies- requires us to make (or at least witness) a social attack that interacts with one or more of their intimacies, which won't be useful unless we make more than one social attack or are genuinely interested in what makes them tick.

Now, with Soul Crack as well it's a different story, but that needs us to stunt learning it. Not an insurmountable issue, but it means we're going to have to rely on getting a stunt good enough to justify it.
 
Ironically, I hold a suspicion that these two ladies ARE part of the cult.
 
Now, with Soul Crack as well it's a different story, but that needs us to stunt learning it. Not an insurmountable issue, but it means we're going to have to rely on getting a stunt good enough to justify it.

I'm sure we can come up with something. After all, we already have Ebby's seal of approval!

Ironically, I hold a suspicion that these two ladies ARE part of the cult.

Which we'd have a good chance of finding out if we use NSIA and learn SCE. We don't necessarily need the cult to approach us, we just need to find someone we can investigate.
 
Folks, yay or nay on using Nemesis Self Imagined Anew without a vote/update so we can get more info to plan with?


We can't be certain we'll be successful regardless, because ultimately we're searching at random. But this is less a distraction and more an opportunity to be noticed. The more successful we are in this social battle, the more desirable we might appear to any cultists looking to recruit, and thus the more likely they'll approach us. The more thoroughly we are able to crush the foe before us, the better. And it's IC for Lelouch.

Further, we've already got a lead to investigate outside of this ball, so it's not like we haven't achieved anything. Imaginary is also working on things on his end, and a spectacle could end up being a good distraction for him to take advantage of.

IMO interesting the cult is more about seeming vulnerable than about seeming powerful. They are likely recruiting followers not leaders.

Up until now NSIA has been pretty distracting if not outright painful for us to use and we aren't wearing a mask this time. Unless there is a really good stunt ready to go for the stunt learning plan I'm against using it. I'm not willing to assume we'll just make one up for sure.

Well... the issue with NSIA is that by itself it won't give us any insight into why they're doing this and how to counter them (unless opposing us is a part of their motivation, which I find hilariously unlikely). The other side of it- determining intimacies- requires us to make (or at least witness) a social attack that interacts with one or more of their intimacies, which won't be useful unless we make more than one social attack or are genuinely interested in what makes them tick.

Now, with Soul Crack as well it's a different story, but that needs us to stunt learning it. Not an insurmountable issue, but it means we're going to have to rely on getting a stunt good enough to justify it.

Yeah, this is also very true. NSIA is not a great tool for gathering information without a bit more of a long term approach. Learning their motivations is unlikely to help us that much. The fact that we can only target one person at a time makes it even worse at that too.
 
Up until now NSIA has been pretty distracting if not outright painful for us to use and we aren't wearing a mask this time.

Haven't we only used it once? And against a student in our class while we weren't wearing a mask?

Unless there is a really good stunt ready to go for the stunt learning plan I'm against using it.

Can't really make a stunt without using NSIA first to know what we're working with here.
 
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Haven't we only used it once? And against a student in our class while we weren't wearing a mask?
We also used it on Diethard and it really messed us up for the few seconds it was active (and left us on the verge of being sick), though that was because the flipped Motivation was about destroying Zero.
 
We also used it on Diethard and it really messed us up for the few seconds it was active (and left us on the verge of being sick), though that was because the flipped Motivation was about destroying Zero.

Ah, right. I honestly doubt either of these women's Motivations are something that would flip around to being self-destruction for us.
 
Ah, right. I honestly doubt either of these women's Motivations are something that would flip around to being self-destruction for us.

Probably not... But it does change our motivation forcibly. Which means getting distracted. If they have some unrelated motivation along the lines of "ruin random person X" or something we'll drop our mission and go make sure that person does really well. Because NSIA makes us want to do things unrelated to what we were doing before using it unless we actively want the person we are using it on laid low.

We want to keep our focus on what matters, the cult, not these women. As such I dislike using NSIA here.

Can't really make a stunt without using NSIA first to know what we're working with here.

And what do you do if their motivation is unrelated to current events?
 
Mm... a little late in the game here, but I do have something of a suggestion: Why not turn the vipers on one another?

It'd save time over ripping one entirely to shreds by ourselves, and turning two... 'assosciates' onto one another's throats with a single conversation certainly sends a message to anyone watching, and in a party like this, there are people watching.
 
And what do you do if their motivation is unrelated to current events?

If the motivation isn't something useful, we can always turn the charm off. It only costs a single mote in the first place, and we've got a full tank. Not a big expenditure.


Mm... a little late in the game here, but I do have something of a suggestion: Why not turn the vipers on one another?

It'd save time over ripping one entirely to shreds by ourselves, and turning two... 'assosciates' onto one another's throats with a single conversation certainly sends a message to anyone watching, and in a party like this, there are people watching.

We don't know enough about them to do so, or at least not without using a Derangement that would make the sudden change in behavior noticeable.
 
I'm so thrilled about how Alex has thrown us all in a lil' in depth convo with just a single update.

I also really like how we're all helping hash this out together. It's a warm fuzzy feeling, planing how to socially thrash two rando rude ladies on the ballroom floor.
 
I also really like how we're all helping hash this out together.

It would be helpful if we could get some solid Yay or Nay votes on using NSIA or not, because if we're not going to use it I'd like to get a plan up to vote on soon.

Also, thinking on it, you may be right about them being cult members - they didn't disrupt our conversation until the matter of the Earl's factory workers getting sick came up.
 
If the motivation isn't something useful, we can always turn the charm off. It only costs a single mote in the first place, and we've got a full tank. Not a big expenditure.

Full tank being 16 motes practically speaking here. We can indeed afford to spend one for a good cause... But right now I'm not convinced this is one that is all that useful.

And just looking at the mote cost ignores that as the QM has been writing it using NSIA is quite distracting, or at least canceling it is. Which in our current situation isn't exactly a great idea.
 
I'll support using the NISA, sure. I don't think it'll do much harm here after all. This is a rather different situation from how we used it before.
 
It would be helpful if we could get some solid Yay or Nay votes on using NSIA or not, because if we're not going to use it I'd like to get a plan up to vote on soon.

Also, thinking on it, you may be right about them being cult members - they didn't disrupt our conversation until the matter of the Earl's factory workers getting sick came up.

Something to keep in mind is that even if they are cultists that doesn't necessarily mean they have a motivation related to it. After all our cultists are far more likely to have a motivation like "ensure the well being of my family" than "bring eternal glory to the Yozi".

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Oh, and just in case it is unclear, I'm currently against using NSIA. IMO it isn't a good fit for this situation. We have two targets and defeating them is secondary to our actual goal.
 
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Full tank being 16 motes practically speaking here. We can indeed afford to spend one for a good cause... But right now I'm not convinced this is one that is all that useful.

It's one mote. As long as we're not actively engaged in anything strenuous like combat, it'll be regenerated in fifteen minutes. Less actually, I think - I seem to recall our hearthstones should provide some additional mote regeneration per hour, but it's been a while since I read the rules on those.

And just looking at the mote cost ignores that as the QM has been writing it using NSIA is quite distracting, or at least canceling it is. Which in our current situation isn't exactly a great idea.

Then we can keep it up and cancel it at a better moment. If we're actively engaged in a verbal sparring match with Lucinda, it's not likely to actually distract - we'd gain an Intimacy of spite against her for the duration of the Charm's effect.
 
It's one mote. As long as we're not actively engaged in anything strenuous like combat, it'll be regenerated in fifteen minutes. Less actually, I think - I seem to recall our hearthstones should provide some additional mote regeneration per hour, but it's been a while since I read the rules on those.

Yeah, the mote cost isn't the real reason not to do this IMO. But it is still half a IEI use. It reduces our ability to scan people on our own somewhat.

Then we can keep it up and cancel it at a better moment. If we're actively engaged in a verbal sparring match with Lucinda, it's not likely to actually distract - we'd gain an Intimacy of spite against her for the duration of the Charm's effect.

Having a different motivation and a intimacy of spite do distract us from our actual mission though. Screwing with our own brain during a risky infiltration is probably not a great idea.
 
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