JayTar
Idea briefcase
I acknowledge that their sorcerer trying a blind jump is a risk. But a small one, and one that can be reduced by targeting them first. It's good tactical sense anyway because they are probably the leader.1)Thomas can cross over from the NeverNever at the Raith Deeps because he was almost killed there.
All Raiths can use strip clubs and the like because sex/lust; Thomas did this with Michael as a passenger.
There is as far as Im aware no requirement that it be repeated for any extra period of time on one spot. Once the threshold is met, its been met.
2)You want to let them go ahead, wait for the two factions to fight it out, then take our time to enter the base in their wake.
Thats basically begging for someone to get out with the loot.
Murphy's law is still a thing in this setting, and we would be attempting to walk through an unfamiliar base with unfamiliar hazards while watching out for any lurking opposition in the shadows.
You are badly mistaken if you think its something that can be done at speed.
In a chase, the runner always has the advantage over the pursuer, because the pursuer has to watch for traps, fakeouts and ambushes from the runner. The runner doesnt.
Same principle.
3)And yes, its potentially perilous to blind jump into the NeverNever. For humans. Much less so for vamps.
Red Court vampires survive and regenerate gunshots to the head as long as they retain blood in the belly. Thats why they never wear armor in canon. There's a reason Im rather pleased that Transcendent Anathema is a thing and allows us to deal Agg.
4)It is precisely the reason we should pay attention to their example.
We are barely a month and half as an Infernal; paying attention to how things are done and why is literally why we have Michael as a Mentor 5. This is neither the time nor the place for moral crusading. The immediate satisfaction of arranging the death of a Rampire task force pales in comparison to increasing the risk of letting magic plutonium get away into hostile hands.
Especially given how quickly Rampires can replace mooks.
5)Not to mention that Molly has read Lord of the Rings.
Critically, the lesson of Gollum: Never be too quick to kill, even where its deserved. There's a reason why routinely killing your enemies in the presence of alternative practical solutions is explicitly right there in the ExWoD sourcebook as devaluing the value of your soul.
6) We are an Infernal Exalt and heir to a Hell. Our father wields Amoracchius, our brother dates the daughter of a death god, our crush is a wizard of the White Council and half brother of a Whampire, and we have a job offer from someone who is both a magic contractor for a Mafia boss and liegesworn to Odin, who is also Santa Claus,.
Simplicity was never an option.
There are things a whole lot worse then some bullets in the Nevernever. Especially considering how negative of a place they will be jumping from.
But take our time? No. We aren't a scared scavenger trailing behind, hoping to pick up the scraps. We are the hammer, here to trap them against the anvil and crush them between. They are going to be engaging an enemy in one direction. They are going to be taking losses and dealing with that unfamiliar base with unfamiliar hazards while watching out for any lurking opposition. We are going to be the ones who come in from behind and smash them right when they think they are winning.
And if they run (if they even can run with us between them and the exit) then we hunt them down.
There is a time and place for mercy. This is hardly moral crusading. It is merely an elegant method to accomplish multiple goals. Arranging the death of a red court strike team is both helpful for the big picture (these are hardly mooks), and is the most efficient way to accomplish our goal (get the gossamer).
Alright, I admit I have only read half the books, but this doesn't really line up with what I remember? Can random Red Court vampires really open ways like that? Just, anytime they kill a bunch of people? Especially with that level of ease?It doesnt require a mage.
ANY vampire can cross over into the NeverNever at a place of personal or species significance.
They only need a mage if they're opening a gate at a random spot.
For example, Thomas took Michael out of the NeverNever at a strip club during the events of Grave Peril, a place of species significance. He later opened a gate to guide Marcone and a full group of Einherjar from Chicago to the Raith Deeps in White Night, a place of personal significance. And while he can do some minor cantrips, he certainly isnt a mage.
If you want to kill every Rampire capable of opening a gate at a spot where bloodshed took place, you need to kill all of them.
Thats how it works.
Because doing it underwater and in the middle of combat seems like it would be something that would be challenging for even the average wizard.
I would like to note: All of this seems to be assuming that the Red Court will even win here. Yes they seem to think so, but they aren't omniscient, and chance has it's role to play.
Furthermore all of your plan hinges on us being able to browbeat all the vampires into following us. And yes we have amazing exalted tier social rolls. But it's not mind control. At best we can have them more terrified of us then anything else, but even then that is a very fragile sort of control.
Simply speaking, every extra complication in a plan is a point where it can fail. Teaming up with the vampires introduces a lot of extra complications.
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